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1 – 20 of 91 cards where the card types include “spider” or (the text includes “spider” and the text includes “token”)

Chainweb Aracnir (Theros Beyond Death #167)

Chainweb Aracnir {G}

Creature — Spider

Reach

When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Chainweb Aracnir escapes with three +1/+1 counters on it.

1/2

Illustrated by Sam Rowan

Standard
Alchemy
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Modern
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Mirkwood Spider (The Lord of the Rings: Tales of Middle-earth #178)

Mirkwood Spider {G}

Creature — Spider

Deathtouch

Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.

Far and wide Shelob’s lesser broods spread from glen to glen, to Dol Guldur and the fastnesses of Mirkwood.

1/1

Illustrated by Alexander Ostrowski

Standard
Alchemy
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Modern
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Renowned Weaver (Journey into Nyx #137)

Renowned Weaver {G}

Creature — Human Shaman

{1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)

“You think your weaving as beautiful as mine? Let me show you the true meaning of the craft.”

1/1

Illustrated by Yohann Schepacz

Standard
Alchemy
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Modern
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Aquastrand Spider (Modern Masters 2015 #140)

Aquastrand Spider {1}{G}

Creature — Spider Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

0/0

Illustrated by Dany Orizio

Standard
Alchemy
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Modern
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Canopy Spider (Core Set 2020 #339)

Canopy Spider {1}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace … except for the spider itself.

1/3

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Copper Longlegs (Phyrexia: All Will Be One #165)

Copper Longlegs {1}{G}

Creature — Phyrexian Spider

Reach

{1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Its webs are not true silk, but woven from thousands of delicate mycosynth strands.

1/3

Illustrated by Nicholas Gregory

Standard
Alchemy
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Modern
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Deadly Recluse (Commander Masters #282)

Deadly Recluse {1}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

1/2

Illustrated by Warren Mahy

Standard
Alchemy
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Modern
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Grappler Spider (Worldwake #102)

Grappler Spider {1}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

Creatures of the air wisely avoid the darkest regions of Guul Draz—which is why grappler spiders inhabit the few places touched by the sun’s rays.

2/1

Illustrated by Austin Hsu

Standard
Alchemy
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Modern
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Juvenile Gloomwidow (Shadowmoor #121)

Juvenile Gloomwidow {G}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Gloomwidow venom is particularly virulent during the spider’s first years, when it does most of its hunting near the forest floor.

1/3

Illustrated by Thomas M. Baxa

Standard
Alchemy
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Modern
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Ruins Recluse (March of the Machine #336)

Ruins Recluse {1}{G}

Creature — Spider

Reach, deathtouch

{3}{G}: Put a +1/+1 counter on Ruins Recluse.

Desert horrors were its favorite treat, but it happily expanded its diet to include extraplanar horrors.

1/1

Illustrated by Lorenzo Mastroianni

Standard
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Modern
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Snarespinner (Dominaria United #179)

Snarespinner {1}{G}

Creature — Spider

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

In the rich jungles of Yavimaya, bright colors are the perfect camouflage.

1/3

Illustrated by Michele Giorgi

Standard
Alchemy
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Modern
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Brawl
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Vilespawn Spider (Innistrad: Crimson Vow #250)

Vilespawn Spider {G}{U}

Creature — Spider

Reach

At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)

{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.

2/3

Illustrated by Nicholas Gregory

Standard
Alchemy
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Modern
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Vinesoul Spider (Alchemy: Dominaria #18)

Vinesoul Spider {1}{G}

Creature — Elemental Spider

Reach

At the beginning of your end step, put a random land card from your library into your graveyard.

3/2

Illustrated by David Astruga

Standard
Alchemy
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Modern
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A-Llanowar Greenwidow (Dominaria United #A-169)

A-Llanowar Greenwidow {2}{G}

Creature — Spider

Reach, trample

Domain{5}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control.

4/3

Illustrated by Jokubas Uogintas

Standard
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Modern
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Arachnogenesis (Commander Masters #272)

Arachnogenesis {2}{G}

Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Every movement is a summons—even your screams.

Illustrated by Johannes Voss

Standard
Alchemy
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Modern
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A-Thran Spider (The Brothers' War #A-254)

A-Thran Spider {3}

Artifact Creature — Spider

Reach

When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.

{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

2/4

Illustrated by Joshua Cairos

Standard
Alchemy
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Modern
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Curse of Clinging Webs (Midnight Hunt Commander #25)

Curse of Clinging Webs {2}{G}

Enchantment — Aura Curse

Enchant player

Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Clare realized too late why no one ever took the shortcut through the abandoned mill.

Illustrated by Marie Magny

Standard
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Ember Weaver (Masters 25 #169)

Ember Weaver {2}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

“Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky.”
—Sunseeder myth

2/3

Watermark: Set Symbol

Illustrated by Steve Prescott

Standard
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Frostweb Spider (Coldsnap #109)

Frostweb Spider {2}{G}

Snow Creature — Spider

Reach (This creature can block creatures with flying.)

Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.

Its white webs glitter, mimicking the frost on the tree’s branches.

1/3

Illustrated by Greg Hildebrandt

Standard
Alchemy
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Modern
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Giant Trap Door Spider (Masters Edition II #195)

Giant Trap Door Spider {1}{R}{G}

Creature — Spider

{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that’s attacking you.

“So large and so quiet—a combination best avoided.”
—Disa the Restless, journal entry

2/3

Illustrated by Heather Hudson

Standard
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Modern
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