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Juicio

 Judgment  Abrechnung  Jugement  Sentenza  Julgamento

→ Checklist → Cards

1. Elegido de la Antepasada

Creature - Human Cleric 4/4 5WW (7) Juicio (Uncommon)
First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

2. Estrategia de Guerra Aven

Instant 2W (3) Juicio (Uncommon)
Creatures you control get +0/+2 until end of turn.
Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn.

3. Alarido de Guerra

Sorcery 2WW (4) Juicio (Uncommon)
Put two 1/1 white Bird creature tokens with flying onto the battlefield.
Flashback-Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4. Aven sabio de Guerra

Creature - Bird Soldier 2/2 3W (4) Juicio (Common)
Flying
Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

5. Guardaespaldas Benevolente

Creature - Human Cleric 1/1 W (1) Juicio (Common)
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

6. Patrulla Fronteriza

Creature - Human Nomad 1/6 4W (5) Juicio (Common)
Vigilance

7. Cota Enjauladora

Enchantment - Aura 1W (2) Juicio (Common)
Enchant creature
Enchanted creature gets +2/+2 and can't attack.

8. Reprender

Instant 3W (4) Juicio (Uncommon)
Destroy target attacking creature. You gain life equal to its power.

9. Comandante Eesha

Legendary Creature - Bird Soldier 2/4 2WW (4) Juicio (Rare)
Flying, protection from creatures

10. Pira Funeraria

Instant W (1) Juicio (Common)
Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield.

11. Gloria

Creature - Incarnation 3/3 3WW (5) Juicio (Rare)
Flying
{2}{W}: Creatures you control gain protection from the color of your choice until end of turn. Activate this ability only if Glory is in your graveyard.

12. Deseo Dorado

Sorcery 3WW (5) Juicio (Rare)
You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.

13. Golpe certero

Instant 1W (2) Juicio (Common)
Target creature gets +1/+0 and gains first strike until end of turn.

Draw a card.

14. Descarriar

Instant 1W (2) Juicio (Common)
Tap up to two target creatures.

15. Creamitos Nómada

Creature - Human Nomad Cleric 2/2 2W (3) Juicio (Rare)
{W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.)
  • You pick the creature during resolution. [Judgment FAQ 2002/05/28]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of creature type "Cleric" until Tenth Edition and Oracle 2007/07/13 when it became "Human Nomad Cleric".

16. Banda Fantasmal

Creature - Bird Soldier Spirit 0/0 3WW (5) Juicio (Uncommon)
Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]

17. Nómada Fantasma

Creature - Spirit Nomad 0/0 1W (2) Juicio (Common)
Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]

18. Hebras Prismáticas

Instant 2W (3) Juicio (Common)
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback-Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

19. Defensor Magopulso

Creature - Human Cleric 1/3 2W (3) Juicio (Rare)
{T}: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield.
  • You can't play this ability unless a single opponent has at least three cards in their graveyard to target and that you have a creature card in your graveyard to target. [Judgment FAQ 2002/05/28]
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

20. Rayo de Revelación

Instant 1W (2) Juicio (Common)
Destroy target enchantment.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

21. Exorcista Desinteresado

Creature - Human Cleric 3/4 3WW (5) Juicio (Rare)
{T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

22. Defensor Magoescudo

Creature - Human Cleric 1/3 2W (3) Juicio (Common)
{T}: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

23. Serafín de Plata

Creature - Angel 6/6 5WWW (8) Juicio (Rare)
Flying
Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

24. Incomunicación

Enchantment 2W (3) Juicio (Rare)
At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.

25. Nido Atrapaalmas

Enchantment 1W (2) Juicio (Uncommon)
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.
Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.

26. Hilo Espiritual

Enchantment 2W (3) Juicio (Uncommon)
Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

27. Defensor Magodesden

Creature - Human Nomad 1/1 W (1) Juicio (Uncommon)
{T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature.
  • You can't play this ability unless a single opponent has at least two cards in their graveyard to target. [Judgment FAQ 2002/05/28]
  • The ability is not countered if both cards are missing from the graveyard on resolution and the creature target is there. This makes it possible to have two Spurnmage Advocates both target the same two cards and end up destroying two creatures. [D'Angelo 2002/09/19]
  • Note - This card was creature type "Nomad" until Oracle 2007/10/01, when it became "Human Nomad".

28. Halcón Colasol

Creature - Bird 1/1 W (1) Juicio (Common)
Flying (This creature can't be blocked except by creatures with flying or reach.)

29. Prueba de Resistencia

Enchantment 2WW (4) Juicio (Rare)
At the beginning of your upkeep, if you have 50 or more life, you win the game.
  • To win the game, you must have 50 or more life both at the beginning of upkeep and when it resolves. [Judgment FAQ 2002/05/28]

30. Berrendo Entrenado

Creature - Antelope 1/1 1W (2) Juicio (Common)
Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

31. Autoridad Incuestionable

Enchantment - Aura 2W (3) Juicio (Uncommon)
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.

32. Valor

Creature - Incarnation 2/2 3W (4) Juicio (Uncommon)
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
  • The "in your graveyard" ability is ordered as if it starts at the time that this card goes to your graveyard. [Judgment FAQ 2002/05/28]
  • Note - Also see First Strike, Rule 502.2.

33. Centinela Alerta

Creature - Human Nomad 2/2 1WW (3) Juicio (Common)
Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."

34. Creabruma Aven

Creature - Bird Wizard 2/1 3U (4) Juicio (Common)
Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.

35. Agente Cefálido

Creature - Cephalid Wizard 1/1 1UU (3) Juicio (Rare)
Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

36. Velodetinta Cefálido

Creature - Cephalid 2/1 2U (3) Juicio (Uncommon)
Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.)

37. Deseo Astuto

Instant 2U (3) Juicio (Rare)
You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.

38. Desafiar la Gravedad

Instant U (1) Juicio (Common)
Target creature gains flying until end of turn.
Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

39. Envolver

Instant U (1) Juicio (Common)
Counter target sorcery spell.

40. Instancia de Revelación

Instant X1U (2) Juicio (Uncommon)
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library.
Flashback-{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

41. Garras de la Amnesia

Instant 1U (2) Juicio (Common)
Counter target spell unless its controller exiles all cards from his or her graveyard.
Draw a card.
  • You can choose to remove cards in your graveyard even if it has no cards in it. [Judgment FAQ 2002/05/28]

42. Investigador Desafortunado

Creature - Human Wizard 1/1 U (1) Juicio (Common)
Sacrifice Hapless Researcher: Draw a card, then discard a card.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

43. Hacer Guardia

Instant 2U (3) Juicio (Common)
Draw a card for each attacking creature.

44. Desdén de Laquatus

Instant 1U (2) Juicio (Uncommon)
Counter target spell cast from a graveyard.
Draw a card.

45. Sumido en la Reflexión

Enchantment - Aura 1U (2) Juicio (Common)
Enchant creature
Enchanted creature can't attack or block and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard to ignore this effect until end of turn.
  • You can take the "remove three cards" action any time you have priority without using the stack. [Judgment FAQ 2002/05/28]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

46. Nota Mental

Instant U (1) Juicio (Common)
Put the top two cards of your library into your graveyard.

Draw a card.

47. Muro de Espejo

Creature - Wall 3/4 3U (4) Juicio (Common)
Defender (This creature can't attack.)
{W}: Mirror Wall can attack this turn as though it didn't have defender.

48. Neblina de Estancamiento

Enchantment 3UU (5) Juicio (Rare)
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.

49. Especulación Discreta

Sorcery 1U (2) Juicio (Uncommon)
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.
  • You can choose not to find all the cards if you don't want to. [Judgment FAQ 2002/05/28]

50. Escalpelexis

Creature - Beast 1/5 4U (5) Juicio (Rare)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
  • The "repeat this process" means to repeat as often as it takes to not get a matching pair. [D'Angelo 2003/02/16]

51. Hurtahechizos

Instant 3UUU (6) Juicio (Rare)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
  • If you play an instant or sorcery, it goes to its owner's graveyard when it resolves. [Judgment FAQ 2002/05/28]
  • This spell can be used on a spell cast using Flashback. [Judgment FAQ 2002/05/28]
  • If you use this on an opponent's spell with Buyback, then attempt to Buyback the spell when you play it, the card will not go to your hand. If will go to its owner's graveyard. This is because Buyback only works if the card would go to your graveyard. [Jordan 2002/05/27]

52. Vínculos Telequinéticos

Enchantment 2UUU (5) Juicio (Rare)
Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.

53. Red de Inercia

Enchantment 2U (3) Juicio (Uncommon)
At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.

54. Maravilla

Creature - Incarnation 2/2 3U (4) Juicio (Uncommon)
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
  • The "in your graveyard" ability is ordered as if it starts at the time that this card goes to your graveyard. [Judgment FAQ 2002/05/28]

55. Behemot Colmillolombriz

Creature - Nightmare Fish Beast 5/5 3UU (5) Juicio (Rare)
When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
  • Note - This card was creature type "Nightmare Beast" until Oracle 2007/10/01, when it became "Nightmare Fish Beast".

56. Cangrejo Colmillolombriz

Creature - Nightmare Crab 3/6 3U (4) Juicio (Uncommon)
Wormfang Crab is unblockable.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

57. Draco Colmillolombriz

Creature - Nightmare Drake 3/4 2U (3) Juicio (Common)
Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

58. Manta Colmillolombriz

Creature - Nightmare Fish Beast 6/1 5UU (7) Juicio (Rare)
Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
  • Note - This card was creature type "Nightmare Beast" until Oracle 2007/10/01, when it became "Nightmare Fish Beast".

59. Salamandra Colmillolombriz

Creature - Nightmare Salamander Beast 2/2 1U (2) Juicio (Common)
When Wormfang Newt enters the battlefield, exile a land you control.
When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
  • Note - This card was creature type "Nightmare Beast" until Oracle 2007/10/01, when it became "Nightmare Lizard Beast". Then with Oracle 2008/01/01 it became "Nightmare Salamander Beast".

60. Tortuga Colmillolombriz

Creature - Nightmare Turtle Beast 2/4 2U (3) Juicio (Uncommon)
When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
  • Note - This card was creature type "Nightmare Beast" until Oracle 2007/10/01, when it became "Nightmare Turtle Beast".

61. Balthor el Envilecido

Legendary Creature - Zombie Dwarf 2/2 2BB (4) Juicio (Rare)
Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield.

62. Terapia de la Cábala

Sorcery B (1) Juicio (Uncommon)
Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
Flashback-Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • You name the card during resolution, then your opponent reveals their hand and discards if appropriate. There is no way for your opponent to do anything between you naming the card and them discarding. [Judgment FAQ 2002/05/28]
  • Note - Also see Flashback, Rule 502.22.

63. Aprendiz de la Cábala

Creature - Human Minion 1/1 B (1) Juicio (Common)
Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.
  • Note - This card was creature type "Minion" until Oracle 2007/10/01, when it became "Human Minion".

64. Deseo de Muerte

Sorcery 1BB (3) Juicio (Rare)
You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.

65. Ratas Ensordecedoras

Creature - Rat 2/1 3B (4) Juicio (Common)
When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.

66. Mugre

Creature - Incarnation 2/2 3B (4) Juicio (Uncommon)
Swampwalk
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
  • The "in your graveyard" ability is ordered as if it starts at the time that this card goes to your graveyard. [Judgment FAQ 2002/05/28]
  • Note - Also see Landwalk, Rule 502.6.

67. Consecuencias Graves

Instant 1B (2) Juicio (Uncommon)
Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard.
Draw a card.

68. Comeculpa

Creature - Horror 0/4 3BB (5) Juicio (Rare)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.

69. Gorgona Enmascarada

Creature - Gorgon 5/5 4B (5) Juicio (Rare)
Green creatures and white creatures have protection from Gorgons.
Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

70. Cambio de Moralidad

Sorcery 5BB (7) Juicio (Rare)
Exchange your graveyard and library. Then shuffle your library.
  • This spell does work if either your graveyard or library is empty. [Judgment 2002/05/28]
  • You can choose the order of the cards being placed into the graveyard. [Judgment 2002/05/28]

71. Festín de Ratas

Sorcery XB (1) Juicio (Common)
Exile X target cards from a single graveyard.

72. Suturar

Sorcery BB (2) Juicio (Uncommon)
Return target creature card from your graveyard to your hand.
Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
  • Checks Threshold when it starts resolving. You may lose Threshold during resolution, but that won't stop it from resolving. [Judgment FAQ 2002/05/28]
  • Note - Also see Threshold, Rule 502.23.

73. Necrófago Saturado

Creature - Zombie X/X 4BBB (7) Juicio (Rare)
Trample
As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
  • The power and toughness are calculated based on the numbers printed on the cards. [Judgment FAQ 2002/05/28]
  • Note - Also see Trample, Rule 502.9.

74. Hedor Tóxico

Instant 1B (2) Juicio (Common)
Target nonblack creature gets -1/-1 until end of turn.
Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

75. Vampiro Traicionero

Creature - Vampire 4/4 4B (5) Juicio (Uncommon)
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life."

76. Hombre Lobo Traicionero

Creature - Human Wolf Minion 2/2 2B (3) Juicio (Common)
Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from the battlefield, you lose 4 life."
  • The Threshold ability cannot count this card (soon to be in the graveyard) when checking for Threshold. [Judgment FAQ 2002/05/28]
  • Note - Also see Threshold, Rule 502.23.
  • Note - This card was creature type "Minion Wolf" until Oracle 2007/10/01, when it became "Human Wolf Minion".

77. Enojo

Creature - Incarnation 2/2 3R (4) Juicio (Uncommon)
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
  • The "in your graveyard" ability timestamped at the time that this card goes to your graveyard, regardless of whether you control a Mountain at that time. [Judgment FAQ 2002/05/28]
  • Note - Also see Haste, Rule 502.5.

78. Enseñanzas Arcanas

Enchantment - Aura 2R (3) Juicio (Common)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player."

79. Bárbaro Brabucón

Creature - Human Barbarian 2/2 2R (3) Juicio (Common)
Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
  • Note - This card was creature type "Barbarian" until Oracle 2007/10/01, when it became "Human Barbarian".

80. Quema de Libros

Sorcery 1R (2) Juicio (Common)
Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard.

81. Llegar al Límite

Sorcery 1RR (3) Juicio (Rare)
Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures and they can't be regenerated.

82. Amedrentar

Sorcery 2R (3) Juicio (Uncommon)
Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.

83. Deseo Ardiente

Sorcery 1R (2) Juicio (Rare)
You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.
  • Can acquire cards which are removed from the game by other cards, such as Ice Cauldron, Elkin Bottle, Necropotence, etc. Such cards are in the "removed from game" zone. [Judgment FAQ 2002/05/28]
  • Cannot acquire cards that are phased out. Those cards are in the Phased Out zone and not in the Removed from Game zone. [D'Angelo 2002/06/14] See Rule 502.15.
  • Cannot acquire the Ante cards. They are considered still "in the game" as are cards in the library and the graveyard. [D'Angelo 2002/06/14]
  • Does not allow you to look at face-down cards which are in the removed from game zone. You get to see the chosen card at the same time your opponent does, when you reveal it. [D'Angelo 2002/06/14] You do get to tell each set of face down cards from other sets based on which effect removed the cards from the game. If you want to pick from a face down set, you take a random card from it. For example, if your hand is removed with Suppress, you can see your hand there face down and you can pick a random card from it. If you used Necropotence twice, each time was a separate effect and put the one card separately face down. You can pick either one, assuming you remember which is which. [Barclay 2002/05/16]
  • In Duelist Convocation tournament play, it can only bring cards from your sideboard or ones that were removed from the game by a spell or ability. [Judgment FAQ 2002/05/28] If you remove a card from the sideboard, this card is placed into your sideboard to maintain the size of the sideboard. [Judgment FAQ 2002/05/28] If this spell is somehow played using a pseudo-spell (such as with Mirari), then there will be no card to put in your sideboard. This is approved under the rules. [WotC Rules Team 2002/10/01]
  • In Duelist Convocation tournament play, you may look at your sideboard during the resolution of this spell. Normally, you cannot look at your sideboard during a game. [Judgment FAQ 2002/05/28]
  • In non-tournament play, it can also be any card you own which is not in the game. [Judgment FAQ 2002/05/28]
  • Vintage tournaments (see Rule 801) have restricted this card since 2004/01/01.
  • Legacy tournaments (see Rule 802) banned this card from 2004/01/01 until 2004/09/20.

84. Enano Hiervesangre

Creature - Dwarf 2/2 RRR (3) Juicio (Rare)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
  • The ability can be played the turn it enters play because the ability does not use the {Tap} symbol. [Judgment FAQ 2002/05/28]
  • Yes, it can tap itself. [D'Angelo 2002/06/14]

85. Barrenero Enano

Creature - Dwarf 2/2 3R (4) Juicio (Uncommon)
{T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.

86. Abrasador Enano

Creature - Dwarf 1/1 R (1) Juicio (Common)
Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.

87. Disparo de Brasas

Instant 6R (7) Juicio (Common)
Ember Shot deals 3 damage to target creature or player.

Draw a card.

88. Carga de Gatos de Fuego

Sorcery XRR (2) Juicio (Uncommon)
Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
Flashback-{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

89. Dolor Recrudecido

Instant 1R (2) Juicio (Common)
Damage can't be prevented this turn.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • The "damage can't be prevented" statement overrides all forms of preventing damage. Damage prevention spells and abilities can still be played, they just don't do anything. [Judgment FAQ 2002/05/28]
  • Spells and abilities that replace or redirect damage are not affected by this card. [Judgment FAQ 2002/05/28]
  • Note - Also see Flashback, Rule 502.22.

90. Dragón Novato

Creature - Dragon 2/2 2RR (4) Juicio (Rare)
Flying
Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."

91. Bestia de Fuego Colmillocórnea

Creature - Elemental Boar Beast 2/2 5R (6) Juicio (Common)
When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Elemental Boar Beast".

92. Furia Contagiosa

Enchantment - Aura 1R (2) Juicio (Uncommon)
Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
  • When this card returns to play, it is put into play on the creature without targeting it, so it can be placed on a "cannot be the target" creatures. [Judgment FAQ 2002/05/28]
  • You cannot return this card to play onto something it cannot enchant. For example, you cannot place this card on a card with protection from red. [Judgment FAQ 2002/05/28]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

93. Jeska, Guerrera Experta

Legendary Creature - Human Barbarian Warrior 3/1 2RR (4) Juicio (Rare)
First strike, haste
{T}: Jeska, Warrior Adept deals 1 damage to target creature or player.

94. Dardo de Lava

Instant R (1) Juicio (Common)
Lava Dart deals 1 damage to target creature or player.
Flashback-Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

95. Enana Liberada

Creature - Dwarf 1/1 R (1) Juicio (Common)
{R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.

96. Oleada de Relámpago

Sorcery 3RR (5) Juicio (Rare)
Lightning Surge deals 4 damage to target creature or player.
Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • It either deals 4 damage or 6 damage. It does not deal 10 damage. [Judgment FAQ 2002/05/28]
  • Threshold is checked when this spell begins resolving. So you cannot count itself for attaining Threshold. [Judgment FAQ 2002/05/28]
  • Note - Also see Threshold, Rule 502.23.

97. Caos Planar

Enchantment 2R (3) Juicio (Uncommon)
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.

98. Trance de la Chamán

Instant 2R (3) Juicio (Rare)
Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.
  • This card does not allow you to play the abilities of cards in other people's graveyards. [Judgment FAQ 2002/05/28]
  • You can use Flashback on cards to play them. [Judgment FAQ 2002/05/28]

99. Orgg Tragaalmas

Creature - Nightmare Orgg 6/6 3RR (5) Juicio (Uncommon)
Trample
When Soulgorger Orgg enters the battlefield, you lose all but 1 life.
When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.

100. Bárbaro Tragahechizos

Creature - Human Nightmare Barbarian 3/1 3R (4) Juicio (Common)
When Spellgorger Barbarian enters the battlefield, discard a card at random.
When Spellgorger Barbarian leaves the battlefield, draw a card.
  • Note - This card was creature type "Nightmare Barbarian" until Oracle 2007/10/01, when it became "Human Nightmare Barbarian".

101. Sofocarse de Calor

Sorcery 3R (4) Juicio (Uncommon)
Swelter deals 2 damage to each of two target creatures.
  • You can't play this spell unless you have two different legal targets. [Judgment FAQ 2002/05/28]

102. Tormenta de Arena Arremolinante

Sorcery 3R (4) Juicio (Common)
Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

103. Dragón Tragamundos

Creature - Nightmare Dragon 7/7 3RRR (6) Juicio (Rare)
Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
  • If an Aura is removed this way, you can place it on any legal permanent when it returns. It doesn't have to go back to the same place. [D'Angelo 2002/06/18] It cannot be placed on a permanent that is coming into play at the same time. [Jordan 2002/06/18]
  • It is possible for the Dragon to leave play before its "comes into play" trigger resolves. If this happens, then the "leaves play" trigger will have nothing to return and the "comes into play" trigger's effects will be irreversible. [D'Angelo 2002/10/15]
  • Legacy tournaments (see Rule 801) have banned this card since 2004/09/20.
  • Note - Also see Trample, Rule 502.9.

104. Descortezador Anuro

Criatura — Bestia 2/2 1GG (3) Juicio (Common)
Umbral — El Descortezador anuro obtiene +2/+2.

105. Tragaenjambres Anuro

Creature - Frog Beast 1/4 2G (3) Juicio (Uncommon)
Reach (This creature can block creatures with flying.)
{1}{G}: Anurid Swarmsnapper can block an additional creature this turn.

106. Gorrón del Campo de Batalla

Creature - Centaur 3/3 3GG (5) Juicio (Common)
Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.
  • Check for Threshold before playing the ability. If playing the ability causes you to lose Threshold, the ability still resolves as normal. [Judgment FAQ 2002/05/28]
  • Note - Also see Threshold, Rule 502.23.

107. Puro Músculo

Creature - Incarnation 3/3 3G (4) Juicio (Uncommon)
Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
  • The "in your graveyard" ability is ordered as if it starts at the time that this card goes to your graveyard. [Judgment FAQ 2002/05/28]
  • Note - Also see Trample, Rule 502.9.

108. Garras de la Enramada

Instantáneo G (1) Juicio (Common)
La criatura objetivo pierde la habilidad de volar hasta el final del turno.
Retrospectiva [G].

109. Centauro echaraices

Creature - Centaur Druid 2/2 3G (4) Juicio (Common)
Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.

110. Aglomeración de Sierpes

Sorcery 6GGG (9) Juicio (Rare)
Put three 6/6 green Wurm creature tokens onto the battlefield.
Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

111. Guía de Elefantes

Enchantment - Aura 2G (3) Juicio (Uncommon)
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield.

112. Lucha Épica

Enchantment 2GG (4) Juicio (Rare)
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
  • To win, you must control 20 or more creatures both at the beginning of upkeep and when it resolves. [Judgment FAQ 2002/05/28]

113. Djinn Érhnam

Creature - Djinn 4/5 3G (4) Juicio (Rare)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
  • If there are no creatures your opponent controls to target at the beginning of your upkeep, ignore this ability. [D'Angelo 2000/02/25]
  • If you have more than one Djinn, you can have all of them target the same creature with their ability. [D'Angelo 1996/12/10]
  • In multiplayer games you can choose a different player's creature each time it is used. [Duelist Magazine #4, Page 64] You are forced to pick a creature that some opponent controls if there is at least one creature in play that is a legal target. [Aahz 1996/06/13]
  • Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/07/01.
  • Note - Also see Landwalk, Rule 502.6.

114. Armadura de Exoesqueleto

Enchantment - Aura 1G (2) Juicio (Uncommon)
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
  • The value of X changes as the number of creatures cards in graveyards changes. [Judgment FAQ 2002/05/28]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

115. Medicina Popular

Instant 2G (3) Juicio (Common)
You gain 1 life for each creature you control.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

116. Defensor Magofuerza

Creature - Centaur Shaman 2/1 1G (2) Juicio (Uncommon)
{T}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.
  • Note - This card was creature type "Centaur" until Oracle 2008/01/01, when it became "Centaur Shaman".

117. Génesis

Creature - Incarnation 4/4 4G (5) Juicio (Rare)
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
  • Its ability only works if it is in your graveyard at the start of your upkeep and when its ability resolves. [Judgment FAQ 2002/05/28]

118. Facoquero Gigante

Creature - Boar Beast 5/5 5G (6) Juicio (Common)
Trample

119. Destino Espant-oso

Sorcery 3GG (5) Juicio (Uncommon)
Put two 2/2 green Bear creature tokens onto the battlefield.
Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

120. Cosechador Druida

Creature - Human Druid 1/1 1G (2) Juicio (Common)
{T}: Add to your mana pool one mana of any color that a land you control could produce.
  • Note - This card was creature type "Druid" until Oracle 2007/10/01, when it became "Human Druid".

121. Escarabajo Caparazón Férreo

Creature - Insect 1/1 1G (2) Juicio (Common)
When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.

122. Recuperación de Krosa

Instant 1G (2) Juicio (Uncommon)
Target player shuffles up to two target cards from his or her graveyard into his or her library.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

123. Caminante Krosano

Creature - Human Druid 1/1 G (1) Juicio (Common)
Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.
  • Note - This card was creature type "Druid" until Oracle 2007/10/01, when it became "Human Druid".

124. Deseo de Vida

Sorcery 1G (2) Juicio (Rare)
You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

125. Trazador Krosano

Creature - Insect Druid 2/1 1G (2) Juicio (Common)
When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

126. Defensor Magoanula

Creature - Insect Druid 2/3 2G (3) Juicio (Common)
{T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment.
  • You can't play this ability unless a single opponent has at least two cards in their graveyard to target. [Judgment FAQ 2002/05/28]

127. Centauro Fantasma

Creature - Centaur Spirit 2/0 2GG (4) Juicio (Uncommon)
Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
  • If this card is going to take damage from a black source, you can choose to apply Protection from Black's damage prevention ability prior to applying this card's built-in ability. This means you don't have to remove a counter. [Barclay 2002/05/22]
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]
  • Note - Also see Protection, Rule 502.7.

128. Nantuko Fantasma

Creature - Insect Spirit 0/0 2G (3) Juicio (Rare)
Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
{T}: Put a +1/+1 counter on Phantom Nantuko.
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]
  • Note - Also see Trample, Rule 502.9.

129. Tigre Fantasma

Creature - Cat Spirit 1/0 2G (3) Juicio (Common)
Phantom Tiger enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]

130. Época de Siembra

Instant 1G (2) Juicio (Rare)
Cast Seedtime only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
  • You only get an extra turn if an opponent played a blue spell this turn prior to this spell resolving. [Judgment FAQ 2002/05/28] Note that "playing" a spell only requires it to be announced, so an unresolved spell still counts as having been played.
  • You only get one extra turn (per Seedtime spell) each turn, regardless of how many blue spells they had cast. [Judgment FAQ 2002/05/28]

131. Crepúsculo Sereno

Instant XG (1) Juicio (Uncommon)
Prevent all combat damage X target creatures would deal this turn.

132. Fuerza Súbita

Instant 3G (4) Juicio (Common)
Target creature gets +3/+3 until end of turn.

Draw a card.

133. Protector Silvestre

Creature - Human Wizard 1/1 G (1) Juicio (Rare)
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
  • Note - Also see Shroud, Rule 502.36.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
  • Note - This card was designed by Olle Rade after winning the 1997 Duelist Invitational in Hong Kong. He is pictured in the card art. [Judgment FAQ 2002/05/28]

134. Thriss, Primus Nantuko

Legendary Creature - Insect Druid 5/5 5GG (7) Juicio (Rare)
{G}, {T}: Target creature gets +5/+5 until end of turn.

135. Sierpe Escavadora de Túneles

Creature - Wurm 6/6 6GG (8) Juicio (Uncommon)
Discard a card: Regenerate Tunneler Wurm.

136. Parras Venenosas

Sorcery 2GG (4) Juicio (Common)
Destroy target enchanted permanent.

137. Saltamaleza Anuro

Creature - Frog Beast 3/4 1WG (3) Juicio (Rare)
Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
  • If the ability is played during the End of Turn step, it will not return to play until the End of Turn step in the following turn. [Judgment FAQ 2002/05/28]
  • It returns to play as if it were newly cast. All effects and such that were on it ended when it left play. [Judgment FAQ 2002/05/28]
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Frog Beast".

138. Cazadero

Enchantment WG (2) Juicio (Rare)
Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

139. Despertar del Mirari

Enchantment 3WG (5) Juicio (Rare)
Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

140. Nishoba Fantasma

Creature - Cat Beast Spirit 0/0 5WG (7) Juicio (Rare)
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
  • Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. [Judgment FAQ 2002/05/28]
  • The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero. [Judgment FAQ 2002/05/28]
  • If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. [Barclay 2002/05/22]
  • If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. [Barclay 2002/05/22]
  • Note - Also see Lifelink, Rule 502.68.
  • Note - Also see Trample, Rule 502.9.
  • Note - This card was creature type "Beast Spirit" until Oracle 2007/10/01, when it became "Cat Beast Spirit".

141. Borde de Krosa

Land Juicio (Uncommon)
Krosan Verge enters the battlefield tapped.
{T}: Add {1} to your mana pool.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.

142. Monasterio Nantuko

Land Juicio (Uncommon)
{T}: Add {1} to your mana pool.
Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

143. Portal de Rocafisurada

Land Juicio (Uncommon)
{T}: Add {1} to your mana pool.

As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool."