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1 – 20 of 94 cards where the card types include “illusion”

Adarkar Windform (Coldsnap #26)

Adarkar Windform {4}{U}

Snow Creature — Illusion

Flying

{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)

Terisiare has only two kinds of weather: cold and weird.

3/3

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Aether Figment (Duel Decks: Jace vs. Vraska #5)

Aether Figment {1}{U}

Creature — Illusion

Kicker {3} (You may pay an additional {3} as you cast this spell.)

Aether Figment can’t be blocked.

If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

1/1

Illustrated by Thomas M. Baxa

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Timeless
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Aetherplasm (Ravnica Remastered #34)

Aetherplasm {2}{U}{U}

Creature — Illusion

Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner’s hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Its fickle form holds hints of a thousand former identities.

1/1

Illustrated by Nottsuo

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Amugaba (Odyssey #61)

Amugaba {5}{U}{U}

Creature — Illusion

Flying

{2}{U}, Discard a card: Return Amugaba to its owner’s hand.

The aven claim it feeds on thunder and rainbows.

6/6

Illustrated by Heather Hudson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Aura Thief (Urza's Destiny #26)

Aura Thief {3}{U}

Creature — Illusion

Flying

When Aura Thief dies, you gain control of all enchantments. (You don’t get to move Auras.)

Illusion steals reality from the unwise.

2/2

Illustrated by Ron Spears

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Blind Phantasm (Future Sight #49)

Blind Phantasm {2}{U}

Creature — Illusion

2/3

Illustrated by Khang Le

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
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Timeless
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Pauper
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Penny
Chameleon Spirit (Mercadian Masques #65)

Chameleon Spirit {3}{U}

Creature — Illusion Spirit

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit’s power and toughness are each equal to the number of permanents of the chosen color your opponents control.

*/*

Illustrated by Bradley Williams

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Chronozoa (Planar Chaos #37)

Chronozoa {3}{U}

Creature — Illusion

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

3/3

Illustrated by James Wong

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Penny
Cloud Dragon (Masters Edition IV #41)

Cloud Dragon {5}{U}

Creature — Illusion Dragon

Flying

Cloud Dragon can block only creatures with flying.

5/4

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Cloudskate (Nemesis #29)

Cloudskate {1}{U}

Creature — Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

2/2

Illustrated by Carl Critchlow

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
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Timeless
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Cromat (Apocalypse #94)

Cromat {W}{U}{B}{R}{G}

Legendary Creature — Illusion

{W}{B}: Destroy target creature blocking or blocked by Cromat.

{U}{R}: Cromat gains flying until end of turn.

{B}{G}: Regenerate Cromat.

{R}{W}: Cromat gets +1/+1 until end of turn.

{G}{U}: Put Cromat on top of its owner’s library.

5/5

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Draining Whelk (Time Spiral Remastered #62)

Draining Whelk {4}{U}{U}

Creature — Illusion

Flash

Flying

When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell’s mana value.

1/1

Illustrated by Mark Tedin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Dream Prowler (Tempest Remastered #47)

Dream Prowler {2}{U}{U}

Creature — Illusion

Dream Prowler can’t be blocked as long as it’s attacking alone.

“To think that some find sleep a restful state.”
—Volrath

1/5

Illustrated by Richard Kane Ferguson

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Dream Stalker (Time Spiral Remastered #63)

Dream Stalker {1}{U}

Creature — Illusion

When Dream Stalker enters the battlefield, return a permanent you control to its owner’s hand.

What happens when it is the dream that wakes and the sleeper that fades into memory?

1/5

Illustrated by Brian Despain

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Penny
Dream Strix (Strixhaven: School of Mages #42)

Dream Strix {2}{U}

Creature — Bird Illusion

Flying

When Dream Strix becomes the target of a spell, sacrifice it.

When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

3/2

Illustrated by YW Tang

Standard
Alchemy
Pioneer
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Modern
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Ephemeron (Tempest Remastered #48)

Ephemeron {4}{U}{U}

Creature — Illusion

Flying

Discard a card: Return Ephemeron to its owner’s hand.

From nothing came teeth.

4/4

Illustrated by Keith Parkinson

Standard
Alchemy
Pioneer
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Modern
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Errant Ephemeron (Time Spiral Remastered #66)

Errant Ephemeron {6}{U}

Creature — Illusion

Flying

Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

4/4

Illustrated by Luca Zontini

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
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Pauper
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Penny
Ertai's Familiar (Weatherlight #38)

Ertai's Familiar {1}{U}

Creature — Illusion

Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)

When Ertai’s Familiar phases out or leaves the battlefield, mill three cards.

{U}: Until your next upkeep, Ertai’s Familiar can’t phase out.

2/2

Illustrated by Kipling West

Part of the Reserved List

Standard
Alchemy
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Fathom Seer (Time Spiral Remastered #68)

Fathom Seer {1}{U}

Creature — Illusion

Morph—Return two Islands you control to their owner’s hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

1/3

Illustrated by Ralph Horsley

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Fleeting Image (Ninth Edition #78)

Fleeting Image {2}{U}

Creature — Illusion

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{1}{U}: Return Fleeting Image to its owner’s hand.

“Beware lest you lose the substance by grasping at the shadow.”
—Aesop, Fables, trans. Jacobs

2/1

Illustrated by Dave Dorman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
Commander
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