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1 – 20 of 71 cards where the text includes “fight” and the colors is G

Ace, Fearless Rebel (Doctor Who #98)

Ace, Fearless Rebel {3}{G}

Legendary Creature — Human Rebel

Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

“Wicked!”

2/2

Illustrated by Colin Boyer

Standard
Alchemy
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Modern
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Pauper
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Penny
Affectionate Indrik (Ravnica: Clue Edition #155)

Affectionate Indrik {5}{G}

Creature — Beast

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don’t control. (Each deals damage equal to its power to the other.)

The problem isn’t the indrik’s enthusiasm, it’s Ravnica’s lack of guardrails.

4/4

Illustrated by Steve Prescott

Standard
Alchemy
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Modern
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Agatha's Champion (Wilds of Eldraine #160)

Agatha's Champion {4}{G}

Creature — Human Knight

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Trample

When Agatha’s Champion enters the battlefield, if it was bargained, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)

4/4

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Ancient Animus (Commander Legends #215)

Ancient Animus {1}{G}

Instant

Put a +1/+1 counter on target creature you control if it’s legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Multani’s mind grasped for consciousness as rage itself rebuilt his body.

Illustrated by Titus Lunter

Standard
Alchemy
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Modern
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Apex Altisaur (The Lost Caverns of Ixalan Commander #232)

Apex Altisaur {7}{G}{G}

Creature — Dinosaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don’t control.

Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don’t control.

It brings belligerence to new heights.

10/10

Illustrated by Simon Dominic

Standard
Alchemy
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Modern
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Atzocan Archer (Ixalan #176)

Atzocan Archer {2}{G}

Creature — Human Archer

Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

His arrows are fletched with feathers from the greatest of the winged dinosaurs.

1/4

Illustrated by Naomi Baker

Standard
Alchemy
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Modern
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Ayula, Queen Among Bears (Modern Horizons #155)

Ayula, Queen Among Bears {1}{G}

Legendary Creature — Bear

Whenever another Bear enters the battlefield under your control, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don’t control.

Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.

2/2

Illustrated by Jesper Ejsing

Standard
Alchemy
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Modern
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Brawl
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Barroom Brawl (Commander Legends: Battle for Baldur's Gate #217)

Barroom Brawl {1}{G}

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

“I’ll see your three dragons and raise you two fists!”

Illustrated by Craig J Spearing

Standard
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Blizzard Brawl (Kaldheim #162)

Blizzard Brawl {G}

Snow Sorcery

Choose target creature you control and target creature you don’t control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Illustrated by Manuel Castañón

Standard
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Modern
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Boxing Ring (New Capenna Commander #91)

Boxing Ring {1}{G}

Artifact

Whenever a creature enters the battlefield under your control, it fights up to one target creature you don’t control with the same mana value.

{T}: Create a Treasure token. Activate only if you control a creature that fought this turn.

Illustrated by James Paick

Standard
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Modern
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Bushwhack (The Brothers' War #174)

Bushwhack {G}

Sorcery

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Illustrated by Artur Nakhodkin

Standard
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Modern
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Cartouche of Strength (Amonkhet #158)

Cartouche of Strength {2}{G}

Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Cherished Hatchling (Rivals of Ixalan #124)

Cherished Hatchling {1}{G}

Creature — Dinosaur

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains “When this creature enters the battlefield, you may have it fight another target creature.”

Despite its appearance, it’s anything but defenseless.

2/1

Illustrated by Sam Rowan

Standard
Alchemy
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Modern
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Choose Your Weapon (Adventures in the Forgotten Realms #175)

Choose Your Weapon {2}{G}

Instant

Choose one —

Two-Weapon Fighting — Double target creature’s power and toughness until end of turn.

Archery — This spell deals 5 damage to target creature with flying.

“Move it, Varis, or I’ll pick one for you!”
—Ellywick Tumblestrum

Illustrated by Olivier Bernard

Standard
Alchemy
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Curse of the Werefox (Wilds of Eldraine #167)

Curse of the Werefox {2}{G}

Sorcery

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don’t control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

Illustrated by Andrew Mar

Standard
Alchemy
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Modern
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Daybreak Ranger // Nightfall Predator (Innistrad #176)
Daybreak Ranger // Nightfall Predator (Innistrad #176)

Daybreak Ranger {2}{G}

Creature — Human Archer Ranger Werewolf

{T}: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

2/2

Nightfall Predator

Color Indicator: Green Creature — Werewolf

{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

4/4

Illustrated by Steve Prescott

Standard
Alchemy
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Modern
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Duel for Dominance (Innistrad: Midnight Hunt #184)

Duel for Dominance {1}{G}

Instant

Coven — Choose target creature you control and target creature you don’t control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)

DailyMTG Story Spotlight

Illustrated by Ryan Pancoast

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Ent's Fury (The Lord of the Rings: Tales of Middle-earth #164)

Ent's Fury {1}{G}

Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don’t control.

“I came and called the trees by their long names, but they did not hear or answer—they lay dead.”
—Quickbeam

Illustrated by Hristo D. Chukov

Standard
Alchemy
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Modern
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Epic Confrontation (The Brothers' War #176)

Epic Confrontation {1}{G}

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control. (Each deals damage equal to its power to the other.)

“You’ve let yourself grow old, and your light is dimming. Shall we talk one last time, or must I slay you now?”
—Mishra, to Urza

DailyMTG Story Spotlight

Illustrated by Lucas Graciano

Standard
Alchemy
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Ezuri's Predation (Commander Masters #287)

Ezuri's Predation {5}{G}{G}{G}

Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

“Slaughter the weak ones. They are unworthy of the gift of compleation.

Illustrated by Uriah Voth

Standard
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Modern
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