ルーンの光輪 シャドウムーア 幽体の行列

安寧砦の歩哨 安寧砦の歩哨 Japanese

クリーチャー ― エルフ・戦士 2/2, 1W (2)

{2}{W}, {U}:安寧砦の歩哨はターン終了時まで+0/+2の修整を受ける。 ({U}はアンタップ・シンボルである。)

Creature - Elf Warrior 2/2

{2}{W}, {untap}: Safehold Sentry gets +0/+2 until end of turn. ({untap} is the untap symbol.)

「この盾は私の父が帯びていた物で、その前は彼の母の物だった。 ボガートの牙を砕いたのもこれだ。 燃えがらどもの火を鎮めたのもこれだ。 これを帯びているかぎり、この安寧砦が落ちることはない。」

Illus. William O'Connor

Reglamentaciones de Gatherer?, Legalidad?

  • 5/1/2008: If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.
  • 5/1/2008: The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability. Ignore this rule if the creature also has haste.
  • 5/1/2008: When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)
Impresiones:
#22 (William O'Connor)

Ediciones:
Japanese シャドウムーア (Common)

Idiomas:
English Safehold Sentry
German Trutzburg-Wachposten
French Sentinelle de la ferté
Italian Sentinella del Fortincanto
Spanish Centinela del refugio seguro
Portuguese Sentinela do Refúgio
Simplified Chinese 华域哨兵
Russian Страж Убежища
Traditional Chinese Safehold Sentry


todas las impresiones en todos los idiomas

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