11 cards where the card types include “aura” and the text includes “indestructible”

Almost Perfect (Fallout #90)

Almost Perfect {4}{G}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 9/10 and has indestructible.

An incomplete suit of power armor is still a suit of power armor.

Illustrated by Elizabeth Peiró

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Consecrate Land (Time Spiral Timeshifted #4)

Consecrate Land {W}

Enchantment — Aura

Enchant land

Enchanted land has indestructible and can’t be enchanted by other Auras.

Illustrated by Jeff A. Menges

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Crackling Emergence (Kamigawa: Neon Dynasty #136)

Crackling Emergence {1}{R}

Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It’s still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

The transition from spiritual to material is sometimes as shocking as it is beautiful.

Illustrated by Jason Kang

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Darksteel Mutation (Commander Masters #21)

Darksteel Mutation {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Infinitely powerless.

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Gift of Doom (Commander 2019 #17)

Gift of Doom {4}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has deathtouch and indestructible.

Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

As Gift of Doom is turned face up, you may attach it to a creature.

Illustrated by James Zapata

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Harmonious Emergence (Kamigawa: Neon Dynasty #190)

Harmonious Emergence {3}{G}

Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It’s still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Where the spirit and mortal realms overlap, the laws of reality are rewritten.

Illustrated by Simon Dominic

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Indestructibility (Magic 2014 #23)

Indestructibility {3}{W}

Enchantment — Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say “destroy” don’t destroy that permanent. A creature with indestructible can’t be destroyed by damage.)

“By all means, keep trying.”

Illustrated by Darrell Riche

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Redemption Arc (Murders at Karlov Manor Commander #13)

Redemption Arc {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

{1}{W}: Exile enchanted creature.

Crime doesn’t pay nearly as well as the Agency.

Illustrated by Dominik Mayer

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shielded by Faith (Commander 2015 #8)

Shielded by Faith {1}{W}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has indestructible.

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shield of the Oversoul (Shadowmoor #242)

Shield of the Oversoul {2}{G/W}

Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Illustrated by Steven Belledin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Timely Ward (Commander Legends #363)

Timely Ward {2}{W}

Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

Behind every general who leads from the front is a nervous mage with a spell at the ready.

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

Though this query has ended, its relics still slumber in New Argive.