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1 – 20 of 67 cards where the text includes “madness”

Abandon Reason (Eldritch Moon #115)

Abandon Reason {2}{R}

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Josh Hass

Standard
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Alchemist's Greeting (Commander 2019 #133)

Alchemist's Greeting {4}{R}

Sorcery

Alchemist’s Greeting deals 4 damage to target creature.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“Impressive.”
—Chandra Nalaar

Illustrated by Jakub Kasper

Standard
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Alms of the Vein (Shadows over Innistrad #98)

Alms of the Vein {2}{B}

Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by David Gaillet

Standard
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Anje Falkenrath (Commander 2019 #37)

Anje Falkenrath {1}{B}{R}

Legendary Creature — Vampire

Haste

{T}, Discard a card: Draw a card.

Whenever you discard a card, if it has madness, untap Anje Falkenrath.

“We all hide a little madness behind our sophistication, do we not?”

1/3

Illustrated by Cynthia Sheppard

Standard
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Anje's Ravager (Crimson Vow Commander #141)

Anje's Ravager {2}{R}

Creature — Vampire Berserker

Anje’s Ravager attacks each combat if able.

Whenever Anje’s Ravager attacks, discard your hand, then draw three cards.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3/3

Illustrated by Antonio José Manzanedo

Standard
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Archfiend of Spite (Commander 2019 #14)

Archfiend of Spite {5}{B}{B}

Creature — Demon

Flying

Whenever a source an opponent controls deals damage to Archfiend of Spite, that source’s controller loses that much life unless they sacrifice that many permanents.

Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6/6

Illustrated by Tomasz Jedruszek

Standard
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Arrogant Wurm (Vintage Masters #195)

Arrogant Wurm {3}{G}{G}

Creature — Wurm

Trample

Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

It’s hard to be humble when the whole world is bite-size.

4/4

Illustrated by John Avon

Standard
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Asylum Visitor (Commander 2019 #103)

Asylum Visitor {1}{B}

Creature — Vampire Wizard

At the beginning of each player’s upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“The ravings of the mad are laced with eldritch knowledge.”

3/1

Illustrated by Bastien L. Deharme

Standard
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Avacyn's Judgment (Crimson Vow Commander #142)

Avacyn's Judgment {1}{R}

Sorcery

Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn’s Judgment deals 2 damage divided as you choose among any number of targets. If this spell’s madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

Illustrated by Victor Adame Minguez

Standard
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Basking Rootwalla (Ultimate Masters #156)

Basking Rootwalla {G}

Creature — Lizard

{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1

Illustrated by Heather Hudson

Standard
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Big Game Hunter (Time Spiral Remastered #102)

Big Game Hunter {1}{B}{B}

Creature — Human Rebel Assassin

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can’t be regenerated.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1

Illustrated by Carl Critchlow

Standard
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Biting Rain (Shadows over Innistrad #102)

Biting Rain {2}{B}{B}

Sorcery

All creatures get -2/-2 until end of turn.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

On Innistrad, it is seldom wrong to stay indoors.

Illustrated by John Stanko

Standard
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Blast from the Past (Unsanctioned #48)

Blast from the Past {2}{R}

Instant

Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}

Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

Illustrated by Douglas Shuler

Standard
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Blazing Rootwalla (Modern Horizons 2 #115)

Blazing Rootwalla {R}

Creature — Lizard

{R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.

Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1

Illustrated by Jokubas Uogintas

Standard
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Bloodboil Sorcerer (Commander Legends: Battle for Baldur's Gate #164)

Bloodboil Sorcerer {3}{R}

Creature — Human Shaman

When Bloodboil Sorcerer enters the battlefield, you take the initiative.

Crown of Madness{1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3/3

Illustrated by Bartek Fedyczak

Standard
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Bloodhall Priest (Commander 2019 #188)

Bloodhall Priest {2}{B}{R}

Creature — Vampire Cleric

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.

Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4/4

Illustrated by Mark Winters

Standard
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Bloodmad Vampire (Shadows over Innistrad #146)

Bloodmad Vampire {2}{R}

Creature — Vampire Berserker

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4/1

Illustrated by Johannes Voss

Standard
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Brain Gorgers (Planar Chaos #65)

Brain Gorgers {3}{B}

Creature — Zombie

When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

In spite of their hunger, they’re slow eaters.

4/2

Illustrated by Kev Walker

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Brink of Madness (Urza's Legacy #50)

Brink of Madness {2}{B}{B}

Enchantment

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.

“The fools thought me dead. But I built an empire inside my tomb.”
—Kerrick, sleeper agent

Illustrated by Donato Giancola

Standard
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Broken Concentration (Shadows over Innistrad #50)

Broken Concentration {1}{U}{U}

Instant

Counter target spell.

Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Some minds bend under pressure. Others break.

Illustrated by Clint Cearley

Standard
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