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Duel Decks: Elves vs. Goblins

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1. Akki Coalflinger

Creature - Goblin Shaman 2/2 1RR (3) Duel Decks: Elves vs. Goblins (Special)
First strike
{R}, {T}: Attacking creatures gain first strike until end of turn.

2. Allosaurus Rider

Creature - Elf Warrior 1+X/1+X 5GG (7) Duel Decks: Elves vs. Goblins (Special)
You may remove two green cards in your hand from the game rather than pay Allosaurus Rider’s mana cost.
Allosaurus Rider’s power and toughness are each equal to 1 plus the number of lands you control.
  • You cannot remove this card since it is in the stack already when you are choosing cards to pay the cost. [Coldsnap FAQ 2006/06/14]

3. Ambush Commander

Creature - Elf 2/2 3GG (5) Duel Decks: Elves vs. Goblins (Special)
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

4. Boggart Shenanigans

Tribal Enchantment — Goblin 2R (3) Duel Decks: Elves vs. Goblins (Special)
Whenever another Goblin you control is put into a graveyard from play, you may have Boggart Shenanigans deal 1 damage to target player.

5. Clickslither

Creature - Insect 3/3 1RRR (4) Duel Decks: Elves vs. Goblins (Special)
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

6. Elvish Eulogist

Creature — Elf Shaman 1/1 G (1) Duel Decks: Elves vs. Goblins (Special)
Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
  • This card will be in the graveyard at the time the ability resolves (unless something removes it), so this card will be counted. [D'Angelo 2007/10/09]

7. Elvish Harbinger

Creature — Elf Druid 1/2 2G (3) Duel Decks: Elves vs. Goblins (Special)
When Elvish Harbinger comes into play, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.
{T}: Add one mana of any color to your mana pool.
  • You do not have to find an Elf card if you do not want to. See Rule G19.4. [D'Angelo 2007/10/09]

8. Elvish Promenade

Tribal Sorcery — Elf 3G (4) Duel Decks: Elves vs. Goblins (Special)
Put a 1/1 green Elf Warrior creature token into play for each Elf you control.

9. Elvish Warrior

Creature — Elf Warrior 2/3 GG (2) Duel Decks: Elves vs. Goblins (Special)
  • Note - This card was of creature type "Elf" and not "Elf Warrior" until Ninth Edition or Oracle 2005/08/01.

10. Emberwilde Augur

Creature — Goblin Shaman 2/1 1R (2) Duel Decks: Elves vs. Goblins (Special)
Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.

11. Flamewave Invoker

Creature — Goblin Mutant 2/2 2R (3) Duel Decks: Elves vs. Goblins (Special)
{7}{R}: Flamewave Invoker deals 5 damage to target player.

12. Forest

Basic Land — Forest Duel Decks: Elves vs. Goblins (Special)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

13. Forest

Basic Land — Forest Duel Decks: Elves vs. Goblins (Special)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

14. Forest

Basic Land — Forest Duel Decks: Elves vs. Goblins (Special)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

15. Forest

Basic Land — Forest Duel Decks: Elves vs. Goblins (Special)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

16. Forgotten Cave

Land Duel Decks: Elves vs. Goblins (Special)
Forgotten Cave comes into play tapped.
{T}: Add {R} to your mana pool.
Cycling {R} ({R}, Discard this card from your hand: Draw a card.)

17. Gempalm Incinerator

Creature - Goblin 2/1 2R (3) Duel Decks: Elves vs. Goblins (Special)
Cycling {1}{R} ({1}{R}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play.
  • The target of the ability cannot be a creature with Protection from Creatures, with Protection from Goblins, or with Protection from Red. [D'Angelo 2003/04/10]
  • Note - Also see Cycling, Rule 502.18.

18. Gempalm Strider

Creature - Elf 2/2 1G (2) Duel Decks: Elves vs. Goblins (Special)
Cycling {2}{G}{G} ({2}{G}{G}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.

19. Giant Growth

Instant G (1) Duel Decks: Elves vs. Goblins (Special)
Target creature gets +3/+3 until end of turn.

20. Goblin Burrows

Land Duel Decks: Elves vs. Goblins (Special)
{T}: Add {1} to your mana pool.
{1}{R}, {T}: Target Goblin gets +2/+0 until end of turn.

21. Goblin Cohort

Creature - Goblin Warrior 2/2 R (1) Duel Decks: Elves vs. Goblins (Special)
Goblin Cohort can’t attack unless you’ve played a creature spell this turn.

22. Goblin Matron

Creature - Goblin 1/1 2R (3) Duel Decks: Elves vs. Goblins (Special)
When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card, and put it into your hand. Then shuffle your library.
  • You can search for any "Creature - Goblin" card into play. Older cards of type "Summon Goblin" and "Summon Goblins" also count. You cannot search for cards that have Goblin in the name but are not of creature type Goblin. [D'Angelo 1999/05/01]
  • You do not have to find a Goblin card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

23. Goblin Ringleader

Creature - Goblin 2/2 3R (4) Duel Decks: Elves vs. Goblins (Special)
Haste
When Goblin Ringleader comes into play, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library.

24. Goblin Sledder

Creature - Goblin 1/1 R (1) Duel Decks: Elves vs. Goblins (Special)
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

25. Goblin Warchief

Creature - Goblin 2/2 1RR (3) Duel Decks: Elves vs. Goblins (Special)
Goblin spells you play cost {1} less to play.
Goblins you control have haste.

26. Harmonize

Sorcery 2GG (4) Duel Decks: Elves vs. Goblins (Special)
Draw three cards.

27. Heedless One

Creature - Elf Avatar X/X 3G (4) Duel Decks: Elves vs. Goblins (Special)
Trample.
Heedless One’s power and toughness are each equal to the number of Elves in play.

28. Ib Halfheart, Goblin Tactician

Legendary Creature — Goblin Advisor 3/2 3R (4) Duel Decks: Elves vs. Goblins (Special)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.

29. Imperious Perfect

Creature — Elf Warrior 2/2 2G (3) Duel Decks: Elves vs. Goblins (Special)
Other Elf creatures you control get +1/+1.
{G}, {T}: Put a 1/1 green Elf Warrior creature token into play.

30. Llanowar Elves

Creature — Elf Druid 1/1 G (1) Duel Decks: Elves vs. Goblins (Special)
{T}: Add {G} to your mana pool.
  • Note - This card was of creature type "Elf" and not "Elf Druid" until Ninth Edition and Oracle 2005/08/01.

31. Lys Alana Huntmaster

Creature — Elf Warrior 3/3 2GG (4) Duel Decks: Elves vs. Goblins (Special)
Whenever you play an Elf spell, you may put a 1/1 green Elf Warrior creature token into play.

32. Mogg Fanatic

Creature — Goblin 1/1 R (1) Duel Decks: Elves vs. Goblins (Special)
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
  • If you block a creature with Mogg Fanatic, you can sacrifice it before combat damage is assigned (in which case the attacker is blocked but neither the attacker nor Mogg Fanatic deal damage). Or you can sacrifice it after combat damage is assigned but before damage resolves (in which case the blocked creature takes 1 damage from the Mogg Fanatic in combat but deals nothing to the now missing Mogg Fanatic... this is in addition to the 1 damage the Mogg Fanatic's ability can do). So it is possible to block a 2/2 creature and kill it with a Mogg Fanatic. [D'Angelo 1999/06/01]

33. Mogg War Marshal

Creature — Goblin Warrior 1/1 1R (2) Duel Decks: Elves vs. Goblins (Special)
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.

34. Moonglove Extract

Artifact 3 (3) Duel Decks: Elves vs. Goblins (Special)
Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.

35. Mountain

Basic Land — Mountain Duel Decks: Elves vs. Goblins (Special)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

36. Mountain

Basic Land — Mountain Duel Decks: Elves vs. Goblins (Special)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

37. Mountain

Basic Land — Mountain Duel Decks: Elves vs. Goblins (Special)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

38. Mountain

Basic Land — Mountain Duel Decks: Elves vs. Goblins (Special)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

39. Mudbutton Torchrunner

Creature — Goblin Warrior 1/1 2R (3) Duel Decks: Elves vs. Goblins (Special)
When Mudbutton Torchrunner is put into a graveyard from play, it deals 3 damage to target creature or player.

40. Raging Goblin

Creature — Goblin Berserker 1/1 R (1) Duel Decks: Elves vs. Goblins (Special)
Haste (This creature can attack and {T} as soon as it comes under your control.)
  • Note - Also see Haste, Rule 502.5.
  • Note - The Portal version had no creature type.
  • Note - This card had creature type "Goblin" and not "Goblin Berserker" until Ninth Edition and Oracle 2005/08/01.

41. Reckless One

Creature - Goblin Avatar X/X 3R (4) Duel Decks: Elves vs. Goblins (Special)
Haste.
Reckless One’s power and toughness are each equal to the number of Goblins in play.

42. Siege-Gang Commander

Creature — Goblin 2/2 3RR (5) Duel Decks: Elves vs. Goblins (Special)
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.

43. Skirk Drill Sergeant

Creature - Goblin 2/1 1R (2) Duel Decks: Elves vs. Goblins (Special)
Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from play, you may pay {2}{R}. If you do, reveal the top card of your library. If it’s a Goblin card, put it into play. Otherwise, put it into your graveyard.

44. Skirk Fire Marshal

Creature - Goblin Lord 2/2 3RR (5) Duel Decks: Elves vs. Goblins (Special)
Protection from red.
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
  • Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
  • It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Goblin Lord" until Oracle 2007/10/01, when it became "Goblin".

45. Skirk Prospector

Creature - Goblin 1/1 R (1) Duel Decks: Elves vs. Goblins (Special)
Sacrifice a Goblin: Add {R} to your mana pool.

46. Skirk Shaman

Creature — Goblin Shaman 2/2 1RR (3) Duel Decks: Elves vs. Goblins (Special)
Skirk Shaman can’t be blocked except by artifact creatures and/or red creatures.

47. Slate of Ancestry

Artifact 4 (4) Duel Decks: Elves vs. Goblins (Special)
{4}, {T}, Discard your hand: Draw a card for each creature you control.

48. Spitting Earth

Sorcery 1R (2) Duel Decks: Elves vs. Goblins (Special)
Spitting Earth deals damage equal to the number of Mountains you control to target creature.

49. Stonewood Invoker

Creature - Elf Mutant 2/2 1G (2) Duel Decks: Elves vs. Goblins (Special)
{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.

50. Sylvan Messenger

Creature - Elf 2/2 3G (4) Duel Decks: Elves vs. Goblins (Special)
Trample; When Sylvan Messenger comes into play, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library.

51. Tar Pitcher

Creature — Goblin Shaman 2/2 3R (4) Duel Decks: Elves vs. Goblins (Special)
{T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.

52. Tarfire

Tribal Instant — Goblin R (1) Duel Decks: Elves vs. Goblins (Special)
Tarfire deals 2 damage to target creature or player.

53. Timberwatch Elf

Creature - Elf 1/2 2G (3) Duel Decks: Elves vs. Goblins (Special)
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves in play.

54. Tranquil Thicket

Land Duel Decks: Elves vs. Goblins (Special)
Tranquil Thicket comes into play tapped.
{T}: Add {G} to your mana pool.
Cycling {G} ({G}, Discard this card from your hand: Draw a card.)

55. Voice of the Woods

Creature - Elf Lord 2/2 3GG (5) Duel Decks: Elves vs. Goblins (Special)
Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play.
  • Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
  • It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
  • The ability can tap an untapped creature that entered play this turn. Summoning sickness does not prevent tapping a creature as part of a different creature's ability. [D'Angelo 2005/12/26]
  • Note - Also see Token Creatures, Rule 216.
  • Note - Also see Trample, Rule 502.9.
  • Note - This card was creature type "Elf Lord" until Oracle 2007/10/01, when it became "Elf".

56. Wellwisher

Creature - Elf 1/1 1G (2) Duel Decks: Elves vs. Goblins (Special)
{T}: You gain 1 life for each Elf in play.

57. Wildsize

Instant 2G (3) Duel Decks: Elves vs. Goblins (Special)
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.

58. Wirewood Herald

Creature - Elf 1/1 1G (2) Duel Decks: Elves vs. Goblins (Special)
When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card. If you do, reveal that card and put it into your hand. Then shuffle your library.

59. Wirewood Lodge

Land Duel Decks: Elves vs. Goblins (Special)
{T}: Add {1} to your mana pool.
{G}, {T}: Untap target Elf.

60. Wirewood Symbiote

Creature - Insect 1/1 G (1) Duel Decks: Elves vs. Goblins (Special)
Return an Elf you control to its owner’s hand: Untap target creature. Play this ability only once each turn.

61. Wood Elves

Creature - Elf Scout 1/1 2G (3) Duel Decks: Elves vs. Goblins (Special)
When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library.
  • You do not have to find a forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - The Portal version had no creature type.
  • Note - This card was of creature type "Elf" and not "Elf Scout" until Ninth Edition and Oracle 2005/08/01.

62. Wren's Run Vanquisher

Creature — Elf Warrior 3/3 1G (2) Duel Decks: Elves vs. Goblins (Special)
As an additional cost to play Wren’s Run Vanquisher, reveal an Elf card from your hand or pay {3}.
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)