|

Menu:
Home
Random
Advanced Search
Preferences
Editions: (new)
Shards of Alara
Eventide
Shadowmoor
Tenth Edition
→ View All
Extras:
Tokens
Contributors
Help
Rules:
Rulings Summaries
Comprehensive Rules
|
第十版  Tenth Edition Zehnte Edition Dixième édition Decima Edizione Décima Edición Décima Edição 第10版 Десятое Издание
| 生物~ 人类/僧侣 4/4 |
5WW (7) |
第十版 (Uncommon) |
先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) 当祖灵的爱民进场时,你坟墓场中每有一张牌,你便获得1点生命。 |
| 生物~ 天使 3/3 |
4W (5) |
第十版 (Uncommon) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当慈悲天使进场时,你获得3点生命。 |
| 法术 |
2W (3) |
第十版 (Common) |
| 目标生物得+3/+3并获得飞行异能直到回合结束。 (只有具飞行或延势异能的生物才能阻挡它。) |
| 结界 |
3WW (5) |
第十版 (Rare) |
| 每当一个生物在你的操控下进场时,你获得等同于其防御力的生命。 |
- Does not trigger when creatures phase in or change controllers. [DeLaney 1998/10/05]
- Does trigger when a creature is put into play by casting or by a spell or ability that puts one into play. [DeLaney 1998/10/05]
- Does not trigger on a card in play being turned into a creature. That is just a permanent changing type, not something coming into play. [Barclay 1998/02/28]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
| 生物~ 墙 0/4 |
1W (2) |
第十版 (Common) |
| 守军,飞行(此生物不能攻击,且能阻挡具飞行异能的生物。) |
| 结界 |
1WW (3) |
第十版 (Uncommon) |
对手使用的神器和结界咒语费用增加{2}来使用。 牺牲静寂灵气:消灭目标神器或结界。 |
- Affects all opponents in a multiplayer game. [D'Angelo 1999/07/10]
| 生物~ 鸟/士兵 2/2 |
3W (4) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当艾文逐云战士进场时,消灭目标结界。 |
| 生物~ 人类/反抗军 2/2 |
3W (4) |
第十版 (Uncommon) |
| {X}{W},{T}:巨弩小队对目标进行攻击或阻挡的生物造成X点伤害。 |
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Rebel and not Human Rebel.
| 瞬间 |
W (1) |
第十版 (Common) |
于本回合中,防止接下来将对目标生物或牌手造成的1点伤害。 抓一张牌。 |
| 瞬间 |
5W (6) |
第十版 (Rare) |
| 将目标牌手的总生命加倍。 将永生信标洗入其拥有者的牌库。 |
| 生物~ 人类/骑士 2/2 |
2W (3) |
第十版 (Common) |
闪现(你可以于你能够使用瞬间的时机下使用此咒语。) 先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) |
| 传奇生物~ 人类/反抗军 2/2 |
2WW (4) |
第十版 (Rare) |
| 防止将对革命家柯·曼诺造成的所有伤害。 |
- Note - This card was of creature type "Legend" until Oracle 2004/10/01 when it became "Rebel". It was changed again with Tenth Edition and Oracle 2007/07/13 to be "Human Rebel".
| 瞬间 |
W (1) |
第十版 (Uncommon) |
| 将目标进行攻击的生物置于其拥有者的牌库底。 其操控者获得等同于其防御力的生命。 |
| 瞬间 |
W (1) |
第十版 (Common) |
| 消灭目标结界。 |
| 生物~ 人类/士兵 2/2 |
1WW (3) |
第十版 (Rare) |
| 其它的士兵生物得+1/+1并具有先攻异能。 (它们会比不具先攻异能的生物提前造成战斗伤害。) |
| 生物~ 精怪 1/1 |
1W (2) |
第十版 (Common) |
| {T}:目标生物得+1/+1直到回合结束。 |
| 结界 |
1WW (3) |
第十版 (Rare) |
| 由你操控的生物得+1/+1。 |
| 瞬间 |
XW (1) |
第十版 (Uncommon) |
| 箭如雨下造成X点伤害,你可任意分配于任何数量之目标进行攻击的生物上。 |
| 结界~ 灵气 |
2W (3) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 防止受此结界的生物将受到或造成的所有伤害。 |
| 结界 |
W (1) |
第十版 (Uncommon) |
| 由你操控的每个生物可以额外多阻挡一个生物。 |
| 瞬间 |
W (1) |
第十版 (Common) |
| 于本回合中,防止将造成的所有战斗伤害。 |
- Extended tournaments (see Rule 803) banned this card until 2000/10/01.
| 结界~ 灵气 |
W (1) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物得+1/+2。 |
| 生物~ 人类/士兵 1/1 |
W (1) |
第十版 (Common) |
| {W}:仪队兵得+0/+1直到回合结束。 |
- Note - This card was of creature type "Soldier" and not "Human Soldier" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 人类/僧侣 1/1 |
W (1) |
第十版 (Uncommon) |
| {1}{W}{W}:目标生物得+1/+1直到回合结束。 |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 to 2007/07/20 when it was reprinted in Tenth Edition.
- Note - This card was of creature type "Cleric" and not "Human Cleric" until Tenth Edition and Oracle 2007/07/13.
| 生物~ 人类/士兵 2/5 |
3WW (5) |
第十版 (Rare) |
| {T}:本回合中,未受阻挡的生物将对你造成的所有战斗伤害都改为对奇亚多朗皇家护卫造成之。 |
- The effect only works as long as this card is in play. Once it leaves play, the effect can no longer redirect damage. [D'Angelo 1999/11/14]
- Note - This card was of creature type "Soldier" until Tenth Edition and Oracle 2007/07/13 when it became "Human Soldier"
| 生物~ 象/僧侣 3/3 |
3WW (5) |
第十版 (Common) |
| {W},{T}:横置目标生物。 |
| 生物~ 人类/士兵 1/1 |
W (1) |
第十版 (Rare) |
| 当忠诚哨兵阻挡一个生物时,消灭该生物与忠诚哨兵。 |
- Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
- Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
- Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it was reprinted in Tenth Edition.
- Standard (Type 2) tournaments (see Rule 804) banned this card untl 2007/07/20 when it was reprinted in Tenth Edition.
- Note - This card was of creature type "Soldier" and not "Human Soldier" until Tenth Edition and Oracle 2007/07/13]
| 瞬间 |
W (1) |
第十版 (Uncommon) |
| 防止黑色来源与红色来源于本回合中将造成的所有伤害。 |
| 结界 |
2W (3) |
第十版 (Rare) |
士兵生物具有警戒异能。 (它们攻击时不需横置。) {2}{W}:将一个1/1白色士兵衍生物放置进场。 |
| 生物~ 人类/游牧人/僧侣 2/2 |
2W (3) |
第十版 (Rare) |
| {W},{T}:将目标灵气牌从坟墓场放置进场,并结附于由你操控的生物上。 (该灵气由你操控。) |
- You pick the creature during resolution. [Judgment FAQ 2002/05/28]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of creature type "Cleric" until Tenth Edition and Oracle 2007/07/13 when it became "Human Nomad Cleric".
| 结界~ 灵气 |
1W (2) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物不能进行攻击或阻挡。 |
| 生物~ 人类/骑士 2/2 |
1WW (3) |
第十版 (Rare) |
| 先攻,反黑保护,反红保护(此生物会比不具先攻异能的生物提前造成战斗伤害。 它不能被任何黑色或红色的东西所阻挡,指定为目标,造成伤害,或是被结附。) |
| 结界~ 灵气 |
2W (3) |
第十版 (Rare) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 所有将对你造成的伤害改为对受此结界的生物造成之。 |
- You can play this on an opponent's creature, and all damage done to you is instead done to their creature. [Urza's FAQ 1998/10/05]
- If you have more than one Pariah in play, you get to choose which one gets the damage. [D'Angelo 1999/01/20]
- All damage being dealt to you at one time gets redirected to one Pariah. If you take 3 damage from Incinerate, all 3 damage goes to one Pariah. [D'Angelo 1999/01/20] If you take damage from multiple creatures in combat, all the combat damage goes to one Pariah. [D'Angelo 1999/08/18]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| 瞬间 |
2W (3) |
第十版 (Common) |
你获得3点生命。 抓一张牌。 |
| 传奇生物~ 天使 4/6 |
6WWW (9) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 在你的维持开始时,你可以将目标生物牌从你的坟墓场移回场上。 |
| 瞬间 |
W (1) |
第十版 (Rare) |
| 目标进行阻挡的生物得+7/+7直到回合结束。 |
| 结界 |
2W (3) |
第十版 (Uncommon) |
| 每位牌手每回合不能使用一个以上的咒语。 |
| 生物~ 人类/僧侣 1/1 |
1W (2) |
第十版 (Common) |
| {T}:于本回合中,防止接下来将对目标生物或牌手造成的1点伤害。 |
- Note - The Anthologies version of the card has a mana cost of {2}{W} instead of {1}{W}. This is an error.
- Note - This card was of creature type "Cleric" and not "Human Cleric" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 天使 4/4 |
3WW (5) |
第十版 (Rare) |
| 飞行,警戒(只有具飞行或延势异能的生物才能阻挡它,且此生物攻击时不需横置。) |
| 结界~ 灵气 |
2WW (4) |
第十版 (Uncommon) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物得+2/+2并具有飞行与警戒异能。 (只有具飞行或延势异能的生物才能阻挡它,且它攻击时不需横置。) |
| 生物~ 猫/骑士 2/3 |
2WW (4) |
第十版 (Common) |
| 飞行,先攻(只有具飞行或延势异能的生物才能阻挡它,且它会比不具先攻异能的生物提前造成战斗伤害。) |
| 生物~ 猫/骑士 1/3 |
2W (3) |
第十版 (Common) |
| 飞行,警戒(只有具飞行或延势异能的生物才能阻挡它,且此生物攻击时不需横置。) |
| 生物~ 猫/骑士 1/1 |
1WW (3) |
第十版 (Uncommon) |
| 飞行,连击(只有具飞行或延势异能的生物才能阻挡它,且它能造成先攻与普通战斗伤害。) |
| 生物~ 人类/僧侣 1/1 |
W (1) |
第十版 (Uncommon) |
| 每当另一个生物进场时,你获得1点生命。 |
- The ability will not trigger on itself coming into play, but it will trigger on any other creature that is put into play at the same time Soul Warden is, or while it is in play. [D'Angelo 1999/08/01]
- Does not trigger on a card in play being changed into a creature. [D'Angelo 1999/02/23]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - This card was of creature type "Cleric" and not "Human Cleric" until Ninth Edition and Oracle 2005/08/01.
| 结界~ 灵气 |
W (1) |
第十版 (Uncommon) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 每当受此结界的生物造成伤害时,你获得等量的生命。 |
- You only gain life for damage which is not prevented regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put Spirit Link on a Shivan Dragon and it is blocked by a Scryb Sprites, you still gain 5 life points. If the Sprite has Protection from Red, you gain zero life since the protection reduces the damage to zero. [bethmo 1994/07/08]
- If a creature has more than one Spirit Link on it, they all work. [Aahz 1994/07/15]
- Works for damage due to combat or due to any special ability of the creature. For example, you would get one life for tapping a Prodigal Sorcerer to do damage. [Duelist Magazine #2, Page 9] Note that this is great for creatures which damage you, such as not paying the Force of Nature's upkeep, since you will get as much life as you take in damage.
- Damage that is redirected is not considered successfully dealt to the original creature or player, but it may be successful in damaging the new creature or player. [D'Angelo 1998/02/03]
- You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life. For example, if the creature with Spirit Link on it attacks you dealing 3 damage when you have just 3 life, you will take 3 damage and lose before the triggered ability can resolve. [D'Angelo 2003/05/16]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 人类/法术师 2/1 |
1W (2) |
第十版 (Uncommon) |
| {2}:目标绿色或蓝色生物得+0/+1直到回合结束。 |
- Note - This card was of creature type "Wizard" until Tenth Edition and Oracle 2007/07/13 when it became "Human Wizard".
| 生物~ 人类/僧侣/突变体 1/3 |
1W (2) |
第十版 (Uncommon) |
| {7}{W}:你获得5点生命。 |
- Note - This card was of creature type "Cleric Mutant" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric Mutant".
| 生物~ 人类/反抗军 2/2 |
WW (2) |
第十版 (Common) |
| 警戒(此生物攻击时不需横置。) |
| 结界 |
1WW (3) |
第十版 (Rare) |
于诵传仪典进场时,选择一种颜色。 {W}:选择一个该色的伤害来源,于本回合中,防止该来源下一次将对你造成的伤害。 |
| 生物~ 鸟 1/1 |
W (1) |
第十版 (Common) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
| 瞬间 |
2W (3) |
第十版 (Uncommon) |
| 消灭所有结界。 |
| 生物~ 人类 2/2 |
2W (3) |
第十版 (Uncommon) |
| 当猎宝者进场时,你可以将目标神器牌从你的坟墓场移回你手上。 |
| 生物~ 人类/僧侣 2/2 |
WW (2) |
第十版 (Rare) |
| 你具有帷幕异能。 (你不能成为咒语或异能的目标。) |
- Note - Also see Shroud, Rule 502.36.
- Note - This card was of creature type "Cleric" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric".
| 生物~ 狼 1/1 |
W (1) |
第十版 (Common) |
| 先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) |
| 生物~ 人类/修行僧/僧侣 2/2 |
2W (3) |
第十版 (Common) |
| 当可敬的修行僧进场时,你获得2点生命。 |
| 生物~ 天使 2/2 |
2WW (4) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 于万物使者进场时,选择一种颜色。 万物使者具有反该色的保护异能。 (它不能被该色的东西所阻挡,指定为目标,造成伤害,或是被结附。) |
| 生物~ 墙 3/5 |
3W (4) |
第十版 (Uncommon) |
| 守军,飞行(此生物不能攻击,且能阻挡具飞行异能的生物。) |
| 瞬间 |
2W (3) |
第十版 (Common) |
| 由你操控的生物得+1/+1直到回合结束。 |
- Note - The Anthologies version of the card has a mana cost of {1}{W} instead of {2}{W}. This is an error.
| 生物~ 狮鹫 2/2 |
2W (3) |
第十版 (Common) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
- Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
- Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
- Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it appeared in Tenth Edition.
- Standard (Type 2) tournaments (see Rule 804) banned this card until 2007/07/20 when it appeared in Tenth Edition.
| 生物~ 精怪 2/3 |
3W (4) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 除非攻击你的生物之操控者为每一个各支付{2},否则生物不能攻击你。 |
- The cost is paid as attackers are declared. [D'Angelo 2007/02/04]
- If you have more than one of these in play, the cost is cumulative. [Legions FAQ 2003/01/23]
| 法术 |
2WW (4) |
第十版 (Rare) |
| 消灭所有生物。 它们不能重生。 |
- Creatures with Protection from White cannot avoid this spell's effects. Destruction by means of Wrath of God is not targeted. [bethmo 1994/06/01]
| 生物~ 人类/骑士 2/1 |
1W (2) |
第十版 (Common) |
| 先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) |
| 生物~ 人类/法术师 2/2 |
1UU (3) |
第十版 (Uncommon) |
| 当学院研究员进场时,你可以将一张灵气牌从你手上放置进场,并结附在学院研究员上。 |
| 生物~ 元素 4/4 |
3UU (5) |
第十版 (Uncommon) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
| 传奇生物~ 人鱼/法术师 1/3 |
1UU (3) |
第十版 (Rare) |
| {3}:目标牌手将其牌库顶的三张牌置入其坟墓场。 |
- Note - Also see Legendary, Rule G12.9.
- Note - This card was creature type "Legend" until Oracle 2004/10/01. Then it was "Merfolk" until Oracle 2007/07/13 when it became "Merfolk Wizard".
| 传奇生物~ 法术师 3/4 |
3UUU (6) |
第十版 (Rare) |
{T}:抓三张牌。 {2}{U}{U}:将全能的阿卡尼思移回其拥有者手上。 |
| 瞬间 |
1U (2) |
第十版 (Uncommon) |
| 获得目标已结附于永久物上的灵气之操控权。 将它结附于另一个它能结附的永久物上。 |
- If there is no legal place to move the enchantment, then it doesn't move but you still control it. [Odyssey FAQ 2001/10/04]
- Note - Also see Aura, Rule G1.30.
| 生物~ 鸟/士兵 2/2 |
3U (4) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当艾文渔人从场上置入坟墓场时,你可以抓一张牌。 |
| 生物~ 鸟/士兵/法术师 3/3 |
3UU (5) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) {1}{U}:目标牌手展示其牌库顶牌。 |
| 瞬间 |
UU (2) |
第十版 (Common) |
| 将目标永久物移回其拥有者手上。 |
| 瞬间 |
1UU (3) |
第十版 (Common) |
| 反击目标咒语。 |
| 生物~ 章人/法术师 1/1 |
1UU (3) |
第十版 (Rare) |
| 每当章人保安官对某牌手造成战斗伤害时,将至多此数量由该牌手操控的目标永久物移回其拥有者手上。 |
| 生物~ 变形兽 0/0 |
3U (4) |
第十版 (Rare) |
| 于仿生妖进场时,你可以选择场上的一个生物。 若你如此作,则仿生妖进场时为该生物的复制。 |
- Note - Also see Copying Objects, Rule 503. There are enough important rules there that they are worth reading first.
- As a copy, the Clone copies all characteristics of the chosen creature. This includes name, color, power/toughness, abilities, and more. [CompRules 2001/07/23 - 503.2/3] For example, a copy of an artifact creature can be Disenchanted.
- Can be used to copy a Vesuvan Doppelganger. You get a Doppelganger and the Clone is mimicking the same creature the Doppelganger was until the next upkeep. It also copies the ability to change forms. See Vesuvan Doppelganger for details. [D'Angelo 2001/08/31]
- The Clone is not treated as a Creature - Clone card in addition to the type of its target. [Duelist Magazine #10, Page 43]
- Clone is not a targeted creature spell. [D'Angelo 2001/08/15]
- If there is nothing to copy or you choose not to copy something, the Clone is 0/0 and will die if nothing prevents that. [D'Angelo 2001/10/31]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/11/01.
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Clone and not of type Shapeshifter.
| 生物~ 元素 2/3 |
2U (3) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 云元素只能阻挡具飞行异能的生物。 |
| 生物~ 仙灵 1/1 |
U (1) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 云仙子只能阻挡具飞行异能的生物。 |
| 法术 |
2U (3) |
第十版 (Common) |
| 抓两张牌。 |
| 生物~ 人类/法术师 1/1 |
2U (3) |
第十版 (Common) |
| {T}:目标力量等于或小于2的生物本回合不能被阻挡。 |
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Wizard and not Human Wizard.
| 结界~ 灵气 |
3U (4) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物于其操控者的重置步骤中不能重置。 |
- Note - Also see Aura, Rule G1.30.
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of type Enchant Creature.
| 瞬间 |
2U (3) |
第十版 (Uncommon) |
| 横置所有不具飞行异能的生物。 |
| 生物~ 巨蛇 11/11 |
6UU (8) |
第十版 (Rare) |
| 当深海潜兽进场时,将由你操控的其它生物移回其拥有者手上。 |
- Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
- Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
- Extended tournaments (see Rule 803) have always banned this card.
- Standard (Type 2) tournaments (see Rule 804) have always banned this card.
| 瞬间 |
2UU (4) |
第十版 (Uncommon) |
| 反击目标咒语。 检视你牌库顶的四张牌,然后将它们以任意顺序放回。 |
| 生物~ 精怪 2/2 |
2UU (4) |
第十版 (Rare) |
| 在每位牌手的维持开始时,该牌手将其牌库顶的X张牌置入其坟墓场,X为其手牌数量。 |
| 瞬间 |
3UU (5) |
第十版 (Rare) |
| 将所有生物移回其拥有者手上。 |
| 瞬间 |
1U (2) |
第十版 (Uncommon) |
| 反击目标红色或绿色咒语。 |
| 生物~ 元素 4/4 |
2U (3) |
第十版 (Uncommon) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当雾元素攻击或阻挡,在战斗结束时将它牺牲。 |
| 生物~ 人类/法术师 1/1 |
U (1) |
第十版 (Common) |
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 蟹 1/3 |
2U (3) |
第十版 (Common) |
| {U}:重置马蹄蟹。 |
| 瞬间 |
1U (2) |
第十版 (Rare) |
| 将目标牌手拥有的所有神器移回其手上。 |
- Retrieves all artifacts owned by the target player regardless of who controls them. Ignores artifacts owned by other players even if target player has control of them. [D'Angelo 1994/06/01]
- It only returns artifacts which are in play. [D'Angelo 2000/03/03]
- Vintage tournaments (see Rule 801) restricted this card from 1999/10/01 until 2003/04/01.
- Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2003/04/01.
| 生物~ 人类/法术师 1/3 |
1U (2) |
第十版 (Common) |
| 生物~ 巨灵 5/6 |
4UU (6) |
第十版 (Rare) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 to 2001/05/01.
| 结界 |
3U (4) |
第十版 (Rare) |
| 每个非生物的神器都是神器生物,并且力量与防御力各等同于其总法术力费用。 (若武具本身是生物,便无法由生物佩带。) |
- If a noncreature artifact was also a land or enchantment, it keeps those types and gains the creature type. [Mirrodin FAQ 2003/10/01]
- If an Equipment becomes a creature, it can no longer equip something and so it "falls off" and stays in play. [Mirrodin FAQ 2003/10/01]
- The Artifact Land cards have a mana cost of zero, so they will become 0/0 creatures and die. [Mirrodin FAQ 2003/10/01]
- Note - Also see Converted Mana Cost, Rule G3.29.
| 生物~ 人鱼/浪客 1/1 |
1U (2) |
第十版 (Common) |
| {T}:抓一张牌,然后弃一张牌。 |
- Note - This card was of creature type "Merfolk" and not "Merfolk Rogue" until Tenth Edition and Oracle 2007/07/13]
| 瞬间 |
U (1) |
第十版 (Rare) |
| 更改目标永久物的规则叙述文字;将其中一种颜色文字全部更改为另一种,或是将一种基本地类别文字全部更改为另一种。 (例如你可以将「非黑生物」修改为「非绿生物」,或是将「树林行者」修改为「海岛行者」。此效应不因回合结束而终止。) |
- It can be used to change a land's type from one basic land type to another. For example, a Forest can be change to an Island so it produces blue mana. [8E FAQ 2003/07/28]
- If you respond to your opponent's use of this spell with another use so that the color word changes before the opponent's resolves, the opponent's will do nothing since no instances of the words they chose will be there. [bethmo 1996/11/05]
- You can play this spell on a permanent which has no color or land words on it. It doesn't do anything useful, but it is legal to do. [D'Angelo 2000/10/14]
- Note - Also see Text Changing, Rule 418.6.
| 瞬间 |
U (1) |
第十版 (Common) |
检视目标牌手的手牌。 抓一张牌。 |
| 结界~ 灵气 |
3UU (5) |
第十版 (Uncommon) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 你操控受此结界的生物。 |
| 生物~ 虚影/战士 2/2 |
1UU (3) |
第十版 (Uncommon) |
| 幽魅战士不能被阻挡。 |
- Note - The Portal version had no creature type. Then it was of creature type "Illusion" until Oracle 2007/05/01 when it became "Illusion Warrior"
| 瞬间 |
3U (4) |
第十版 (Rare) |
| 直到回合结束,若目标牌手将抓一张牌,则改为该牌手略过该次抓牌,并且你抓一张牌。 |
- If you target yourself, this spell has no useful effect. It will not cause an infinite loop since a replacement effect cannot modify the same event more than once. This effect will not modify the draw that it has you perform. [D'Angelo 2002/11/16]
| 生物~ 人类/法术师 1/2 |
2U (3) |
第十版 (Uncommon) |
| {U},{T}:你可以横置或重置目标生物。 |
- You decide on resolution whether to tap or untap the creature. [Odyssey FAQ 2001/10/04]
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Ninth Edition and Oracle 2005/08/10.
| 法术 |
2U (3) |
第十版 (Uncommon) |
| 目标牌手将其坟墓场洗回牌库。 |
| 瞬间 |
1U (2) |
第十版 (Common) |
| 反击目标生物咒语。 |
- Works on Creature and Artifact Creature cards. [D'Angelo 1999/05/01]
- Note - In Fifth Edition (and before) this card was of type Interrupt.
- Note - Older cards of type "Summon" have errata to be of type "Creature".
| 结界~ 灵气 |
U (1) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物具有帷幕异能。 (它不能成为咒语或异能的目标。) |
- Does not destroy enchantments which are already on the creature. [Barclay 1998/06/10]
- Does not prevent enchantments from being moved onto the creature. [Barclay 1998/06/10]
- Note - Also see Aura, Rule G1.30.
- Note - Also see Shroud, Rule 502.36.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| 生物~ 人鱼 2/2 |
2U (3) |
第十版 (Common) |
| 海岛行者(只要防御牌手操控海岛,此生物便不能被阻挡。) |
| 生物~ 人鱼 2/3 |
2UU (4) |
第十版 (Rare) |
| {T}:选择目标生物。只要该生物被结附,你便获得其操控权。 |
- A creature is "enchanted" if it has any Auras on it. [D'Angelo 2007/07/15]
- Can target an unenchanted creature but has no effect on that creature. [Aahz 1997/11/17]
- The control effect ends if at any time the creature has no enchantments on it. [D'Angelo 1997/12/18]
- As long as the target is a creature at the time the ability resolves, the control effect does not end if the target stops being a creature after that. The text "as long as that creature is enchanted" means "as long as the thing that was targeted is enchanted" for purposes of the rules. [D'Angelo 2008/07/12]
| 生物~ 鸟 1/1 |
1U (2) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当睿智的猫头鹰进场时,检视你牌库顶的四张牌,然后将它们以任意顺序放回。 |
| 生物~ 野兽 1/5 |
4U (5) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 每当史卡佩雷克斯对任一牌手造成战斗伤害时,该牌手将他牌库顶的四张牌移出对战。 若该些牌中有两张或更多牌的名称相同,则重复此流程。 |
- The "repeat this process" means to repeat as often as it takes to not get a matching pair. [D'Angelo 2003/02/16]
| 生物~ 巨蛇 6/6 |
4UU (6) |
第十版 (Common) |
| 除非防御牌手操控海岛,否则大海妖不能攻击。 |
| 结界~ 灵气 |
U (1) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物具有飞行异能。 (只有具飞行或延势异能的生物才能阻挡它。) {U}:将闪烁光翼移回其拥有者手上。 |
108. 详查
| 法术 |
3U (4) |
第十版 (Common) |
| 抓三张牌,然后弃一张牌。 |
| 生物~ 仿索蓝人/法术师 2/1 |
1U (2) |
第十版 (Uncommon) |
| {2}:目标白色或黑色生物获得飞行异能直到回合结束。 (只有具飞行或延势异能的生物才能阻挡它。) |
- Note - This card was of creature type "Wizard" until Tenth Edition and Oracle 2007/07/13 when it became "Metathran Wizard".
| 生物~ 龙兽 3/2 |
3U (4) |
第十版 (Common) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
- All tournament formats have banned this card until 2005/10/20 because it only appeares in Portal or Starter prior to then.
- Note - The Portal version had no creature type.
| 生物~ 龙兽 1/1 |
1U (2) |
第十版 (Uncommon) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 牺牲钉尾幼雏:除非目标咒语的操控者支付{1},否则反击之。 |
- The spell's controller gets the option to pay when this ability resolves. [Prophecy FAQ 2000/05/25]
| 结界 |
3UU (5) |
第十版 (Rare) |
| 在每位牌手的维持开始时,该牌手将一个由他操控的生物移回其拥有者手上。 |
| 结界 |
U (1) |
第十版 (Uncommon) |
| 对手以展示手牌的方式进行游戏。 |
| 瞬间 |
1U (2) |
第十版 (Uncommon) |
| 检视你牌库顶的三张牌。 将其中一张置于你手上,一张置于你牌库顶,另一张置于你牌库底。 |
115. 窃鹊
| 生物~ 鸟 1/3 |
2UU (4) |
第十版 (Uncommon) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 每当窃鹊向对手造成伤害时,你抓一张牌。 |
116. 音信
| 法术 |
3UU (5) |
第十版 (Uncommon) |
| 抓四张牌。 |
- All tournament formats banned this card until 2005/08/20 because it only appeared in Starter until then.
| 瞬间 |
4UU (6) |
第十版 (Rare) |
| 结束本回合。 (将堆叠中的所有咒语与异能移出对战,且包括这张牌。 轮到此回合的牌手将手牌维持在其手牌上限,弃掉多余的牌。 生物上的伤害消失,并且注记着「本回合」与「直到回合结束」的效应均结束。) |
| 法术 |
8UU (10) |
第十版 (Rare) |
| 目标牌手在本回合后进行额外的两个回合。 |
- If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. [CompRules 2002/02/20 - 300.6] See Rule 300.6.
| 法术 |
3UU (5) |
第十版 (Rare) |
| 目标牌手将其牌库从顶上算起一半数量的牌置入其坟墓场,小数点以下舍去。 |
- The player can put the cards in their graveyard in any order they choose. [Odyssey FAQ 2001/10/04]
| 瞬间 |
UU (2) |
第十版 (Rare) |
| 复制目标瞬间或法术咒语。 你可以为该复制选择新的目标。 |
121. 抽搐
| 瞬间 |
2U (3) |
第十版 (Common) |
你可以重置或横置目标神器、生物、或者地。 抓一张牌。 |
| 瞬间 |
U (1) |
第十版 (Common) |
| 将目标生物移回其拥有者手上。 |
- Unsummon can be used during combat in the steps after attackers or blockers are declared (see Rule 308 and Rule 309) to remove an attacker or blocker so that creature does not deal damage. [D'Angelo 1994/10/01]
- Unsummon can be used during combat after combat damage is assigned but before combat damage resolves. If this happens, the creature does not receive damage, but the damage it assigned will still become dealt. [D'Angelo 1999/05/01]
- If this causes an opponent to go over 7 cards when it is not their turn they need not discard until the discard phase of their next turn. [D'Angelo 1994/06/01]
- Unsummoning a token creature removes it from the game. [bethmo 1994/10/01] See Rule 216.3.
| 生物~ 维多肯/法术师 1/2 |
UU (2) |
第十版 (Uncommon) |
| {U},{T}:将目标由你操控的永久物移回其拥有者手上。 |
124. 气墙
| 生物~ 墙 1/5 |
1UU (3) |
第十版 (Uncommon) |
| 守军,飞行(此生物不能攻击,且能阻挡具飞行异能的生物。) |
125. 折磨
| 瞬间 |
2B (3) |
第十版 (Common) |
目标生物得-1/-1直到回合结束。 抓一张牌。 |
| 法术 |
2BB (4) |
第十版 (Uncommon) |
| 检视目标牌手的手牌并选择其中两张牌。 将它们以任意顺序置于该牌手的牌库顶。 |
| 传奇生物~ 吸血鬼 3/3 |
4BB (6) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 其它黑色生物得+1/+1。 非黑色生物得-1/-1。 |
- Note - This card was of creature type "Legend" until Oracle 2004/10/01. Then it had no creature type until Tenth Edition and Oracle 2007/07/13 when it became "Vampire".
128. 行刺
| 法术 |
2B (3) |
第十版 (Common) |
| 消灭目标已横置的生物。 |
| 法术 |
3BB (5) |
第十版 (Rare) |
| 将任一坟墓场中的目标神器或生物牌在你的操控下放置进场。 将不息信标洗入其拥有者的牌库。 |
| 生物~ 鬼魂 3/3 |
3B (4) |
第十版 (Uncommon) |
| 沼泽行者(只要防御牌手操控沼泽,此生物便不能被阻挡。) |
| 法术 |
X1B (2) |
第十版 (Uncommon) |
只能以黑色法术力支付X。 吞噬灵魂对目标生物或牌手造成X点伤害,且你获得X点生命。 |
| 结界~ 灵气 |
1B (2) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 每当受此结界的生物进行攻击或阻挡时,此生物的操控者失去3点生命。 |
- Note - Also see Aura, Rule G1.30.
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of type Enchant Creature.
| 法术 |
1B (2) |
第十版 (Uncommon) |
| 目标对手牺牲一个生物。 |
- Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal.
- Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal.
- Extended tournaments (see Rule 803) banned this card until 2007/08/20.
- Standard (Type 2) tournaments (see Rule 804) banned this card until 2007/08/20.
134. 死印
| 法术 |
B (1) |
第十版 (Uncommon) |
| 消灭目标绿色或白色生物。 |
| 法术 |
2BB (4) |
第十版 (Uncommon) |
| 从你的牌库中搜寻一张牌并置于你手上。 然后将你的牌库洗牌。 |
136. 苦痛
| 法术 |
BB (2) |
第十版 (Common) |
| 目标牌手展示其手牌。 你选择其中一张非地的牌。 该牌手弃掉该牌。 |
| 生物~ 人类/僧侣/佣兵 2/2 |
2B (3) |
第十版 (Rare) |
| {B},{T},牺牲败亡死灵术士:将目标生物牌从你的坟墓场移回场上。 |
- Note - This card was of creature type "Cleric Mercenary" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric Mercenary".
| 生物~ 灵俑/鳄鱼 5/1 |
3B (4) |
第十版 (Common) |
| 生物~ 骷髅妖 1/1 |
1B (2) |
第十版 (Uncommon) |
| {B}:重生苦力骷髅妖。 (如果此生物下一次于本回合中将被消灭,则它不会被消灭, 而是改为将它横置,移除受过的所有伤害,并将它移出战斗。) |
| 生物~ 小恶魔 2/1 |
2B (3) |
第十版 (Common) |
| 飞行(只有具飞行或延势异能的生物才能阻挡它。) |
| 法术 |
4B (5) |
第十版 (Common) |
| 吸取精华对目标生物或牌手造成3点伤害,且你获得3点生命。 |
142. 恐惧
| 结界~ 灵气 |
BB (2) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物具有恐惧异能。 (此生物只能被神器和/或黑色生物阻挡。) |
| 生物~ 灵俑/精灵 1/1 |
B (1) |
第十版 (Common) |
| 当溃伤精灵从场上进入坟墓场时,目标生物得-1/-1直到回合结束。 |
144. 墓约
| 结界 |
1BBB (4) |
第十版 (Rare) |
| 每当一个由你操控的生物从场上置入坟墓场时,其它每位牌手各牺牲一个生物。 |
- Each of your opponents sacrifices a creature for each creature you control that goes to a graveyard. [Duelist Magazine #25, Page 30]
| 生物~ 灵俑/精怪 3/3 |
2BB (4) |
第十版 (Rare) |
| 在你的维持开始时,你抓X张牌且失去X点生命,X为由你操控的灵俑之数量。 |
| 生物~ 灵俑 2/2 |
3B (4) |
第十版 (Common) |
| 当掘墓怪进场时,你可以将目标生物牌从你的坟墓场移回你手上。 |
| 生物~ 灵俑/法术师 2/1 |
1B (2) |
第十版 (Uncommon) |
| {2}:目标蓝色或红色生物得+1/+0直到回合结束。 |
- Note - This card was of creature type "Wizard" until Tenth Edition and Oracle 2007/07/13 when it became "Zombie Wizard".
| 法术 |
3BB (5) |
第十版 (Rare) |
| 目标对手将其手牌置于其牌库顶。 从该牌手的牌库中搜寻等量的牌。 该牌手将这些牌置于其手上,然后将其牌库洗牌。 |
| 生物~ 惊惧兽 4/4 |
1BB (3) |
第十版 (Uncommon) |
| 当匿形惊惧兽进场时,除非你弃掉一张生物牌,否则将它牺牲。 |
- You choose whether to discard or not on resolution. If not, then you sacrifice this card. You can choose to not discard if you no longer control this card on resolution. [D'Angelo 1999/06/01]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - In Weatherlight this card was of creature type Undead.
| 生物~ 人类/佣兵 2/2 |
2BB (4) |
第十版 (Common) |
| 当大道抢匪进场时,你获得2点生命且目标对手失去2点生命。 |
- Note - This card was of creature type "Mercenary", until Ninth Edition and Oracle 2005/08/01 when it became "Human Mercenary". Then with Oracle 2007/10/01 it became "Human Rogue Mercenary".
| 生物~ 幽灵 2/2 |
1BB (3) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 每当催眠幽灵向对手造成伤害时,该牌手随机弃一张牌。 |
- Must do at least 1 point of damage to cause opponent to discard because the effect only happens if at least 1 damage remains unprevented. [WotC Rules Team 1994/02/07]
- If damage is redirected to opponent by some spell or ability and is not prevented, opponent must discard a card as if they were attacked directly. Equally, if damage is redirected away from the player, no card needs to be discarded. [WotC Rules Team 1994/02/07]
- Extended tournaments (see Rule 803) banned this card from 1997/10/01 until 2005/08/20.
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
| 生物~ 人类/骑士 2/2 |
1BB (3) |
第十版 (Uncommon) |
| {B}{B}:消灭目标阻挡薄暮骑士的生物。 |
- Note - This card was of creature type "Knight" until Tenth Edition and Oracle 2007/07/13 when it became "Human Knight".
| 生物~ 阴魂 1/1 |
2B (3) |
第十版 (Common) |
| {B}:昏暗阴魂得+1/+1直到回合结束。 |
| 生物~ 恶魔 7/7 |
4BBB (7) |
第十版 (Rare) |
飞行,践踏(只有具飞行或延势异能的生物才能阻挡它。 若它将造成的战斗伤害足以消灭所有阻挡它的生物,你可以使它对防御牌手造成所剩余数量的伤害。) 在你的维持开始时,牺牲一个暗渊之王以外的生物。 若你无法如此作,则暗渊之王对你造成7点伤害。 |
- If you have a creature, you must sacrifice it. The 7 damage can only be taken if no creature can be sacrificed. [Duelist Magazine #3, Page 15]
- You can sacrifice a Lord of the Pit to a different Lord of the Pit. [Aahz 1994/09/14]
- If you have two Lords of the Pit, you can sacrifice them to each other. [D'Angelo 2001/04/16]
- You can select creatures with Protection from Black to be sacrificed. [Aahz 1994/04/01]
- Circle of Protection: Black can be used to prevent the damage. [bethmo 1994/03/01]
- Note - Also see Trample, Rule 502.9.
| 生物~ 灵俑 2/2 |
1BB (3) |
第十版 (Rare) |
其它灵俑生物得+1/+1。 {1}{B},{T}:将目标灵俑牌从你的坟墓场移回你手上。 |
- This card does not give itself the bonus because it only affects other zombies. [D'Angelo 2005/11/01]
- Note - This card was of creature type "Lord" and not "Zombie Lord" until Ninth Edition and Oracle 2005/08/01. It was changed to just "Zombie" with Tenth Edition and Oracle 2007/07/13.
| 生物~ 灵俑/战士 5/3 |
3BB (5) |
第十版 (Common) |
| 结界 |
2B (3) |
第十版 (Uncommon) |
| 每当对手弃一张牌时,偏头痛对该牌手造成2点伤害。 |
| 法术 |
X2B (3) |
第十版 (Rare) |
| 从你坟墓场中将X张目标生物牌移出对战。 每以此法将一张生物牌移出对战,便将一个2/2黑色灵俑衍生物放置进场。 |
| 法术 |
2B (3) |
第十版 (Common) |
| 目标牌手弃两张牌。 |
| 结界 |
2BB (4) |
第十版 (Rare) |
| 在你的维持开始时,若你的坟墓场中有二十或更多张生物牌,你便赢得此盘游戏。 |
| 生物~ 拉高耶夫 X/X |
2BB (4) |
第十版 (Rare) |
噬殁兽的力量与防御力各等同于所有坟墓场中的生物牌之数量。 {B}:重生噬殁兽。 (如果此生物下一次于本回合中将被消灭,则它不会被消灭, 而是改为将它横置,移除受过的所有伤害,并将它移出战斗。) |
| 生物~ 灵俑/昆虫 2/2 |
2B (3) |
第十版 (Uncommon) |
| 牺牲一个生物:空壳螳人得+2/+2直到回合结束。 |
| 生物~ 人类/杀手 2/1 |
2BB (4) |
第十版 (Uncommon) |
先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) 当尼可拉塔进场时,消灭目标非神器且非黑色的生物。 该生物不能重生。 |
164. 梦魇
| 生物~ 梦魇 X/X |
5B (6) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 梦魇的力量与防御力各等同于由你操控的沼泽之数量。 |
- If you run out of Swamps, the Nightmare dies as a state-based effect (see Rule 420) right before the next player gains priority. [D'Angelo 1999/05/01]
- Note - This card was creature type "Nightmare" until Oracle 2007/10/01, when it became "Nightmare Horse".
- Note - The Beta printing version of this card has a blotch over the word Swamp that is not in any of the other printings.
| 结界 |
1B (2) |
第十版 (Uncommon) |
| 牺牲恶者不息:将你坟墓场中于本回合从场上进入该处的所有生物牌移回你的手上。 |
- It pulls out the creature cards at the time it resolves. It does not have a continuing effect. [D'Angelo 1998/10/15]
| 传奇生物~ 奴仆 4/4 |
3BBBB (7) |
第十版 (Rare) |
当不可近的菲姬进场时,若你并非从你手上使用之,你输掉这盘游戏。 每当菲姬对任一生物造成战斗伤害时,消灭该生物。 它不能重生。 每当菲姬对任一牌手造成战斗伤害时,该牌手输掉这盘游戏。 |
- It is only considered "played from your hand" if you play it as a spell from your hand. Putting it into play from your hand using a spell or ability will cause you to lose the game. [D'Angelo 2003/02/01]
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became "Minion". Then with Oracle 2008/01/01 it became "Zombie Minion".
| 生物~ 惊惧兽 2/2 |
2B (3) |
第十版 (Common) |
| 当非瑞克西亚狂怒兽进场时,你抓一张牌,并且失去1点生命。 |
| 生物~ 昆虫 1/1 |
B (1) |
第十版 (Common) |
| 沼泽行者(只要防御牌手操控沼泽,此生物便不能被阻挡。) |
| 法术 |
7BB (9) |
第十版 (Rare) |
| 消灭所有不由你操控的生物。 它们不能重生。 |
170. 泪雨
| 法术 |
1BB (3) |
第十版 (Uncommon) |
| 消灭目标地。 |
| 生物~ 老鼠 1/1 |
1B (2) |
第十版 (Common) |
| 当贪吃老鼠进场时,目标对手弃一张牌。 |
172. 复原
| 法术 |
2B (3) |
第十版 (Common) |
将目标生物牌从你的坟墓场移回你手上。 抓一张牌。 |
| 生物~ 老鼠 2/2 |
1BB (3) |
第十版 (Uncommon) |
场上每有一个名称为无情鼠群的其它生物,无情鼠群便得+1/+1。 名称为无情鼠群的牌,在套牌中之数量不受限制。 |
| 生物~ 人类/杀手 1/1 |
1BB (3) |
第十版 (Rare) |
| {T}:消灭目标已横置的生物。 |
- If the creature is no longer tapped (it untaps by Twiddle or other effect) when the Assassin is resolved, then the ability is countered. [D'Angelo 2000/03/03]
- You can target creatures you control. [bethmo 1994/05/01]
- Cannot target itself because you choose the target at the same time you are tapping him. At that time he is not yet tapped. [D'Angelo 1995/07/18]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 to 2005/08/20 because it was not in a legal set.
- Note - This card was of creature type "Assassin" and not "Human Assassin" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 灵俑 2/2 |
2B (3) |
第十版 (Common) |
| 生物~ 吸血鬼 4/4 |
3BB (5) |
第十版 (Rare) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) 每当本回合中曾受到辛格氏吸血鬼伤害的生物置入坟墓场时,在辛格氏吸血鬼上放置一个+1/+1指示物。 |
- Gets counters when creatures go to the graveyard. If it dies at the same time as a creature it killed, it does not get the counter. If it regenerates or otherwise lives past the creature going to the graveyard, it gets the counter. [bethmo 1994/06/01]
- Does not get a counter if it damages a creature and that creature's permanent is no longer a creature at the time it is put in the graveyard. [WotC Rules Team 1997/06/01] [Duelist Magazine #19, Page 31]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/03/01, when it was put back into print.
| 生物~ 灵俑 2/2 |
1BB (3) |
第十版 (Common) |
| 恐惧(此生物只能被神器和/或黑色生物阻挡。) |
| 生物~ 奴仆 3/3 |
B (1) |
第十版 (Rare) |
当潜藏密探进场时,目标对手获得其操控权。 在你的维持开始时,潜藏密探对你造成2点伤害。 |
- This card is a bit weird. When it comes into play under your control, you give control of it to an opponent. After that it damages them each turn because the "you" on the card means its controller. [D'Angelo 1998/10/15]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
| 法术 |
3BB (5) |
第十版 (Uncommon) |
| 目标牌手失去4点生命且你获得4点生命。 |
| 生物~ 灵俑/佣兵 2/2 |
1B (2) |
第十版 (Common) |
| 软脚流氓不能进行阻挡。 |
- Note - This card was of creature type "Mercenary" and not "Zombie Mercenary" until Ninth Edition and Oracle 2005/08/01.
| 法术 |
2BB (4) |
第十版 (Uncommon) |
| 每位牌手各失去若干生命,其数量等同于他所操控之生物数量。 |
182. 惊骇
| 瞬间 |
1B (2) |
第十版 (Common) |
| 消灭目标非神器且非黑色的生物。 它不能重生。 |
- As with all targeted spells, the requirements for targeting are checked when declaring the effect and when resolving it. So, if the creature becomes a black or artifact creature after this spell is declared and before it is resolved, then the spell is countered. [D'Angelo 1999/05/01]
| 生物~ 索尔兽 1/1 |
1B (2) |
第十版 (Uncommon) |
| {1}{B},牺牲医士索尔兽:检视目标牌手的手牌并选择其中一张。 该牌手弃掉该牌。你只可以于你能使用法术的时机下使用此异能。 |
| 结界 |
BBB (3) |
第十版 (Rare) |
| 每当对手抓一张牌时,地底幻梦对他造成1点伤害。 |
- Only affects the drawing of cards. It does not affect spells like Demonic Tutor, Millstone, or Petra Sphinx which affect the library but do not say "draw" a card. [bethmo 1994/06/22]
- Affects all draws even if you have to put the cards back afterwards. This ruling applies to things like Sylvan Library and Brainstorm. [D'Angelo 1995/07/11]
- In a multi-player game, it affects all opponents. [D'Angelo 2000/03/03]
- If multiple cards are drawn at once, this card triggers once for each card drawn. [D'Angelo 2000/03/03]
- Vintage tournaments (see Rule 801) restricted this card from 1994/08/01 until 1999/10/01.
- Legacy tournaments (see Rule 802) banned this card until 1999/10/01.
- Extended tournaments (see Rule 803) banned this card until 2003/09/01.
- Standard (Type 2) tournaments (see Rule 804) banned this card until 2003/09/01.
| 结界~ 灵气 |
B (1) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物得+2/+1。 |
- Note - Also see Aura, Rule G1.30.
- Note - The Fourth Edition version of this card has a modified version of the card art used in Limited Edition through Revised Edition. The red flaming pentagram in the background was removed.
- Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.
| 生物~ 蝙蝠 0/1 |
B (1) |
第十版 (Common) |
飞行(只有具飞行或延势异能的生物才能阻挡它。) {B}:吸血蝙蝠得+1/+0直到回合结束。 此异能每回合中最多只能使用两次。 |
| 生物~ 牛头怪 2/3 |
3R (4) |
第十版 (Common) |
| 先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) |
| 结界~ 灵气 |
2R (3) |
第十版 (Uncommon) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 受此结界的生物得+2/+2并具有「{T}:此生物对目标生物或牌手造成1点伤害。」 |
| 瞬间 |
3RR (5) |
第十版 (Rare) |
| 毁灭信标对目标生物或牌手造成5点伤害。 将毁灭信标洗入其拥有者的牌库。 |
190. 焰球
| 法术 |
XR (1) |
第十版 (Uncommon) |
| 焰球对目标生物或牌手造成X点伤害。 |
| 生物~ 巨人 6/6 |
6RR (8) |
第十版 (Rare) |
| {R},牺牲血焰巨像:血焰巨像对每个生物和每位牌手各造成6点伤害。 |
| 生物~ 独眼巨人 3/3 |
2R (3) |
第十版 (Common) |
| 血岩独眼巨人每回合若能攻击,则必须攻击。 |
- There is no penalty if it cannot attack. [DeLaney 1997/06/12]
- Note - Also see Must Attack or Block, Rule 500.
- Note - This card was creature type "Giant" instead of "Cyclops" from Oracle 1999/07/01 to Oracle 2007/05/01.
| 生物~ 元素/精怪 2/1 |
2R (3) |
第十版 (Common) |
| 当博卡登炎魔从场上置入坟墓场时,它对目标生物造成2点伤害。 |
- You must pick a target creature, even if you are the only player with creatures in play. [D'Angelo 1997/06/12]
- Note - This card was creature type "Spirit" until Oracle 2007/05/01 when it changed to "Elemental Spirit".
| 法术 |
3RR (5) |
第十版 (Uncommon) |
| 火炎锥对目标生物或牌手造成1点伤害,对另一个目标生物或牌手造成2点伤害,并对第三个目标生物或牌手造成3点伤害。 |
- Cannot be played unless you have 3 different targets. [D'Angelo 1997/06/23]
| 法术 |
2R (3) |
第十版 (Uncommon) |
| 消灭目标平原或海岛。 凛寒断层对该地的操控者造成3点伤害。 |
196. 毁坏
| 法术 |
3R (4) |
第十版 (Common) |
| 消灭目标神器或地。 |
| 结界 |
4RR (6) |
第十版 (Rare) |
| {5}{R}{R}:将一个5/5红色,具飞行异能的龙衍生物放置进场。 (只有具飞行或延势异能的生物才能阻挡它。) |
| 生物~ 昆虫 1/1 |
R (1) |
第十版 (Common) |
| {1}{R}:目标生物本回合中不能阻挡水道虱虫。 |
| 生物~ 元素 4/5 |
3RR (5) |
第十版 (Uncommon) |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2007/07/20 when it was reprinted in Tenth Edition.
200. 炎息
| 结界~ 灵气 |
R (1) |
第十版 (Common) |
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) {R}:受此结界的生物得+1/+0直到回合结束。 |
| 瞬间 |
1R (2) |
第十版 (Common) |
| 目标生物得+4/+0直到回合结束。 |
| 生物~ 精灵/突变体 2/2 |
2R (3) |
第十版 (Uncommon) |
|