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1 – 20 of 78 cards where the text includes “legendary” and the text includes “token”

Aeve, Progenitor Ooze (Modern Horizons 2 #148)

Aeve, Progenitor Ooze {2}{G}{G}{G}

Legendary Creature — Ooze

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)

Aeve, Progenitor Ooze isn’t legendary if it’s a token.

Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.

2/2

Illustrated by Andrew Mar

Standard
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A-Minsc & Boo, Timeless Heroes (Alchemy Horizons: Baldur's Gate #A-243)

A-Minsc & Boo, Timeless Heroes {3}{R}{G}

Legendary Planeswalker — Minsc

When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don’t control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature’s power. If the sacrificed creature was a Hamster, draw X cards.

Loyalty: 3

Illustrated by Andreas Zafiratos

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Andúril, Flame of the West (The Lord of the Rings: Tales of Middle-earth #236)

Andúril, Flame of the West {3}

Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.

Equip {2}

Illustrated by Irvin Rodriguez

Standard
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Argoth, Sanctum of Nature (The Brothers' War #256a)
Meld - BRO Titania, Gaea Incarnate Bottom

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

{T}: Add {G}.

{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

Illustrated by Cristi Balanescu

Standard
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Baral and Kari Zev (March of the Machine #218)

Baral and Kari Zev {1}{U}{R}

Legendary Creature — Human

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don’t, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

2/4

Illustrated by Fariba Khamseh

Standard
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Battle at the Helvault (Commander Masters #719)

Battle at the Helvault {4}{W}{W}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.

III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Illustrated by Alix Branwyn

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Bonny Pall, Clearcutter (Outlaws of Thunder Junction #196)

Bonny Pall, Clearcutter {3}{G}{U}{U}

Legendary Creature — Giant Scout

Reach

When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with “This creature’s power and toughness are each equal to the number of lands you control.”

Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

6/5

Illustrated by Bryan Sola

Standard
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Cadric, Soul Kindler (Dominaria United Commander #10)

Cadric, Soul Kindler {2}{R}{W}

Legendary Creature — Dwarf Wizard

The “legend rule” doesn’t apply to tokens you control.

Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that’s a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

4/3

Illustrated by Joseph Weston

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Calamity, Galloping Inferno (Outlaws of Thunder Junction #116)

Calamity, Galloping Inferno {4}{R}{R}

Legendary Creature — Horse Mount

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that’s a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

4/6

Illustrated by Artur Nakhodkin

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Calix, Guided by Fate (March of the Machine: The Aftermath #26)

Calix, Guided by Fate {1}{G}{W}

Legendary Enchantment Creature — Human Druid

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.

Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that’s a copy of a nonlegendary enchantment you control. Do this only once each turn.

2/2

Watermark: Desparked

Illustrated by PINDURSKI

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Commander Sofia Daguerre (Fallout #15)

Commander Sofia Daguerre {3}{W}

Legendary Creature — Human Pilot

Flash

Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent’s controller creates a Junk token. (It’s an artifact with “{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

1/3

Illustrated by Craig Elliott

Standard
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Dark Depths (Dominaria Remastered #244)

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

{3}: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Illustrated by Mathias Kollros

Standard
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Dedicated Dollmaker (Alchemy: Wilds of Eldraine #2)

Dedicated Dollmaker {1}{W}

Creature — Dwarf Artificer

When Dedicated Dollmaker enters the battlefield, exile up to one other target nonland, nontoken permanent. Its controller creates a token that’s a copy of it, except it’s not legendary and it’s an artifact in addition to its other types.

{1}{W}: Tokens you control gain indestructible until end of turn. Activate only once.

2/2

Illustrated by Michele Giorgi

Standard
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Delina, Wild Mage (Adventures in the Forgotten Realms #138)

Delina, Wild Mage {3}{R}

Legendary Creature — Elf Shaman

Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.

1—14 | Create a tapped and attacking token that’s a copy of that creature, except it’s not legendary and it has “At end of combat, exile this creature.”

15—20 | Create one of those tokens. You may roll again.

3/2

Illustrated by Wisnu Tan

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Dihada, Binder of Wills (Dominaria United Commander #1)

Dihada, Binder of Wills {1}{R}{W}{B}

Legendary Planeswalker — Dihada

+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.

−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.

−11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.

Dihada, Binder of Wills can be your commander.

Loyalty: 5

Illustrated by Néstor Ossandón Leal

Standard
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Drizzt Do'Urden (Adventures in the Forgotten Realms #220)

Drizzt Do'Urden {3}{G}{W}

Legendary Creature — Elf Ranger

Double strike

When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.

Whenever a creature dies, if it had power greater than Drizzt’s power, put a number of +1/+1 counters on Drizzt equal to the difference.

3/3

Illustrated by Tyler Jacobson

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Extus, Oriq Overlord // Awaken the Blood Avatar (Strixhaven: School of Mages #149)
Extus, Oriq Overlord // Awaken the Blood Avatar (Strixhaven: School of Mages #149)

Extus, Oriq Overlord {1}{W}{B}{B}

Legendary Creature — Human Warlock

Double strike

Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.

“Join me for the dawn of a new age.”

2/4

Awaken the Blood Avatar {6}{B}{R}

Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and “Whenever this creature attacks, it deals 3 damage to each opponent.”

DailyMTG Story Spotlight

Illustrated by Chase Stone & Kekai Kotaki

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Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (Kamigawa: Neon Dynasty #141)
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (Kamigawa: Neon Dynasty #141)

Fable of the Mirror-Breaker {2}{R}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 2/2 red Goblin Shaman creature token with “Whenever this creature attacks, create a Treasure token.”

II — You may discard up to two cards. If you do, draw that many cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Reflection of Kiki-Jiki

Color Indicator: Red Enchantment Creature — Goblin Shaman

{1}, {T}: Create a token that’s a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Blessed by Keiga, the Tide Star, Kiki-Jiki would one day master the art of duplication.

2/2

Illustrated by Joseph Meehan

Standard
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Faramir, Steward of Gondor (Tales of Middle-earth Commander #54)

Faramir, Steward of Gondor {1}{W}{U}

Legendary Creature — Human Noble

Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch.

At the beginning of your end step, if you’re the monarch, create two 1/1 white Human Soldier creature tokens.

“The last Steward of Gondor begs leave to surrender his office.”

2/2

Illustrated by Anna Podedworna

Standard
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Gallery of Legends (Unfinity #213a)
Welcome to the Astrotorium

Gallery of Legends

Artifact — Attraction

Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that’s a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6

Illustrated by Jakub Kasper

Standard
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