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Kreatur — Elf, Krieger 2/2, 1W (2)
{2}{W}, {U}: Der Trutzburg-Wachposten erhält +0/+2 bis zum Ende des Zuges. ({U} ist das Enttappsymbol.)
„Diese Armschienen hat schon mein Vater und vor ihm auch seine Mutter getragen. Boggartkrallen sind an ihnen zerbrochen. Flammen von Rußwesen sind an ihnen erloschen. Solange ich sie trage, wird die Trutzburg nicht fallen."
Illus. William O'Connor
Creature - Elf Warrior {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)1
Gatherer Card Rulings [Nov 2009]
- 5/1/2008: If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.
- 5/1/2008: The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability. Ignore this rule if the creature also has haste.
- 5/1/2008: When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)
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