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1. Akroma, Angel of Wrath

Creature - Angel Legend 6/6 5WWW (8) Legions (Rare)
Flying, first strike, trample, haste, protection from black, protection from red.
Attacking doesn't cause Akroma, Angel of Wrath to tap.

2. Akroma's Devoted

Creature - Cleric 2/4 3W (4) Legions (Uncommon)
Attacking doesn't cause Clerics to tap.

3. Aven Redeemer

Creature - Bird Cleric 2/2 3W (4) Legions (Common)
Flying
{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.

4. Aven Warhawk

Creature - Bird Soldier 2/2 4W (5) Legions (Uncommon)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying

5. Beacon of Destiny

Creature - Cleric 1/3 1W (2) Legions (Rare)
{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

6. Celestial Gatekeeper

Creature - Bird Cleric 2/2 3WW (5) Legions (Rare)
Flying
When Celestial Gatekeeper is put into a graveyard from play, remove it from the game, then return up to two target Bird and/or Cleric cards from your graveyard to play.
  • You can choose to target this card as one of the two Bird and/or Cleric cards. If you do, it gets removed from the game and does not get returned to play. [Legions FAQ 2003/01/23]

7. Cloudreach Cavalry

Creature - Soldier 1/1 1W (2) Legions (Uncommon)
Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

8. Daru Mender

Creature - Cleric 1/1 W (1) Legions (Uncommon)
Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Daru Mender is turned face up, regenerate target creature.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

9. Daru Sanctifier

Creature - Cleric 1/4 3W (4) Legions (Common)
Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

10. Daru Stinger

Creature - Soldier 1/1 3W (4) Legions (Common)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
{T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

11. Defender of the Order

Creature - Cleric 2/4 3W (4) Legions (Rare)
Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

12. Deftblade Elite

Creature - Soldier 1/1 W (1) Legions (Common)
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

13. Essence Sliver

Creature - Sliver 3/3 3W (4) Legions (Rare)
Whenever a Sliver deals damage, its controller gains that much life.
  • You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life. [D'Angelo 2003/05/16]
  • Note - Also see Lifelink, Rule 502.68.

14. Gempalm Avenger

Creature - Soldier 3/5 5W (6) Legions (Common)
Cycling {2}{W} ({2}{W}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Avenger, all Soldiers get +1/+1 and gain first strike until end of turn.

15. Glowrider

Creature - Cleric 2/1 2W (3) Legions (Rare)
Noncreature spells cost {1} more to play.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

16. Liege of the Axe

Creature - Soldier 2/3 3W (4) Legions (Uncommon)
Attacking doesn't cause Liege of the Axe to tap.
Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - Also see Vigilance, Rule 502.14.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

17. Lowland Tracker

Creature - Soldier 2/2 4W (5) Legions (Common)
First strike.
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

18. Planar Guide

Creature - Cleric 1/1 W (1) Legions (Rare)
{3}{W}, Remove Planar Guide from the game: Remove all creatures from the game. At end of turn, return those cards to play under their owners' control.
  • When the creatures leave play, all enchantments on them go to their owners' graveyards, any counters on them are removed, and effects on them end. Token creatures do not return to play. [Legions FAQ 2003/01/23]
  • Creatures that were face down return to play face up. [Legions FAQ 2003/01/23]
  • All "comes into play" abilities trigger as normal. [Legions FAQ 2003/01/23]
  • If the ability is played during the end of turn step, then the creatures do not return until the end of the following turn. [Legions FAQ 2003/01/23]
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

19. Plated Sliver

Creature - Sliver 1/1 W (1) Legions (Common)
All Slivers get +0/+1.

20. Starlight Invoker

Creature - Cleric Mutant 1/3 1W (2) Legions (Common)
{7}{W}: You gain 5 life.
  • Note - This card was of creature type "Cleric Mutant" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric Mutant".

21. Stoic Champion

Creature - Soldier 2/2 WW (2) Legions (Uncommon)
Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

22. Sunstrike Legionnaire

Creature - Soldier 1/2 1W (2) Legions (Rare)
Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature comes into play, untap Sunstrike Legionnaire.
{T}: Tap target creature with converted mana cost 3 or less.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

23. Swooping Talon

Creature - Bird Soldier 2/6 4WW (6) Legions (Uncommon)
Flying.
{1}: Swooping Talon loses flying until end of turn.
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

24. Wall of Hope

Creature - Wall 0/3 W (1) Legions (Common)
(Walls can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.

25. Ward Sliver

Creature - Sliver 2/2 4W (5) Legions (Uncommon)
As Ward Sliver comes into play, choose a color. All Slivers have protection from the chosen color.

26. Whipgrass Entangler

Creature - Cleric 1/3 2W (3) Legions (Common)
{1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric in play. (This cost is paid as attackers or blockers are declared.) "
  • The cost is paid as attackers or blockers are declared. [D'Angelo 2007/02/04]
  • If you use this ability on the same creature more than once, the cost is cumulative. [Legions FAQ 2003/01/23]
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

27. White Knight

Creature - Knight 2/2 WW (2) Legions (Uncommon)
First strike, protection from black

28. Windborn Muse

Creature - Spirit 2/3 3W (4) Legions (Rare)
Flying.
Creatures can't attack you unless their controller pays {2} for each creature attacking you. (This cost is paid as attackers are declared.)
  • The cost is paid as attackers are declared. [D'Angelo 2007/02/04]
  • If you have more than one of these in play, the cost is cumulative. [Legions FAQ 2003/01/23]

29. Wingbeat Warrior

Creature - Bird Soldier 2/1 2W (3) Legions (Common)
Flying.
Morph {2}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see First Strike, Rule 502.2.
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Bird Soldier" until Oracle 2008/01/01, when it became "Bird Soldier Warrior".

30. Aven Envoy

Creature - Bird Soldier 0/2 U (1) Legions (Common)
Flying

31. Cephalid Pathmage

Creature - Cephalid Wizard 1/2 2U (3) Legions (Common)
Cephalid Pathmage is unblockable
{T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn.

32. Chromeshell Crab

Creature - Beast 3/3 4U (5) Legions (Rare)
Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • You choose the two target creatures when you place the ability on the stack. You do not have to choose this card. You choose whether or not to do the exchange on resolution. [Legions FAQ 2003/01/23]
  • The exchange fails if either target is not still in play at that time. [D'Angelo 2003/02/01]
  • The exchange fails if either you no longer control your creature or the other creature is now controlled by you. [DeLaney 2003/03/19]
  • The creatures cannot attack until you start a turn with them under your control. So you cannot swap and then attack. [D'Angelo 2003/09/08]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Crab Beast".

33. Covert Operative

Creature - Wizard 3/2 4U (5) Legions (Common)
Covert Operative is unblockable.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

34. Crookclaw Elder

Creature - Bird Wizard 3/2 5U (6) Legions (Uncommon)
Flying.
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.

35. Dermoplasm

Creature - Shapeshifter 1/1 2U (3) Legions (Rare)
Flying.
Morph {2}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with morph from your hand into play face up. If you do, return Dermoplasm to its owner's hand.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

36. Dreamborn Muse

Creature - Spirit 2/2 2UU (4) Legions (Rare)
At the beginning of each player's upkeep, that player puts the top X cards from his or her library into his or her graveyard, where X is the number of cards in his or her hand.

37. Echo Tracer

Creature - Wizard 2/2 2U (3) Legions (Common)
Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

38. Fugitive Wizard

Creature - Wizard 1/1 U (1) Legions (Common)
  • Note - This card was of creature type "Wizard" and not "Human Wizard" until Ninth Edition and Oracle 2005/08/01.

39. Gempalm Sorcerer

Creature - Wizard 2/2 2U (3) Legions (Uncommon)
Cycling {2}{U} ({2}{U}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Sorcerer, all Wizards gain flying until end of turn.

40. Glintwing Invoker

Creature - Wizard Mutant 3/3 4U (5) Legions (Common)
{7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn.
  • Note - This card was creature type "Wizard Mutant" until Oracle 2007/10/01, when it became "Human Wizard Mutant".

41. Keeneye Aven

Creature - Bird Soldier 2/3 3U (4) Legions (Common)
Flying.
Cycling {2} ({2}, Discard this card from your hand: Draw a card.)

42. Keeper of the Nine Gales

Creature - Bird Wizard 1/2 2U (3) Legions (Rare)
Flying.
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.

43. Master of the Veil

Creature - Wizard 2/3 2UU (4) Legions (Uncommon)
Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Master of the Veil is turned face up, you may turn target creature with morph face down.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • It can target itself and turn itself face down. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

44. Merchant of Secrets

Creature - Wizard 1/1 2U (3) Legions (Common)
When Merchant of Secrets comes into play, draw a card.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

45. Mistform Seaswift

Creature - Illusion 3/1 3U (4) Legions (Common)
Flying.
{1}: Mistform Seaswift's type becomes the creature type of your choice until end of turn.
Morph {1}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

46. Mistform Sliver

Creature - Illusion Sliver 1/1 1U (2) Legions (Common)
All Slivers have "{1}: This creature's type becomes the creature type of your choice in addition to its other types until end of turn."
  • Unlike most type changing effects, this one adds a creature type instead of replacing existing creature types. [Legions FAQ 2003/01/23]

47. Mistform Ultimus

Creature - Illusion Legend 3/3 3U (4) Legions (Rare)
Mistform Ultimus is every creature type (even if this card isn't in play) . Mistform Ultimus may attack as though it weren't a Wall.
  • The creature type Illusion is printed on the card just for flavor. It has every creature type. [Legions FAQ 2003/01/23]
  • If this card is changed to a specific creature type by a spell or ability, then that effect replaces all the creature types with the one determined by the spell or ability. [Legions FAQ 2003/01/23]
  • The "this is every creature type" text is characteristic setting text, so it is not turned off by Humble or Humility. [DeLaney 2003/02/03]
  • Note - Also see Legendary, Rule G12.9.
  • Note - This card was of creature type "Legend" until Oracle 2004/10/01.

48. Mistform Wakecaster

Creature - Illusion 2/3 4U (5) Legions (Uncommon)
Flying.
{1}: Mistform Wakecaster's type becomes the creature type of your choice until end of turn.
{2}{U}{U}, {T}: Choose a creature type. The type of each creature you control becomes that type until end of turn.
  • You choose the creature type during resolution. [D'Angelo 2008/02/05]

49. Primoc Escapee

Creature - Bird Beast 4/4 6U (7) Legions (Uncommon)
Flying.
Cycling {2} ({2}, Discard this card from your hand: Draw a card.)

50. Riptide Director

Creature - Wizard 2/3 2UU (4) Legions (Rare)
{2}{U}{U}, {T}: Draw a card for each Wizard you control.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

51. Riptide Mangler

Creature - Beast 0/3 1U (2) Legions (Rare)
{1}{U}: Change Riptide Mangler's power to target creature's power. (It doesn't change back at end of turn.)
  • It reads the current power of the creature, including counters and effects. [D'Angelo 2003/02/01]
  • It sets is own power using an effect, so once this is used, adding power modifying counters to it will not do anything. [Legions FAQ 2003/01/23]
  • Any power/toughness changing enchantments or effects on this card prior to using its ability will be overridden when the ability resolves. This effect completely covers all previous effects. [D'Angelo 2003/06/14]

52. Shifting Sliver

Creature - Sliver 2/2 3U (4) Legions (Uncommon)
Slivers can't be blocked except by Slivers.

53. Synapse Sliver

Creature - Sliver 3/3 4U (5) Legions (Rare)
Whenever a Sliver deals combat damage to a player, its controller may draw a card.

54. Voidmage Apprentice

Creature - Wizard 1/1 1U (2) Legions (Common)
Morph {2}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Voidmage Apprentice is turned face up, counter target spell.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

55. Wall of Deceit

Creature - Wall 0/5 1U (2) Legions (Uncommon)
(Walls can't attack.)
{3}: Turn Wall of Deceit face down.
Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

56. Warped Researcher

Creature - Wizard Mutant 3/4 4U (5) Legions (Uncommon)
Whenever a player cycles a card, Warped Researcher gains flying until end of turn and can't be the target of spells or abilities this turn.
  • On your turn, an opponent can cycle a card that has a cycling triggered ability (such as Gempalm Incinerator) and target this card with that ability. This works on your turn because your triggered abilities go on the stack first, so your opponent's ability will resolve before yours. This situation is reversed on your opponent's turn. [Legions FAQ 2003/01/23]
  • Note - Also see Shroud, Rule 502.36.
  • Note - This card was creature type "Wizard Mutant" until Oracle 2007/10/01, when it became "Human Wizard Mutant".

57. Weaver of Lies

Creature - Beast 4/4 5UU (7) Legions (Rare)
Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

58. Willbender

Creature - Wizard 1/2 1U (2) Legions (Uncommon)
Morph {1}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or ability with a single target.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2006/10/01.

59. Aphetto Exterminator

Creature - Wizard 3/1 2B (3) Legions (Uncommon)
Morph {3}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

60. Bane of the Living

Creature - Insect 4/3 2BB (4) Legions (Rare)
Morph {X}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • The X in the ability has the same value as the X paid in the Morph ability. This is pretty easy to derive since there is no other source of X. [DeLaney 2003/03/19]
  • Note - Also see Morph, Rule 502.26.
  • Note - Also see X Costs, Rule G24.1.

61. Blood Celebrant

Creature - Cleric 1/1 B (1) Legions (Common)
{B}, Pay 1 life: Add one mana of any color to your mana pool.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

62. Corpse Harvester

Creature - Zombie Wizard 3/3 3BB (5) Legions (Uncommon)
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a swamp card, reveal them, and put them into your hand. Then shuffle your library.
  • You do not have to find a Zombie card or swamp card if you do not want to, even if you have them in your library. See Rule G19.4. [D'Angelo 2003/02/01]

63. Crypt Sliver

Creature - Sliver 1/1 1B (2) Legions (Common)
All Slivers have "{T}: Regenerate target Sliver."

64. Dark Supplicant

Creature - Cleric 1/1 B (1) Legions (Uncommon)
{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it into play. If you search your library this way, shuffle it.
  • You can choose which and how many of the three zones (graveyard, hand, and library) you want to search. [D'Angelo 2003/02/01]
  • If you search your library or hand, you do not have to find Scion of Darkness if you do not want to, even if you have one in your library or hand. See Rule G19.4. If you search your graveyard, you do have to find one if it is there. [D'Angelo 2003/02/01]
  • You only shuffle your library if you choose to search it. [Jordan 2003/02/17]
  • Note - This card refers to Scion of Darkness.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

65. Deathmark Prelate

Creature - Cleric 2/3 3B (4) Legions (Uncommon)
{2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Play this ability only any time you could play a sorcery.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

66. Drinker of Sorrow

Creature - Horror 5/3 2B (3) Legions (Rare)
Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
  • If this card leaves play before it deals combat damage, then you do not have to sacrifice a permanent. If it leaves play because of combat damage or after combat damage, you do. [Legions FAQ 2003/01/23]
  • You only sacrifice one permanent, no matter how many things it deals damage to. [Legions FAQ 2003/01/23]

67. Dripping Dead

Creature - Zombie 4/1 4BB (6) Legions (Common)
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

68. Earthblighter

Creature - Cleric 1/1 1B (2) Legions (Uncommon)
{2}{B}, {T}, Sacrifice a Goblin: Destroy target land.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

69. Embalmed Brawler

Creature - Zombie 2/2 2B (3) Legions (Common)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

70. Gempalm Polluter

Creature - Zombie 4/3 5B (6) Legions (Common)
Cycling {B}{B} ({B}{B}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie in play.

71. Ghastly Remains

Creature - Zombie 0/0 BBB (3) Legions (Rare)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand

72. Goblin Turncoat

Creature - Goblin Mercenary 2/1 1B (2) Legions (Common)
Sacrifice a Goblin: Regenerate Goblin Turncoat.

73. Graveborn Muse

Creature - Zombie Spirit 3/3 2BB (4) Legions (Rare)
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

74. Havoc Demon

Creature - Demon 5/5 5BB (7) Legions (Rare)
Flying.
When Havoc Demon is put into a graveyard from play, all creatures get -5/-5 until end of turn.

75. Hollow Specter

Creature - Specter 2/2 1BB (3) Legions (Rare)
Flying.
Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
  • You decide on the value of X and pay {X} during resolution. [Legions FAQ 2003/01/23]
  • X can be zero, but then that player discards nothing. [D'Angelo 2003/02/01]

76. Infernal Caretaker

Creature - Cleric 2/2 3B (4) Legions (Common)
Morph {3}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

77. Noxious Ghoul

Creature - Zombie 3/3 3BB (5) Legions (Uncommon)
Whenever Noxious Ghoul or another Zombie comes into play, all non-Zombie creatures get -1/-1 until end of turn.

78. Phage the Untouchable

Creature - Minion Legend 4/4 3BBBB (7) Legions (Rare)
When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
  • It is only considered "played from your hand" if you play it as a spell from your hand. Putting it into play from your hand using a spell or ability will cause you to lose the game. [D'Angelo 2003/02/01]
  • Note - Also see Legendary, Rule G12.9.
  • Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became "Minion". Then with Oracle 2008/01/01 it became "Zombie Minion".

79. Scion of Darkness

Creature - Avatar 6/6 5BBB (8) Legions (Rare)
Trample.
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard into play under your control.
Cycling {3} ({3}, Discard this card from your hand: Draw a card.)
  • If this card destroys a creature in combat and at the same time (using its Trample ability) it damages a player, you will be able to target the destroyed creature (if it was a card and not a token) to be brought back. [Jordan 2002/02/16]
  • Note - This card is referred to by Dark Supplicant.
  • Note - Also see Cycling, Rule 502.18.
  • Note - Also see Trample, Rule 502.9.

80. Skinthinner

Creature - Zombie 2/1 1B (2) Legions (Common)
Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

81. Smokespew Invoker

Creature - Zombie Mutant 3/1 2B (3) Legions (Common)
{7}{B}: Target creature gets -3/-3 until end of turn.

82. Sootfeather Flock

Creature - Bird 3/2 4B (5) Legions (Common)
Flying.
Morph {3}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

83. Spectral Sliver

Creature - Sliver 2/2 2B (3) Legions (Uncommon)
All Slivers have "{2}: This creature gets +1/+1 until end of turn."
  • Note - This card was creature type "Sliver" until Oracle 2007/10/01, when it became "Sliver Spirit".

84. Toxin Sliver

Creature - Sliver 3/3 3B (4) Legions (Rare)
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

85. Vile Deacon

Creature - Cleric 2/2 2BB (4) Legions (Common)
Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics in play.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

86. Withered Wretch

Creature - Zombie Cleric 2/2 BB (2) Legions (Uncommon)
{1}: Remove target card in a graveyard from the game.

87. Zombie Brute

Creature - Zombie 5/4 6B (7) Legions (Uncommon)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample

88. Blade Sliver

Creature - Sliver 2/2 2R (3) Legions (Uncommon)
All Slivers get +1/+0.

89. Bloodstoke Howler

Creature - Beast 3/4 5R (6) Legions (Common)
Morph {6}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beasts you control get +3/+0 until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

90. Clickslither

Creature - Insect 3/3 1RRR (4) Legions (Rare)
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

91. Crested Craghorn

Creature - Beast 4/1 4R (5) Legions (Common)
Haste
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

92. Flamewave Invoker

Creature - Goblin Mutant 2/2 2R (3) Legions (Common)
{7}{R}: Flamewave Invoker deals 5 damage to target player.

93. Frenetic Raptor

Creature - Beast 6/6 5R (6) Legions (Uncommon)
Beasts can't block.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Lizard Beast".

94. Gempalm Incinerator

Creature - Goblin 2/1 2R (3) Legions (Uncommon)
Cycling {1}{R} ({1}{R}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play.
  • The target of the ability cannot be a creature with Protection from Creatures, with Protection from Goblins, or with Protection from Red. [D'Angelo 2003/04/10]
  • Note - Also see Cycling, Rule 502.18.

95. Goblin Assassin

Creature - Goblin Assassin 2/2 3RR (5) Legions (Uncommon)
Whenever Goblin Assassin or another Goblin comes into play, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
  • This coin flip has no winner or loser. [D'Angelo 2003/10/17]

96. Goblin Clearcutter

Creature - Goblin 3/3 3R (4) Legions (Uncommon)
{T}, Sacrifice a forest: Add three mana in any combination of red and/or green to your mana pool.
  • The ability can grant {G}{G}{G}, {R}{G}{G}, {R}{R}{G}, or {R}{R}{R}. [Legions FAQ 2003/01/23]

97. Goblin Dynamo

Creature - Goblin Mutant 4/4 5RR (7) Legions (Uncommon)
{T}: Goblin Dynamo deals 1 damage to target creature or player.
{X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player.

98. Goblin Firebug

Creature - Goblin 2/2 1R (2) Legions (Common)
When Goblin Firebug leaves play, sacrifice a land.

99. Goblin Goon

Creature - Goblin Mutant 6/6 3R (4) Legions (Rare)
Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player.

100. Goblin Grappler

Creature - Goblin 1/1 R (1) Legions (Common)
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

101. Goblin Lookout

Creature - Goblin 1/2 1R (2) Legions (Common)
{T}, Sacrifice a Goblin: All Goblins get +2/+0 until end of turn.

102. Hunter Sliver

Creature - Sliver 1/1 1R (2) Legions (Common)
All Slivers have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

103. Imperial Hellkite

Creature - Dragon 6/6 5RR (7) Legions (Rare)
Flying.
Morph {6}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • You do not have to find a Dragon card if you do not want to, even if you have one in your library. See Rule G19.4. [D'Angelo 2003/02/01]
  • Note - Also see Morph, Rule 502.26.

104. Kilnmouth Dragon

Creature - Dragon 5/5 5RR (7) Legions (Rare)
Amplify 3 (As this card comes into play, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying.
{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.

105. Lavaborn Muse

Creature - Spirit 3/3 3R (4) Legions (Rare)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.
  • The number of cards in hand is checked both at the beginning of upkeep and when the triggered ability resolves. [Legions FAQ 2003/01/23]

106. Macetail Hystrodon

Creature - Beast 4/4 6R (7) Legions (Common)
First strike, haste.
Cycling {3} ({3}, Discard this card from your hand: Draw a card.)

107. Magma Sliver

Creature - Sliver 3/3 3R (4) Legions (Rare)
All Slivers have "{T}: Target Sliver gets +X/+0 until end of turn, where X is the number of Slivers in play."

108. Ridgetop Raptor

Creature - Beast 2/1 3R (4) Legions (Uncommon)
Double strike (This creature deals both first-strike and regular combat damage.)

109. Rockshard Elemental

Creature - Elemental 4/3 5RR (7) Legions (Rare)
Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

110. Shaleskin Plower

Creature - Beast 3/2 3R (4) Legions (Common)
Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaleskin Plower is turned face up, destroy target land.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

111. Skirk Alarmist

Creature - Wizard 1/2 1R (2) Legions (Rare)
Haste.
{T}: Turn target face-down creature you control face up. At end of turn, sacrifice it.
  • If this ability is used during the end of turn step, the creature is not sacrificed until the end of the next turn. [Legions FAQ 2003/01/23]
  • Note - Also see Haste, Rule 502.5.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

112. Skirk Drill Sergeant

Creature - Goblin 2/1 1R (2) Legions (Uncommon)
Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from play, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin card, put it into play. Otherwise, put it into your graveyard.

113. Skirk Marauder

Creature - Goblin 2/1 1R (2) Legions (Common)
Morph {2}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

114. Skirk Outrider

Creature - Goblin 2/2 3R (4) Legions (Common)
Skirk Outrider gets +2/+2 and has trample as long as you control a Beast.

115. Unstable Hulk

Creature - Goblin Mutant 2/2 1RR (3) Legions (Rare)
Morph {3}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

116. Warbreak Trumpeter

Creature - Goblin 1/1 R (1) Legions (Uncommon)
Morph {X}{X}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens into play.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • The X in the ability has the same value as the X paid in the Morph ability. This is pretty easy to derive since there is no other source of X. [DeLaney 2003/03/19]
  • Note - Also see Morph, Rule 502.26.
  • Note - Also see Token Creatures, Rule 216.
  • Note - Also see X Costs, Rule G24.1.

117. Berserk Murlodont

Creature - Beast 3/3 4G (5) Legions (Common)
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

118. Branchsnap Lorian

Creature - Beast 4/1 1GG (3) Legions (Uncommon)
Trample.
Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

119. Brontotherium

Creature - Beast 5/3 4GG (6) Legions (Uncommon)
Trample
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

120. Brood Sliver

Creature - Sliver 3/3 4G (5) Legions (Rare)
Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token into play.
  • This card's controller controls the triggered ability, but the controller of the Sliver that deals damage to a player decides whether or not to put the token into play under their control. [Legions FAQ 2003/01/23]
  • Note - Also see Token Creatures, Rule 216.

121. Caller of the Claw

Creature - Elf 2/2 2G (3) Legions (Rare)
You may play Caller of the Claw any time you could play an instant.
When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.

122. Canopy Crawler

Creature - Beast 2/2 3G (4) Legions (Uncommon)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
{T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

123. Defiant Elf

Creature - Elf 1/1 G (1) Legions (Common)
Trample

124. Elvish Soultiller

Creature - Elf Mutant 5/4 3GG (5) Legions (Rare)
When Elvish Soultiller is put into a graveyard from play, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

125. Enormous Baloth

Creature - Beast 7/7 6G (7) Legions (Uncommon)

126. Feral Throwback

Creature - Beast 3/3 4GG (6) Legions (Rare)
Amplify 2 (As this card comes into play, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

127. Gempalm Strider

Creature - Elf 2/2 1G (2) Legions (Uncommon)
Cycling {2}{G}{G} ({2}{G}{G}, Discard this card from your hand: Draw a card.)
When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.

128. Glowering Rogon

Creature - Beast 4/4 5G (6) Legions (Common)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

129. Hundroog

Creature - Beast 4/7 6G (7) Legions (Common)
Cycling {3} ({3}, Discard this card from your hand: Draw a card.)

130. Krosan Cloudscraper

Creature - Beast Mutant 13/13 7GGG (10) Legions (Rare)
At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}.
Morph {7}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

131. Krosan Vorine

Creature - Cat Beast 3/2 3G (4) Legions (Common)
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can't be blocked by more than one creature.

132. Nantuko Vigilante

Creature - Insect Druid Mutant 3/2 3G (4) Legions (Common)
Morph {1}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

133. Needleshot Gourna

Creature - Beast 3/6 4GG (6) Legions (Common)
Needleshot Gourna may block as though it had flying.

134. Patron of the Wild

Creature - Elf 1/1 G (1) Legions (Common)
Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
  • The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
  • Note - Also see Morph, Rule 502.26.

135. Primal Whisperer

Creature - Elf Soldier 2/2 4G (5) Legions (Rare)
Primal Whisperer gets +2/+2 for each face-down creature in play.
Morph {3}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

136. Quick Sliver

Creature - Sliver 1/1 1G (2) Legions (Common)
You may play Quick Sliver any time you could play an instant. Any player may play Sliver cards any time he or she could play an instant.
  • The first ability applies when this card is not in play. The second ability applies when this card is in play. [Legions FAQ 2003/01/23]
  • Note - Also see Flash, Rule 502.57.

137. Root Sliver

Creature - Sliver 2/2 3G (4) Legions (Uncommon)
Root Sliver can't be countered. Sliver spells can't be countered.
  • The first ability applies when this card is not in play. The second ability applies when this card is in play. [Legions FAQ 2003/01/23]

138. Seedborn Muse

Creature - Spirit 2/4 3GG (5) Legions (Rare)
Untap all permanents you control during each other player's untap step.
  • Other effects can prevent a permanent from untapping during an untap step. You do need to look carefully, however, as many effects say that the permanent does not untap during its controller's untap step, and this card's ability occurs during other players' untap steps. If a card does say this, then Seedborn Muse can untap it. But other abilities are not written this way and can still prevent a card from untapping, such as Storage Matrix. [D'Angelo 2003/02/16]
  • Some cards, such as Homarid Warrior and Spectral Bears, will not untap during a player's untap if one player uses the card and then the controller changes. The "during your next untap" means the next untap step of the player that controlled it at that time. [Barclay 2003/01/27]

139. Stonewood Invoker

Creature - Elf Mutant 2/2 1G (2) Legions (Common)
{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.

140. Timberwatch Elf

Creature - Elf 1/2 2G (3) Legions (Common)
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves in play.

141. Totem Speaker

Creature - Elf Druid 3/3 4G (5) Legions (Uncommon)
Whenever a Beast comes into play, you may gain 3 life.

142. Tribal Forcemage

Creature - Elf Wizard 1/1 1G (2) Legions (Rare)
Morph {1}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the type of your choice get +2/+2 and gain trample until end of turn.

143. Vexing Beetle

Creature - Insect 3/3 4G (5) Legions (Rare)
Vexing Beetle can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature.

144. Wirewood Channeler

Creature - Elf 2/2 3G (4) Legions (Uncommon)
{T}: Add X mana of any one color to your mana pool, where X is the number of Elves in play.
  • Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Druid".

145. Wirewood Hivemaster

Creature - Elf 1/1 1G (2) Legions (Uncommon)
Whenever another nontoken Elf comes into play, you may put a 1/1 green Insect creature token into play.