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1 – 20 of 119 cards where the card types include “artifact” and the colors is R

A-Carnelian Orb of Dragonkind (Alchemy Horizons: Baldur's Gate #A-177)

A-Carnelian Orb of Dragonkind {2}{R}

Artifact

{T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Illustrated by Olena Richards

Standard
Alchemy
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Modern
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A-Jackhammer (Streets of New Capenna #A-111)

A-Jackhammer {R}

Artifact — Equipment

Equipped creature gets +2/+0.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by John Severin Brassell

Standard
Alchemy
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Modern
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Arcbound Slasher (Modern Horizons 2 #111)

Arcbound Slasher {4}{R}

Artifact Creature — Cat

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)

0/0

Illustrated by Campbell White

Standard
Alchemy
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Modern
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Arcbound Tracker (Modern Horizons 2 #112)

Arcbound Tracker {2}{R}

Artifact Creature — Dog

Menace

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.

0/0

Illustrated by Campbell White

Standard
Alchemy
Pioneer
Explorer
Modern
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Arcbound Whelp (Modern Horizons 2 #113)

Arcbound Whelp {3}{R}

Artifact Creature — Dragon

Flying

{R}: Arcbound Whelp gets +1/+0 until end of turn.

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/0

Illustrated by Craig J Spearing

Standard
Alchemy
Pioneer
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Modern
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Assaultron Dominator (Fallout #54)

Assaultron Dominator {1}{R}

Artifact Creature — Robot

When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).

Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

2/2

Illustrated by Viko Menezes

Standard
Alchemy
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Modern
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Timeless
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Barbed Batterfist (Phyrexia: All Will Be One #121)

Barbed Batterfist {1}{R}

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +1/-1.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

“Finally, a safe way to punch the rotters in the face.”

Illustrated by Randy Gallegos

Standard
Alchemy
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Modern
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Battlemage's Bracers (Commander 2021 #48)

Battlemage's Bracers {2}{R}

Artifact — Equipment

Equipped creature has haste.

Whenever an ability of equipped creature is activated, if it isn’t a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.

Equip {2}

Illustrated by David Gaillet

Standard
Alchemy
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Modern
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Beamtown Beatstick (March of the Machine #131)

Beamtown Beatstick {R}

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can’t be blocked except by two or more creatures.)

Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Konstantin Porubov

Standard
Alchemy
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Modern
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Bearded Axe (Kaldheim #388)

Bearded Axe {2}{R}

Artifact — Equipment

Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.

Equip {2}

Every dwarven artisan spends the first hundred years of their life forging a single weapon and infusing it with runic magic.

Illustrated by Ovidio Cartagena

Standard
Alchemy
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Modern
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Bellowsbreath Ogre (Alchemy: Kamigawa #21)

Bellowsbreath Ogre {2}{R}

Artifact Creature — Ogre Shaman

Starting intensity 1

Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.

3/3

Illustrated by Konstantin Porubov

Standard
Alchemy
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Modern
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Bespoke Battlegarb (Wilds of Eldraine #122)

Bespoke Battlegarb {1}{R}

Artifact — Equipment

Equipped creature gets +2/+0.

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Nino Vecia

Standard
Alchemy
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Modern
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Birgi, God of Storytelling // Harnfel, Horn of Bounty (Kaldheim #123)
Birgi, God of Storytelling // Harnfel, Horn of Bounty (Kaldheim #123)

Birgi, God of Storytelling {2}{R}

Legendary Creature — God

Whenever you cast a spell, add {R}. Until end of turn, you don’t lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.

“This is a tale to make all Kaldheim tremble…”

3/3

Harnfel, Horn of Bounty {4}{R}

Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Like her well of stories, Birgi’s horn never runs dry.

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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Blazing Sunsteel (Commander Legends #364)

Blazing Sunsteel {1}{R}

Artifact — Equipment

Equipped creature gets +1/+0 for each opponent you have.

Whenever equipped creature is dealt damage, it deals that much damage to any target.

Equip {4}

Wyleth emerged from the crater unscathed with the sun’s fury trapped in his hands.

Illustrated by Tyler Jacobson

Standard
Alchemy
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Modern
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Boots of Speed (Adventures in the Forgotten Realms #133)

Boots of Speed {R}

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Click your heels and become the wind.

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (The Lost Caverns of Ixalan #135)
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (The Lost Caverns of Ixalan #135)

Brass's Tunnel-Grinder {2}{R}

Legendary Artifact

When Brass’s Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.

At the beginning of your end step, if you descended this turn, put a bore counter on Brass’s Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

Legendary Land — Cave

(Transforms from Brass’s Tunnel-Grinder.)

{T}: Add {R}.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell’s mana value.

Illustrated by Cristi Balanescu

Standard
Alchemy
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Modern
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Breya's Apprentice (Modern Horizons 2 #117)

Breya's Apprentice {2}{R}

Artifact Creature — Human Artificer

When Breya’s Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

{T}, Sacrifice an artifact: Choose one —

• Exile the top card of your library. Until the end of your next turn, you may play that card.

• Target creature gets +2/+0 until end of turn.

2/3

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Brimstone Trebuchet (Throne of Eldraine #116)

Brimstone Trebuchet {2}{R}

Artifact Creature — Wall

Defender, reach

{T}: Brimstone Trebuchet deals 1 damage to each opponent.

Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

1/3

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Modern
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Bronzeplate Boar (Kamigawa: Neon Dynasty #135)

Bronzeplate Boar {2}{R}

Artifact Creature — Equipment Boar

Trample

Equipped creature gets +3/+2 and has trample.

Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

3/2

Illustrated by Campbell White

Standard
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Modern
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Caldera Breaker (Alchemy: Ixalan #14)

Caldera Breaker {3}{R}{R}{R}

Artifact Creature — Golem

Trample

When Caldera Breaker enters the battlefield, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls.

When Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner’s control. Conjure four cards named Volcanic Geyser into your library, then shuffle.

6/6

Illustrated by Brian Valeza

Standard
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Modern
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