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Chronicles 
| Summon Banshee 0/1 |
2BB (4) |
Chronicles (Uncommon) |
| {X}, {T}: Banshee deals X damage, half (rounded up) to you and half (rounded down) to target creature or player. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Banshee" until Oracle 2007/10/01, when it became "Spirit".
| Summon Rats 1/1 |
B (1) |
Chronicles (Common) |
| Cannot be blocked by walls. |
- No, Bog Rats do not affect Plague Rats totals. [Aahz 1994/08/09]
| Summon Witches 1/3 |
BB (2) |
Chronicles (Common) |
| {T}: Cuombajj Witches deals 1 damage to target creature or player. Cuombajj Witches also deals 1 damage to target creature or player of target opponent's choice. Choose your target first. |
- Both targets are chosen on announcement, but you choose your target before the opponent chooses. [WotC Rules Team 1995/08/17]
- The two targets must be different. [D'Angelo 2001/07/14]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 1998/02/01]
- If either target becomes invalid, the other one is still affected. [Aahz 1995/05/23]
- In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] You also don't have to choose the same player that you targeted with the effect (or whose creature you targeted).
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was of creature type "Witch" and not "Human Wizard" until Oracle 2007/09/01.
| Summon Angel 3/3 |
3BB (5) |
Chronicles (Uncommon) |
Flying {0}:Sacrifice a creature to give Fallen Angel +2/+1 until end of turn. |
- You can use the sacrifice ability as many times in a turn as you want to, with one creature sacrificed each time. [Aahz 1994/06/14]
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
| Summon Slug 1/1 |
1B (2) |
Chronicles (Common) |
| {5}: During your next upkeep, choose a basic landwalk ability. Giant Slug gains that landwalk ability until end of turn. |
- When the ability resolves, it creates another ability that triggers at the beginning of your next upkeep. When that ability resolves, you choose a land type. [D'Angelo 2000/03/03]
- If the Slug changes controllers after the mana is spent, the player who activates this ability selects a landwalk during their next upkeep even if they don't control it at the time. [Aahz 1996/06/13]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Landwalk, Rule 502.6.
| Summon Ogre 3/2 |
BB (2) |
Chronicles (Common) |
| If you declare Hasran Ogress as an attacker, pay {2} or Hasran Ogress deals 3 damage to you. |
- The ability triggers (see Rule 404) on the declaration of attackers. [D'Angelo 1998/06/03]
- You either take damage or pay the 2 mana during resolution. [D'Angelo 2000/02/25]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "2" in the payment cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
| Summon Hell's Caretaker 1/1 |
3B (4) |
Chronicles (Rare) |
| {T}: Sacrifice a creature to take target creature from your graveyard and put it directly into play as though it were just summoned. Use this ability only during your upkeep. |
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
- Cannot choose itself to be brought back. [D'Angelo 1996/11/11]
- Extended tournaments (see Rule 803) have banned this card from 1999/10/01 until 2005/08/20.
- Note - This card was of creature type "Hell's-Caretaker" and not "Horror" until Ninth Edition and Oracle 2005/08/01.
| Summon Night Stalker 4/4 |
3BB (5) |
Chronicles (Uncommon) |
| {B}, {T}: Redirect to Shimian Nightstalker all damage dealt to you by any attacking creature. The source of the damage does not change. |
- Can redirect damage from combat and from abilities, but the creature must be attacking you before you can use this card's ability. [D'Angelo 2000/03/03]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was of creature type "Night Stalker" and is now of type "Nightstalker". [Oracle 1999/09/03]
| Enchant Creature |
2BB (4) |
Chronicles (Uncommon) |
| During target creature's controller's upkeep, put a -0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for Takklemaggot. If there are no legal targets, Takklemaggot becomes an enchantment; during his or her upkeep, Takklemaggot deals 1 damage to the controller of the last creature Takklemaggot enchanted. Control of Takklemaggot does not change when its target changes or when it becomes an enchantment. |
- The controller of the creature which is destroyed gets to place Takklemaggot on a creature of their choice (controlled by any player, not just one of their own creatures). If there are no creatures to put it on, then Takklemaggot becomes a simple enchantment. [D'Angelo 1994/08/01]
- If the creature leaves play without going to the graveyard (via Unsummon or something like that), Takklemaggot is simply destroyed. [bethmo 1994/08/23]
- Takklemaggot is controlled initially by the player that played it, but each time it goes to the graveyard it returns and is controlled by the player whose creature it was on when it went to the graveyard. [DeLaney 2000/05/01]
- You choose the new creature and put it on that creature all during the resolution of the triggered ability that has you put it back into play. [D'Angelo 2000/03/03]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Summon Fallen 2/3 |
1BBB (4) |
Chronicles (Uncommon) |
| During your upkeep, The Fallen deals 1 damage to each opponent it has previously damaged. |
- Will not damage the controller, only opponents of the controller. So, if you managed to take control of someone else's The Fallen after being damaged by it, you will not be damaged. [Aahz 1995/02/08]
- The effect is not cumulative. If a player is hit more than once, they still only take one damage from The Fallen each turn. [D'Angelo 1995/07/01]
- It stops damaging players and forgets which players it damaged when it leaves play. [Duelist Magazine #9, Page 35]
- If phased out it will not forget which players it damaged. [Duelist Magazine #11, Page 57]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was of creature type "Fallen" until Oracle 2007/09/01 when it became "Zombie".
| Summon Wretched 2/5 |
3BB (5) |
Chronicles (Rare) |
| At end of combat, gain control of all creatures blocking The Wretched. Lose control of these creatures if The Wretched leaves play or you lose control of The Wretched. |
- This means it affects ones currently being blocked by this card at the end of combat and not ones that might have been removed by an effect such as General Jarkeld. [Duelist Magazine #8, Page 47]
- If The Wretched blocks and regenerates, it is removed from combat, so The Wretched will not be blocking anything at the end of combat. This means there will be no creatures blocking it when the triggered ability resolves and so the ability does nothing. [D'Angelo 1999/04/25]
- Note - Thie card was creature type "Wretched" until Oracle 2007/10/01, when it became "Demon".
| Instant |
1B (2) |
Chronicles (Common) |
| Until end of turn, switch target creature's power and toughness. Effects that alter power alter toughness instead, and vice versa. |
- As per Rule 418.5a, power and toughness switching is applied after any effects that modify power/toughness. This means that even if new spells and abilities are played to modify power/toughness, they are applied before the switch. [D'Angelo 2005/12/01]
- This can effectively kill a creature with a power of zero, but there is still a chance to increase the power of the creature using instants before this takes effect. [bethmo 1994/06/14]
- Any additional words on cards which modify the power/toughness are also reversed. For example, Blood Lust acts as if it read "Target creature gets -4/+4 until end of turn. If this reduces that creature's power to less than 1, the creature's power is 1." [WotC Rules Team 1997/07/03]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Wall 0/1 |
1BB (3) |
Chronicles (Common) |
| Damage dealt to Wall of Shadows by creatures it blocks is reduced to 0. Wall of Shadows cannot be the target of spells or effects that can target only walls. |
- Can be destroyed by a Battering Ram because combat effects are not targeted. [WotC Rules Team 1994/02/07]
- It is not affected by the Golgothian Sylex. [D'Angelo 1995/08/16]
- Can be targeted by Chaos Charm even if used in the mode that targets a wall, because Chaos Charm is not a "spell that can target only walls". [bethmo 1999/02/11]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Defender, Rule 502.41.
- Note - Also see Walls, Rule G23.1.
- Note - The Chronicles version should have the Legends symbol and not the Antiquities symbol on it. This is errata.
| Summon Demon 6/6 |
4BB (6) |
Chronicles (Rare) |
Flying, first strike During your upkeep, sacrifice an artifact or Yawgmoth Demon deals 2 damage to you. If Yawgmoth Demon deals damage to you in this way, tap it. |
- The sacrificing of an artifact is not mandatory. You can choose not to sacrifice an artifact but will pay the consequences. [Aahz 1994/11/02]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 to 2005/08/01.
- Note - Also see First Strike, Rule 502.2.
| Summon Drake 2/4 |
3U (4) |
Chronicles (Uncommon) |
| Flying |
| Instant |
UU (2) |
Chronicles (Common) |
| Return target permanent to owner's hand. |
| Enchantment |
UU (2) |
Chronicles (Rare) |
When Dance of Many comes into play, choose a target summon card in play. Put a token creature into play and treat it as though an exact copy of that summon card were just summoned. If Dance of Many leaves play, remove that token creature from game. If the token creature leaves play, bury Dance of Many. During your upkeep, pay {U}{U} or bury Dance of Many. |
- Note - Also see Copying Objects, Rule 503. There are enough important rules there that they are worth reading first.
- Treat the token as coming into play as a copy of the chosen creature. If that creature normally gets counters when played, the token creature gets counters. [D'Angelo 2001/08/31]
- Destroying the creature that was copied will not cause the token creature to be destroyed as well. [Aahz 1994/10/21]
- The ability is targeted and checks the validity of the target when declared and when resolving. If the creature is not still there when the copy resolves, the copy ability is countered and no token is put into play. This card remains in play as a global enchantment with no token. [D'Angelo 1999/08/31]
- The mana cost is copied. This makes Dance of Many the exception to the rule that token creatures have a mana cost of zero. [D'Angelo 1999/08/01]
- The creature is still considered a token creature, so if you happen to copy a Drudge Skeletons, the Skeleton token would still be susceptible to Drudge Spell. [Aahz 1996/03/02]
- The "remove from game" triggered abilities are on Dance of Many and not from the token. [D'Angelo 1996/10/01] If Dance of Many loses its abilities, removing one from play won't destroy the other.
- Each Dance of Many is associated only with its token creature. If one leaves play, only the corresponding token is affect, not all tokens from all instances of Dance of Many. [D'Angelo 1997/05/19]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - Also see Copying Objects, Rule 503.
- Note - Also see Token Creatures, Rule 216.
| Summon Dandan 4/1 |
UU (2) |
Chronicles (Common) |
| Cannot attack if defending player controls no islands. If at any time you control no islands, bury Dandân. |
| Instant |
U (1) |
Chronicles (Uncommon) |
| Switch target enchantment from one creature to another or from one land to another; that enchantment's new target must be legal. The controller of the enchantment does not change. Treat the enchantment as though it were just cast on the new target. |
- Only targets the enchantment and not either of the things the enchantment may be on. [Aahz 1995/07/09]
- You can move a Blue Ward since it offers protection to the creature and not to itself. [bethmo 1994/09/14]
- The choice of where to move the enchantment is made on resolution. You must move the enchantment to another location if possible. [D'Angelo 1999/05/01]
- If this card is Deflectioned, you can change which enchantment is targeted, but you cannot choose a destination for it. [D'Angelo 1995/10/31]
- Note - Also see Aura, Rule G1.30.
- Note - Also see Moving Enchantments, Rule G13.22.
| Enchant Creature |
1U (2) |
Chronicles (Common) |
| Target creature gains islandwalk. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Aura, Rule G1.30.
- Note - Also see Landwalk, Rule 502.6.
- Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C1).
- Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.
| Instant |
U (1) |
Chronicles (Common) |
| Destroy target red permanent or return target mountain to owner's hand. |
- The decision to destroy a permanent or unsummon a Mountain is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 1995/09/22] See Rule G13.13 on Modal spells.
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Modal Spells and Abilities, Rule G13.13.
| Sorcery |
3U (4) |
Chronicles (Rare) |
| You and target player each choose one of the creatures you control with the highest casting cost. Exchange control of these creatures. Then do the same for artifacts. If one of the players does not control a creature or artifact, don't exchange that type of card. |
- The choices of what to exchange are made on resolution. They are not made on announcement. [bethmo 1996/12/07]
- Must trade creatures and artifacts if possible, but can trade just one kind or neither kind if none are available to trade. [Aahz 1994/06/16]
- Does not target either creature. So the spell allows you to choose creatures with Protection from Blue when making the choice of highest cost creatures. [Aahz 1995/10/24]
- Note - Also see Converted Mana Cost, Rule G3.29.
| Enchant Creature |
UUU (3) |
Chronicles (Uncommon) |
If target creature is put into the graveyard, return it to its owner's hand. {U}{U}{U}: Return Puppet Master to its owner's hand. Use this ability only when the creature Puppet Master enchants returns to its owner's hand. |
- The cost must be paid immediately upon the sending of the creature to the owner's hand. You cannot wait until later. [WotC Rules Team 1994/09/15]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Sorcery |
XXU (2) |
Chronicles (Uncommon) |
| Choose and discard X cards from your hand to take X target cards from your graveyard and put them into your hand. Remove Recall from the game. |
- The cards are discarded from your hand during resolution. It is a forced discard, so it can be used with Library of Leng. [D'Angelo 1999/05/01]
- Choose which cards in the graveyard are being recalled during resolution. [D'Angelo 1999/05/01]
- The "{X}{X}{U}" mana cost is not a misprint. It means to spend one blue plus two times X generic mana to cast the spell. [Duelist Magazine #2, Page 7] See Rule G24.1.
- Vintage tournaments (see Rule 801) restricted this card from 1994/08/01 until 2003/04/01.
- Legacy tournaments (see Rule 802) banned this card until 2003/04/01.
- Standard (Type 2) tournaments (see Rule 804) restricted this card from 1994/08/01 to 1996/04/01.
| Interrupt |
1U (2) |
Chronicles (Common) |
| Counter target summon spell. |
- Works on Creature and Artifact Creature cards. [D'Angelo 1999/05/01]
- Note - In Fifth Edition (and before) this card was of type Interrupt.
- Note - Older cards of type "Summon" have errata to be of type "Creature".
| Instant |
UUU (3) |
Chronicles (Rare) |
| Target creature becomes unblockable until end of turn. Cast only after attack is declared and before defense is chosen. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Wall 0/1 |
3U (4) |
Chronicles (Common) |
| Damage dealt to Wall of Vapor by creatures it blocks is reduced to 0. |
| Summon Wall 1/5 |
2UU (4) |
Chronicles (Uncommon) |
| {2}{U}{U}: +4/-4 until end of turn; Wall of Wonder can attack this turn. |
- Paying to make the Wall capable of attacking does not override the normal rule that a creature may not attack unless it began your turn in play. [Duelist Magazine #2, Page 9]
- You can apply the +4/-4 bonus as many times as you have mana to pay for it. Of course if it does not have enough toughness, it'll die. [Aahz 1994/06/16]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 to 2001/05/01.
- Note - Also see Defender, Rule 502.41.
- Note - Also see Walls, Rule G23.1.
| Summon Faeries 2/1 |
1G (2) |
Chronicles (Common) |
| Cannot be blocked by artifact creatures. Any damage dealt to Argothian Pixies by artifact creatures is reduced to 0. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Cat Warriors 2/2 |
1GG (3) |
Chronicles (Common) |
| Forestwalk |
| Enchant Creature |
G (1) |
Chronicles (Uncommon) |
| Tap target creature you control and put three change counters on Cocoon. If there are any change counters on Cocoon, that creature does not untap during your untap phase. During your upkeep, remove one change counter. During the upkeep after the one in which the last change counter was removed, put a +1/+1 counter on the creature, the creature gains flying, and bury Cocoon. |
- Can be used on a tapped creature. [Duelist Magazine #5, Page 22]
- The creature can still be untapped using spells and abilities, such as Twiddle or Instill Energy. [Aahz 1994/06/24]
- If the enchantment is moved with Enchantment Alteration, the number of counters is unchanged. [D'Angelo 1998/05/04]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Enchant World |
G (1) |
Chronicles (Rare) |
| Creatures can attack or use abilities that include {T} in the activation cost as soon as they come into play on their controller's side. |
| Summon Giant 6/4 |
3GGGG (7) |
Chronicles (Uncommon) |
| Trample, rampage: 2 |
| Enchantment |
2GG (4) |
Chronicles (Rare) |
At the beginning of your upkeep, put a wind counter on Cyclone. During your upkeep, pay {G} for each wind counter on Cyclone or bury Cyclone. If you pay, Cyclone deals 1 damage to each player and each creature for each wind counter on it. |
| Summon Dragonfly 1/1 |
1G (2) |
Chronicles (Common) |
Flying {G}{G}: First strike until end of turn |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see First Strike, Rule 502.2.
- Note - This card was creature type "Dragonfly" until Oracle 2007/10/01, when it became "Insect".
| Summon Djinn 4/5 |
3G (4) |
Chronicles (Uncommon) |
| During your upkeep, target non-wall creature an opponent controls gains forestwalk until your next turn. Ignore this effect if there are no legal targets. |
- If there are no creatures your opponent controls to target at the beginning of your upkeep, ignore this ability. [D'Angelo 2000/02/25]
- If you have more than one Djinn, you can have all of them target the same creature with their ability. [D'Angelo 1996/12/10]
- In multiplayer games you can choose a different player's creature each time it is used. [Duelist Magazine #4, Page 64] You are forced to pick a creature that some opponent controls if there is at least one creature in play that is a legal target. [Aahz 1996/06/13]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/07/01.
- Note - Also see Landwalk, Rule 502.6.
| Summon Ogre 2/2 |
G (1) |
Chronicles (Common) |
| During your upkeep, the player with the most life gains control of Ghazbán Ogre. If the highest life total is shared by more than one player, the player currently controlling Ghazbán Ogre retains control of it. |
| Sorcery |
G (1) |
Chronicles (Common) |
| Sacrifice a creature to add an amount of mana equal to its casting cost plus one to your mana pool. This mana may be of any one color. Use this mana only to cast summon spells. |
- The creature is sacrificed at the time this spell is announced. It is part of the cost. You cannot sacrifice more than one creature. [D'Angelo 1999/01/31]
- The mana generated by this spell must be used to play creatures or you take mana-burn damage. You can however split it up among multiple creature spells or add to it from other mana sources. [Arab FAQ 1994/01/05]
- You can spend the mana to pay alternate costs (like Kicker) and modified costs (like Gloom). [DeLaney 2003/01/14]
- You cannot spend any of the mana to pay unrelated costs from effects (like Power Sink and Nether Void). [DeLaney 2003/01/14]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Converted Mana Cost, Rule G3.29.
| Summon Wombat 0/1 |
2GG (4) |
Chronicles (Uncommon) |
| Rabid Wombat gets +2/+2 for each creature enchantment on it. Attacking does not cause Rabid Wombat to tap. |
| Enchant World |
G (1) |
Chronicles (Rare) |
| All players play with the cards in their hands face up on the table. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Summon Scavenger Folk 1/1 |
G (1) |
Chronicles (Common) |
| {G}, {T}: Sacrifice Scavenger Folk to destroy target artifact. |
- Note - The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.
- Note - This card was creature type "Scavenger Folk" until Oracle 1999/09/01, when it became "Scavenger-Folk". Then it became "Scavenger". Then with Oracle 2007/10/01 it became "Human".
| Instant |
3G (4) |
Chronicles (Uncommon) |
| Storm Seeker deals 1 damage to target player for each card in his or her hand. |
- The number of cards in hand is determined on resolution. [Duelist Magazine #2, Page 9] So, your opponent may cast spells in their hand before this spell is resolved in order to take less damage.
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Instant |
R (1) |
Chronicles (Common) |
| Destroy target blue permanent or return target island to owner's hand. |
| Summon Aladdin 1/1 |
2RR (4) |
Chronicles (Rare) |
| {1}{R}{R}, {T}: Gain control of target artifact. Lose control of target artifact if Aladdin leaves play or if you lose control of Aladdin. |
- His ability can take control of more than one artifact, although only one each time the ability is used. [Arab FAQ 1994/01/05]
- Any artifact can be taken. This includes artifact creatures, and token creatures (see Rule 216) that count as artifacts, such as Wasps from The Hive. [D'Angelo 1994/06/01]
- Aladdin's ability does not lose control of a creature if it becomes an invalid target. If the target stops being an artifact, the ability's control effect continues. It only checks the validity of the target on announcement and resolution of his ability. [WotC Rules Team 1995/02/09]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Aladdin" until Oracle 2007/10/01, when it became "Human Rogue".
| Summon Beasts 3/3 |
4R (5) |
Chronicles (Uncommon) |
Protection from red As long as any opponent controls any white cards, Beasts of Bogarden gets +1/+1. |
| Enchantment |
2R (3) |
Chronicles (Rare) |
| All non-basic lands become mountains. |
- Does affect multilands and all other special lands. [Duelist Magazine #3, Page 6]
- Does not affect snow-covered basic lands. [Duelist Magazine #6, Page 132]
- It immediately changes a non-basic land entering play into a Mountain, and it does so before abilities that trigger on the original entering play trigger. [D'Angelo 1999/08/01]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01.
| Summon Drake 1/2 |
1RR (3) |
Chronicles (Uncommon) |
Flying {R}: +1/+0 until end of turn. You cannot spend more than {R} in this way each turn. |
| Summon Goblins 1/1 |
R (1) |
Chronicles (Uncommon) |
| {T}: Use this ability only when you cast a target artifact spell; play this ability as an interrupt. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, draw a card. Otherwise, counter your artifact spell. More than one Goblin Artisans ability cannot target the same artifact spell. |
- This card's ability targets an artifact spell on the stack. You can't play the ability unless you have an artifact spell you control on the stack to target. It does not target permanents in play. [D'Angelo 2006/08/24]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Artificer".
| Summon Goblins 1/1 |
R (1) |
Chronicles (Common) |
| {T}: Sacrifice Goblin Digging Team to destroy target wall. |
| Enchant Land |
1RR (3) |
Chronicles (Common) |
| As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin. |
- Works even if placed on one of your opponent's mountains. [D'Angelo 1995/01/18]
- Works if placed on a Snow-Covered Mountain. [Duelist Magazine #6, Page 132]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Land" until Oracle 2005/08/01.
| Summon Goblins 1/1 |
R (1) |
Chronicles (Common) |
Mountainwalk If at any time you control any Dwarves, bury Goblins of the Flarg. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Landwalk, Rule 502.6.
- Note - This card was of creature type "Goblin" until Oracle 2007/09/01 when it became "Goblin Warrior"
| Enchant World |
1RR (3) |
Chronicles (Rare) |
| Any player may choose and discard a card from his or her hand at any time. If a player discards a land, Land's Edge deals 2 damage to target player of that player's choice. |
- The discard is a cost. [Aahz 1996/11/07]
- The damage done when you discard a land only applies to lands which are discarded by choice using the Land's Edge ability. It does not work on forced discards of any type. [Duelist Magazine #2, Page 8]
- You cannot use the Library of Leng ability to place a discarded card on top of your library when using the Land's Edge ability to discard when you want to because this is a discard by choice. [Aahz 1994/07/25]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Summon Yeti 3/3 |
2RR (4) |
Chronicles (Common) |
| Mountainwalk, protection from white |
| Summon Ooze 1/1 |
R (1) |
Chronicles (Uncommon) |
Must attack each turn if possible. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. At the end of your upkeep, pay {X}, where X is equal to the number of +1/+1 counters on Primordial Ooze, or Primordial Ooze deals X damage to you. If Primordial Ooze deals damage to you in this way, tap it. |
- It becomes tapped even if the damage is prevented. [D'Angelo 1994/08/01]
| Summon Wall 2/6 |
2R (3) |
Chronicles (Common) |
| Defender (This creature can't attack.) |
| Summon Wall 0/6 |
3RR (5) |
Chronicles (Uncommon) |
| {1}: +1/+0 until end of turn |
| Summon Leper 0/1 |
W (1) |
Chronicles (Uncommon) |
| If Abu Ja'Far is put into the graveyard from play during combat, bury all creatures blocking or blocked by Abu Ja'Far. |
- Protection from White will not keep a creature from being destroyed by Abu's power because combat abilities are not considered to be targeted. [D'Angelo 1994/06/01]
- The ability affects creatures that are currently blocking or blocked by it. It does not affect ones in the past. [D'Angelo 2006/08/24]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Leper" until Oracle 2007/10/01, when it became "Human".
| Summon Legionnaire 8/4 |
6WW (8) |
Chronicles (Rare) |
| Except for Akron Legionnaires, non-artifact creatures you control cannot attack. |
- If you have two or more Legionnaires, they can all attack. [D'Angelo 1994/08/01]
- Will prevent Evil Eye of Orms-by-Gore from attacking. [Aahz 1994/10/21] Unless they are artifacts for some reason.
- Note - This card was creature type "Legionnaire" until Oracle 2007/10/01, when it became "Human Soldier". Then with Oracle 2008/01/01 it became "Giant Soldier".
| Enchantment |
2WW (4) |
Chronicles (Rare) |
| As long as the only creatures you control are white or artifact creatures, all creatures you control get +1/+1. |
- You get the bonus if all of your creatures are white or artifact even if they also have other colors or qualities. So, if your only creature is a Lord Magnus (a white and green Legend), you would get the bonus. So would a red artifact creature. [Aahz 1994/07/13]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Instant |
WWW (3) |
Chronicles (Uncommon) |
| Until end of turn, you may redirect to yourself all damage dealt to any number of creatures. The source of the damage does not change. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Archer 1/2 |
2W (3) |
Chronicles (Common) |
| {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. |
- Note - Thisc ard was creature type "Archer" until Sixth Edition, when it became "Soldier". Then with Oracle 2007/10/01 it became "Human Soldier Archer".
| Instant |
1W (2) |
Chronicles (Common) |
| Destroy target artifact. Gain life equal to that artifact's casting cost. |
- You may regenerate the artifact without losing the life bonus. [Duelist Magazine #2, Page 8]
- It can be used on your opponent's artifacts and you still gain the life. [bethmo 1994/09/05]
- If the target artifact becomes illegal before resolution, you do not gain any life. [Duelist Magazine #5, Page 23]
- Note - Also see Converted Mana Cost, Rule G3.29.
| Instant |
W (1) |
Chronicles (Common) |
| Any damage dealt to target creature for the rest of the turn is reduced to 0. |
- Despite the name, this card only prevents damage and not destroy effects. [bethmo 1994/08/30]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Guardians 3/3 |
4WW (6) |
Chronicles (Uncommon) |
Protection from red As long as an opponent controls any red cards, all Guardians get +1/+1. |
- Only gets the bonus once even if more than one other player has red permanents. [D'Angelo 1995/04/14]
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Guardian" until Oracle 2007/10/01, when it became "Human Cleric". Then with Oracle 2008/01/01 it became "Giant Cleric".
| Summon Keepers 2/3 |
1WW (3) |
Chronicles (Common) |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Keeper" until Oracle 2007/10/01, when it became "Human Cleric".
| Summon Sphinx 3/4 |
2WWW (5) |
Chronicles (Rare) |
| {T}: Target player names a card and then turns over the top card of his or her library. If it is the card named, put it into that player's hand. Otherwise, put it into the player's graveyard. |
- The revealing of a card for the Sphinx does not count as "drawing" a card for purposes of Underworld Dreams or any other effect which looks at cards drawn. [Aahz 1994/06/22]
- You will not lose the game if there are no cards in your library when the Sphinx is used on you. It simply does nothing. [Aahz 1994/06/22]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Summon Smith 1/2 |
1W (2) |
Chronicles (Common) |
| Protection from red |
| Instant |
1W (2) |
Chronicles (Uncommon) |
| All creatures you control get +0/+2 until end of turn. |
| Summon Elephant 2/2 |
3W (4) |
Chronicles (Common) |
| Banding, trample |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Banding, Rule 502.10.
- Note - Also see Trample, Rule 502.9.
- Note - The Arabian Nights card comes in two versions. One has a smaller, darker mana circle (C3 rarity), and the other has a normal mana circle (C1 rarity).
| Summon Hunter 1/1 |
2WW (4) |
Chronicles (Uncommon) |
{T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature any opponent controls to owner's hand. |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2006/10/20 when it became part of Time Spiral.
- Note - This card was of creature type "Hunter" and not "Human Cleric" until Oracle 2006/10/01.
| Artifact |
3 (3) |
Chronicles (Rare) |
| When Arena of the Ancients comes into play, tap all legends. Legends do not untap during their controller's untap phase. |
| Artifact |
3 (3) |
Chronicles (Common) |
| {0}: Sacrifice a creature to add two colorless mana to your mana pool. Play this ability as an interrupt. |
| Artifact |
1 (1) |
Chronicles (Common) |
| {T}: Sacrifice Ashnod's Transmogrant to put a +1/+1 counter on target non-artifact creature. That creature becomes an artifact creature, although it retains its color. |
- The counter only gives the +1/+1. The artifactness is a permanent change not associated with the counter. [Aahz 1997/08/22] So if the counter is moved off of the creature the artifact nature stays.
- Note - Also see Changing a Permanent's Type, Rule 212.1c.
| Artifact |
4 (4) |
Chronicles (Rare) |
| {3}: Target creature does not untap during its controller's next untap phase. |
- Does not prevent a creature from untapping during the upkeep step. It just stops the "normal" untap during the untap step. [D'Angelo 1999/08/01]
- Affects the next untap of that creature for whoever controls it at that time. In other words, the effect does not remember the current controller. [bethmo 1996/11/27]
| Artifact |
6 (6) |
Chronicles (Rare) |
| {2}: Pay 2 life to draw a card. Effects that prevent or redirect damage may not be used to counter this loss of life. |
- You cannot spend yourself to below zero life. You cannot spend life you don't have. [Duelist Magazine #9, Page 35]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Artifact Creature 4/4 |
7 (7) |
Chronicles (Rare) |
Trample As long as you control any other creatures, damage dealt to Bronze Horse by spells that target it is reduced to 0. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Trample, Rule 502.9.
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Horse".
| Artifact |
1 (1) |
Chronicles (Common) |
| {T}: Reshuffle your graveyard into your library. Remove Feldon's Cane from the game. |
- Vintage tournaments (see Rule 801) restricted this card from 1994/05/02 until 1997/10/01. It is not currently banned or restricted.
- Legacy tournaments (see Rule 802) banned this card until 1999/01/01. It is not currently banned or restricted.
- Standard (Type 2) tournaments (see Rule 804) restricted this card from 1994/05/02 through 1996/04/01. It is not currently banned or restricted.
| Artifact |
0 (0) |
Chronicles (Common) |
| {2}, {T}: Gain 1 life. |
| Artifact |
5 (5) |
Chronicles (Rare) |
| {5}: Sacrifice Gauntlets of Chaos. Choose a target artifact, creature, or land opponent controls and a target permanent you control of the same type. Exchange control of these permanents. Bury any enchantments played on these permanents. |
- Targets only one card. [D'Angelo 2000/03/03]
- You swap control of the permanents during resolution. If either of them is not still in play, then the exchange does not take place. [D'Angelo 2000/03/03] But the enchantments on their permanent are still destroyed. [D'Angelo 2000/03/03]
- If the targeted permanent is not a legal target on resolution the ability is countered. [D'Angelo 2000/03/03]
- You choose a permanent you control on resolution. [D'Angelo 2000/04/04]
- Note - Also see Aura, Rule G1.30.
| Artifact |
4 (4) |
Chronicles (Rare) |
| {2}, {T}: Target creature deals no damage in combat this turn. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Artifact |
3 (3) |
Chronicles (Rare) |
| {2}, {T}: Draw a card; then choose and discard a card from your hand. |
| Artifact |
1 (1) |
Chronicles (Rare) |
Remove Jeweled Bird from your deck before playing if not playing for ante. {T}: Draw a card. Put your contribution to the ante into your graveyard and replace it with Jeweled Bird. |
- The card is exchanged for your entire contribution to the ante. This means that it replaces all the cards if you have more than one already contributed! [Duelist Magazine #2, Page 15]
- Vintage tournaments (see Rule 801) have banned this card since 1994/01/25.
- Legacy tournaments (see Rule 802) have always banned this card.
- Extended tournaments (see Rule 803) have always banned this card.
- Standard (Type 2) tournaments (see Rule 804) have always banned this card.
- Note - The Arabian Nights version was of type Mono Artifact. See Rule G13.14.
| Artifact |
4 (4) |
Chronicles (Common) |
| {T}: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost. |
| Artifact |
1 (1) |
Chronicles (Rare) |
| {6}, {T}: Return target permanent you control and own to your hand. |
| Artifact |
6 (6) |
Chronicles (Rare) |
| {2}: Prevent 1 damage to any creature or player. Return Rakalite to owner's hand at end of turn. |
- Only returns to your hand if it is still in play at the end of the turn. If it leaves play, it does not return. [bethmo 1994/05/01]
- Can be used any number of times during the turn before it leaves play. [D'Angelo 1994/06/01]
- Can choose a different creature or player for each use. [D'Angelo 1994/06/01]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - It is of type Artifact, not Poly Artifact. [Oracle 1998/07/01]
| Artifact |
6 (6) |
Chronicles (Common) |
| {3}, {T}: Target attacking creature gets +2/+0 until end of turn. Any creature damaged by that creature cannot regenerate this turn; if such a creature receives lethal damage this turn, remove it from the game. If the target leaves play before end of turn, bury Runesword. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Artifact Creature 1/1 |
4 (4) |
Chronicles (Rare) |
When Sentinel comes into play, its toughness is equal to 1. {0}: Change Sentinel's toughness to 1 plus the power of target creature blocking or blocked by Sentinel. |
- This sets the current power/toughness, not the initial value, so it will override the effects of counters and any spells or abilities that modify power or toughness that resolved before it did. [D'Angelo 1999/02/07]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Shapeshifter".
| Artifact |
6 (6) |
Chronicles (Rare) |
| {4}, {T}: Put a Poison Snake token into play. Treat this token as a 1/1 artifact creature. Whenever a Poison Snake damages a player, he or she gets a poison counter. When a player has ten or more poison counters, he or she loses the game. |
| Artifact |
0 (0) |
Chronicles (Common) |
| {T}: Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Artifact |
4 (4) |
Chronicles (Rare) |
{3}, {T}: Put a hatchling counter on Triassic Egg. {0}: Sacrifice Triassic Egg to take target creature from your hand or graveyard and put it directly into play as though it were just summoned. Use this ability only when there are at least two hatchling counters on Triassic Egg. |
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
- You can use the sacrifice ability even if it is tapped. [D'Angelo 2000/03/03]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Artifact |
6 (6) |
Chronicles (Rare) |
At the beginning of your upkeep, put one pin counter on Voodoo Doll. If Voodoo Doll is untapped at the end of your turn, it deals X damage to you, where X is equal to the number of pin counters on Voodoo Doll. If Voodoo Doll deals damage to you in this way, destroy it. {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player, where X is equal to the number of pin counters on Voodoo Doll. |
- All of the 'X's on this card refer to the number of counters on the card. Paying twice the number of counters and tapping the Doll does damage equal to the number of counters. [bethmo 1994/06/15]
- If Power Artifact is applied to the Doll, each activation will cost X+X-2 with a minimum cost of {1}. [Aahz 1994/07/25]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
| Land |
|
Chronicles (Rare) |
Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. |
- The damaging ability triggers no matter how the land becomes tapped. [Arab FAQ 1994/01/05] For example, using Twiddle.
| Land |
|
Chronicles (Rare) |
{2}, {T}: Remove target creature you control from the game. Play this ability as an interrupt. {0}:Sacrifice Safe Haven to return all creatures it has removed from game directly into play under their owners' control as though they were just summoned. Use this ability only during your upkeep. |
- When creatures return to play, they are put into play as if just played. Creatures with X in the mana cost are treated as X is zero (see Rule G24.1). [WotC Rules Team 1994/09/30] Creatures which can pay costs when put into play to determine abilities must have those costs paid at this time.
- Creatures return to play simultaneously. [Duelist Magazine #18, Page 29]
- Creatures return to the control of their owners, regardless of who controls the Haven when it is sacrificed. [Duelist Magazine #3, Page 7]
- When the creature leaves play any damage or "will be destroyed at some future time" effects are removed from the creature. [D'Angelo 1994/07/01]
- Enchantments on creatures are put into the graveyard and counters on creatures are removed when the creatures are sent to the Haven. [WotC Rules Team 1994/09/30]
- If the Haven is destroyed, any creatures it pulled out of the game are simply lost. [Duelist Magazine #3, Page 7]
- All cards in the Haven stay there even if they cease to be creatures. When the Haven is sacrificed, the cards come back into play whether or not they are creatures. [Duelist Magazine #5, Page 123]
- Token creatures cease to exist when they leave play, so this effect just removes them from the game with no chance to bring them back like you can with cards. [Duelist Magazine #5, Page 123] See Rule 216.3
- If changed to another land type using a spell such as Phantasmal Terrain, creatures are not lost but cannot be released until the land is reverted to normal. [Duelist Magazine #3, Page 7]
- Creatures are placed in the "removed from game" zone, so the Ring of Ma'ruf can be used on them. [D'Angelo 1996/11/11]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2006/10/20 when it became part of Time Spiral.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Power Plant and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Mine" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Power Plant and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Mine" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Power Plant and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Mine" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Power Plant and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Mine" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Power-Plant" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Power-Plant" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Power-Plant" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 2 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Tower.
- Note - The Antiquities card appears in four different versions with different art. Two of the cards were each C1 rarity and two were C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Power-Plant" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Power Plant.
- Note - The Antiquities card appears in four different versions with different art. Three of the cards were each C1 rarity and one was C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Tower" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Power Plant.
- Note - The Antiquities card appears in four different versions with different art. Three of the cards were each C1 rarity and one was C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Tower" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Power Plant.
- Note - The Antiquities card appears in four different versions with different art. Three of the cards were each C1 rarity and one was C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Tower" was added in Oracle 2003/07/01.
| Land |
|
Chronicles (Common) |
| {T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. |
- If you have at least one of each of the three Urza's lands in play, you must take the 3 mana instead of just one. [Duelist Magazine #2, Page 15]
- Note - Also see Urza's Mine and Urza's Power Plant.
- Note - The Antiquities card appears in four different versions with different art. Three of the cards were each C1 rarity and one was C2 rarity. The Chronicles card appears with all four pieces of art at C1 rarity.
- Note - The land type "Urza's Tower" was added in Oracle 2003/07/01.
| Summon Elder Dragon Legend 7/7 |
2WWUUGG (8) |
Chronicles (Rare) |
Flying As long as they are not attacking, untapped creatures you control get +0/+2. During your upkeep, pay {W}{U}{G} or bury Arcades Sabboth. {W}: +0/+1 until end of turn |
- Does give himself a bonus. [Duelist Magazine #2, Page 7]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01.
| Summon Legend 5/5 |
4BBRR (8) |
Chronicles (Rare) |
Trample Whenever a creature is damaged by Axelrod Gunnarson and put into the graveyard, you gain 1 life and Axelrod deals 1 damage to target player. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - Also see Trample, Rule 502.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Giant".
| Summon Legend 2/2 |
WWUU (4) |
Chronicles (Rare) |
Banding {T}: Counter target artifact effect requiring an activation cost, unless the artifact's controller pays {W}. Play this ability as an interrupt. |
- The controller of the artifact ability pays when the ability of this card resolves if they want to prevent the countering. [bethmo 1996/12/03]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Banding, Rule 502.10.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Artificer".
| Summon Elder Dragon Legend 7/7 |
2WWUUBB (8) |
Chronicles (Rare) |
Flying, rampage: 2 During your upkeep, pay {W}{U}{B} or bury Chromium. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - Also see Rampage, Rule 502.12.
- Note - The generic mana circle around the "2" in "Rampage: 2" on the Legends version of the card is a misprint. Ignore it. [Aahz 1994/06/15]
- Note - This card was of creature type "Legend" until Oracle 2004/10/01.
| Summon Legend X/X |
2WUUB (6) |
Chronicles (Rare) |
| Dakkon Blackblade has power and toughness each equal to the number of lands you control. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, then it had no creature type until Oracle 2007/09/01 when it became "Human Warrior".
| Summon Legend 4/4 |
3WWGG (7) |
Chronicles (Rare) |
| During your upkeep, Gabriel Angelfire gains one of the following abilities until your next upkeep: flying, first strike, trample, or rampage: 3. |
| Summon Legend 5/4 |
3WRG (6) |
Chronicles (Rare) |
| As long as Johan does not attack and is untapped, attacking does not cause creatures you control to tap. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Wizard".
| Summon Legend 2/2 |
2WG (4) |
Chronicles (Uncommon) |
| {T}: Prevent up to 2 damage to any creature. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Cleric".
| Summon Legend 4/6 |
3RRG (6) |
Chronicles (Uncommon) |
| Rampage: 1 |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - Also see Rampage, Rule 502.12.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Elf Warrior".
| Summon Legend 3/3 |
3UB (5) |
Chronicles (Rare) |
| {X}, {T}: Name a card. Target opponent reveals X cards from his or her hand at random. If that player does not have enough cards in hand, his or her entire hand is revealed. Opponent then discards any of those cards that match the named card. Use this ability only during your turn. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Wizard".
| Summon Elder Dragon Legend 7/7 |
2UUBBRR (8) |
Chronicles (Rare) |
Flying Whenever Nicol Bolas damages an opponent, that opponent discards his or her entire hand. Ignore this ability if that opponent has no cards left in hand. During your upkeep, pay {U}{B}{R} or bury Nicol Bolas. |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2006/10/20 when it became part of Time Spiral.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01.
| Summon Elder Dragon Legend 7/7 |
2WWRRGG (8) |
Chronicles (Rare) |
Flying, trample During your upkeep, pay {W}{R}{G} or bury Palladia-Mors. |
| Summon Legend 2/3 |
2WUG (5) |
Chronicles (Rare) |
You may chose not to untap Rubinia Soulsinger during your untap phase. {T}: Gain control of target creature. Lose control of target creature if Rubinia leaves play, if you lose control of Rubinia, or if Rubinia becomes untapped. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human". Then with Oracle 2008/01/01 it became "Faerie".
| Summon Legend 6/4 |
5UB (7) |
Chronicles (Uncommon) |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human".
| Summon Legend 5/5 |
2UBR (5) |
Chronicles (Rare) |
Swampwalk Whenever a black spell is successfully cast, gain 1 life. |
- Will not trigger off itself being played. [Aahz 1994/07/27]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2006/10/20 when it became part of Time Spiral.
- Note - Also see Landwalk, Rule 502.6.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, then it had no creature type until Oralce 2006/10/01 and Time Spiral when it became a "Demon".
| Summon Legend 3/4 |
4RG (6) |
Chronicles (Rare) |
| When Stangg comes into play, put a Stangg Twin token into play. Treat this token as a 3/4 green and red legend. If Stangg leaves play, remove Stangg Twin token from the game. If Stangg Twin leaves play, bury Stangg. |
- A Clone (or other copy) of Stangg will not get a twin as it comes into play because the triggered ability's "if" clause will not be true when the trigger resolves. [D'Angelo 2002/10/15]
- If Stangg or the Stangg Twin are phased out, then the other one will be destroyed. The Stangg Twin will also be removed from the game if phased out. [WotC Rules Team 1994/09/15] When Stangg phases in, he will not get a new Stangg Twin, but he will not be destroyed either. This is because Stangg is only destroyed if the Stangg Twin leaves play while he is in play. If he phases in without a Stangg Twin, that is okay. [Aahz 1994/10/21] [D'Angelo 1996/11/11]
- Stangg only notices his own Stangg Twin. If some other effect, such as Volrath's Laboratory is used to create Stangg Twin tokens, they have no effect on Stangg or his actual Stangg Twin. [bethmo 1998/06/25]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - Also see Legendary, Rule G12.9.
- Note - Also see Token Creatures, Rule 216.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Warrior".
- Note - The token was creature type and name "Stangg-Twin" until Oracle 2007/10/01 when it became type "Human Warrior" and name "Stangg Twin".
| Summon Legend 4/4 |
3WU (5) |
Chronicles (Uncommon) |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human". Then with Oracle 2008/01/01 it became "Human Advisor".
| Summon Legend 3/3 |
2BBR (5) |
Chronicles (Uncommon) |
| {T}: Tor Wauki deals 2 damage to target attacking or blocking creature. |
- It can kill the creature before damage dealing in combat. [Aahz 1994/06/17]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Archer".
| Summon Elder Dragon Legend 7/7 |
2BBRRGG (8) |
Chronicles (Rare) |
Flying During your upkeep, pay {B}{R}{G} or bury Vaevictis Asmadi. {B}: +1/+0 until end of turn {R}: +1/+0 until end of turn {G}: +1/+0 until end of turn |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01.
| Summon Legend 1/2 |
BRG (3) |
Chronicles (Rare) |
Flying {B}{R}{G}, {T}: Target player draws a card. |
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Insect Wizard".
|