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Spike Soldier

Creature - Spike Soldier 0/0, 2GG (4)
Spike Soldier comes into play with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Illus. Randy Elliott

Crystal Keep Rulings Summaries

  • It dies as a state based effect just after you remove the last counter when announcing its ability to remove a counter and right before any other spells or abilities can be used. There is no way to sacrifice it or do anything else with it before it dies. [D'Angelo 1999/06/01]
  • Note - This card was creature type "Spike" until Oracle 2008/01/01, when it became "Spike Soldier".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Stronghold (Uncommon)


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