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1 – 20 of 215 cards where the card types include “knight” and the colors is W

Acclaimed Contender (March of the Machine Commander #166)

Acclaimed Contender {2}{W}

Creature — Human Knight

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3/3

Illustrated by David Gaillet

Standard
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Accorder Paladin (Mirrodin Besieged #1)

Accorder Paladin {1}{W}

Creature — Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

“I fight for the suns, the surface, and everything in between.”

3/1

Watermark: Mirran

Illustrated by Kekai Kotaki

Standard
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Adeline, Resplendent Cathar (March of the Machine Commander #167)

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature — Human Knight

Vigilance

Adeline, Resplendent Cathar’s power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token that’s tapped and attacking that player or a planeswalker they control.

*/4

Illustrated by Bryan Sola

Standard
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Alaborn Cavalier (Duel Decks: Knights vs. Dragons #18)

Alaborn Cavalier {2}{W}{W}

Creature — Human Knight

Whenever Alaborn Cavalier attacks, you may tap target creature.

“Course he ran! I wouldn’t want to stare down that barrel, either!”
—Alaborn soldier

2/2

Illustrated by Kev Walker

Standard
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Alaborn Veteran (Portal Second Age #5)

Alaborn Veteran {2}{W}

Creature — Human Knight

{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

2/2

Illustrated by Henry Van Der Linde

Standard
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Ambitious Farmhand // Seasoned Cathar (Innistrad: Midnight Hunt #2)
Ambitious Farmhand // Seasoned Cathar (Innistrad: Midnight Hunt #2)

Ambitious Farmhand {1}{W}

Creature — Human Peasant

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

Coven{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

1/1

Seasoned Cathar

Color Indicator: White Creature — Human Knight

Lifelink

“The cathars have taught me many things, but I will never forget the hard, honest work that first callused my hands.”

3/3

Illustrated by Bryan Sola

Standard
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Angelfire Crusader (Apocalypse #1)

Angelfire Crusader {3}{W}

Creature — Human Soldier Knight

{R}: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

2/3

Illustrated by Edward P. Beard, Jr.

Standard
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Ardenvale Paladin (Throne of Eldraine #4)

Ardenvale Paladin {3}{W}

Creature — Human Knight

Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.

“Even when hope is but a small flame fighting the night, I will serve the absent king.”

2/5

Illustrated by Volkan Baǵa

Standard
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Ardenvale Tactician // Dizzying Swoop (Throne of Eldraine #5)

Ardenvale Tactician {1}{W}{W}

Creature — Human Knight

Flying

In a castle that prizes loyalty above all, the bond between knight and griffin is unmatched.

2/3

Dizzying Swoop {1}{W}

Instant — Adventure

Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Jason Rainville

Standard
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Argivian Cavalier (Dominaria United #4)

Argivian Cavalier {2}{W}

Creature — Orc Knight

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature’s until end of turn.)

When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

2/2

Illustrated by Chris Seaman

Standard
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Armored Skyhunter (Commander Legends #11)

Armored Skyhunter {3}{W}

Creature — Cat Knight

Flying

Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

3/3

Illustrated by Denman Rooke

Standard
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Attended Knight (Modern Masters 2017 #1)

Attended Knight {2}{W}

Creature — Human Knight

First strike

When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.

The virtues of knighthood are best taught in the field.

2/2

Illustrated by Seb McKinnon

Standard
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Aysen Crusader (Masters Edition II #7)

Aysen Crusader {2}{W}{W}

Creature — Human Knight

Aysen Crusader’s power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

“A renegade rallying the rabble does not a true crusader make.”
—Irini Sengir

2+*/2+*

Illustrated by NéNé Thomas

Part of the Reserved List

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Balan, Wandering Knight (Commander Masters #16)

Balan, Wandering Knight {2}{W}{W}

Legendary Creature — Cat Knight

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

{1}{W}: Attach all Equipment you control to Balan.

“What weapon will you bear against one who’s mastered them all?”

3/3

Illustrated by Svetlin Velinov

Standard
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Basri's Lieutenant (Core Set 2021 #9)

Basri's Lieutenant {3}{W}

Creature — Human Knight

Vigilance, protection from multicolored

When Basri’s Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.

Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

3/4

Illustrated by Matt Stewart

Standard
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Battle Angels of Tyr (Commander Legends: Battle for Baldur's Gate #9)

Battle Angels of Tyr {2}{W}{W}

Creature — Angel Knight

Flying, myriad

Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

4/4

Illustrated by Fajareka Setiawan

Standard
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Benalish Cavalry (Time Spiral Remastered #7)

Benalish Cavalry {1}{W}

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

“My people swore to protect Benalia to the end. It is battered, but yet stands, as do we.”

2/2

Illustrated by Paolo Parente

Standard
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Benalish Honor Guard (Dominaria #5)

Benalish Honor Guard {1}{W}

Creature — Human Knight

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

“The true measure of all heroes is not what they achieve, but who they inspire.”
Triumph of Gerrard

2/2

Illustrated by Ryan Pancoast

Standard
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Benalish Knight (Tenth Edition #11)

Benalish Knight {2}{W}

Creature — Human Knight

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight

2/2

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Benalish Knight-Counselor (Alchemy: Dominaria #1)

Benalish Knight-Counselor {W}

Creature — Human Knight

Enlist

Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with “When you cast a creature spell, that creature enters the battlefield with a +1/+1 counter on it.”

2/1

Illustrated by Paolo Parente

Standard
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