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Quinta Edición

 Fifth Edition  Fünfte Edition  Cinquième Edition  Quinta Edizione  Quinta Edição

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1. Espectro abismal

Creature - Specter 2/3 2BB (4) Quinta Edición (Uncommon)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

2. Animar a los muertos

Enchantment - Aura 1B (2) Quinta Edición (Uncommon)
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
  • It follows all the rules for Aura (Enchant Creature) cards. [WotC Rules Team 1997/03/14] For example, it counts for abilities that interact with creature enchantments, such as Rabid Wombat. [Aahz 1997/06/06]
  • You can Animate a creature which was discarded from a hand and therefore was never in play. [D'Angelo 1994/04/01]
  • The creature comes out as if it were just played. Any X in the mana cost is zero (see Rule G24.1). So animating a Rock Hydra gives you a hydra with zero heads. [Mirage, Page 31]
  • When putting a card into play that requires a definition for its value, such as with Minion of the Wastes, you do what is needed to define the value. [WotC Rules Team 1998/02/02] In the case of Minion of the Wastes, you pay life to define its values.
  • The animated creature comes into play with summoning sickness (see Rule G19.39), so it cannot attack until it begins one of its controller's turns in play. [D'Angelo 1998/02/03]
  • This is a targeted ability. Note that cards in the graveyard do not have Protection from Color abilities (see Rule 402.8). [D'Angelo 2002/12/19]
  • If the creature card put into play has Protection from Black (or a similar effect that prevents Animate Dead from legally being attached), then it will fail to become attached and it as per Rule 212.4k, which states that an Aura trying to move onto an illegal permanent will stay where it is. Then the Animate Dead will go to the graveyard as an Aura that is not enchanting anything. This will sacrifice the creature as well, as stated by the card text. [D'Angelo 2007/10/20]
  • If the creature phases out (see Rule 502.15) without the Animate Dead because Animate Dead has been affected by Spatial Binding, the Animate Dead is put into the graveyard but the creature is not. The creature will phase in perfectly normal since the Animate Dead ability did not destroy it. [Aahz 1997/02/16]
  • It cannot move to a different creature using Aura moving effects. [D'Angelo 2007/09/08]
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - Also see Put Into Play, Rule G16.34.
  • Note - This card was of type "Enchantment" until Oracle 2007/09/01 when it became "Enchantment - Aura".
  • Note - The Limited Edition, Unlimited Edition, Revised Edition, and Fourth Edition versions had this card as an Enchant Dead Creature. [D'Angelo 1997/04/11]

3. Cenizas a las cenizas

Sorcery 1BB (3) Quinta Edición (Uncommon)
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
  • Must have 2 targets at time of casting in order to be declared. [Duelist Magazine #3, Page 6]
  • If one target is removed or becomes invalid after declaration, the other target is still affected. [bethmo 1994/09/15] You take the damage if at least one target is removed from the game. [D'Angelo 1995/05/17]

4. Luna maligna

Enchantment 1B (2) Quinta Edición (Rare)
Black creatures get +1/+1.

5. Caballero negro

Creature - Human Knight 2/2 BB (2) Quinta Edición (Uncommon)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

6. Tierra estéril

Enchantment - Aura BB (2) Quinta Edición (Uncommon)
Enchant land
When enchanted land becomes tapped, destroy it.
  • Note - In Fifth Edition (and before) the land was destroyed at end of turn. It is now destroyed as a triggered ability.
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Land" until Oracle 2005/08/01.

7. Diablillo del pantano

Creature - Imp 1/1 1B (2) Quinta Edición (Common)
Flying (This creature can't be blocked except by creatures with flying or reach.)
  • Note - The Portal version had no creature type.

8. Ratas de la ciénaga

Creature - Rat 1/1 B (1) Quinta Edición (Common)
Bog Rats can't be blocked by Walls.
  • No, Bog Rats do not affect Plague Rats totals. [Aahz 1994/08/09]

9. Aparición de la ciénaga

Creature - Wraith 3/3 3B (4) Quinta Edición (Uncommon)
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

10. Criadero de thrulls

Enchantment 3B (4) Quinta Edición (Uncommon)
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
  • Must actually be in play at the end of turn in order for you to get a Thrull. The getting of the Thrull is not part of paying the upkeep, it is part of having the card in play. [D'Angelo 1995/04/12]
  • Note - Also see Token Creatures, Rule 216.

11. Imagen rota

Instant 4B (5) Quinta Edición (Rare)
Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
  • The Spirit token creature gets a fixed power/toughness equal to the power/toughness of the target creature when Broken Visage resolves. This includes the effects of any enchantments or other effects on the target creature. The Shadow token never gets a variable power/toughness. [D'Angelo 1995/10/29]
  • The token creature comes into play under your control regardless of who controlled the target creature. [Duelist Magazine #9, Page 36]
  • Note - Errata changed the token creature's type from Shadow to Spirit.
  • Note - Also see Token Creatures, Rule 216.

12. Hormigas carroñeras

Creature - Insect 0/1 2BB (4) Quinta Edición (Uncommon)
{1}: Carrion Ants gets +1/+1 until end of turn.
  • Note - This card was creature type "Ant" until Oracle 2007/10/01, when it became "Insect".

13. Manto de confusión

Enchantment - Aura 1B (2) Quinta Edición (Common)
Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

14. Tierra maldita

Enchantment - Aura 2BB (4) Quinta Edición (Uncommon)
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

15. Ritual siniestro

Instant B (1) Quinta Edición (Common)
Add {B}{B}{B} to your mana pool.
  • This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 1999/05/01]
  • Extended tournaments (see Rule 803) have banned this card since 2000/04/01.
  • Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.

16. Tenaza mortal

Enchantment BB (2) Quinta Edición (Uncommon)
{B}{B}: Counter target green spell.

17. Derelor

Creature - Thrull 4/4 3B (4) Quinta Edición (Rare)
Black spells you cast cost {B} more to cast.

18. Drenar vida

Sorcery X1B (2) Quinta Edición (Common)
Spend only black mana on X.
Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
  • You can put as much black mana as you want into this spell's X value, but you cannot gain more life than the creature's toughness. [D'Angelo 1996/07/01]
  • You may gain up to the total toughness of the creature even if it was already damaged. [PPG Page 70]
  • Cost reducers, such as Helm of Awakening can be used to reduce the X part of the mana cost. [WotC Rules Team 1997/06/01]
  • Note - Also see X Costs, Rule G24.1.
  • Note - Before errata, the X part of the cost was not part of the mana cost; it was part of the card's text. [Oracle 1999/07/01] This means the X cost is now part of the cost for things like Spell Blast.
  • Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

19. Esqueletos esclavos

Creature - Skeleton 1/1 1B (2) Quinta Edición (Common)
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

20. Incursores del Erg

Creature - Human Warrior 2/3 1B (2) Quinta Edición (Common)
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
  • If unable to attack because it is tapped or something, it still deals 2 damage to the controller of this card. [bethmo 1994/06/01]
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
  • Note - This card was of creature type "Raider" and not "Human Warrior" until Oracle 2007/09/01.

21. Ojo maléfico de Orms-by-Gore

Creature - Eye 3/6 4B (5) Quinta Edición (Uncommon)
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
  • Note - In Fifth Edition and Legends this card was of creature type "Evil Eye", then it was type "Horror" until Oracle 2006/10/01 and Time Spiral when it became "Eye".

22. Presencia maligna

Enchantment - Aura B (1) Quinta Edición (Uncommon)
Enchant land
Enchanted land is a Swamp.
  • A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced too. [Mirage, Page 58]
  • Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Land" until Oracle 2005/08/01.

23. Ángel caído

Creature - Angel 3/3 3BB (5) Quinta Edición (Uncommon)
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
  • You can use the sacrifice ability as many times in a turn as you want to, with one creature sacrificed each time. [Aahz 1994/06/14]
  • Can sacrifice itself. [Duelist Magazine #5, Page 123]

24. Inspirar temor

Enchantment - Aura BB (2) Quinta Edición (Common)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

25. Sombra gélida

Creature - Shade 0/1 2B (3) Quinta Edición (Common)
{B}: Frozen Shade gets +1/+1 until end of turn.
  • Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

26. Marcha fúnebre

Enchantment - Aura 1BB (3) Quinta Edición (Common)
Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
  • Phasing out will trigger the sacrifice effect. [bethmo 1996/09/17]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

27. Abatimiento

Enchantment 2B (3) Quinta Edición (Uncommon)
White spells cost {3} more to cast.
Activated abilities of white enchantments cost {3} more to activate.
  • The additional mana is paid at the same time the spell/ability is announced. [bethmo 1996/06/20]
  • The extra mana is not considered part of the mana cost (see Rule G13.7). A Spell Blast would still only require the original mana cost as X in order to counter the spell. [Aahz 1994/09/02]
  • The extra mana is not considered part of the activation cost. It is a separate cost. [Aahz 1994/09/02]
  • The extra mana is part of the play cost, so cost reducers like Helm of Awakening can be used to pay part of this cost.

28. Hombre lobo nocturno

Creature - Human Wolf 2/4 4B (5) Quinta Edición (Uncommon)
At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
  • This ability is played at end of combat so it only works if it is still alive at that time. [Aahz 1996/09/11]
  • Note - This card was creature type "Lycanthrope" until Oracle 2007/10/01, when it became "Human Wolf".

29. Hecatombe

Enchantment 1BB (3) Quinta Edición (Rare)
When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.
  • The sacrifice is done as a triggered ability just after it enters play. It is not done on announcement. [D'Angelo 1995/10/27]
  • If you have less than 4 creatures, you do not partially sacrifice. You pay 4 creatures or none. [WotC Rules Team 1995/06/15]
  • You choose whether to sacrifice creatures or not on resolution. If not, then you sacrifice this card. You can choose to not sacrifice creatures if you no longer control this card on resolution. [D'Angelo 1999/06/01]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

30. Aullido del más allá

Instant XB (1) Quinta Edición (Common)
Target creature gets +X/+0 until end of turn.

31. Iniciados de la Mano de Ébano

Creature - Cleric 1/1 B (1) Quinta Edición (Common)
{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
  • Mana which "changes color" as it goes through the Hand forgets its original source because the old mana gets used up and new mana gets generated. [Aahz 1995/01/24]

32. Muertos kjeldoranos

Creature - Skeleton 3/1 B (1) Quinta Edición (Common)
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
{B}: Regenerate Kjeldoran Dead.
  • If you control no creatures in play (other than this one) when it enters play, you have to sacrifice this card. [Duelist Magazine #6, Page 132]
  • The sacrifice is a triggered ability (see Rule 404) and not a cost. [Duelist Magazine #16, Page 25]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - In Ice Age and Fifth Edition this card was of creature type Dead.

33. Caballero de Stromgald

Creature - Human Knight 2/1 BB (2) Quinta Edición (Uncommon)
Protection from white
{B}: Knight of Stromgald gains first strike until end of turn.
{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.

34. Fetiche krovikano

Enchantment - Aura 2B (3) Quinta Edición (Common)
Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.
  • If it is moved to a new creature by something that moves enchantments, the controller of the Fetish does not get to draw another card. [D'Angelo 1998/05/04]
  • You do not get a card if the target becomes illegal and Krovikan Fetish is countered when it would resolve. This is because it never successfully comes into play. [D'Angelo 1995/06/20]
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

35. Rito de Leshrac

Enchantment - Aura B (1) Quinta Edición (Uncommon)
Enchant creature
Enchanted creature has swampwalk.

36. Señor del Abismo

Creature - Demon 7/7 4BBB (7) Quinta Edición (Rare)
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
  • If you have a creature, you must sacrifice it. The 7 damage can only be taken if no creature can be sacrificed. [Duelist Magazine #3, Page 15]
  • You can sacrifice a Lord of the Pit to a different Lord of the Pit. [Aahz 1994/09/14]
  • If you have two Lords of the Pit, you can sacrifice them to each other. [D'Angelo 2001/04/16]
  • You can select creatures with Protection from Black to be sacrificed. [Aahz 1994/04/01]
  • Circle of Protection: Black can be used to prevent the damage. [bethmo 1994/03/01]
  • Note - Also see Trample, Rule 502.9.

37. Alma en pena

Creature - Spirit Minion 2/1 1BB (3) Quinta Edición (Common)
Swampwalk
  • Note - Also see Landwalk, Rule 502.6.
  • Note - This card was creature type "Lost Soul" until Sixth Edition, when it became "Minion". Then with Oracle 2007/10/01 it became "Spirit Minion".

38. Enredo mental

Sorcery 2B (3) Quinta Edición (Common)
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
  • You still draw a card if opponent had no cards in hand. [WotC Rules Team 1995/06/15]

39. Deformación mental

Sorcery X3B (4) Quinta Edición (Uncommon)
Look at target player's hand and choose X cards from it. That player discards them.
  • The target player decides what order to put the cards in the graveyard. You decide which cards, but they do the discarding. [Duelist Magazine #14, Page 27]
  • Note - Also see X Costs, Rule G24.1.

40. Thrull roecerebros

Creature - Thrull 2/2 1BB (3) Quinta Edición (Common)
Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
  • The defending player gets to choose which cards they discard. [Duelist Magazine #4, Page 7]

41. Gusanos perforadores

Creature - Worm 1/1 2B (3) Quinta Edición (Uncommon)
You may choose not to untap Mole Worms during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.

42. Moradores de las tinieblas

Creature - Zombie 2/2 3B (4) Quinta Edición (Common)
Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
  • Note - This card was creature type "Murk Dwellers" until Oracle 1999/09/01, when it became "Murk-Dwellers". Then with Oracle 2007/10/01 it became "Zombie".

43. Necrita

Creature - Thrull 2/2 1BB (3) Quinta Edición (Common)
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

44. Necropotencia

Enchantment BBB (3) Quinta Edición (Rare)
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
  • If the card is not still in the graveyard when the trigger resolves, it does not remove the card form the game. [D'Angelo 2008/07/12]
  • Removing Necropotence from play will not stop the cards from the life-payment ability from being put into your hand at the end of turn. [D'Angelo 1998/11/13]
  • Only has the effect of making you skip your draw step if it is in play when your draw step would normally start. [WotC Rules Team 1995/10/18]
  • The acquired cards are not considered draws. They will not cause damage with Underworld Dreams or have Enduring Renewal detect creatures. [D'Angelo 1995/12/08]
  • Can be used with Fasting. The reason is that Necropotence does not force you to skip your draw step unless it is in play at the end of your upkeep phase. Fasting allows you to mark the draw step as "skipped" during upkeep prior to Necropotence kicking in. [Aahz 1996/01/16]
  • Necropotence interacts with Madness (see Rule 502.24) so you cannot use the Madness ability. This is because Madness turns "discard to graveyard" into "discard to removed from game" and Necropotence turns any discard into simply "remove from game" with no discard. Madness only works if you remove it from game as part of its ability. [Jordan 2002/03/03]
  • The discard removal was a replacement ability until 2008/07/01 when it was made into a triggered ability. [D'Angelo 2008/07/12]
  • Vintage tournaments (see Rule 801) have restricted this card since 2000/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 2000/10/01.
  • Extended tournaments (see Rule 803) have banned this card since 2001/04/01.
  • Note - Also see Skipping a Phase, Rule 419.6e.

45. Sombra del submundo

Creature - Spirit 1/1 BB (2) Quinta Edición (Rare)
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
  • Note that bringing the Shadow back into play from the graveyard is not a spell, it is an ability. It cannot be countered with something that counters spells. [bethmo 1994/05/14]
  • Since it comes into play due to triggering at the beginning of upkeep, it is not possible to get an infinite loop with four Nether Shadows. [D'Angelo 2000/03/03]
  • Note - In all printings it was of creature type "Shadow" but it is now of creature type "Spirit".

46. Pesadilla

Creature - Nightmare Horse X/X 5B (6) Quinta Edición (Rare)
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
  • If you run out of Swamps, the Nightmare dies as a state-based effect (see Rule 420) right before the next player gains priority. [D'Angelo 1999/05/01]
  • Note - This card was creature type "Nightmare" until Oracle 2007/10/01, when it became "Nightmare Horse".
  • Note - The Beta printing version of this card has a blotch over the word Swamp that is not in any of the other printings.

47. Parálisis

Enchantment - Aura B (1) Quinta Edición (Common)
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.
  • It can only be untapped using Paralyze once per turn. [D'Angelo 2000/03/03]
  • Two Paralyzes are not cumulative. Paying either one will untap the creature. [D'Angelo 2000/03/03]
  • Paying the cost is optional. [D'Angelo 1994/04/01]
  • The enchantment is a permanent. It does not leave once it is paid. This is a common mistake. [D'Angelo 1994/04/01]
  • Because Paralyze is paid during upkeep, the creature does avoid restrictions on the untap phase such as Smoke, and can untap when Stasis is in effect, or untap around the Meekstone. [bethmo 1994/04/01]
  • The creature becomes tapped just after Paralyze comes into play (see Rule 410.10a), not when it is declared. [Aahz 1994/07/29]
  • Paralyze can be played on creatures which are already tapped. [D'Angelo 1994/06/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

48. Pestilencia

Enchantment 2BB (4) Quinta Edición (Common)
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
  • It is not targeted, so it will try to damage creatures with Protection from Black, but note that Protection from Color immediately reduces all damage of that color to zero, so the damage is prevented before it can actually hurt the creature. [D'Angelo 1998/02/03]
  • Each activation is considered a new damage effect. An activation can only be 1 point of damage. [Duelist Magazine #12, Page 26]
  • It will stay in play if there is a creature which is put into the graveyard at end of turn. This is because this ability will not trigger at all if there is at least one creature in play at that time. [D'Angelo 1999/05/01] Remember that the current player's "at end of turn" effects resolve after the other player's because they are put on the stack first.
  • Note that "until end of turn" effects wear off after this, so a Mishra's Factory can keep Pestilence in play. [D'Angelo 1999/05/01]
  • Applies to all players and their creatures in multiplayer games. [Duelist Magazine #4, Page 64]

49. Escorpión del Abismo

Creature - Scorpion 1/1 2B (3) Quinta Edición (Common)
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

50. Plaga de ratas

Creature - Rat X/X 2B (3) Quinta Edición (Common)
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
  • "Plague Rats in play" means Plague Rats in play controlled by any and all players. [D'Angelo 1994/04/01]
  • Only counts cards that are "Plague Rats" and not all cards that are "Creature - Rats" (or "Summon Rats" on older cards). [D'Angelo 1994/06/01]

51. Epidemia

Sorcery BBB (3) Quinta Edición (Rare)
Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
  • Creatures with Protection from Black are not ignored by Pox. This is not considered a targeted effect so they are both counted and valid choices for being destroyed. [D'Angelo 1996/02/01]

52. Pordiosero

Creature - Human Minion 2/1 2BB (4) Quinta Edición (Rare)
{B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.
  • Note - This card was creature type "Rag Man" until Seventh Edition, when it became "Minion". Then with Oracle 2007/10/01, it became "Human Minion".

53. Alzar a los muertos

Sorcery B (1) Quinta Edición (Common)
Return target creature card from your graveyard to your hand.
  • A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
  • You must show the card you bring out of the graveyard to your opponent. [bethmo 1994/10/01]
  • You can Raise Dead a creature which was discarded from your hand and was therefore never in play. [D'Angelo 1994/10/01]
  • The creature being brought back is chosen on announcement and not on resolution of the spell because it is targeted. [Duelist Magazine #5, Page 123]
  • Although the text isn't totally clear, the targeted creature card must be in your graveyard. [D'Angelo 2007/02/28]

54. Zombies dañinos

Creature - Zombie 2/2 2B (3) Quinta Edición (Common)

55. Autócrata de Sengir

Creature - Human 2/2 3B (4) Quinta Edición (Rare)
When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
  • When it leaves play, it removes all Serfs in play and not just the ones it generated or just the ones under your control. [Duelist Magazine #9, Page 37]
  • The token creatures are black. [Oracle 1999/06/30]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - Also see Token Creatures, Rule 216.
  • Note - In Fifth Edition and Homelands this card was of creature type "Autocrat". It was then of type "Minion" until Oracle 2006/10/01 when it became "Human".

56. Reina hechicera

Creature - Human Wizard 1/1 1BB (3) Quinta Edición (Rare)
{T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.
  • Creatures with power or toughness calculated (such as Nightmare or Keldon Warlord) have their power/toughness overridden to be 0/2 so their normal ability to have their power/toughness recalculated won't do anything useful while the Sorceress effect is upon that creature. Same goes for Angry Mob. [bethmo 1996/01/30]
  • Note - This card was creature type "Sorceress" until Oracle 2007/10/01, when it became "Human Wizard".

57. Cábala de Stromgald

Creature - Human Knight 2/2 1BB (3) Quinta Edición (Rare)
{T}, Pay 1 life: Counter target white spell.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".

58. Terror

Instant 1B (2) Quinta Edición (Common)
Destroy target nonartifact, nonblack creature. It can't be regenerated.
  • As with all targeted spells, the requirements for targeting are checked when declaring the effect and when resolving it. So, if the creature becomes a black or artifact creature after this spell is declared and before it is resolved, then the spell is countered. [D'Angelo 1999/05/01]

59. Il Corruttore

Creature - Demon 2/5 3BB (5) Quinta Edición (Rare)
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
  • This means it affects ones currently being blocked by this card at the end of combat and not ones that might have been removed by an effect such as General Jarkeld. [Duelist Magazine #8, Page 47]
  • If The Wretched blocks and regenerates, it is removed from combat, so The Wretched will not be blocking anything at the end of combat. This means there will be no creatures blocking it when the triggered ability resolves and so the ability does nothing. [D'Angelo 1999/04/25]
  • Note - Thie card was creature type "Wretched" until Oracle 2007/10/01, when it became "Demon".

60. Vasallo thrull

Enchantment - Aura B (1) Quinta Edición (Uncommon)
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.
  • When you use the activated ability, this card goes to the graveyard when you announce the ability, but the enchanted creature does not get regenerated until the ability resolves. It has no bonus while the ability is on the stack and this may destroy the creature before the regeneration can take effect. [D'Angelo 2003/05/20]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

61. Tortura

Enchantment - Aura B (1) Quinta Edición (Common)
Enchant creature
{1}{B}: Put a -1/-1 counter on enchanted creature.

62. Roce mortal

Sorcery 2B (3) Quinta Edición (Common)
Touch of Death deals 1 damage to target player. You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

63. Fuerza impía

Enchantment - Aura B (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +2/+1.
  • Note - Also see Aura, Rule G1.30.
  • Note - The Fourth Edition version of this card has a modified version of the card art used in Limited Edition through Revised Edition. The red flaming pentagram in the background was removed.
  • Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.

64. Murciélagos vampiro

Creature - Bat 0/1 B (1) Quinta Edición (Common)
Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

65. Muro de huesos

Creature - Skeleton Wall 1/4 2B (3) Quinta Edición (Uncommon)
Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

66. Deformar artefacto

Enchantment - Aura BB (2) Quinta Edición (Rare)
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

67. Debilidad

Enchantment - Aura B (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets -2/-1.

68. Poltergeist animista

Creature - Spirit 1/1 1BB (3) Quinta Edición (Rare)
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.

69. Señor de los Zombies

Creature - Zombie 2/3 1BB (3) Quinta Edición (Rare)
Other Zombie creatures have swampwalk.
Other Zombies have "{B}: Regenerate this permanent."
  • Does not grant the abilities to itself. [PPG Page 225]
  • The regeneration ability is actually added to the card text of all Zombies. The Swampwalk ability is just granted to them. [Aahz 1997/03/18]
  • Note - Also see Landwalk, Rule 502.6.
  • Note - This card was creature type "Lord" until Oracle 2007/10/01, when it became "Zombie".

70. Tormenta del éter

Enchantment 3U (4) Quinta Edición (Uncommon)
Creature spells can't be cast.
Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.
  • Affects creature and artifact creature cards, plus the older summon cards. [D'Angelo 1999/08/01]
  • Does not prevent a creature card from being put into play by a spell or ability, but it does prevent the playing of creature cards as spells or using effects that allow you to play creature cards directly. [D'Angelo 2002/06/12]

71. Elemental del aire

Creature - Elemental 4/4 3UU (5) Quinta Edición (Uncommon)
Flying

72. Aura antimagia

Enchantment - Aura 2U (3) Quinta Edición (Uncommon)
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.
  • The creature can be targeted by abilities. [D'Angelo 2000/03/03]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

73. Draco azur

Creature - Drake 2/4 3U (4) Quinta Edición (Uncommon)
Flying (This creature can't be blocked except by creatures with flying or reach.)

74. Vínculo de control

Enchantment - Aura 3U (4) Quinta Edición (Uncommon)
Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.
You control enchanted creature.
Enchanted creature gets +0/+1.

75. Bumerang

Instant UU (2) Quinta Edición (Common)
Return target permanent to its owner's hand.

76. Inspiración súbita

Instant U (1) Quinta Edición (Common)
Draw three cards, then put two cards from your hand on top of your library in any order.
  • This is all one effect. You draw 3 and return 2 cards all in one resolution. Nothing may be used between the two. [D'Angelo 1999/10/12]
  • Vintage tournaments (see Rule 801) have restricted this card since 2008/06/20.

77. Contrahechizo

Instant UU (2) Quinta Edición (Common)
Counter target spell.
  • Note - In Fifth Edition (and before) this was an Interrupt. All such spells are now Instants.

78. Danza de espejos

Enchantment UU (2) Quinta Edición (Rare)
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
  • Note - Also see Copying Objects, Rule 503. There are enough important rules there that they are worth reading first.
  • Treat the token as coming into play as a copy of the chosen creature. If that creature normally gets counters when played, the token creature gets counters. [D'Angelo 2001/08/31]
  • Destroying the creature that was copied will not cause the token creature to be destroyed as well. [Aahz 1994/10/21]
  • The ability is targeted and checks the validity of the target when declared and when resolving. If the creature is not still there when the copy resolves, the copy ability is countered and no token is put into play. This card remains in play as a global enchantment with no token. [D'Angelo 1999/08/31]
  • The mana cost is copied. This makes Dance of Many the exception to the rule that token creatures have a mana cost of zero. [D'Angelo 1999/08/01]
  • The creature is still considered a token creature, so if you happen to copy a Drudge Skeletons, the Skeleton token would still be susceptible to Drudge Spell. [Aahz 1996/03/02]
  • The "remove from game" triggered abilities are on Dance of Many and not from the token. [D'Angelo 1996/10/01] If Dance of Many loses its abilities, removing one from play won't destroy the other.
  • Each Dance of Many is associated only with its token creature. If one leaves play, only the corresponding token is affect, not all tokens from all instances of Dance of Many. [D'Angelo 1997/05/19]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - Also see Copying Objects, Rule 503.
  • Note - Also see Token Creatures, Rule 216.

79. Dandân

Creature - Fish 4/1 UU (2) Quinta Edición (Common)
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.

80. Laberinto oscuro

Creature - Wall 4/5 4U (5) Quinta Edición (Common)
Defender (This creature can't attack.)
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

81. Redirigir

Instant 3U (4) Quinta Edición (Rare)
Change the target of target spell with a single target.
  • Only targets the spell being Deflected and not the original or new target of the spell it is affecting. [Aahz 1995/07/09]
  • You choose the spell to target on announcement, but you pick the new target for that spell on resolution. [bethmo 1999/11/30]
  • You cannot make a spell which is on the stack target itself. Thus, you cannot make Counterspell target itself or make another Deflection target itself. [D'Angelo 1999/12/07]
  • You can choose to make a spell on the stack target the Deflection you are playing (if such a target choice would be legal had the spell be cast while Deflection was on the stack). The new target for the Deflected spell is not chosen until Deflection resolves. Deflection is still on the stack when new targets are selected for the spell. [D'Angelo 2000/06/20]
  • Once Deflection resolves, the new target is considered to be targeted by the deflected spell. This will trigger any effects, such as Skulking Ghost, which trigger on being targeted. [bethmo 1997/08/08]
  • A Counterspell can be changed to target something that is further down the stack (meaning the target will resolve before the Counterspell does). [D'Angelo 2000/05/20]
  • Note - In Fifth Edition and Ice Age this card was of type Interrupt. All such cards are now of type Instant.

82. Drenaje de poder

Sorcery UU (2) Quinta Edición (Rare)
Target player activates a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way.
  • Since this is a sorcery, your opponent may use instants and abilities of permanents in response to this spell before you get the mana from their mana pool and lands. [D'Angelo 2000/03/03]
  • If a land can draw more than one color of mana (by choice) then the target player (not the caster of this spell) chooses which colors are drawn at the time they draw it. [bethmo 1994/06/01]
  • If a land can draw a variable amount of mana, the target player (not the caster of this spell) chooses how much to draw. [D'Angelo 2002/07/21]
  • During the resolution of this spell, the targeted player plays mana abilities of his or her lands one at a time until each land has had a mana ability played once, or the remaining lands have no mana abilities that can be played. [D'Angelo 2008/09/06]
  • If a mana ability has a cost to play it, the cost must be paid if it can be paid using available resources (such as mana already in the mana pool, or a creature already in play if it requires a sacrifice). [D'Angelo 2008/09/06]

83. Flujo energético

Enchantment 2U (3) Quinta Edición (Uncommon)
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."

84. Enervar

Instant 1U (2) Quinta Edición (Common)
Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

85. Descarga astral

Enchantment - Aura 2U (3) Quinta Edición (Uncommon)
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.

86. Volar

Enchantment - Aura U (1) Quinta Edición (Common)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

87. Inundación

Enchantment U (1) Quinta Edición (Common)
{U}{U}: Tap target creature without flying.
  • Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.

88. Descarga de fuerza

Instant U (1) Quinta Edición (Common)
Counter target spell unless its controller pays {1}.
  • The payment is optional. [Aahz 1994/09/02]
  • Note - This card was of type Interrupt and is now of type Instant. [Oracle 1999/09/03]

89. Olvidar

Sorcery UU (2) Quinta Edición (Rare)
Target player discards two cards, then draws as many cards as he or she discarded this way.

90. Forma gaseosa

Enchantment - Aura 2U (3) Quinta Edición (Common)
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

91. Muro glacial

Creature - Wall 0/7 2U (3) Quinta Edición (Uncommon)
Defender (This creature can't attack.)

92. Guerrero homárido

Creature - Homarid Warrior 3/3 4U (5) Quinta Edición (Common)
{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)
  • The ability to make itself not be targetable can be used in response to being targeted. Since spells and abilities resolve in last-to-first order, the Warrior becomes untargetable before the targeted spell or ability resolves and causes the targeted spell or ability to fizzle. Note that if you use this ability before being targeted, that a targeted spell or ability used in the same stack will resolve first. [D'Angelo 1999/08/01]
  • The ability can be activated more than once in a single batch if you need it to be. [D'Angelo 1998/02/03]
  • Does not cause enchantments on it to be removed when the effect is activated. An enchantment in play is neither a spell nor an ability. [Duelist Magazine #4, Page 7]
  • It taps when the ability resolves if it was not already tapped. It may be used even if it is already tapped. [Aahz 1994/12/02]
  • Note - Also see Shroud, Rule 502.36.
  • Note - This card was creature type "Homarid" until Oracle 2007/10/01, when it became "Homarid Warrior".

93. Retorno de Hurkyl

Instant 1U (2) Quinta Edición (Rare)
Return all artifacts target player owns to his or her hand.
  • Retrieves all artifacts owned by the target player regardless of who controls them. Ignores artifacts owned by other players even if target player has control of them. [D'Angelo 1994/06/01]
  • It only returns artifacts which are in play. [D'Angelo 2000/03/03]
  • Vintage tournaments (see Rule 801) restricted this card from 1999/10/01 until 2003/04/01.
  • Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2003/04/01.

94. Ráfaga de agua

Instant U (1) Quinta Edición (Uncommon)
Choose one - Counter target spell if it's red; or destroy target permanent if it's red.
  • You can target any spell or permanent, it need not be red. It just does not do anything unless the color matches. [D'Angelo 1995/06/09]
  • The decision to counter a spell or destroy a permanent is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 1995/09/22] See Rule G13.13 on Modal spells.
  • Note - Also see Modal Spells and Abilities, Rule G13.13.
  • Note - This card was of type Interrupt and is now type Instant. [Oracle 2000/02/01]

95. Yuxtaponer

Sorcery 3U (4) Quinta Edición (Rare)
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
  • The choices of what to exchange are made on resolution. They are not made on announcement. [bethmo 1996/12/07]
  • Must trade creatures and artifacts if possible, but can trade just one kind or neither kind if none are available to trade. [Aahz 1994/06/16]
  • Does not target either creature. So the spell allows you to choose creatures with Protection from Blue when making the choice of highest cost creatures. [Aahz 1995/10/24]
  • Note - Also see Converted Mana Cost, Rule G3.30.

96. Hechicero krovikano

Creature - Human Wizard 1/1 2U (3) Quinta Edición (Common)
{T}, Discard a nonblack card: Draw a card.
{T}, Discard a black card: Draw two cards, then discard one of them.
  • The cards are discarded from your hand during announcement and as a cost. [Duelist Magazine #11, Page 56]
  • It is not a forced discard, so it cannot be used with Library of Leng. [Duelist Magazine #11, Page 56]
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

97. Minotauro del Laberinto

Creature - Minotaur 1/4 3U (4) Quinta Edición (Common)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

98. Leviatán

Creature - Leviathan 10/10 5UUUU (9) Quinta Edición (Rare)
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands.
  • You don't have to pay the untap cost if it is untapped outside the upkeep phase or is untapped by an effect. [Duelist Magazine #3, Page 7]
  • To make it attack, the two Islands are sacrificed at the time it is declared as an attacker. This is an increase to the cost to attack. [D'Angelo 1998/06/05]
  • Note - Also see Trample, Rule 502.9.

99. Derivación vital

Enchantment UU (2) Quinta Edición (Uncommon)
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
  • Gives one life for each and every Forest tapped. [bethmo 1994/04/01]
  • Since it detects a Forest becoming tapped, it even works if the Forest is tapped with Twiddle or Icy Manipulator. [D'Angelo 1994/04/01]
  • It works if the land being tapped is only part Forest or "counts as a Forest" regardless of what mana type it is tapped for. [Aahz 1994/07/28]
  • In multi-player games it affects all opponents. [D'Angelo 2000/03/03]

100. Señor de la Atlántida

Creature - Merfolk 2/2 UU (2) Quinta Edición (Rare)
Other Merfolk creatures get +1/+1 and have islandwalk.
  • Does not grant the abilities to itself. [D'Angelo 2006/10/08]
  • Note - Also see Landwalk, Rule 502.6.
  • Note - In the Alpha, Beta, and Unlimited Editions this card was of creature type "Lord of Atlantis". Then it was of type "Lord" until Oracle 2006/10/01 and Time Spiral when it became "Merfolk Lord". Then with Oracle 2007/10/01 it became "Merfolk".

101. Escamoteo mágico

Instant U (1) Quinta Edición (Rare)
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
  • Alters all occurrences of a land word in the text box of the given card. [WotC Rules Team 1994/04/01]
  • Can target a card with no land words on it. [Duelist Magazine #5, Page 23]
  • Cannot change a land word to the same land word. It must be a different word. [Duelist Magazine #5, Page 23]
  • Cannot Hack proper nouns (i.e. card names) such as Island Fish Jasconius. [WotC Rules Team 1994/06/01]
  • Cannot change a card's name, such as changing an Island to a Plains. [D'Angelo 1999/03/26]
  • Cannot add or remove the words "Snow-Covered". [Duelist Magazine #6, Page 132]
  • If played on a spell being cast, and that spell becomes a permanent, the permanent enters play with an effect on it. It does not change the base characteristics of the permanent. This is just like having the permanent enter play, and then playing this spell. [bethmo 1998/05/22]
  • You choose the land words on resolution. [D'Angelo 2003/02/16]
  • Note - Also see Text Changing, Rule 418.6.
  • Note - This card was of type Interrupt and is now of type Instant. [Oracle 2000/02/01]

102. Maga de los Invisibles

Creature - Human Wizard 1/1 1U (2) Quinta Edición (Rare)
{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
  • Can be used on an untapped artifact. Being tapped is not a targeting requirement. [Aahz 1995/06/08]
  • The artifact taps after returning to the opponent (if it is not already tapped), so any abilities triggered off it tapping happen at that time. [Aahz 1995/07/05]
  • Note - Also see Haste, Rule 502.5.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

103. Lapsus

Instant 1U (2) Quinta Edición (Common)
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
  • The card does not go to the graveyard before being put on the library. [bethmo 1997/10/19]
  • If the spell is not countered (because the spell it targets cannot be countered), then it does not go to its owner's library. [D'Angelo 2001/04/16]
  • This card has a self replacement (see Rule 419.6c). This means that it replaces going to the graveyard before any other effect can replace that event. [Rules Team 2001/05/01] If Flashback is applied using Recoup, however, Flashback will change the destination. [DeLaney 2001/10/13]
  • Note - In Fifth Edition (and before) this card was of type Interrupt.

104. Tritones del Tridente Perlado

Creature - Merfolk 1/1 U (1) Quinta Edición (Common)
  • Note - The Portal version had no creature type.

105. Bomba mental

Sorcery U (1) Quinta Edición (Uncommon)
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
  • This is a forced discard. Library of Leng can be used on the discards. [D'Angelo 1999/08/01]

106. Fuerzas fantasmales

Creature - Illusion 4/1 3U (4) Quinta Edición (Uncommon)
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.
  • Note - This card was creature type "Phantasm" until Oracle 2007/10/01, when it became "Illusion".
  • Note - The Alpha printing version of this card had a 'U' where the blue mana symbol is on all further printings.

107. Terreno fantasmal

Enchantment - Aura UU (2) Quinta Edición (Common)
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
  • Basic land types are: Forest, Island, Mountain, Plains, and Swamp. All other land types are not considered basic lands. [CompRules 1999/04/23] See Rule G2.4.
  • A changed land is considered to be the new land type in all ways. This is not just a change of name. It changes the color of mana produced and removes any and all special abilities the land may otherwise have had. [CompRules 1999/04/23]
  • Will not add or remove Snow-Covered nature from a land. [Duelist Magazine #6, Page 132]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Land" until Oracle 2005/08/01.

108. Monstruo fantasmal

Monstruo fantasmal 3/3 3U (4) Quinta Edición (Uncommon)
Vuela.
  • Note - This card was creature type "Phantom" until Oracle 2007/09/01 when it became "Illusion".

109. Barco pirata

Creature - Human Pirate 4/3 4U (5) Quinta Edición (Rare)
Pirate Ship can't attack unless defending player controls an Island.
{T}: Pirate Ship deals 1 damage to target creature or player.
When you control no Islands, sacrifice Pirate Ship.

110. Portento

Sorcery U (1) Quinta Edición (Common)
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
Draw a card at the beginning of the next turn's upkeep.
  • This does not cause a player to lose if they have less than 3 cards in their library. It allows you to look at and reorder or shuffle whatever remaining cards there might be. [Duelist Magazine #6, Page 130]

111. Sumidero del poder

Instant XU (1) Quinta Edición (Common)
Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool.
  • When this spell resolves, you either pay X mana or let all your lands become tapped. The lands that become tapped are not "tapped for mana". [bethmo 1997/10/09] If you choose to pay, you may pay the X mana using whatever mana abilities you want to use.
  • Special lands which do not provide mana are also tapped by this card. [D'Angelo 2000/11/06]
  • If the land provides mana only for specific purposes (like Mishra's Workshop), it cannot be used to pay the X mana (unless that purpose is being filled). Mishra's Workshop, like most purposed mana, could not be used to pay for Power Sink. [WotC Rules Team 1994/09/30]
  • Does not increase the mana cost of the spell. It just requires a separate expenditure in order for it to succeed. [bethmo 1994/05/05]
  • Note - Also see X Costs, Rule G24.1.

112. Hechicero pródigo

Creature - Human Wizard 1/1 2U (3) Quinta Edición (Common)
{T}: Prodigal Sorcerer deals 1 damage to target creature or player.
  • Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2006/10/01 and Time Spiral.

113. Veneno psíquico

Enchantment - Aura 1U (2) Quinta Edición (Common)
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.

114. Rayo de mando

Instant 3U (4) Quinta Edición (Common)
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
  • Can be used on an untapped creature. Being tapped is not a targeting requirement. [Aahz 1995/06/08]
  • The creature returns to the opponent when the "until end of turn" effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time. [D'Angelo 1999/07/10]
  • Note that the creature gets summoning sickness again when it returns so it cannot be tapped for an ability or attack until it begins that player's turn under their control again. [D'Angelo 1995/08/02]
  • This effect ends if the creature phases out. The creature will phase back in during your next untap phase without the Ray of Command's control effect, which typically means it will be under its original controller's control. [D'Angelo 1997/09/02]
  • Note - Also see Haste, Rule 502.5.

115. Retorno

Sorcery XXU (2) Quinta Edición (Rare)
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
  • The cards are discarded from your hand during resolution. It is a forced discard, so it can be used with Library of Leng. [D'Angelo 1999/05/01]
  • Choose which cards in the graveyard are being recalled during resolution. [D'Angelo 1999/05/01]
  • The "{X}{X}{U}" mana cost is not a misprint. It means to spend one blue plus two times X generic mana to cast the spell. [Duelist Magazine #2, Page 7] See Rule G24.1.
  • Vintage tournaments (see Rule 801) restricted this card from 1994/08/01 until 2003/04/01.
  • Legacy tournaments (see Rule 802) banned this card until 2003/04/01.
  • Standard (Type 2) tournaments (see Rule 804) restricted this card from 1994/08/01 to 1996/04/01.

116. Piratas de los arrecifes

Creature - Zombie Pirate 2/2 1UU (3) Quinta Edición (Common)
Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
  • Note - This card was creature type "Ship" until Oracle 2007/10/01, when it became "Zombie Pirate".

117. Robar el alma

Instant 1U (2) Quinta Edición (Common)
Counter target creature spell.
  • Works on Creature and Artifact Creature cards. [D'Angelo 1999/05/01]
  • Note - In Fifth Edition (and before) this card was of type Interrupt.
  • Note - Older cards of type "Summon" have errata to be of type "Creature".

118. Serpiente de mar

Creature - Serpent 5/5 5U (6) Quinta Edición (Common)
Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

119. Espíritu del mar

Creature - Elemental Spirit 2/3 4U (5) Quinta Edición (Uncommon)
{U}: Sea Spirit gets +1/+0 until end of turn.
  • Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Elemental Spirit".

120. Hada marina

Creature - Faerie 1/1 1U (2) Quinta Edición (Uncommon)
Flying, protection from red

121. Sirena

Creature - Merfolk 0/1 1UU (3) Quinta Edición (Uncommon)
When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
{T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
  • You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped. [WotC Rules Team 1995/02/09]
  • It only checks if the opponent controls an Island at the time the ability resolves. Once it resolves, you don't lose control if they stop having an Island. [D'Angelo 2007/10/20]

122. Leviatán de Segovia

Creature - Leviathan 3/3 4U (5) Quinta Edición (Uncommon)
Islandwalk
  • Note - Also see Landwalk, Rule 502.6.
  • Note - This card was creature type "Leviathan" until Sixth Edition, when it became "Serpent". Then with Oracle 2007/10/01 it became "Leviathan".

123. Espíritu sibilante

Creature - Spirit 5/6 5U (6) Quinta Edición (Rare)
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
  • Your opponent does not have to draw a card if they don't want to. [D'Angelo 1995/08/10]

124. Insidia mental

Instant U (1) Quinta Edición (Rare)
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
  • If played on a spell being cast, and that spell becomes a permanent, the permanent enters play with an effect on it. It does not change the base characteristics of the permanent. This is just like having the permanent enter play, and then playing this spell except it is never in play with its original text. [bethmo 1998/05/22]
  • Can target a card with no color words on it. [Duelist Magazine #5, Page 23]
  • Cannot change a color word to the same color word. It must be a different word. [Duelist Magazine #5, Page 23]
  • You cannot Sleight proper nouns (i.e. card names). This means that you cannot affect Black Vise. [WotC Rules Team 1995/04/26]
  • You cannot Sleight explanatory references to a card's own color. This applies to Dark Heart of the Wood, Scarwood Goblins, and Marsh Goblins. [Duelist Magazine #6, Page 132]
  • This spell can be used to change the "flavor text" (the italicized text) on the card. This has no game effect but uses up the spell. [bethmo 1994/04/01]
  • Note - Also see Text Changing, Rule 418.6.
  • Note - This card was of type Interrupt and is now of type Instant. [Oracle 2000/02/01]

125. Barrera de almas

Enchantment 2U (3) Quinta Edición (Common)
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
  • A creature spell is any Creature or Artifact Creature spell. [D'Angelo 2000/03/03] Older cards of type Summon are also creature spells.

126. Hechizo en ráfaga

Instant XU (1) Quinta Edición (Common)
Counter target spell with converted mana cost X.

127. Estásis

Enchantment 1U (2) Quinta Edición (Rare)
Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
  • Does not prevent cards from being untapped outside the untap step. [bethmo 1994/04/01]
  • Since there is no untap step, Phasing in/out (see Rule 502.15 and Rule 502.15) won't happen. [bethmo 1996/10/03]

128. Robar artefacto

Enchantment - Aura 2UU (4) Quinta Edición (Uncommon)
Enchant artifact
You control enchanted artifact.
  • Can be used on artifact creatures. [bethmo 1994/04/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Artifact" until Oracle 2005/08/01.

129. Elemental de tiempo

Creature - Elemental 0/2 2U (3) Quinta Edición (Rare)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
  • You both sacrifice it and deal the 5 damage at end of combat. [D'Angelo 2000/03/03]
  • You still take the 5 damage at end of combat even if it is no longer in play at that time. [D'Angelo 2000/03/03]
  • A "nonenchanted permanent" is a permanent with no Auras on it. [D'Angelo 2000/03/03]

130. Girar

Instant U (1) Quinta Edición (Common)
You may tap or untap target artifact, creature, or land.
  • The opponent gets a chance to use the card being Twiddled in response to this spell if they so wish and if the card's ability is legal at the time. [D'Angelo 1994/06/01]
  • Any cards which might trigger off a card becoming tapped will trigger. Thus, a Psychic Venom on a land that becomes tapped will cause 2 damage. [D'Angelo 1995/03/12] Similarly, if the card itself triggers on its own tapping, such as City of Brass, the ability will still happen. [D'Angelo 1995/04/12]
  • The decision to tap or untap is made on resolution. [D'Angelo 2000/03/03] This is not a modal spell.
  • The choice of target gives free range of lands, creatures, and artifacts. You do not lock in on one type as a casting decision. If the spell is Forked or redirected, the type is not fixed. [Duelist Magazine #8, Page 50]
  • Twiddle to tap can target a tapped card, and Twiddle to untap can target an untapped card. [Duelist Magazine #5, Page 23]
  • This is not a toggle effect. If you use Twiddle to tap a card and before it takes effect your opponent taps it, Twiddle will not untap the card. [bethmo 1994/04/01]

131. Mutación inestable

Enchantment - Aura U (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
  • The -1/-1 counters stay even if the enchantment is removed, and the +3/+3 goes away when the enchantment does. [D'Angelo 1994/06/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

132. Anular invocación

Instant U (1) Quinta Edición (Common)
Return target creature to its owner's hand.
  • Unsummon can be used during combat in the steps after attackers or blockers are declared (see Rule 308 and Rule 309) to remove an attacker or blocker so that creature does not deal damage. [D'Angelo 1994/10/01]
  • Unsummon can be used during combat after combat damage is assigned but before combat damage resolves. If this happens, the creature does not receive damage, but the damage it assigned will still become dealt. [D'Angelo 1999/05/01]
  • If this causes an opponent to go over 7 cards when it is not their turn they need not discard until the discard phase of their next turn. [D'Angelo 1994/06/01]
  • Unsummoning a token creature removes it from the game. [bethmo 1994/10/01] See Rule 216.3.

133. Corriente ascendente

Instant 1U (2) Quinta Edición (Common)
Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn's upkeep.

134. Soldados vodalianos

Creature - Merfolk Soldier 1/2 1U (2) Quinta Edición (Common)
  • Note - This card was creature type "Merfolk" until Oracle 2007/10/01, when it became "Merfolk Soldier".

135. Muro de aire

Creature - Wall 1/5 1UU (3) Quinta Edición (Uncommon)
Defender, flying (This creature can't attack, and it can block creatures with flying.)

136. Espíritu del viento

Creature - Elemental Spirit 3/2 4U (5) Quinta Edición (Uncommon)
Flying
Wind Spirit can't be blocked except by two or more creatures.
  • Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Elemental Spirit".

137. Halcón del céfiro

Creature - Bird 1/1 1U (2) Quinta Edición (Common)
Flying, vigilance

138. Presagio de Zur

Enchantment 3U (4) Quinta Edición (Rare)
Players play with their hands revealed.
If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
  • This is continuous replacement effect that modifies a draw. [D'Angelo 1999/05/01]
  • If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card. [8E FAQ 2003/07/28]
  • If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library. [8E FAQ 2003/07/28] Gaea's Blessing can trigger from this. [D'Angelo 2000/07/24]

139. Alguacil de An-Havva

Creature - Human 2/X+1 1GG (3) Quinta Edición (Rare)
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
  • Note - This card was creature type "Constable" until Oracle 2007/10/01, when it became "Human".

140. Aspecto de lobo

Enchantment - Aura 1G (2) Quinta Edición (Rare)
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
  • The bonus is recalculated every time the number of Forests you have in play changes. It is not a one-time bonus. [bethmo 1994/04/01] It is a continuous effect.
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

141. Uro

Creature - Aurochs 2/3 3G (4) Quinta Edición (Common)
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
  • The bonus is not applied until after you check for attack legality, so it is a 2/3 creature when declaring attackers. [DeLaney 2000/03/02]
  • Yes, this is supposed to be of creature type Aurochs and it is supposed to get the bonus for other creatures of its type. [Barclay 2001/06/22]
  • Other creatures of type Aurochs are: Aurochs Herd, Bull Aurochs, and Rimehorn Aurochs. [D'Angelo 2006/08/01]
  • Note - Also see Trample, Rule 502.9.

142. Aves del paraíso

Creature - Bird 0/1 G (1) Quinta Edición (Rare)
Flying
{T}: Add one mana of any color to your mana pool.
  • Note - In Fifth Edition (and before) this card was of creature type Mana Birds.

143. Caparazón

Enchantment - Aura G (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
  • When you use the activated ability, this card goes to the graveyard when you announce the ability, but the enchanted creature does not get regenerated until the ability resolves. It has no bonus while the ability is on the stack and this may destroy the creature before the regeneration can take effect. [D'Angelo 2003/05/20]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

144. Guerreros felinos

Creature - Cat Warrior 2/2 1GG (3) Quinta Edición (Common)
Forestwalk

145. Sapo rechoncho

Creature - Frog 1/1 2G (3) Quinta Edición (Common)
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
  • Note - This card was of creature type "Toad" until Oracle 2007/09/01 when it became "Frog".

146. Cocatriz

Creature - Cockatrice 2/4 3GG (5) Quinta Edición (Rare)
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
  • Protection from Green does not prevent the Cockatrice's power because the ability is not a targeted effect. [WotC Rules Team 1994/02/07]
  • The ability destroys the creature at the end of the combat, which is after all first strike and normal damage dealing is done. This means that a creature may have to regenerate twice to survive the combat, once from damage and once again at end of combat. [D'Angelo 1996/12/09]

147. Gigante coráceo

Creature - Giant 6/4 3GGGG (7) Quinta Edición (Uncommon)
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

148. Sierpe Dragón

Creature - Wurm 6/4 4GG (6) Quinta Edición (Common)

149. Derruir

Instant G (1) Quinta Edición (Uncommon)
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.

150. Torbellino de arena

Sorcery 4GG (6) Quinta Edición (Uncommon)
Destroy target permanent.

151. Jabalíes del Bosque de Durk

Creature - Boar 4/4 4G (5) Quinta Edición (Common)

152. Alto druida

Creature - Elf Cleric Druid 2/2 3G (4) Quinta Edición (Rare)
{3}{G}, {T}: You may tap or untap target artifact, creature, or land.
  • The decision of whether to tap or untap is made on resolution. [D'Angelo 1999/05/01]
  • The type of target gives free range of lands, creatures, and artifacts. You do not lock in on one type as a casting decision. [D'Angelo 1995/10/04]
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Elf Cleric Druid".

153. Jinetes élficos

Creature - Elf 3/3 3GG (5) Quinta Edición (Uncommon)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
  • It cannot be blocked by a creature with Reach. [Future Sight FAQ 2007/05/01]
  • Note - In Fifth Edition (and before) this card was of creature type Riders.

154. Arqueros élficos

Creature - Elf Archer 2/1 1G (2) Quinta Edición (Rare)
First strike
  • Note - Also see First Strike, Rule 502.2.
  • Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Archer".
  • Note - The Alpha printing version of this card was a 1/2 creature.

155. Niebla

Instant G (1) Quinta Edición (Common)
Prevent all combat damage that would be dealt this turn.

156. Fuerza de la naturaleza

Creature - Elemental 8/8 2GGGG (6) Quinta Edición (Rare)
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.

157. Hongos luminescentes

Instant 2G (3) Quinta Edición (Common)
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.

158. Fungosaurio

Creature - Fungus Lizard 2/2 3G (4) Quinta Edición (Rare)
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
  • Gets one counter each time it is damaged. [8E FAQ 2003/07/28] (REVERSAL)
  • If more than one creature damages it at one time, it only gets one counter. [8E FAQ 2003/07/28]
  • Note - This card was creature type "Fungusaur" until Oracle 2007/10/01, when it became "Fungus". Then with Oracle 2008/01/01 it became "Fungus Lizard".

159. Anciano de Fyndhorn

Creature - Elf Druid 1/1 2G (3) Quinta Edición (Uncommon)
{T}: Add {G}{G} to your mana pool.
  • Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Druid".

160. Ogro de Ghazbán

Creature - Ogre 2/2 G (1) Quinta Edición (Common)
At the beginning of your upkeep, if a player has more life than any other, that player gains control of Ghazbán Ogre.

161. Crecimiento gigante

Instant G (1) Quinta Edición (Common)
Target creature gets +3/+3 until end of turn.

162. Araña gigante

Creature - Spider 2/4 3G (4) Quinta Edición (Common)
Reach (This creature can block creatures with flying.)

163. Osos pardos

Creature - Bear 2/2 1G (2) Quinta Edición (Common)
  • Note - The Portal version had no creature type.

164. Niebla voraz

Creature - Elemental 6/2 2GG (4) Quinta Edición (Common)
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
  • Note - This card was of creature type "Mist" until Oracle 2007/09/01 when it became "Elemental".

165. Huracán

Sorcery XG (1) Quinta Edición (Uncommon)
Hurricane deals X damage to each creature with flying and each player.
  • This is not a targeted spell, and so it may be cast when there are no creatures in play. [bethmo 1994/06/01]
  • Whether or not a creature is Flying is only checked on resolution. [D'Angelo 1995/10/05]
  • Note - Also see X Costs, Rule G24.1.

166. Insuflar energía

Enchantment - Aura G (1) Quinta Edición (Uncommon)
Enchant creature
Enchanted creature has haste.
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
  • Instill Energy's untap ability will not untap the creature until it resolves. This means other spells and abilities can be used before it actually becomes untapped. [D'Angelo 2000/03/03]
  • Any enchantments (or other effects) which are on the creature that would cause it to not be untapped (or have a cost to be untapped) during untap step do not in any way hinder or imply a cost to use this card's ability to untap once during the turn. [bethmo 1994/04/01]
  • If played on an opponent's creature, you can untap their creature during your turn. [bethmo 1994/06/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Haste, Rule 502.5.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

167. Pueblo arbóreo Raiceslargas

Creature - Treefolk 3/5 4G (5) Quinta Edición (Common)

168. Sierpe de Johtull

Creature - Wurm 6/6 5G (6) Quinta Edición (Uncommon)
Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

169. Abejas asesinas

Creature - Insect 0/1 1GG (3) Quinta Edición (Uncommon)
Flying
{G}: Killer Bees gets +1/+1 until end of turn.
  • Note - This card was creature type "Bee" until Oracle 2007/10/01, when it became "Insect".

170. Druida de Lei

Creature - Human Druid 1/1 2G (3) Quinta Edición (Common)
{T}: Untap target land.
  • The land is untapped as a normal ability that goes on the stack. It is not a mana ability, so it cannot be used at times that only mana abilities can be used. [D'Angelo 2000/03/03]
  • Note - This card was of creature type "Cleric" and not "Human Druid" until Ninth Edition and Oracle 2005/08/01.

171. Lhurgoyf

Creature - Lhurgoyf X/X+1 2GG (4) Quinta Edición (Rare)
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
  • A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.

172. Fuerza vital

Enchantment GG (2) Quinta Edición (Uncommon)
{G}{G}: Counter target black spell.

173. Artefacto viviente

Enchantment - Aura G (1) Quinta Edición (Rare)
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
  • Does not trigger on loss of life, just on damage. [D'Angelo 1998/06/05]
  • If you have two or more in play, you may trade in one counter from each during each of your upkeeps. [WotC Rules Team 1994/02/07]
  • You can play it on your opponent's artifacts. The controller of the enchantment (not the controller of the artifact) uses the Living Artifact ability. [bethmo 1994/04/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Artifact" until Oracle 2005/08/01.

174. Tierras vivientes

Enchantment 3G (4) Quinta Edición (Rare)
All Forests are 1/1 creatures that are still lands.

175. Elfos de Llanowar

Creature - Elf Druid 1/1 G (1) Quinta Edición (Common)
{T}: Add {G} to your mana pool.
  • Note - This card was of creature type "Elf" and not "Elf Druid" until Ninth Edition and Oracle 2005/08/01.

176. Señuelo

Enchantment - Aura 1GG (3) Quinta Edición (Uncommon)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
All creatures able to block enchanted creature do so.
  • Lure does not give a creature the ability to block the Lured creature, it just forces those creatures which are already able to block the Lured creature to do so. [D'Angelo 1994/06/01]
  • Opponent does not have to power special effects in an attempt to make all creatures block the Lured creature. For example, you do not need to power a Goblin Balloon Brigade to block a flying creature with Lure, but if you do power it, the Brigade must block. [bethmo 1994/08/01] More specifically, even a cost of zero mana is an optional cost you can choose not to pay. [WotC Rules Team 2000/02/16]
  • If a Lured creature is in a band, only blockers able to block the Lured creature are affected by the Lure. [bethmo 1994/10/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

177. Víbora de pantano

Creature - Snake 1/2 3G (4) Quinta Edición (Common)
Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
  • A player does not get poison counters if all the damage done to them by the Viper is prevented. The poison is added only if damage gets through. [Aahz 1994/08/11]
  • Note - Also see Poison, Rule G16.21.
  • Note - This card was creature type "Viper" until Oracle 2007/10/01, when it became "Snake".

178. Sabiduría de la naturaleza

Sorcery 1G (2) Quinta Edición (Common)
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
  • Basic forests and lands that say "counts as a Forest" can be drawn. [Duelist Magazine #7, Page 8]
  • Can get a Snow-Covered Forest out. [Duelist Magazine #6, Page 132]
  • You do not have to find a forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]

179. Zíngaros de Pradesh

Creature - Human Nomad 1/1 2G (3) Quinta Edición (Common)
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
  • Note - This card was creature type "Gypsy" until Oracle 2007/10/01, when it became "Human Nomad".

180. Orden primordial

Enchantment 2GG (4) Quinta Edición (Rare)
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.

181. Wombat rabioso

Creature - Wombat 0/1 2GG (4) Quinta Edición (Uncommon)
Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.

182. Espíritu de Radjan

Creature - Spirit 3/2 3G (4) Quinta Edición (Uncommon)
{T}: Target creature loses flying until end of turn.
  • Can be used on a creature without Flying with no effect. [Duelist Magazine #5, Page 23]

183. Regeneración

Enchantment - Aura 1G (2) Quinta Edición (Common)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

184. Sierpe escamosa

Creature - Wurm 7/6 7G (8) Quinta Edición (Common)

185. Pueblo saqueador

Creature - Human 1/1 G (1) Quinta Edición (Common)
{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.
  • Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
  • Note - This card was creature type "Scavenger Folk" until Oracle 1999/09/01, when it became "Scavenger-Folk". Then it became "Scavenger". Then with Oracle 2007/10/01 it became "Human".

186. Duendes voladores

Creature - Faerie 1/1 G (1) Quinta Edición (Common)
Flying

187. Dríadas de Shanodín

Creature - Dryad 1/1 G (1) Quinta Edición (Common)
Forestwalk

188. Reducir

Instant G (1) Quinta Edición (Common)
Target creature gets -5/-0 until end of turn.

189. Estampida

Instant 1GG (3) Quinta Edición (Rare)
Attacking creatures get +1/+0 and gain trample until end of turn.

190. Manantial de vida

Sorcery XG (1) Quinta Edición (Common)
Target player gains X life.

191. Biblioteca silvana

Enchantment 1G (2) Quinta Edición (Rare)
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
  • Spells and abilities are resolved one at a time, so if you use multiple Sylvan Libraries in one stack, each will resolve in sequence. You do not get to draw all the cards at once then put them all back at once. [WotC Rules Team 1994/09/15]
  • You always resolve your normal draw before this ability because the normal draw is resolved before anything is placed on the stack. [D'Angelo 2003/12/13]
  • You can return zero, one, or two cards. [WotC Rules Team 1994/09/15]
  • If you only get one or fewer draws due to this effect (because the other draws were replaced), you still have to put back 2 cards if possible. Any cards drawn this turn are applicable to this. This makes the Aladdin's Lamp replacement ineffective at escaping having to put a card back, since the Lamp does put a drawn card into your hand. [D'Angelo 1997/05/21]
  • If you manage not to draw cards or draw less than 2 cards, you do not lose life by not putting the undrawn cards back. Thus, you can use Mangara's Tome to get a card or two instead of drawing and avoid having to put cards back. [Aahz 1996/10/21] Abundance can also be used to avoid draws and cause no loss of life. [D'Angelo 1998/10/15]
  • If you have drawn cards prior to your draw step, they can be ones chosen to be put back using this effect. [D'Angelo 1997/03/21] For example, a cantrip (see Rule 410.10a) draw or an instant used during upkeep.
  • If you are going to draw cards due to triggered abilities during your draw step, your regular draw resolves first, but you can choose to order the Sylvan Library before or after any other draws (such as from Howling Mine). For example, if you have two Howling Mines, you must do your regular draw first, but then you could do the Library (draw 2 and put 2 back), then your 2 other draws. Or you can do your 2 draws, then the Library (which lets you put back any 2 of the 5 cards you drew, including your regular draw). Or you can do some of the draws before and some after the library. [D'Angelo 2002/04/20]
  • This will count as 2 draws for anything that affects "drawn cards". [D'Angelo 1995/07/11]

192. Tarpán

Creature - Horse 1/1 G (1) Quinta Edición (Common)
When Tarpan is put into a graveyard from the battlefield, you gain 1 life.
  • Note - This card was creature type "Tarpan" until Oracle 2007/10/01, when it became "Horse".

193. Basilisco de maleza

Creature - Basilisk 2/4 3GG (5) Quinta Edición (Uncommon)
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
  • Creatures can regenerate from the Basilisk's power. [D'Angelo 1994/06/01]
  • Protection from Green does not prevent the Basilisk's power because the ability is not a targeted effect. [WotC Rules Team 1994/02/07]
  • The ability destroys the creature at the end of the combat, which is after all first strike and normal damage dealing is done. This means that a creature may have to regenerate twice to survive the combat, once from damage and once again at end of combat. [D'Angelo 1995/12/09]

194. Canto de Titania

Enchantment 3G (4) Quinta Edición (Rare)
Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
  • The "this effect continues until end of turn" applies to the entire continuous ability, so that if a new non-creature artifact entered play after this left play, it would become a creature as per the ability. [D'Angelo 2008/04/19]
  • Note - Also see Converted Mana Cost, Rule G3.30.

195. Tranquillità

Sorcery 2G (3) Quinta Edición (Common)
Destroy all enchantments.
  • Destroys all cards that read "Enchant xxx" as well as those reading "Enchantment". [bethmo 1994/06/01]

196. Tsunami

Sorcery 3G (4) Quinta Edición (Uncommon)
Destroy all Islands.

197. Tierra vírgen

Sorcery 2G (3) Quinta Edición (Uncommon)
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
  • Can get a Snow-Covered land. [Duelist Magazine #6, Page 132]
  • You do not have to find a basic land card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]

198. Veneno

Enchantment - Aura 1GG (3) Quinta Edición (Common)
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
  • If this enchantment is moved onto a creature after blockers are declared, creatures blocking the newly enchanted creature are not affected. This is because the ability triggers on at the time blocking occurs. [D'Angelo 1996/12/13]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

199. Encantadora de las plantas

Creature - Human Druid 0/2 1GG (3) Quinta Edición (Rare)
Whenever you cast an enchantment spell, you may draw a card.
  • The ability is a triggered ability (see Rule 404). Whenever you announce an enchantment spell, you immediately get the option of drawing a card as part of the triggered ability. [D'Angelo 1999/05/01] If the spell is later countered, you still get the card. [D'Angelo 2007/01/03]
  • Does not trigger on the moving of an enchantment from one permanent to another. [D'Angelo 1995/07/25]
  • Does trigger on enchantments that are cast as instants. [Duelist Magazine #16, Page 28]
  • Note - In Fifth Edition (and before) this card was of creature type "Enchantress". In Sixth Edition, it was a "Wizard". In Seventh Edition and Eighth Edition, it was "Druid".

200. Muro de espinos

Creature - Plant Wall 2/3 2G (3) Quinta Edición (Uncommon)
Defender (This creature can't attack.)
{G}: Regenerate Wall of Brambles.

201. Anisa viajera

Enchantment - Aura 2G (3) Quinta Edición (Uncommon)
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

202. Mamut de Guerra

Creature - Elephant 3/3 3G (4) Quinta Edición (Common)
Trample

203. Hostigadores derviches

Creature - Human Monk 1/1 GG (2) Quinta Edición (Uncommon)
Protection from black
At the beginning of the end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
  • If it damages the opponent multiple times in a turn, it gets only one +1/+1 counter at end of turn. [D'Angelo 2001/06/22]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was of creature type "Dervish" and not "Human Monk" until Oracle 2006/10/01 and Time Spiral.

204. Crecimiento salvaje

Enchantment - Aura G (1) Quinta Edición (Common)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
  • The additional mana is not an ability of the land and is not something the land can produce for purposes of Fellwar Stone, Reflecting Pool, and similar cards. [DeLaney 1999/07/21]
  • The additional {G} is not a valid choice for Mana Flare and similar cards. This mana is produced by a triggered ability. [DeLaney 1999/08/10]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Land" until Oracle 2005/08/01.

205. Ráfaga invernal

Sorcery XG (1) Quinta Edición (Uncommon)
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
  • Will succeed on already tapped creatures and do damage to them. [Duelist Magazine #5, Page 22]
  • Checks if the creatures are Flying on resolution and not on announcement. [D'Angelo 1995/10/05]
  • Cannot target the same thing more than once. [D'Angelo 1998/02/03]
  • Note - Also see X Costs, Rule G24.1.

206. Manada de glotones

Creature - Wolverine 2/4 2GG (4) Quinta Edición (Uncommon)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
  • Note - The creature type was "Wolverine Pack" and it is now the hyphenated "Wolverine-Pack". [Oracle 2000/10/24]
  • Note - Also see Rampage, Rule 502.12.
  • Note - This card was creature type "Wolverine-Pack" until Oracle 2007/10/01, when it became "Wolverine".

207. Lobo de Wyluli

Creature - Wolf 1/1 1G (2) Quinta Edición (Rare)
{T}: Target creature gets +1/+1 until end of turn.
  • Note - The Arabian Nights card comes in two versions. One has a smaller, darker mana circle (C4 rarity), and the other has a normal mana circle (C1 rarity).

208. Banda emboscada

Creature - Human Rogue 3/1 4R (5) Quinta Edición (Common)
First strike, haste

209. Atog

Creature - Atog 1/2 1R (2) Quinta Edición (Uncommon)
Sacrifice an artifact: Atog gets +2/+2 until end of turn.

210. Bola de rayos

Creature - Elemental 6/1 RRR (3) Quinta Edición (Rare)
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
  • The creature is sacrificed at the end of every turn in which it is in play. There is no choice about what turn to sacrifice it. [D'Angelo 1998/06/05]
  • Note - Also see Haste, Rule 502.5.
  • Note - Also see Trample, Rule 502.9.
  • Note - This card was of creature type "Ball Lightning" until Oracle 1999/09/20, when it became "Ball-Lightning" until Oracle 2007/09/01, when it became "Elemental".

211. Doncella alada

Creature - Human Bird 1/2 2R (3) Quinta Edición (Common)
Flying
  • Note - The Arabian Nights card has two versions. One with a smaller, darker mana circle than normal. Both versions are C2 rarity.
  • Note - This card was creature type "Bird Maiden" until Oracle 1999/09/03, when it became "Maiden". Then with Oracle 2007/10/01 it became "Human". Then with Oracle 2008/01/01 it became "Human Bird".

212. Ansia de sangre

Instant 1R (2) Quinta Edición (Common)
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
  • The check against toughness to decide if it applies +4/-4 or calculates a value for X is done during resolution. This decision and the value of X (if appropriate) is locked in on resolution and is not recalculated. [D'Angelo 2005/12/01]

213. Orcos Zarpabronce

Creature - Orc 3/2 2R (3) Quinta Edición (Common)
Brassclaw Orcs can't block creatures with power 2 or greater.

214. Hermanos del Fuego

Creature - Human Shaman 2/2 1RR (3) Quinta Edición (Common)
{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.
  • Note - This card was of creature type "Brother" until Oracle 2007/09/01 when it became "Human Shaman".

215. Cavernícolas

Creature - Human 1/4 1RR (3) Quinta Edición (Uncommon)
Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn.
  • The creature type is "Cave-People" which is considered one word. Before errata, it was two words, "Cave People". [D'Angelo 1999/09/20]
  • Note - Also see Landwalk, Rule 502.6.
  • Note - This card was creature type "Cave-People" until Oracle 2007/10/01, when it became "Human".

216. Conquistar

Enchantment - Aura 3RR (5) Quinta Edición (Uncommon)
Enchant land
You control enchanted land.

217. Mantícora carmesí

Creature - Manticore 2/2 2RR (4) Quinta Edición (Rare)
Flying
{R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature.

218. Detonar

Sorcery XR (1) Quinta Edición (Uncommon)
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

219. Desintegrar

Sorcery XR (1) Quinta Edición (Common)
Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead.
  • The "can't regenerate" is an effect of Disintegrate and not an effect of the damage. So it works even if the damage is prevented or redirected away. If redirected, the damage does not take this effect with it. [WotC Rules Team 1994/02/07]
  • Disintegrated creatures do not go to the graveyard at all before leaving the game. They do not trigger abilities which happen due to a creature going to the graveyard. [WotC Rules Team 1994/09/15]
  • Note - Also see X Costs, Rule G24.1.

220. Catapulta enana

Instant XR (1) Quinta Edición (Uncommon)
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
  • Count the number of creatures on resolution of the spell and divide X by that number at that time. [WotC Rules Team 1994/12/15] If the number of creatures changes before resolution, the damage done may be different than what you expected.
  • Note - Also see X Costs, Rule G24.1.

221. Soldado enano

Creature - Dwarf Soldier 2/1 1R (2) Quinta Edición (Common)
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
  • Note - This card was of creature type "Dwarf" until Oracle 2007/09/01 when it became "Dwarf Soldier"

222. Guerreros enanos

Creature - Dwarf Warrior 1/1 2R (3) Quinta Edición (Common)
{T}: Target creature with power 2 or less is unblockable this turn.
  • Can enhance the creature any way you want after the Dwarves make it unblockable without losing the effect. [bethmo 1994/04/01]
  • Can be used after a creature is blocked but has no effect. Once a creature is blocked, it cannot be unblocked. [bethmo 1994/04/01]
  • Note - This card was creature type "Dwarf" until Oracle 2007/10/01, when it became "Dwarf Warrior".

223. Terremoto

Sorcery XR (1) Quinta Edición (Rare)
Earthquake deals X damage to each creature without flying and each player.
  • This is not a targeted spell, so it may be cast when there are no creatures in play. [bethmo 1994/06/01]
  • Whether or not a creature is without Flying is only checked on resolution. [D'Angelo 1995/10/05]
  • Note - Also see X Costs, Rule G24.1.

224. Vida errante

Enchantment - Aura 1R (2) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.

225. Guerrero eterno

Enchantment - Aura R (1) Quinta Edición (Common)
Enchant creature
Enchanted creature has vigilance.

226. Draco de fuego

Creature - Drake 1/2 1RR (3) Quinta Edición (Uncommon)
Flying
{R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

227. Bola de fuego

Sorcery XR (1) Quinta Edición (Common)
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs {1} more to cast for each target beyond the first.
  • If split for multiple targets, each target can receive only one of the splits. You may not multiply target something. [bethmo 1994/06/01]
  • If the damage to creatures is redirected to the player (via Jade Monolith or other effect), the damage from the Fireball can all be prevented with one use of a Circle of Protection. The trick is that all damage from one use of a spell/ability can be prevented at once. [WotC Rules Team 1996/10/03]
  • The mana spent for extra targets is not part of the mana cost. It's an extra cost. [D'Angelo 2005/12/01]
  • Note - Also see X Costs, Rule G24.1.

228. Hálito de fuego

Enchantment - Aura R (1) Quinta Edición (Common)
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.

229. Espíritu de la llama

Creature - Elemental Spirit 2/3 4R (5) Quinta Edición (Uncommon)
{R}: Flame Spirit gets +1/+0 until end of turn.
  • Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Elemental Spirit".

230. Fulgor

Instant 2R (3) Quinta Edición (Common)
Flare deals 1 damage to target creature or player.

Draw a card at the beginning of the next turn's upkeep.

231. Tormenta ígnea

Sorcery 3R (4) Quinta Edición (Uncommon)
Destroy all Plains.

232. Juego del Caos

Sorcery RRR (3) Quinta Edición (Rare)
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
  • To "double the stakes" means to double the amount of life lost or gained. [D'Angelo 1999/01/18]

233. Fuerza de gigante

Enchantment - Aura RR (2) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +2/+2.

234. Zapadores trasgos

Creature - Goblin 1/1 R (1) Quinta Edición (Common)
{T}, Sacrifice Goblin Digging Team: Destroy target Wall.

235. Héroe trasgo

Creature - Goblin 2/2 2R (3) Quinta Edición (Common)

236. Rey trasgo

Creature - Goblin 2/2 1RR (3) Quinta Edición (Rare)
Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
  • It does not affect itself because it only affects other goblins. [D'Angelo 2005/11/01]
  • Note - Also see Landwalk, Rule 502.6.
  • Note - In Limited Edition and Unlimited Edition it was of creature type Goblin King.
  • Note - This card was of creature type "Lord" and not "Goblin Lord" until Ninth Edition and Oracle 2005/08/01. Then it became just "Goblin" with Tenth Edition and Oracle 2007/07/13.

237. Tambores de guerra trasgos

Enchantment 2R (3) Quinta Edición (Common)
Each creature you control can't be blocked except by two or more creatures.
  • Multiple War Drums are not cumulative. They are redundant. [Aahz 1994/12/03]
  • If a banded group is used, one member of the band must be blocked by at least 2 creatures at once. You do not need 2 creatures for each member of the band and you cannot use 1 creature each on 2 different members of a band. [WotC Rules Team 1994/12/15]
  • When combined with Familiar Ground, it can make all your creatures unblockable. [Duelist Magazine #19, Page 34] Also works with Stalking Tiger. [D'Angelo 1998/02/03]

238. Barracones trasgos

Enchantment 2R (3) Quinta Edición (Rare)
{2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.
  • The token Goblins can be fed back to the Warrens to generate new Goblins. They are Goblin creatures in every way. [Duelist Magazine #4, Page 7] Basically, you are paying R2 for each Goblin. But, this removes enchantments from existing Goblins and now all 3 of the new ones entered play this turn cannot attack since you have not controlled them since the start of your most recent turn.
  • Note - Also see Token Creatures, Rule 216.

239. Gigante de las colinas

Creature - Giant 3/3 3R (4) Quinta Edición (Common)
  • Note - The Portal version had no creature type.

240. Minotauro de Hurloon

Creature - Minotaur 2/3 1RR (3) Quinta Edición (Common)

241. Imagen imponente

Enchantment - Aura R (1) Quinta Edición (Common)
Enchant creature
Enchanted creature can't be blocked except by two or more creatures.

242. Incinerar

Instant 1R (2) Quinta Edición (Common)
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

243. Infierno

Instant 5RR (7) Quinta Edición (Rare)
Inferno deals 6 damage to each creature and each player.

244. Maledición Zarpafierro

Enchantment - Aura R (1) Quinta Edición (Rare)
Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

245. Orcos Zarpafierro

Creature - Orc 2/2 1R (2) Quinta Edición (Common)
Ironclaw Orcs can't block creatures with power 2 or greater.

246. Jokulhaups

Sorcery 4RR (6) Quinta Edición (Rare)
Destroy all artifacts, creatures, and lands. They can't be regenerated.

247. Señor guerrero de Keldon

Creature - Human Barbarian X/X 2RR (4) Quinta Edición (Uncommon)
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
  • The power/toughness adjusts itself as a continuous effect that is recalculated after each effect resolves or anything happens which might change it. [D'Angelo 1994/06/01]
  • Note - This card was creature type "Lord" until Oracle 2007/09/01 when it became "Human Barbarian".

248. Choque de maná

Sorcery R (1) Quinta Edición (Rare)
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
  • Each point of damage is dealt separately, so if you are damaged twice by this spell, each time is considered a separate time this source deals damage. This means you need power a Circle of Protection: Red twice if it damages you twice and you want to avoid all the damage. [8E FAQ 2003/07/28]
  • Always affects the caster and targets an opposing player. It cannot be Deflectioned back to affect the caster twice. [WotC Rules Team 1995/02/09]
  • This card's coin flip has no winner or loser. [8E FAQ 2003/07/28]

249. Fulgor de maná

Enchantment 2R (3) Quinta Edición (Rare)
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
  • This is a triggered mana ability. [D'Angelo 2000/03/03]
  • Mana Flare adds one of whatever color the land produces after applying any land type or color changing effects. [Duelist Magazine #6, Page 130]
  • When used with lands that produce multiple colors, such as Badlands, Mana Flare produces 2 of one color, not one of each. [bethmo 1994/05/12]
  • When used with Urza's lands (and other colorless producing lands) they produce one extra colorless mana each. [bethmo 1994/05/12]
  • Only produces extra mana when land is tapped for mana, not when tapped by Twiddle or for some other effect. [bethmo 1994/04/01]
  • Applies to all players in multiplayer games. [Duelist Magazine #4, Page 64]
  • If the land produces more than one color or type of mana at a single time, such as with Balduvian Trading Post, you choose which kind of mana the Mana Flare actually provides. [Duelist Magazine #12, Page 26]
  • Any restrictions on the mana generated by the land are copied along with the color. [bethmo 1996/12/07]
  • The mana is provided when the triggered ability (see Rule 404) resolves. [Duelist Magazine #18, Page 29]

250. Espinas de maná

Enchantment 3R (4) Quinta Edición (Rare)
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
  • This card has a triggered ability (see Rule 404) that causes a separate effect for 1 point of damage each time a land is tapped for mana. [D'Angelo 1999/05/01]

251. Trasgos de Mons

Creature - Goblin 1/1 R (1) Quinta Edición (Common)

252. Cabra montesa

Creature - Goat 1/1 R (1) Quinta Edición (Common)
Mountainwalk

253. Artillería orca

Creature - Orc Warrior 1/3 1RR (3) Quinta Edición (Uncommon)
{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.
  • A Circle of Protection: Red can be used to prevent the damage from this card. Makes it a nice 2 point directed attack. [D'Angelo 1994/06/01]
  • You do not take the 3 points of damage if the effect fails because the target is illegal. [Aahz 1994/06/06]
  • Note - The Alpha printing version of this card had a mana cost of "{1}{R}". All further printings have had a "{1}{R}{R}" mana cost.
  • Note - This card was creature type "Orc" and not "Orc Warrior" until Ninth Edition and Oracle 2005/08/01.

254. Capitán orco

Creature - Orc Warrior 1/1 R (1) Quinta Edición (Uncommon)
{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
  • The ability can be played more than once if you want. [D'Angelo 1999/08/01]
  • Note - This card was creature type "Orc" until Oracle 2007/10/01, when it became "Orc Warrior".

255. Reclutas orcos

Creature - Orc 2/2 R (1) Quinta Edición (Common)
Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

256. Granjero orco

Creature - Orc 2/2 1RR (3) Quinta Edición (Common)
{T}: Target land becomes a Swamp until its controller's next untap step.

257. Oriflama orca

Enchantment 3R (4) Quinta Edición (Uncommon)
Attacking creatures you control get +1/+0.
  • Vintage tournaments (see Rule 801) restricted this card from 1994/01/25 to 1994/02/23.
  • Note - The mana cost on the Alpha printing version of this card was just "{1}{R}", and not "{3}{R}" as appears in all other printings.

258. Intrusos orcos

Creature - Orc 2/3 4R (5) Quinta Edición (Rare)
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
  • The ability triggers on the declaration of blockers (see Rule 309) if no blockers are declared for it. [D'Angelo 2000/03/03]

259. Orgg

Creature - Orgg 6/6 3RR (5) Quinta Edición (Rare)
Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
  • Whether or not the creatures could attack or block is not important, just whether or not the defending player controls such a creature. [D'Angelo 1995/02/09]
  • Note - Also see Trample, Rule 502.9.

260. Pánico

Instant R (1) Quinta Edición (Common)
Cast Panic only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.

261. Cieno primordial

Creature - Ooze 1/1 R (1) Quinta Edición (Uncommon)
Primordial Ooze attacks each turn if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
  • It becomes tapped even if the damage is prevented. [D'Angelo 1994/08/01]

262. Ráfaga de fuego

Instant R (1) Quinta Edición (Uncommon)
Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue.
  • You can target any spell or permanent, it need not be blue. It just does not do anything unless the color matches. [D'Angelo 1995/06/09]
  • You can use Sleight of Mind after announcing this spell to change the color word and make it do something on resolution. [D'Angelo 1995/06/09]
  • The decision to counter a spell or destroy a permanent is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 1995/09/22] See Rule G13.13 on Modal spells.
  • Note - Also see Modal Spells and Abilities, Rule G13.13.
  • Note - This card was of type Interrupt and is now of type Instant. [Oracle 2000/02/01]

263. Pirotecnia

Sorcery 4R (5) Quinta Edición (Uncommon)
Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.
  • You cannot do fractional points of damage. [Duelist Magazine #2, Page 9]
  • You cannot choose to do zero damage to a target. [WotC Rules Team 1995/07/19]
  • You cannot choose to have zero targets. You must choose between 1 and 4 targets. [Jordan 2003/05/19]
  • You can assign damage to multiple targets and are not forced to assign the same amount of damage to each target (like you are with Fireball). [D'Angelo 1995/03/07]
  • No matter how much you assign to a target, it is only targeted once, and so damage is assigned once per target regardless of the amount of damage assigned to that target. [D'Angelo 1995/03/02]

264. Tigre dientes de sable

Creature - Cat 2/1 2R (3) Quinta Edición (Common)
First strike

265. Romper

Instant 1R (2) Quinta Edición (Common)
Destroy target artifact.
  • Regenerating artifacts can regenerate from this. [D'Angelo 1998/02/03]

266. Tormenta de destrucción

Sorcery 2RR (4) Quinta Edición (Rare)
Destroy all artifacts. They can't be regenerated.

267. Dragón shivano

Creature - Dragon 5/5 4RR (6) Quinta Edición (Rare)
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.

268. Humo

Enchantment RR (2) Quinta Edición (Rare)
Players can't untap more than one creature during their untap steps.
  • Lands animated by Living Lands or Kormus Bell are affected by this spell. If in play with a Winter Orb as well, untapping an animated land will count as the one creature and the one land you can untap... thereby limiting you to one thing to be untapped. You can choose to untap a non-creature land and a creature if you want. [bethmo 1996/02/12]
  • Does not prevent cards from being untapped outside the untap phase. [bethmo 1994/04/01]

269. Gigante pétreo

Creature - Giant 3/4 2RR (4) Quinta Edición (Uncommon)
{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
  • The Giant can throw itself (if its power is enhanced). [bethmo 1994/06/01]

270. Lluvia de piedras

Sorcery 2R (3) Quinta Edición (Common)
Destroy target land.

271. Espíritu de la piedra

Creature - Elemental Spirit 4/3 4R (5) Quinta Edición (Uncommon)
Stone Spirit can't be blocked by creatures with flying.
  • It can be blocked by a creature with Reach. [Future Sight FAQ 2007/05/01]
  • Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Elemental Spirit".

272. Brutalidad

Enchantment - Aura 1R (2) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +1/+0.
{R}{R}{R}: Regenerate enchanted creature.

273. Muro de fuego

Creature - Wall 0/5 1RR (3) Quinta Edición (Uncommon)
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.

274. Muro de piedra

Creature - Wall 0/8 1RR (3) Quinta Edición (Uncommon)
Defender (This creature can't attack.)

275. Vientos del cambio

Sorcery R (1) Quinta Edición (Rare)
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
  • The number of cards you originally had is the number of cards in your hand when this spell is resolved, and not when it is played. In other words, if you start with 7 cards, cast Winds of Change, and then cast 5 other instants in the same stack, then you will get 1 new card and not 6 or 7. [Aahz 1994/09/06]

276. Palabras de destrucción

Instant 1R (2) Quinta Edición (Uncommon)
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.

277. Gárgolas de la Abadía

Creature - Gargoyle 3/4 2WWW (5) Quinta Edición (Uncommon)
Flying, protection from red

278. Legionario de Akron

Creature - Giant Soldier 8/4 6WW (8) Quinta Edición (Rare)
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
  • If you have two or more Legionnaires, they can all attack. [D'Angelo 1994/08/01]
  • Will prevent Evil Eye of Orms-by-Gore from attacking. [Aahz 1994/10/21] Unless they are artifacts for some reason.
  • Note - This card was creature type "Legionnaire" until Oracle 2007/10/01, when it became "Human Soldier". Then with Oracle 2008/01/01 it became "Giant Soldier".

279. Poción de alabastro

Instant XWW (2) Quinta Edición (Common)
Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.

280. Turba

Creature - Human X+2/X+2 2WW (4) Quinta Edición (Uncommon)
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
  • Counts up Swamps controlled by all of your opponents. [Aahz 1994/12/25]
  • Note - Also see Trample, Rule 502.9.
  • Note - This card was creature type "Mob" and not "Human" until Oracle 2007/09/01.

281. Animar muro

Enchantment - Aura W (1) Quinta Edición (Rare)
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.

282. Aura de Arenson

Enchantment 2W (3) Quinta Edición (Uncommon)
{W}, Sacrifice an enchantment: Destroy target enchantment.

{3}{U}{U}: Counter target enchantment spell.
  • Counters an enchantment spell as it is being played from someone's hand. It does not counter the effect of an enchantment. [Aahz 1995/06/13]

283. Armagedón

Sorcery 3W (4) Quinta Edición (Rare)
Destroy all lands.
  • The destruction can be prevented normally, such as with Consecrate Land, Pyramids, or regeneration if the land is also a creature. [Aahz 1994/06/01]

284. Armadura de fe

Enchantment - Aura W (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +1/+1.
{W}: Enchanted creature gets +0/+1 until end of turn.

285. Burócratas de Aysen

Creature - Human Advisor 1/1 1W (2) Quinta Edición (Common)
{T}: Tap target creature with power 2 or less.
  • Checks the power of the creature on announcement and on resolution. [Duelist Magazine #9, Page 37]
  • Note - This card was creature type "Bureaucrat" until Oracle 2007/10/01, when it became "Human Advisor".

286. Héroe benalita

Creature - Human Soldier 1/1 W (1) Quinta Edición (Common)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

287. Vino consagrado

Instant 1W (2) Quinta Edición (Common)
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

288. Espíritu titilante

Creature - Spirit 2/2 3W (4) Quinta Edición (Rare)
{0}: Return Blinking Spirit to its owner's hand.
  • Note - This card was of creature type Blinking Spirit and is now of creature type Spirit. [Oracle 2000/02/01]

289. Lavado de cerebro

Enchantment - Aura W (1) Quinta Edición (Common)
Enchant creature
Enchanted creature can't attack unless its controller pays {3}.
  • This ability is paid for during the declare attackers step of the combat phase (see Rule 308). [Aahz 1995/01/27]
  • Paying Brainwash is not an instant or any other kind of ability, it is a cost increase on the declaration of the attacker. This makes it much like the way Gloom makes a white spell more expensive to cast. [WotC Rules Team 1998/03/01]
  • If there are multiple combat phases during the turn, the attack cost must be paid each time if you want to attack with the creature. [D'Angelo 1999/08/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

290. Cazadero de caribús

Enchantment - Aura 2WW (4) Quinta Edición (Rare)
Enchant land you control
Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield."
Sacrifice a Caribou token: You gain 1 life.

291. Castillo

Enchantment 3W (4) Quinta Edición (Uncommon)
Untapped creatures you control get +0/+2.
  • Tapping a creature removes the +2 toughness from the creature and may kill it if it has already taken damage. [D'Angelo 1994/06/01]
  • Note - In Fifth Edition (and before) the +0/+2 bonus was not granted if the creature was attacking.

292. Circulo de protección: Artefactos

Enchantment 1W (2) Quinta Edición (Uncommon)
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

293. Circulo de protección: Negro

Enchantment 1W (2) Quinta Edición (Common)
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
  • Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn. [D'Angelo 1999/05/01]
  • A source is a permanent (a land, creature, artifact, or enchantment) or a spell. [D'Angelo 1999/05/01]
  • Can be used multiple times each turn for damage from the same source or for damage from different sources. [D'Angelo 1997/10/10]
  • Note - Was not in the Alpha printing of the Limited Edition.

294. Circulo de protección: Azul

Enchantment 1W (2) Quinta Edición (Common)
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

295. Circulo de protección: Verde

Enchantment 1W (2) Quinta Edición (Common)
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

296. Circulo de protección: Rojo

Enchantment 1W (2) Quinta Edición (Common)
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

297. Circulo de protección: Blanco

Enchantment 1W (2) Quinta Edición (Common)
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

298. Cruzada

Enchantment WW (2) Quinta Edición (Rare)
White creatures get +1/+1.

299. Arquera D'Avenant

Creature - Human Soldier Archer 1/2 2W (3) Quinta Edición (Common)
{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
  • Note - Thisc ard was creature type "Archer" until Sixth Edition, when it became "Soldier". Then with Oracle 2007/10/01 it became "Human Soldier Archer".

300. Portavoces de la Muerte

Creature - Human Cleric 1/1 W (1) Quinta Edición (Common)
Protection from black

301. Guarda contra la muerte

Instant W (1) Quinta Edición (Common)
Regenerate target creature.

302. Desencantar

Instant 1W (2) Quinta Edición (Common)
Destroy target artifact or enchantment.
  • Artifact creatures can regenerate from destroy effects like this. [D'Angelo 1998/02/03]
  • This spell is not modal. If the target changes from an artifact to an enchantment or vice versa (as with Transmogrifying Licid), this spell still destroys it. [WotC Rules Team 1998/07/01]

303. Ofrenda divina

Instant 1W (2) Quinta Edición (Common)
Destroy target artifact. You gain life equal to its converted mana cost.
  • You may regenerate the artifact without losing the life bonus. [Duelist Magazine #2, Page 8]
  • It can be used on your opponent's artifacts and you still gain the life. [bethmo 1994/09/05]
  • If the target artifact becomes illegal before resolution, you do not gain any life. [Duelist Magazine #5, Page 23]
  • Note - Also see Converted Mana Cost, Rule G3.30.

304. Transformación divina

Enchantment - Aura 2WW (4) Quinta Edición (Uncommon)
Enchant creature
Enchanted creature gets +3/+3.

305. Polvo al polvo

Sorcery 1WW (3) Quinta Edición (Uncommon)
Exile two target artifacts.
  • Must have 2 targets at time of casting in order to be declared. [Duelist Magazine #3, Page 6]
  • If one target is removed or becomes invalid after declaration, the other target is still affected. [Aahz 1994/08/12]

306. Ojo por ojo

Instant WW (2) Quinta Edición (Rare)
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
  • Cannot be used on spells and abilities that cause loss of life. It can only be used on damage. [bethmo 1994/06/01]
  • This spell is played after damage is dealt to you, so if you lost due to the original damage, you cannot use this spell to get in a final shot at your opponent. [D'Angelo 2000/02/25]
  • If the damage is prevented, it was never dealt and this spell won't let you choose a source that didn't damage you. [D'Angelo 2000/02/25]
  • Does white damage to your opponent. [D'Angelo 1994/06/01]

307. Ámbito Mayor de Preservación

Enchantment 1W (2) Quinta Edición (Uncommon)
{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

308. Curar

Instant W (1) Quinta Edición (Common)
Prevent the next 1 damage that would be dealt to target creature or player this turn.

Draw a card at the beginning of the next turn's upkeep.

309. Bálsamo de curación

Instant W (1) Quinta Edición (Common)
Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.

310. Hiparión

Creature - Horse 1/3 1W (2) Quinta Edición (Common)
Hipparion can't block creatures with power 3 or greater unless you pay {1}.
  • The cost is paid as blockers are declared. [D'Angelo 2007/02/04]
  • Note - This card was creature type "Hipparion" until Oracle 2007/10/01, when it became "Horse".

311. Fuerza sagrada

Enchantment - Aura W (1) Quinta Edición (Common)
Enchant creature
Enchanted creature gets +1/+2.

312. Falange icatiana

Creature - Human Soldier 2/4 4W (5) Quinta Edición (Uncommon)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

313. Rastreador icatiano

Creature - Human Soldier Scout 1/1 W (1) Quinta Edición (Common)
{1}, {T}: Target creature gains first strike until end of turn.

314. Ciudad icatiana

Sorcery 5W (6) Quinta Edición (Rare)
Put four 1/1 white Citizen creature tokens onto the battlefield.

315. Isla santuario

Enchantment 1W (2) Quinta Edición (Rare)
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
  • The ability is played as a replacement effect (see Rule 419) right when you would draw a card due to a spell, ability, or the mandatory draw action during the draw step. [D'Angelo 2000/03/03]
  • You only have to skip one draw during your draw step to activate this. If you get multiple draws or you use a spell or ability during the draw step to draw extra cards, you can skip any one of those. [bethmo 1994/05/30]
  • Since the draw is replaced, you cannot use the same replaced draw to pay for other spells or abilities. [D'Angelo 2000/03/03]
  • This card does not count as an Island for any spell which expects Islands. [bethmo 1994/04/01]
  • Once activated, the effect will continue until your next turn even if this card leaves play. [D'Angelo 1995/10/27]
  • You can choose to skip more than one draw during your draw step, but it has no additional effect if you do so. [D'Angelo 2000/04/06]
  • Note - Also see Landwalk, Rule 502.6.

316. Guardianes de marfil

Creature - Giant Cleric 3/3 4WW (6) Quinta Edición (Uncommon)
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
  • Only gets the bonus once even if more than one other player has red permanents. [D'Angelo 1995/04/14]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Guardian" until Oracle 2007/10/01, when it became "Human Cleric". Then with Oracle 2008/01/01 it became "Giant Cleric".

317. Justicia

Enchantment 2WW (4) Quinta Edición (Uncommon)
At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.

Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
  • The damage done by Justice is done as a triggered ability, which is added to the stack just after the red creature or spell deals its damage. [D'Angelo 2000/03/03]
  • Remember that Justice only works on red spell and creature sources. It does not do anything for non-creature permanents, so using Chaoslace on Justice will not cause an infinite loop. [Duelist Magazine #7, Page 9]
  • If a single source does damage to multiple targets at once, Justice will add up all the damage done and deal damage to the source's controller at one time (not multiple separate damagings). [Duelist Magazine #7, Page 100]

318. Karma

Enchantment 2WW (4) Quinta Edición (Uncommon)
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
  • Amount of damage is determined in when effect is resolved and not when it is placed on the stack. [D'Angelo 1995/10/05]

319. Sino

Enchantment 3W (4) Quinta Edición (Uncommon)
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
  • Cards enter play tapped. They do not come into play untapped and then immediately tap, therefore they do not trigger any effects due to tapping. [D'Angelo 1998/02/03]
  • It affects all opponents. [D'Angelo 1999/05/01]
  • It applies to cards and tokens that are put into play by an effect, as well as ones that are played from the player's hand. [D'Angelo 1999/07/03]
  • It applies to cards and tokens put into play under your control by an opponent's spell or ability. For example, with Flicker. [D'Angelo 1999/07/26]
  • Does not affect cards that phase in. [Duelist Magazine #19, Page 30]
  • Note - In Fifth Edition (and before) it affected just one opponent.

320. Guardia Real kjeldorana

Creature - Human Soldier 2/5 3WW (5) Quinta Edición (Rare)
{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
  • The effect only works as long as this card is in play. Once it leaves play, the effect can no longer redirect damage. [D'Angelo 1999/11/14]
  • Note - This card was of creature type "Soldier" until Tenth Edition and Oracle 2007/07/13 when it became "Human Soldier"

321. Capitán celeste kjeldorano

Creature - Human Soldier 2/2 4W (5) Quinta Edición (Uncommon)
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

322. Halcón de la Meseta

Creature - Bird 1/1 1W (2) Quinta Edición (Common)
Flying
{1}{W}: Mesa Falcon gets +0/+1 until end of turn.
  • Note - In Fifth Edition and Homelands this card was of creature type Falcon.

323. Pegaso de la meseta

Creature - Pegasus 1/1 1W (2) Quinta Edición (Common)
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

324. Orden de la Antorcha Sagrada

Creature - Human Knight 2/2 1WW (3) Quinta Edición (Rare)
{T}, Pay 1 life: Counter target black spell.
  • Note - This card was creature type "Paladin" until Oracle 2007/10/01, when it became "Human Knight".

325. Orden del Escudo Blanco

Creature - Human Knight 2/1 WW (2) Quinta Edición (Uncommon)
Protection from black
{W}: Order of the White Shield gains first strike until end of turn.
{W}{W}: Order of the White Shield gets +1/+0 until end of turn.

326. Unicornio perlado

Creature - Unicorn 2/2 2W (3) Quinta Edición (Common)

327. Encarnación personal

Creature - Avatar Incarnation 6/6 3WWW (6) Quinta Edición (Rare)
{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.
When Personal Incarnation is put into a graveyard from the battlefield, its owner loses half his or her life, rounded up.
  • The loss of life caused when the Incarnation dies cannot be prevented by any spell or ability. It is not damage. [PPG Page 113]
  • You do not lose life if this card is removed from the game or sent someplace without going to the graveyard first. [Snark 1994/04/01]
  • If the Incarnation has Creature Bond on it when it dies, the Creature Bond and the Incarnation's abilities both trigger. If the same player controls both, they can choose which order they resolve. If different players control them, then the other player's resolves first, then the current player's. [D'Angelo 2000/03/03]
  • If two Incarnations die at once, you lose half of your life, then half of what is left. [WotC Rules Team 1994/04/01] This is because you play out the two triggered abilities (see Rule 404), one after the other.
  • The owner of the Incarnation loses life when it is destroyed, not the controller. So if you control your opponent's Incarnation you can let it die to make them lose life. [bethmo 1994/09/09]
  • If you have less than zero life when the Incarnation dies, treat it as if you had zero life. You do not gain life. [Aahz 1995/05/30]
  • Note - This card was creature type "Avatar" until Oracle 2008/01/01, when it became "Avatar Incarnation".

328. Piqueros

Creature - Human Soldier 1/1 1W (2) Quinta Edición (Common)
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

329. Guarda prismática

Enchantment - Aura 1W (2) Quinta Edición (Common)
Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
  • Cannot choose colorless or artifact. [D'Angelo 1995/07/11]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
  • Note - The Ice Age card has the old white mana symbol on it instead of the new one introduced for Fourth Edition and Ice Age. [D'Angelo 1995/07/01]

330. Herrero penitente

Creature - Human 1/2 1W (2) Quinta Edición (Common)
Protection from red

331. Inversión de daño

Instant 1WW (3) Quinta Edición (Rare)
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
  • This can only affect damage which would be dealt after it resolves. [D'Angelo 1999/05/01]
  • It only affects damage dealt by the source one time. If the source damages you a second time this turn, the damage will not be reversed. [D'Angelo 1999/05/01]
  • It can be used even if you have taken no damage this turn, in order to waste the spell. [Duelist Magazine #6, Page 131]

332. Rectitud

Instant W (1) Quinta Edición (Rare)
Target blocking creature gets +7/+7 until end of turn.

333. Dádiva sagrada

Instant 1W (2) Quinta Edición (Uncommon)
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

334. Sanador Samita

Creature - Human Cleric 1/1 1W (2) Quinta Edición (Common)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
  • Note - The Anthologies version of the card has a mana cost of {2}{W} instead of {1}{W}. This is an error.
  • Note - This card was of creature type "Cleric" and not "Human Cleric" until Ninth Edition and Oracle 2005/08/01.

335. Serafín

Creature - Angel 4/4 6W (7) Quinta Edición (Rare)
Flying
Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
  • You do not get the creature back if the creature is not still in the graveyard at the end of the turn. [Aahz 1995/06/10]
  • If the Seraph leaves play before the creature comes into play, then you simply get to keep the creature. [Aahz 1997/09/15] If, however, you just lost control of the Seraph and later get control of that same Seraph and lose control of it again at some time after you got the free creature, the creature will be sacrificed at that time because the Seraph remembers that it gave you that creature. [Aahz 1997/09/15]

336. Bestiario de Serra

Enchantment - Aura WW (2) Quinta Edición (Uncommon)
Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.
Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated.
  • Does prevent the use of activated mana abilities with {Tap} in the cost. [DeLaney 1999/08/10]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

337. Paladín de Serra

Creature - Human Knight 2/2 2WW (4) Quinta Edición (Uncommon)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.

338. Portaescudo

Creature - Human Soldier 0/3 1W (2) Quinta Edición (Common)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

339. Escudar

Instant 1W (2) Quinta Edición (Common)
Creatures you control get +0/+2 until end of turn.

340. Vínculo espiritual

Enchantment - Aura W (1) Quinta Edición (Uncommon)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
  • You only gain life for damage which is not prevented regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put Spirit Link on a Shivan Dragon and it is blocked by a Scryb Sprites, you still gain 5 life points. If the Sprite has Protection from Red, you gain zero life since the protection reduces the damage to zero. [bethmo 1994/07/08]
  • If a creature has more than one Spirit Link on it, they all work. [Aahz 1994/07/15]
  • Works for damage due to combat or due to any special ability of the creature. For example, you would get one life for tapping a Prodigal Sorcerer to do damage. [Duelist Magazine #2, Page 9] Note that this is great for creatures which damage you, such as not paying the Force of Nature's upkeep, since you will get as much life as you take in damage.
  • Damage that is redirected is not considered successfully dealt to the original creature or player, but it may be successful in damaging the new creature or player. [D'Angelo 1998/02/03]
  • You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life. For example, if the creature with Spirit Link on it attacks you dealing 3 damage when you have just 3 life, you will take 3 damage and lose before the triggered ability can resolve. [D'Angelo 2003/05/16]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.

341. Tregua

Instant 2W (3) Quinta Edición (Rare)
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

342. Lobos de la tundra

Creature - Wolf 1/1 W (1) Quinta Edición (Common)
First strike (This creature deals combat damage before creatures without first strike.)

343. Muro de espadas

Creature - Wall 3/5 3W (4) Quinta Edición (Uncommon)
Defender, flying (This creature can't attack, and it can block creatures with flying.)

344. Caballero blanco

Creature - Human Knight 2/2 WW (2) Quinta Edición (Uncommon)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

345. Ira de Dios

Sorcery 2WW (4) Quinta Edición (Rare)
Destroy all creatures. They can't be regenerated.
  • Creatures with Protection from White cannot avoid this spell's effects. Destruction by means of Wrath of God is not targeted. [bethmo 1994/06/01]

346. Anillo de Aladino

Artifact 8 (8) Quinta Edición (Rare)
{8}, {T}: Aladdin's Ring deals 4 damage to target creature or player.

347. Amuleto de Kroog

Artifact 2 (2) Quinta Edición (Common)
{2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

348. Ankh de Mishra

Artifact 2 (2) Quinta Edición (Rare)
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
  • Triggers on any land coming into play. This includes playing a land or putting a land into play using a spell or ability. [D'Angelo 1997/05/22]
  • Lands phasing in will not trigger this card (see Rule 502.15d). [Mirage, Page 2]
  • It determines the land's controller at the time the ability resolves. If the land leaves play before the ability resolves, the land's last controller before it left is used. [D'Angelo 1998/10/19]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

349. Altar de Ashnod

Artifact 3 (3) Quinta Edición (Uncommon)
Sacrifice a creature: Add {2} to your mana pool.

350. Transmutador de Ashnod

Artifact 1 (1) Quinta Edición (Common)
{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
  • The counter only gives the +1/+1. The artifactness is a permanent change not associated with the counter. [Aahz 1997/08/22] So if the counter is moved off of the creature the artifact nature stays.
  • Note - Also see Changing a Permanent's Type, Rule 212.1c.

351. Sextante barbado

Artifact 1 (1) Quinta Edición (Common)
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.

352. Jaula de Barl

Artifact 4 (4) Quinta Edición (Rare)
{3}: Target creature doesn't untap during its controller's next untap step.
  • Does not prevent a creature from untapping during the upkeep step. It just stops the "normal" untap during the untap step. [D'Angelo 1999/08/01]
  • Affects the next untap of that creature for whoever controls it at that time. In other words, the effect does not remember the current controller. [bethmo 1996/11/27]

353. Ariete

Artifact Creature - Construct 1/1 2 (2) Quinta Edición (Common)
At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

354. Botella de Suleimán

Artifact 4 (4) Quinta Edición (Rare)
{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.
  • The coin is flipped on resolution and not on declaration of the ability. [Aahz 1994/12/21]
  • The Djinn has cannot attack (see Rule G19.39) on the turn it is created, just like any creature which enters play cannot. [D'Angelo 1998/06/01]
  • Note - Also see Token Creatures, Rule 216.

355. Estatua de arcilla

Artifact Creature - Golem 3/1 4 (4) Quinta Edición (Common)
{2}: Regenerate Clay Statue.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Golem".

356. Bestia mecánica

Artifact Creature - Beast 0/4 6 (6) Quinta Edición (Rare)
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
  • Can attack or block even if it has no counters. [Aahz 1995/05/15]
  • Loses a counter even if it is affected by Fog or a Fog-like effect which prevents it from dealing damage. [WotC Rules Team 1995/04/26]
  • If the effect to add counters is used when there are already 7 counters on it or when the number of counters to be added would cause it to exceed 7 counters, any counters over 7 are simply not added. [D'Angelo 1997/02/09]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - This card had no creature type until Oracle 2007/09/01 when it became "Beast".

357. Corcel mecánico

Artifact Creature - Horse 0/3 4 (4) Quinta Edición (Uncommon)
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
  • See Clockwork Beast for rulings.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Horse".

358. Coloso de Sardia

Artifact Creature - Golem 9/9 9 (9) Quinta Edición (Rare)
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
Colossus of Sardia doesn't untap during your untap step.
{9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.

359. Yelmo de coral

Artifact 3 (3) Quinta Edición (Rare)
{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
  • The cards are discarded from your hand during announcement and as a cost. [Duelist Magazine #11, Page 56]

360. Corona de las Edades

Artifact 2 (2) Quinta Edición (Rare)
{4}, {T}: Attach target Aura attached to a creature to another creature.
  • Can move any enchantment on a creature to another valid creature target. Mostly this refers to enchant creature cards, but enchant artifact cards on an artifact creature or enchant land cards on a land creature could also be moved to legal targets. [D'Angelo 1995/06/23]
  • Only targets the enchantment and not either creature. [Aahz 1995/07/09] This is means it can move enchantments onto a creature which cannot normally be targeted by spells and abilities if the enchantment is legal on that target.
  • The enchantment's new target must be legal. [D'Angelo 1999/01/14]
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Moving Enchantments, Rule G13.22.

361. Vara de cristal

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.

362. Cimitarra danzante

Artifact Creature - Spirit 1/5 4 (4) Quinta Edición (Rare)
Flying (This creature can't be blocked except by creatures with flying or reach.)
  • Note - Prior to Ninth Edition and Oracle 2005/08/01, this card had no creature type.

363. Máquina diabólica

Artifact Creature - Construct 4/4 7 (7) Quinta Edición (Uncommon)
{3}: Regenerate Diabolic Machine.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

364. Huevo de Dingus

Artifact 4 (4) Quinta Edición (Rare)
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
  • If multiple lands are destroyed at once, each land causes the Egg to trigger separately and do 2 points of damage. [D'Angelo 1998/02/03]
  • Vintage tournaments (see Rule 801) restricted this card from 1994/01/25 to 1994/05/01.

365. Cetro disruptor

Artifact 3 (3) Quinta Edición (Rare)
{3}, {T}: Target player discards a card. Activate this ability only during your turn.
  • You can use it on yourself. [Duelist Magazine #4, Page 64]
  • Can be used on a player with no cards, but has no effect. [Duelist Magazine #5, Page 23]

366. Dragón de vapor

Artifact Creature - Construct 1/3 3 (3) Quinta Edición (Rare)
{2}: Dragon Engine gets +1/+0 until end of turn.
  • Note - This card had no creature type until Oracle 2007/09/01, when it became "Construct".

367. Botella de Elkin

Artifact 3 (3) Quinta Edición (Rare)
{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
  • You may play the card before the beginning of your next upkeep even if the Bottle leaves play. [D'Angelo 2008/07/01]
  • This is not considered to be drawing a card. [Aahz 1995/06/12]
  • The card is not part of your hand in any way. You cannot be forced to discard it due to a discard from hand effect. When you play it, it is played following rules as if it were being played from your hand (e.g. a sorcery is played as such and is not played as an instant). [Duelist Magazine #11, Page 56]
  • You cannot play a card from the Elkin Bottle onto an Ice Cauldron. [Duelist Magazine #11, Page 57] (See Ice Cauldron for more info)
  • Word of Command cannot be used to force a player to play a spell off the Bottle. [Aahz 1995/12/18]
  • You can get a creature card onto the Bottle when Enduring Renewal is in play. [D'Angelo 1995/12/04]
  • To "play a card" is to either announce a spell or to put a land into play using the main phase special action. [D'Angelo 1999/01/18]

368. Báculo de Feldon

Artifact 1 (1) Quinta Edición (Uncommon)
{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.
  • Vintage tournaments (see Rule 801) restricted this card from 1994/05/02 until 1997/10/01. It is not currently banned or restricted.
  • Legacy tournaments (see Rule 802) banned this card until 1999/01/01. It is not currently banned or restricted.
  • Standard (Type 2) tournaments (see Rule 804) restricted this card from 1994/05/02 through 1996/04/01. It is not currently banned or restricted.

369. Piedra de Fellwar

Artifact 2 (2) Quinta Edición (Uncommon)
{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
  • The ability can be played if the opponent has no lands that produce mana, but the effect will not be able to generate any mana. [Barclay 2003/10/29]
  • The generated mana is of the color the land would produce if tapped for mana after applying any effects (such as Phantasmal Terrain or Reality Twist) and any replacement effects (such as Naked Singularity) when determining the type of mana the land can produce. [WotC Rules Team 1999/03/18]
  • It only produces one mana even if the land can produce more than one. [D'Angelo 1995/08/02]
  • Can generate any of the colors the land can produce, even if the land is one of the Homelands lands which has a cost in addition to tapping in order to generate that mana. [Duelist Magazine #9, Page 37]
  • Works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now. [D'Angelo 1996/10/31]
  • Can generate colorless mana if the opponent has a land which does so. [Duelist Magazine #5, Page 10]
  • The generated mana has any restrictions that the land's mana would have had. For example, if they have a Mishra's Workshop you could generate one colorless mana only usable for casting artifacts. [Aahz 1995/08/01]
  • Note - Also see Rule G13.4d.

370. Edicto de Féroz

Artifact 6 (6) Quinta Edición (Rare)
Creature spells cost {2} more to cast.
  • It does affect artifact creatures. [D'Angelo 1999/08/01]

371. Alfombra voladora

Artifact 4 (4) Quinta Edición (Rare)
{2}, {T}: Target creature gains flying until end of turn.
  • Note - In Fifth Edition (and before) this card was sacrificed if the creature was put into a graveyard this turn.

372. Fuente de la juventud

Artifact 0 (0) Quinta Edición (Uncommon)
{2}, {T}: You gain 1 life.

373. Guanteletes del Caos

Artifact 5 (5) Quinta Edición (Rare)
{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
  • Targets only one card. [D'Angelo 2000/03/03]
  • You swap control of the permanents during resolution. If either of them is not still in play, then the exchange does not take place. [D'Angelo 2000/03/03] But the enchantments on their permanent are still destroyed. [D'Angelo 2000/03/03]
  • If the targeted permanent is not a legal target on resolution the ability is countered. [D'Angelo 2000/03/03]
  • You choose a permanent you control on resolution. [D'Angelo 2000/04/04]
  • Note - Also see Aura, Rule G1.30.

374. Anteojos de Urza

Artifact 1 (1) Quinta Edición (Uncommon)
{T}: Look at target player's hand.
  • You can use it on yourself. [D'Angelo 1998/06/03]

375. Catapulta de metralla

Artifact Creature - Construct 2/3 4 (4) Quinta Edición (Common)
{T}: Grapeshot Catapult deals 1 damage to target creature with flying.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

376. Yelmo de Chatzuk

Artifact 1 (1) Quinta Edición (Rare)
{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

377. Mina aullante

Artifact 2 (2) Quinta Edición (Rare)
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
  • The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves. [D'Angelo 1999/05/01]
  • It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution. [D'Angelo 1999/05/01]
  • If Howling Mine leaves play before it resolves, then the last known tap or untap state of the card is used for resolution. [D'Angelo 1999/05/01]

378. Reloj infinito

Artifact 4 (4) Quinta Edición (Rare)
At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

379. Estrella de hierro

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.

380. Copa de marfil

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

381. Monolito de jade

Artifact 4 (4) Quinta Edición (Rare)
{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

382. Volumen de Jalum

Artifact 3 (3) Quinta Edición (Rare)
{2}, {T}: Draw a card, then discard a card.

383. Alforjas de Jandor

Artifact 2 (2) Quinta Edición (Rare)
{3}, {T}: Untap target creature.

384. Volumen de Jayemdae

Artifact 4 (4) Quinta Edición (Rare)
{4}, {T}: Draw a card.
  • Note - In Limited Edition and Unlimited Edition, the term "Mono Artifact" was used to indicate that tapping was part of the use cost.

385. Gorro de bufón

Artifact 4 (4) Quinta Edición (Rare)
{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.
  • If the player has less than 3 cards in their library, just remove all the cards that are there. [D'Angelo 1997/05/13]

386. Útiles de Yoven

Artifact 6 (6) Quinta Edición (Uncommon)
{4}, {T}: Target creature can't be blocked this turn except by Walls.

387. Biblioteca de Leng

Artifact 1 (1) Quinta Edición (Uncommon)
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
  • The ability replaces the normal discard action with a discard action that puts the card on the library instead of the graveyard. [D'Angelo 2000/03/03]
  • Since the card goes directly to the library, the card is not revealed unless the spell or ability requiring the discard specifically says it is. [D'Angelo 2000/03/03]
  • The discard triggers anything else that triggers on discards, such as Psychic Purge and Megrim. [D'Angelo 1998/07/17]
  • The text "you have no maximum hand size" means you don't have to discard down to 7 cards during your cleanup step. [D'Angelo 2000/03/03]
  • If more than one card is discarded due to a single effect, the Library allows you to decide whether or not to use it on each of the cards. [D'Angelo 2000/03/03] You get to decide the order the cards are placed on the library if more than one goes there. [D'Angelo 2000/03/03]
  • You can look at a randomly discarded card before deciding where it goes. [D'Angelo 1997/04/11]
  • The ability triggers on any spell or ability that has you discard as part of the effect. It does not matter if you or your opponent control the spell or ability. The discard is forced because it is an effect. [Oracle 1998/07/01]
  • The ability does not trigger on any spell or ability that has you discard as part of a cost. For example, Land's Edge. [Oracle 1998/07/01] Also, cards like Forbid, which have you discard as part of the buyback cost. [D'Angelo 1998/06/18]
  • If multiple effects modify your hand size limit, apply them in the order they enter play. For example, if both this and Recycle are in play, the most recent in play decides your hand size. [D'Angelo 2001/05/21]

388. Cofre de maná

Artifact 1 (1) Quinta Edición (Rare)
Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

{T}: Add {3} to your mana pool.
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.
  • Extended tournaments (see Rule 803) have banned this card since 2000/04/01.

389. Piedra de la mansedumbre

Artifact 1 (1) Quinta Edición (Rare)
Creatures with power 3 or greater don't untap during their controllers' untap steps.

390. Rueda de molino

Artifact 2 (2) Quinta Edición (Rare)
{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.
  • Library of Leng has no effect on the Millstone because cards are moved to the graveyard. They are not "discarded". [bethmo 1994/10/01]
  • Can be used on a player with less than 2 cards in their library. It will remove 0 or 1 cards if that is all that is available. [Duelist Magazine #6, Page 130]
  • It is not a draw effect so it will not cause a player with less than 2 cards in their library to lose. [Duelist Magazine #6, Page 130]
  • Since you are putting more than one card in the graveyard at one time, the affected player can choose the order the 2 cards go in. [Aahz 1997/11/17]

391. Disco de Nevinyrral

Artifact 4 (4) Quinta Edición (Rare)
Nevinyrral's Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
  • Creatures can be regenerated although the enchantments on the creatures will still be destroyed by the Disk. Enchantments with regeneration abilities, such as Regeneration can be used before they leave play. [PPG Page 222]
  • The destruction of the disk is not a sacrifice. It is destroyed as part of the resolution if it is still in play. And it can regenerate from this if it was animated. [Duelist Magazine #15, Page 28]
  • Like all abilities, once activated the effect occurs even if this card is removed from play. [Peterson 1994/11/01] For example, if you Capsize the Disk it won't be in play when it resolves but its effect will still destroy everything else.
  • Guardian Beast can prevent this card from destroying itself. [D'Angelo 1996/11/07]
  • Note - The Limited Edition and Unlimited Editions were of type "Mono Artifact". This meant they tapped as a cost. See Rule G13.14.

392. Obelisco de anulación

Artifact 1 (1) Quinta Edición (Rare)
{6}, {T}: Return target permanent you own and control to your hand.

393. Ornitóptero

Artifact Creature - Thopter 0/2 0 (0) Quinta Edición (Uncommon)
Flying
  • Note - This card had no creature type until Ninth Edition and Oracle 2005/08/01.

394. Pentagrama de las Edades

Artifact 4 (4) Quinta Edición (Rare)
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.

395. Barro primordial

Artifact Creature - Shapeshifter X/X 4 (4) Quinta Edición (Rare)
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender.
  • The form is chosen when this card comes into play. [D'Angelo 2000/12/07]
  • A Clone or Vesuvan Doppelganger of this card which is entering play may not choose a different form than the original. [WotC Rules Team 1998/03/31]
  • If put into play by a means other than casting it, you choose the form right before it comes into play. [WotC Rules Team 1998/02/01]
  • Note - Also see Defender, Rule 502.41.
  • Note - Also see Walls, Rule G23.1.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Shapeshifter".

396. Bastón de destrucción

Artifact 4 (4) Quinta Edición (Uncommon)
{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.

397. Generador de serpientes

Artifact 6 (6) Quinta Edición (Rare)
{4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

398. Metamorfo

Artifact Creature - Shapeshifter X/7-X 6 (6) Quinta Edición (Uncommon)
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
  • The power/toughness change is a triggered ability that occurs only once each upkeep. [D'Angelo 2000/02/25]
  • The change affects the initial power/toughness, not the current power/toughness. [D'Angelo 1998/06/05]
  • If it begins upkeep with power of 2 or less, the Dwarven Warriors may be tapped to make it unblockable before you change the Shapeshifter to be a 6/1 creature. [Aahz 1994/06/01]
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Shapeshifter".

399. Catapulta de cráneos

Artifact 4 (4) Quinta Edición (Uncommon)
{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.

400. Red de almas

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
  • It cannot be used on creatures which are removed from the game by Disintegrate, Swords to Plowshares, or a similar effect. [D'Angelo 1994/10/01]
  • If animated so it is a creature, it can be triggered off its own destruction. [CompRules 1999/04/23]

401. Armamento de Tawnos

Artifact 2 (2) Quinta Edición (Uncommon)
You may choose not to untap Tawnos's Weaponry during your untap step.
{2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
  • Note - There is a variant of the Antiquities version of this card on which the generic mana circle is missing behind the activation cost.

402. La colmena

Artifact 5 (5) Quinta Edición (Rare)
{5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

403. Trono de hueso

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.

404. Bomba de tiempo

Artifact 4 (4) Quinta Edición (Rare)
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb.

405. Vengador de Urza

Artifact Creature - Shapeshifter 4/4 6 (6) Quinta Edición (Rare)
{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

406. Baratija de Urza

Artifact 0 (0) Quinta Edición (Uncommon)
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

407. Muro de lanzas

Artifact Creature - Wall 2/3 3 (3) Quinta Edición (Common)
Defender (This creature can't attack.)
First strike

408. Orbe invernal

Artifact 2 (2) Quinta Edición (Rare)
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

409. Esfera de madera

Artifact 1 (1) Quinta Edición (Uncommon)
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.

410. Yermos de Adarkar

Land Quinta Edición (Rare)
{T}: Add {1} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.

411. Bóveda sin fondo

Land Quinta Edición (Rare)
Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.
  • Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 1999/08/01] See Rule 404.
  • Can be tapped for zero mana. [D'Angelo 1994/12/19]
  • It is considered "tapped for mana" for purposes of Mana Flare and Wild Growth even if you choose to take zero mana from it. [WotC Rules Team 1994/12/15]
  • Mana Short will not draw any of the counters out of the land. It just taps the land. [Aahz 1994/12/06]
  • Drain Power forces the player to draw mana from lands if they are untapped, but you can choose to remove zero counters. [D'Angelo 2002/07/21]
  • Enters play tapped even if a continuous effect like Blood Moon immediately changes it to something else. [WotC Rules Team 1994/12/15]
  • Counters are not lost if the land is changed to another land type. They wait around for the land to change back. [Aahz 1995/03/06]

412. Matorrales

Land Quinta Edición (Rare)
{T}: Add {1} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.

413. Ciudad de bronce

Land Quinta Edición (Rare)
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color to your mana pool.
  • The damaging ability triggers no matter how the land becomes tapped. [Arab FAQ 1994/01/05] For example, using Twiddle.

414. Fortificación enana

Land Quinta Edición (Rare)
Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.
  • Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 1999/08/01]
  • This counts as a "land tapped for mana" even if you remove no storage counters and generate zero mana with the ability. [D'Angelo 2007/12/05]
  • Note - Also see Bottomless Vault.

415. Ruinas enanas

Land Quinta Edición (Uncommon)
Dwarven Ruins enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
  • When Drain Power resolves you can choose to use either mana ability. [D'Angelo 2002/07/21]

416. Baluarte de ébano

Land Quinta Edición (Uncommon)
Ebon Stronghold enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.

417. Bosque

Basic Land - Forest Quinta Edición (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

418. Bosque

Basic Land - Forest Quinta Edición (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

419. Bosque

Basic Land - Forest Quinta Edición (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

420. Bosque

Basic Land - Forest Quinta Edición (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

421. Campo de Havenwood

Land Quinta Edición (Uncommon)
Havenwood Battleground enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.

422. Árbol hueco

Land Quinta Edición (Rare)
Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.
  • Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 1999/08/01]
  • This counts as a "land tapped for mana" even if you remove no storage counters and generate zero mana with the ability. [D'Angelo 2007/12/05]
  • Note - Also see Bottomless Vault.

423. Almacén icatiano

Land Quinta Edición (Rare)
Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.
  • Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 1999/08/01]
  • This counts as a "land tapped for mana" even if you remove no storage counters and generate zero mana with the ability. [D'Angelo 2007/12/05]
  • See Bottomless Vault for rulings.

424. Témpano de hielo

Land Quinta Edición (Uncommon)
You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
  • Can be used on an already tapped attacker. [Duelist Magazine #7, Page 8]
  • The attacking creature is not removed from the attack and still deals damage as normal. [Duelist Magazine #7, Page 8]
  • A creature on the Ice Floe will not be freed even if it gains Flying later. It is only freed when the Floe untaps or leaves play. [D'Angelo 1995/07/05]
  • Cannot be used on a creature before it is declared to be attacking since it only targets attacking creatures. After the creature is attacking, it is okay to target it. [D'Angelo 1995/08/22]
  • Does not prevent a creature from untapping during upkeep or during any time other than the untap phase. [bethmo 1995/07/24]
  • This card has no ability to be tapped for mana. [D'Angelo 1998/07/16]

425. Isla

Basic Land - Island Quinta Edición (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

426. Isla

Basic Land - Island Quinta Edición (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

427. Isla

Basic Land - Island Quinta Edición (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

428. Isla

Basic Land - Island Quinta Edición (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

429. Foresta karplusana

Land Quinta Edición (Rare)
{T}: Add {1} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.

430. Montaña

Basic Land - Mountain Quinta Edición (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

431. Montaña

Basic Land - Mountain Quinta Edición (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

432. Montaña

Basic Land - Mountain Quinta Edición (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

433. Montaña

Basic Land - Mountain Quinta Edición (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

434. Llanura

Basic Land - Plains Quinta Edición (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

435. Llanura

Basic Land - Plains Quinta Edición (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

436. Llanura

Basic Land - Plains Quinta Edición (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

437. Llanura

Basic Land - Plains Quinta Edición (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

438. Ruinas de Trokair

Land Quinta Edición (Uncommon)
Ruins of Trokair enters the battlefield tapped.
{T}: Add {W} to your mana pool.
{T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.

439. Silo de arena

Land Quinta Edición (Rare)
Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.
  • Whether or not it is tapped is checked at the beginning of upkeep. If it is not tapped, the ability does not trigger. It also checks during resolution and you only get a counter if it is still tapped then. [D'Angelo 1999/08/01]
  • This counts as a "land tapped for mana" even if you remove no storage counters and generate zero mana with the ability. [D'Angelo 2007/12/05]
  • Note - Also see Bottomless Vault.

440. Manantiales sulfurosos

Land Quinta Edición (Rare)
{T}: Add {1} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

441. Templo Svyelunita

Land Quinta Edición (Uncommon)
Svyelunite Temple enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.

442. Pantano

Basic Land - Swamp Quinta Edición (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

443. Pantano

Basic Land - Swamp Quinta Edición (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

444. Pantano

Basic Land - Swamp Quinta Edición (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

445. Pantano

Basic Land - Swamp Quinta Edición (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

446. Río subterráneo

Land Quinta Edición (Rare)
{T}: Add {1} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

447. Mina de Urza

Land - Urza's Mine Quinta Edición (Common)
{T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
  • If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
  • Note - Also see Urza's Power Plant and Urza's Tower.
  • Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
  • Note - The land type "Urza's Mine" was added in Oracle 2003/07/01.

448. Central de energía de Urza

Land - Urza's Power-Plant Quinta Edición (Common)
{T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
  • If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
  • Note - Also see Urza's Mine and Urza's Tower.
  • Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
  • Note - The land type "Urza's Power-Plant" was added in Oracle 2003/07/01.

449. Torre de Urza

Land - Urza's Tower Quinta Edición (Common)
{T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.
  • If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
  • Note - Also see Urza's Mine and Urza's Power Plant.
  • Note - The Antiquities card appears in four different versions with different art. Three of the cards were each C1 rarity and one was C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
  • Note - The land type "Urza's Tower" was added in Oracle 2003/07/01.