Lightmine Field (Rise of the Eldrazi #32)

Lightmine Field {2}{W}{W}

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Lightmine Field:
  • Lightmine Field’s ability triggers when any creatures attack, including your own. (2010-06-15)
  • Which creatures are dealt damage is based on which creatures were declared as attackers during the declare attackers step. (2010-06-15)
  • How much damage each of those creatures is dealt is based how many creatures are attacking at the time the ability resolves. (2010-06-15)
  • For example: If a creature attacks but is removed from combat before Lightmine Field’s ability resolves (because it would be destroyed and regenerates, perhaps), that creature is dealt damage by Lightmine Field but isn’t counted when determining the amount of damage. On the other hand, if a creature is put onto the battlefield attacking (due to Preeminent Captain’s ability, perhaps), it isn’t dealt damage by Lightmine Field, but it is counted when determining the amount of damage. (2010-06-15)