24 cards where the text includes “populate”

Arboreal Alliance {X}{G}{G}

Enchantment

When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token.

Whenever you attack with one or more Elves, populate. (Create a token that’s a copy of a creature token you control.)

Coursers' Accord {4}{G}{W}

Sorcery

Create a 3/3 green Centaur creature token, then populate. (Create a token that’s a copy of a creature token you control.)

Determined Iteration {1}{R}

Enchantment

At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that’s a copy of a creature token you control.)

Druid's Deliverance {1}{G}

Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that’s a copy of a creature token you control.)

Eyes in the Skies {3}{W}

Instant

Create a 1/1 white Bird creature token with flying, then populate. (Create a token that’s a copy of a creature token you control.)

Full Flowering {X}{X}{G}

Sorcery

Populate X times. (To populate, create a token that’s a copy of a creature token you control. Do this X times.)

Ghired, Conclave Exile {2}{R}{G}{W}

Legendary Creature — Human Shaman

When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample.

Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that’s a copy of a creature token you control.)

2/5
Ghired's Belligerence {X}{R}{R}

Sorcery

Ghired’s Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that’s a copy of a creature token you control.)

Growing Ranks {2}{G/W}{G/W}

Enchantment

At the beginning of your upkeep, populate. (Create a token that’s a copy of a creature token you control.)

Horncaller's Chant {7}{G}

Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that’s a copy of a creature token you control.)

Life Finds a Way {2}{G}

Enchantment

Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that’s a copy of a creature token you control.)

Nesting Dovehawk {3}{W}

Creature — Bird

Flying

At the beginning of combat on your turn, populate. (Create a token that’s a copy of a creature token you control.)

Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.

2/2
Promise of Aclazotz {1}{B}

Enchantment

At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that’s a copy of a creature token you control.)

Foul Rebirth {2}{B}

Sorcery — Adventure

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

Rootborn Defenses {2}{W}

Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that’s a copy of a creature token you control.)

Scion of Vitu-Ghazi {3}{W}{W}

Creature — Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that’s a copy of a creature token you control.)

4/4
Selesnya Eulogist {2}{G}

Creature — Centaur Druid

{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that’s a copy of a creature token you control.)

3/3
Song of the Worldsoul {4}{W}{W}

Enchantment

Whenever you cast a spell, populate. (Create a token that’s a copy of a creature token you control.)

Sundering Growth {G/W}{G/W}

Instant

Destroy target artifact or enchantment, then populate. (Create a token that’s a copy of a creature token you control.)

Trostani, Selesnya's Voice {G}{G}{W}{W}

Legendary Creature — Dryad

Whenever another creature enters the battlefield under your control, you gain life equal to that creature’s toughness.

{1}{G}{W}, {T}: Populate. (Create a token that’s a copy of a creature token you control.)

2/5
Trostani's Judgment {5}{W}

Instant

Exile target creature, then populate. (Create a token that’s a copy of a creature token you control.)

Vitu-Ghazi Guildmage {G}{W}

Creature — Dryad Shaman

{4}{G}{W}: Create a 3/3 green Centaur creature token.

{2}{G}{W}: Populate. (Create a token that’s a copy of a creature token you control.)

2/2
Wake the Reflections {W}

Sorcery

Populate. (Create a token that’s a copy of a creature token you control.)

Wayfaring Temple {1}{G}{W}

Creature — Elemental

Wayfaring Temple’s power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that’s a copy of a creature token you control.)

*/*
Xavier Sal, Infested Captain {B}{G}{U}

Legendary Creature — Human Fungus Pirate

{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that’s a copy of a creature token you control.)

{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/3

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