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Sakashima l'Impostore

Creatura Leggendaria — Farabutto Umano 3/1, 2UU (4)
Mentre Sakashima l'Impostore entra in gioco, puoi scegliere una creatura in gioco. Se lo fai, Sakashima entra in gioco come una copia di quella creatura, tranne che il suo nome è ancora Sakashima l'Impostore, è ancora leggendario e guadagna "{2}{U}{U}: Il proprietario riprende in mano Sakashima l'Impostore alla fine del turno."
Illus. rk post

Legendary Creature - Human Rogue
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's still legendary, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."1

Gatherer Card Rulings [Nov 2009]

  • 6/1/2005: If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters the battlefield, Sakashima remains a 3/1 Human Rogue.
  • 6/1/2005: Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters the battlefield. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.
  • 6/1/2005: Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/8) Liberatori di Kamigawa (Rare)


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