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Criatura — Espíritu 1/1, 2W (3)
Siempre que una ficha de criatura deje el juego, pon un contador +1/+1 sobre el Arriero del crepúsculo. {2}{W}, remover un contador +1/+1 del Arriero del crepúsculo: Pon en juego dos fichas de criatura Espíritu blanca 1/1 con la habilidad de volar.
Illus. Dave Allsop
Creature - Spirit Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.1
Gatherer Card Rulings [Nov 2009]
- 10/1/2005: The first ability only cares that creature tokens leave the battlefield. It doesn't matter where they went.
- 10/1/2005: If a player leaves a multiplayer game, all creature tokens that player owns also leave the game. Twilight Drover's ability will trigger once per token.
- 10/1/2005: If Spirit tokens created by Twilight Drover leave the battlefield, they will trigger its first ability.
- 10/1/2005: Note that Twilight Drover doesn't have any way to sacrifice tokens or otherwise cause them to leave the battlefield.
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