Day of the Dragons (Scourge #31)

Jour des dragons {4}{U}{U}{U}

Enchantement

Quand le Jour des dragons arrive en jeu, retirez de la partie toutes les créatures que vous contrôlez. Mettez ensuite en jeu autant de jetons de créature 5/5 rouge Dragon avec le vol.

Quand le Jour des dragons quitte le jeu, sacrifiez tous les dragons que vous contrôlez. Renvoyez ensuite les cartes retirées en jeu, sous votre contrôle.

Illustrated by Matthew D. Wilson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Jour des dragons:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. (2017-11-17)
  • Token creatures will count to determine how many Dragon tokens you create, but they won’t be returned to the battlefield when Day of the Dragons leaves the battlefield. (2017-11-17)
  • If Day of the Dragons leaves the battlefield before its first ability has resolved, its second ability will trigger and you’ll sacrifice any Dragons you already control. Then its first ability will resolve and exile your creatures forever, leaving you with that many Dragon tokens. (2017-11-17)
  • All of the nontoken creatures you exiled return to the battlefield when Day of the Dragons leaves the battlefield, even if some or all of the Dragon tokens had already left the battlefield. (2017-11-17)