Argentum Armor (Scars of Mirrodin #137)

Argentum Armor {6}

Artifact — Equipment

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip {6}

Mirrodin’s creator still lives, still shapes metal, and still commands world-shaking power.

Watermark: Mirran

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Argentum Armor:
  • The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared. (2011-01-01)
  • You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own. (2011-01-01)