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1 – 20 of 42 cards where the card types include “curse”

Accursed Witch // Infectious Curse (Shadows over Innistrad #97)
Accursed Witch // Infectious Curse (Shadows over Innistrad #97)

Accursed Witch {3}{B}

Creature — Human Shaman

Spells your opponents cast that target Accursed Witch cost {1} less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

4/2

Infectious Curse

Color Indicator: Black Enchantment — Aura Curse

Enchant player

Spells you cast that target enchanted player cost {1} less to cast.

At the beginning of enchanted player’s upkeep, that player loses 1 life and you gain 1 life.

Illustrated by Wesley Burt

Standard
Alchemy
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Modern
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Cruel Reality (Amonkhet #84)

Cruel Reality {5}{B}{B}

Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player’s upkeep, that player sacrifices a creature or planeswalker. If the player can’t, they lose 5 life.

As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror.

Watermark: Planeswalker

DailyMTG Story Spotlight

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Penny
Curse of Bloodletting (Dark Ascension #85)

Curse of Bloodletting {3}{R}{R}

Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon’s mark, an infernal claim on the flesh of the guilty.

Illustrated by Michael C. Hayes

Standard
Alchemy
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Modern
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Curse of Bounty (Commander 2017 #30)

Curse of Bounty {1}{G}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Flavorful aromas beckon many a salivating maw.

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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Pauper
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Penny
Curse of Chaos (Commander 2013 #105)

Curse of Chaos {2}{R}

Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

“Let them cry for mercy. The only one who can hear them is me.”
—Siglind the Conqueror

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Pauper
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Curse of Clinging Webs (Midnight Hunt Commander #25)

Curse of Clinging Webs {2}{G}

Enchantment — Aura Curse

Enchant player

Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Clare realized too late why no one ever took the shortcut through the abandoned mill.

Illustrated by Marie Magny

Standard
Alchemy
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Modern
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Brawl
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Curse of Conformity (Midnight Hunt Commander #6)

Curse of Conformity {4}{W}

Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Whether you’ll fit in isn’t up to you at all.

Illustrated by Chris Cold

Standard
Alchemy
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Modern
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Curse of Death's Hold (Innistrad #94)

Curse of Death's Hold {3}{B}{B}

Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

“May you and all your kin waste and wither until your clan is no more!”

Illustrated by Clint Cearley

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Curse of Disturbance (Commander 2021 #138)

Curse of Disturbance {2}{B}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Sounds of life beckon many a restless soul.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Brawl
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Curse of Echoes (Dark Ascension #34)

Curse of Echoes {4}{U}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Curse of Exhaustion (Dark Ascension #5)

Curse of Exhaustion {2}{W}{W}

Enchantment — Aura Curse

Enchant player

Enchanted player can’t cast more than one spell each turn.

“I do believe your heresy will prove more difficult now that you have more pressing concerns.”
—Bishop Argust

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Brawl
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Penny
Curse of Fool's Wisdom (Commander 2019 #16)

Curse of Fool's Wisdom {4}{B}{B}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Daarken

Standard
Alchemy
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Modern
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Curse of Hospitality (Innistrad: Crimson Vow #152)

Curse of Hospitality {2}{R}

Enchantment — Aura Curse

Enchant player

Creatures attacking enchanted player have trample.

Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature’s controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Illustrated by Dominik Mayer

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Pauper
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Penny
Curse of Inertia (Commander Anthology #35)

Curse of Inertia {2}{U}

Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

“As long as I pull the strings, you will dance.”
—Tezzeret

Illustrated by Jasper Sandner

Standard
Alchemy
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Modern
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Curse of Leeches // Leeching Lurker (Innistrad: Midnight Hunt #94)
Curse of Leeches // Leeching Lurker (Innistrad: Midnight Hunt #94)

Curse of Leeches {2}{B}

Enchantment — Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player’s upkeep, they lose 1 life and you gain 1 life.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Leeching Lurker

Color Indicator: Black Creature — Leech Horror

Lifelink

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

First darkness falls. Then it burrows in.

4/4

Illustrated by Uriah Voth

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
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Penny
Curse of Misfortunes (Dark Ascension #56)

Curse of Misfortunes {4}{B}

Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn’t have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Illustrated by Terese Nielsen

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Penny
Curse of Oblivion (Innistrad #95)

Curse of Oblivion {3}{B}

Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player’s upkeep, that player exiles two cards from their graveyard.

The first step to peace is to learn how to forget.

Illustrated by Jana Schirmer & Johannes Voss

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Penny
Curse of Obsession (Midnight Hunt Commander #35)

Curse of Obsession {4}{R}

Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player’s draw step, that player draws two additional cards.

At the beginning of enchanted player’s end step, that player discards their hand.

He ripped up board after board until his hands were bloody. Still, he could not find whatever it was he sought.

Illustrated by Irvin Rodriguez

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Penny
Curse of Opulence (Murders at Karlov Manor Commander #150)

Curse of Opulence {R}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with “Sacrifice this artifact: Add one mana of any color.”)

Jingling coins beckon many an eager hand.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Curse of Predation (Iconic Masters #159)

Curse of Predation {2}{G}

Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

“Hunters feed on the fear of their prey.”
—Garruk Wildspeaker

Illustrated by Jack Wang

Standard
Alchemy
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Modern
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Brawl
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