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Judge Gift Program

→ Checklist → Cards

30. Ravenous Baloth

Creature - Beast 4/4 2GG (4) Judge Gift Program (Special)
Sacrifice a Beast: You gain 4 life.

31. Cunning Wish

Instant 2U (3) Judge Gift Program (Special)
You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.

32. Yawgmoth's Will

Sorcery 2B (3) Judge Gift Program (Special)
Until end of turn, you may play cards from your graveyard.
If a card would be put into your graveyard this turn, exile that card instead.
  • If you play a Buyback spell (see Rule 502.16), then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets removed from the game. [bethmo 1998/10/12]
  • To "play a card" is to either announce a spell or to put a land into play using the main phase special action. [D'Angelo 1999/01/18]
  • If an effect asks you to discard a card, you cannot "discard" something that is in your graveyard. Those cards are not in your hand for any reason other than letting you play them. Thus, Cycling abilities of cards in the graveyard cannot be used. [DeLaney 1998/10/15]
  • If you play a card using Yawgmoth's Will and something triggers only when "played from your hand", that something will not trigger. [bethmo 1999/03/05] Such things trigger based on where the card came from.
  • It does not look back in time. It only removes cards from the game that go to the graveyard after it resolves. [D'Angelo 1998/11/04]
  • The second ability is a replacement ability (see Rule 419). It applies to both costs and effects. [WotC Rules Team 1998/11/03] There is no infinite loop mana generation with Dark Ritual. [D'Angelo 1998/11/04]
  • It will remove itself from the game since it goes to the graveyard after its effect starts. [D'Angelo 1998/11/04]
  • Note - Also see Yawgmoth's Agenda.
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.
  • Extended tournaments (See Rule 803) have banned this card since 1999/10/01.

33. Vindicate

Sorcery 1WB (3) Judge Gift Program (Special)
Destroy target permanent.

34. Decree of Justice

Sorcery XX2WW (4) Judge Gift Program (Special)
Put X 4/4 white Angel creature tokens with flying onto the battlefield.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
  • The two X's in the mana cost mean that you pay 2 mana (above the {2}{W}{W} base cost) for each token you want to create. [Scourge FAQ 2003/05/30]
  • When you cycle this card, the last ability triggers. When that ability resolves, you choose a value of X and pay it during resolution. [Scourge FAQ 2003/05/30]
  • You can play this with X=0. [D'Angelo 2003/06/07]
  • Note - Also see Cycling, Rule 502.18.
  • Note - Also see Token Creatures, Rule 216.
  • Note - Also see X Costs, Rule G24.1.

26. Exalted Angel

Creature - Angel 4/5 4WW (6) Judge Gift Program (Special)
Flying.
Whenever Exalted Angel deals damage, you gain that much life.
Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

27. Grim Lavamancer

Creature - Wizard 1/1 R (1) Judge Gift Program (Special)
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

28. Meddling Mage

Creature - Wizard 2/2 WU (2) Judge Gift Program (Special)
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
  • You name a card during the resolution of this spell, at the same time it is being put into play. Once you name the card, there is no chance for any player to respond to this choice before the "can't be played" effect takes hold. [Planeshift FAQ 2001/01/26]
  • The named card can be put into play by a spell or ability, it just cannot be played normally. [Planeshift FAQ 2001/01/26]
  • The effect lasts as long as this card is in play. [DeLaney 2001/02/12]
  • The effect of this card does not affect cards being played face down. [Onslaught FAQ 2002/09/24]
  • + Spells of that name that are already on the stack when the ability takes effect are not affected. [Alara Reborn FAQ 2009/04/30]
  • + Although the named spell cannot be played (aka "cast"), cards of that name can still be put directly into play by spells and abilities. [Alara Reborn FAQ 2009/04/30]
  • + Some cards (such as Isochron Scepter) let you play a copy of a card. A copy of a card isn't actually a card, so Meddling Mage can't stop this. [Alara Reborn FAQ 2009/04/30]
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
  • Note - This card was designed by Chris Pikula after winning the 2000 tournament in Sydney.

25. Mishra's Factory

Land Judge Gift Program (Special)
{T}: Add 1 to your mana pool.
{1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.
{T}: Target Assembly-Worker gets +1/+1 until end of turn.
  • When it is an Assembly-Worker, it is still a land and retains all of its other abilities. [Duelist Magazine #2, Page 14]
  • When animated into an Assembly-Worker, it has creature type Assembly-Worker. [D'Angelo 2001/08/31]
  • The card name does not change. It remains "Mishra's Factory". [Jordan 2003/06/14]
  • The Assembly-Worker is an artifact creature only until the end of the turn, and then any Enchant Creature or Enchant Artifact spells on it are put into the graveyard. [Duelist Magazine #2, Page 15]
  • It can attack on the turn an Assembly-Worker is created, but it may not attack on the turn the land itself is brought into play. See Rule G19.39. [Duelist Magazine #2, Page 15]
  • Any counters on the Assembly-Worker remain even if the counters stop being meaningful when it de-animates. [D'Angelo 1998/02/03]
  • Tapping a land for something other than mana is not a mana ability. [D'Angelo 1999/10/01]
  • When it is an Assembly-Worker, it is an artifact and can therefore be affected by spells and abilities that affect artifacts, such as Disenchant. [WotC Rules Team 1995/02/09]
  • If another player takes control of this card while it is an Assembly-Worker, using Aladdin for example, that player keeps control until the control effect ends. They do not lose control just because the card stops being an Assembly-Worker. [WotC Rules Team 1995/02/09] Note that enchantments which steal cards (such as Control Magic and Steal Artifact) do go to the graveyard if the permanent they enchant is no longer valid.
  • If an Assembly-Worker is changed to another land type by something like Phantasmal Terrain, it will stay a 2/2 artifact creature and keep the creature type "Assembly-Worker" (until end of turn), but it will change its land type as directed. [Jordan 2003/06/14]
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - Also see Changing a Permanent's Type, Rule 212.1c.
  • Note - The Antiquities card appears in four different versions with different art. Three of the cards were each U1 rarity and one was C1 rarity.

22. Gemstone Mine

Land Judge Gift Program (Special)
When Gemstone Mine comes into play, put three mining counters on it.
{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
  • Sacrificing this card when the last counter is removed is part of the effect of tapping it for mana. [D'Angelo 1999/07/10]
  • If the last counter is removed in some way other than by activating its ability, it won't be sacrificed and the ability can no longer be activated. [Time Spiral FAQ 2006/08/30]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

23. Regrowth

Sorcery 1G (2) Judge Gift Program (Special)
Return target card from your graveyard to your hand.
  • You must show the card you bring out of the graveyard to your opponent. [bethmo 1994/03/01]
  • You can Regrow a card which was discarded from your hand and was therefore never in play. [D'Angelo 1994/04/01]
  • Can use Deflection to force selection of a different card in the Regrowth caster's graveyard. [bethmo 1996/04/01]
  • Vintage tournaments (see Rule 801) have restricted this card since 1994/03/23.
  • Legacy tournaments (see Rule 802) banned this card until 2004/09/20.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1995/05/02 It was previously restricted from 1994/03/23 to 1995/05/02.

24. Sol Ring

Artifact 1 (1) Judge Gift Program (Special)
{T}: Add {2} to your mana pool.
  • Vintage tournaments (see Rule 801) have restricted this card since 1994/01/25.
  • Legacy tournaments (see Rule 802) have always banned this card.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1995/05/02. It was previously restricted from 1994/01/24 to 1995/05/02.

21. Hermit Druid

Creature - Human Druid 1/1 1G (2) Judge Gift Program (Special)
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
  • You can put the cards from your library into your graveyard in any order. [Duelist Magazine #25, Page 31]
  • Legacy tournaments (see Rule 801) have banned this card since 2004/09/20.
  • Extended tournaments (see Rule 803) have banned this card since 2004/01/01.
  • Note - This card was creature type "Druid" until Oracle 2007/10/01, when it became "Human Druid".

19. Phyrexian Negator

Creature - Horror 5/5 2B (3) Judge Gift Program (Special)
Trample
Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
  • Sacrificing this card does not prevent you from having to make the other sacrifices. [DeLaney 1999/06/13]
  • Note - Also see Trample, Rule 502.9.

20. Deranged Hermit

Summon Elf 1/1 3GG (5) Judge Gift Program (Special)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Deranged Hermit comes into play, put four Squirrel tokens into play. Treat these tokens as 1/1 green creatures.
All Squirrels get +1/+1.

18. Time Warp

Sorcery 3UU (5) Judge Gift Program (Special)
Target player takes an extra turn after this one.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. [CompRules 2002/02/20 - 300.6] See Rule 300.6.

16. Armageddon

Sorcery 3W (4) Judge Gift Program (Special)
Destroy all lands.
  • The destruction can be prevented normally, such as with Consecrate Land, Pyramids, or regeneration if the land is also a creature. [Aahz 1994/06/01]

15. Vampiric Tutor

Instant B (1) Judge Gift Program (Special)
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
  • The loss of 2 life is part of the resolution of the spell. [D'Angelo 1999/05/01]
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.

14. Tradewind Rider

Creature - Spirit 1/4 3U (4) Judge Gift Program (Special)
Flying
{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
  • It can tap creatures that have summoning sickness. [D'Angelo 1997/12/29]

13. Stroke of Genius

Instant X2U (3) Judge Gift Program (Special)
Target player draws X cards.
  • Vintage tournaments (see Rule 801) restricted this card from 1999/01/01 until 2004/12/20.
  • Legacy tournaments (see Rule 802) banned this card from 1999/01/01 until 2004/09/20.
  • Note - Also see X Costs, Rule G24.1.

12. Oath of Druids

Enchantment 1G (2) Judge Gift Program (Special)
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and puts all other cards revealed this way into his or her graveyard.
  • The check for the number of creatures in play is made at the beginning of upkeep and this ability does not trigger if the condition is not met. The condition is also checked on resolution and the ability does nothing if it is not still true. [D'Angelo 1999/06/01]
  • The creature card goes into play under the current player's control. [D'Angelo 1998/06/15]
  • The revealed cards go to the graveyard simultaneously, so the player playing the ability decides the order they end up in the graveyard. [Barclay 1998/06/10]
  • Legacy tournaments (see Rule 801) have banned this card since 2004/09/20.
  • Extended tournaments (see Rule 803) have banned this card since 2004/01/01.

11. Memory Lapse

Instant 1U (2) Judge Gift Program (Special)
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
  • The card does not go to the graveyard before being put on the library. [bethmo 1997/10/19]
  • If the spell is not countered (because the spell it targets cannot be countered), then it does not go to its owner's library. [D'Angelo 2001/04/16]
  • This card has a self replacement (see Rule 419.6c). This means that it replaces going to the graveyard before any other effect can replace that event. [Rules Team 2001/05/01] If Flashback is applied using Recoup, however, Flashback will change the destination. [DeLaney 2001/10/13]
  • Note - In Fifth Edition (and before) this card was of type Interrupt.

10. Living Death

Sorcery 3BB (5) Judge Gift Program (Special)
Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
  • Both players remove their creature cards at once. Then both players sacrifice all creature they control at once. Then both players put all creatures they removed into play. If there are any choices involved for a given step, the current player makes their choices first, then the other player, and finally you do the action all at once. [D'Angelo 1999/08/31]
  • Both player's creatures from this are considered to enter play simultaneously. So if two of the same Legendary creature enter play, both will be put into the graveyard. [D'Angelo 1999/07/28]
  • The creatures which are put in the graveyard cannot be regenerated. [D'Angelo 1997/12/28]

9. Lightning Bolt

Instant R (1) Judge Gift Program (Special)
Lightning Bolt deals 3 damage to target creature or player.
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.

8. Intuition

Instant 2U (3) Judge Gift Program (Special)
Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
  • As of Oracle 2006/07/14, this card is now targeted. [D'Angelo 2006/08/01]

7. Hammer of Bogardan

Sorcery 1RR (3) Judge Gift Program (Special)
Hammer of Bogardan deals 3 damage to target creature or player.
{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.

6. Gaea's Cradle

Legendary Land Judge Gift Program (Special)
{T}: Add {G} to your mana pool for each creature you control.
  • Is considered to have an ability that generates green mana, even if you control no creatures. [WotC Rules Team 1999/03/18]
  • This counts as a "land tapped for mana" even if you control no creatures and it generate zero mana with the ability. [D'Angelo 2007/12/05]
  • Urza Block Constructed tournaments (see Rule 806.6) have banned this card since 1999/07/01.
  • Note - Also see Legendary, Rule G12.9.

5. Counterspell

Instant UU (2) Judge Gift Program (Special)
Counter target spell.
  • Note - In Fifth Edition (and before) this was an Interrupt. All such spells are now Instants.

4. Ball Lightning

Creature - Elemental 6/1 RRR (3) Judge Gift Program (Special)
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
  • The creature is sacrificed at the end of every turn in which it is in play. There is no choice about what turn to sacrifice it. [D'Angelo 1998/06/05]
  • Note - Also see Haste, Rule 502.5.
  • Note - Also see Trample, Rule 502.9.
  • Note - This card was of creature type "Ball Lightning" until Oracle 1999/09/20, when it became "Ball-Lightning" until Oracle 2007/09/01, when it became "Elemental".

2. Balance

Sorcery 1W (2) Judge Gift Program (Special)
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
  • All cards sacrificed at one time go to the graveyard simultaneously. All cards discarded go to the graveyard simultaneously. As always, you pick the order they end up in the graveyard. [D'Angelo 1998/02/03]
  • This spell is not targeted so cards which cannot be targeted, such as a creature with Protection from White, are both counted and valid choices for being sacrificed. [Aahz 1994/12/02]
  • Cards are not counted until the appropriate step. So, a land creature sacrificed to the first part of the spell would not count for the last part. [Oracle 1998/07/01]
  • Vintage tournaments (see Rule 801) have restricted this card since 1995/04/19.
  • Legacy tournaments (see Rule 802) have banned this card since 1995/04/19.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1997/01/01. It was previously restricted from 1995/04/19 to 1997/01/01.

1. Argothian Enchantress

Creature - Human Druid 0/1 1G (2) Judge Gift Program (Special)
Shroud (This permanent can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
  • The ability triggers when you announce an Enchantment or Enchant spell. [D'Angelo 1999/05/01]
  • Note - Also see Shroud, Rule 502.36.
  • Note - This card was creature type "Enchantress" until Oracle 2007/10/01, when it became "Human Druid".

29. Pernicious Deed

Enchantment 1BG (3) Judge Gift Program (Special)
{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.

35. Orim's Chant

Instant W (1) Judge Gift Program (Special)
Kicker {W} (You may pay an additional {W} as you play this spell.)
Target player can't play spells this turn.
If the kicker cost was paid, creatures can't attack this turn.
  • This spell does nothing to spells that have already been announced prior to it resolving or to creatures which are already attacking. [Planeshift FAQ 2001/01/26] In other words, this spell does not counter another spell and does not remove attacking creatures from an attack. [D'Angelo 2001/02/18]
  • The player may announce spells in response to this spell. This spell does not have any effect until it resolves. [D'Angelo 2001/03/12]
  • This spell does not affect the abilities of permanents. It only affects spells. [DeLaney 2001/02/12]
  • This spell makes it so the player cannot declare any creatures as attackers this turn. [Barclay 2001/04/05] The card's wording may be updated in the near future to make this clear. Other cards may receive a similar ruling. [D'Angelo 2001/04/16]
  • Note - Also see Kicker, Rule 502.21.

36. Mind's Desire

Sorcery 4UU (6) Judge Gift Program (Special)
Shuffle your library. Then remove the top card of your library from the game. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Storm (When you play this spell, copy it for each spell played before it this turn.)
  • The card is face-up when removed from the game. [Scourge FAQ 2003/05/30]
  • If the card is not played by end of turn, it remains removed from the game until end of game. [Scourge FAQ 2003/05/30]
  • You cannot play a removed creature card with Morph face down. [Scourge FAQ 2003/05/30]
  • If a card with no mana cost is removed using this card, you can play it. [D'Angelo 2006/11/11]
  • Vintage tournaments (see Rule 801) restricted this card since 2003/07/01.
  • Legacy tournaments (see Rule 802) have banned this card since 2003/07/01.
  • Note - Also see Storm, Rule 502.30.

37. Demonic Tutor

Sorcery 1B (2) Judge Gift Program (Special)
Search your library for a card and put that card into your hand. Then shuffle your library.
  • This is not a draw. [D'Angelo 1995/02/27]
  • You do not show the card you pick out of your library to your opponent. [bethmo 1994/06/01]
  • You pick a card on resolution. [D'Angelo 1995/07/21] Because you pick on resolution, this spell can be Forked so that the Fork's caster can pick a different card. [Aahz 1995/09/05]
  • Vintage tournaments (see Rule 801) have restricted this card since 1994/03/23.
  • Legacy tournaments (see Rule 802) have always banned this card.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1995/05/02 when it left the environment.
  • Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

38. Goblin Piledriver

Creature - Goblin Warrior 1/2 1R (2) Judge Gift Program (Special)
Protection from blue
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
  • The number of Goblins is counted when this ability resolves. [Onslaught FAQ 2002/09/24]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Warrior".

39. Living Wish

Sorcery 1G (2) Judge Gift Program (Special)
You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Remove Living Wish from the game.

40. Dark Ritual

Instant B (1) Judge Gift Program (Special)
Add {B}{B}{B} to your mana pool.
  • This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 1999/05/01]
  • Extended tournaments (see Rule 803) have banned this card since 2000/04/01.
  • Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.

41. Maze of Ith

Land Judge Gift Program (Special)
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
  • The creature is still part of the combat. It just has its damage prevented. Don't infer something from the fact that it becomes untapped. [D'Angelo 1999/08/01]
  • Can target a non-tapped attacking creature such as the Serra Angel. Both parts of the effect will happen even if one part does nothing useful. So if it untaps an already untapped card, it will still make the creature neither deal nor receive damage. [D'Angelo 1999/08/01]
  • Vintage tournaments (see Rule 801) restricted this card from 1994/10/10 until 1999/04/01.
  • Legacy tournaments (see Rule 802) banned this card until 1999/04/01.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1995/06/08 since it is no longer in the environment. It was previously restricted from 1994/10/10 until 1995/06/08.

45. Bloodstained Mire

Land Judge Gift Program (Special)
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.

49. Wooded Foothills

Land Judge Gift Program (Special)
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.