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Mirrodin  Mirrodin Mirrodin Mirrodin Mirrodin Mirrodin ミラディン
| Instant |
2WW (4) |
Mirrodin (Uncommon) |
| Remove target artifact or enchantment from the game. |
| Enchant Creature |
2W (3) |
Mirrodin (Common) |
| Enchanted creature can't attack or block, and its activated abilities can't be played. |
| Creature - Human Soldier 1/1 |
1W (2) |
Mirrodin (Uncommon) |
| {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. |
| Creature - Human Soldier 1/1 |
1W (2) |
Mirrodin (Rare) |
Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldiers and Knights you control get +1/+1. |
| Creature - Human Scout 1/1 |
W (1) |
Mirrodin (Common) |
| {W}, {T}: Tap target artifact. |
| Instant |
W (1) |
Mirrodin (Common) |
| The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. |
| Instant |
2W (3) |
Mirrodin (Common) |
Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1}(Choose both if you pay the entwine cost.) |
| Creature - Cat Cleric 2/5 |
3W (4) |
Mirrodin (Rare) |
| Artifacts you control can't be the targets of spells or abilities your opponents control. |
| Creature - Cat Soldier 1/3 |
1W (2) |
Mirrodin (Common) |
| As long as Leonin Den-Guard is equipped, it gets +1/+1 and attacking doesn't cause it to tap. |
| Creature - Cat Cleric 1/1 |
W (1) |
Mirrodin (Common) |
| Whenever an artifact comes into play, you may gain 1 life. |
| Creature - Cat Knight 2/2 |
WW (2) |
Mirrodin (Uncommon) |
| Flying |
| Creature - Elephant Cleric 3/3 |
5W (6) |
Mirrodin (Common) |
| {W}, {T}: Regenerate target artifact. |
| Creature - Elephant Soldier 4/4 |
1W (2) |
Mirrodin (Rare) |
| At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. |
| Creature - Elephant Soldier 2/2 |
3W (4) |
Mirrodin (Rare) |
| Loxodon Punisher gets +2/+2 for each Equipment attached to it. |
| Creature - Angel 4/4 |
4WWW (7) |
Mirrodin (Rare) |
Flying At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying into play. |
| Instant |
1W (2) |
Mirrodin (Common) |
| Put two 1/1 white Soldier creature tokens into play. |
| Instant |
1W (2) |
Mirrodin (Common) |
| Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. |
| Instant |
1W (2) |
Mirrodin (Uncommon) |
Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. Entwine {1}{W}(Choose both if you pay the entwine cost.) |
| Enchantment |
2W (3) |
Mirrodin (Rare) |
| Each player can't play more than one spell each turn. |
| Instant |
1WW (3) |
Mirrodin (Rare) |
| Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn. |
| Creature - Cat Knight 2/2 |
2W (3) |
Mirrodin (Common) |
| As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. |
| Creature - Cat Knight 2/3 |
2WW (4) |
Mirrodin (Common) |
| Flying, first strike |
| Creature - Slith 1/1 |
1WW (3) |
Mirrodin (Uncommon) |
Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. |
| Sorcery |
4WW (6) |
Mirrodin (Rare) |
Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine - Sacrifice two lands. (Choose both if you pay the entwine cost.) |
| Instant |
3WW (5) |
Mirrodin (Uncommon) |
| Remove target attacking creature and all Equipment attached to it from the game. |
| Enchantment |
3W (4) |
Mirrodin (Common) |
| If an artifact would deal damage to you, prevent 1 of that damage. |
| Creature - Cat Soldier 2/3 |
3W (4) |
Mirrodin (Uncommon) |
| When Taj-Nar Swordsmith comes into play, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card into play. Then shuffle your library. |
| Instant |
2W (3) |
Mirrodin (Uncommon) |
| Destroy all enchantments. |
| Instant |
U (1) |
Mirrodin (Common) |
| Counter target artifact or enchantment spell. |
- It works on Artifact Creature spells and Enchant spells. [DeLaney 1998/10/05]
- Note - The Urza's Saga version was of type Interrupt.
| Instant |
5UU (7) |
Mirrodin (Uncommon) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If it's countered this way, remove it from the game instead of putting it into its owner's graveyard. |
| Creature - Beast X/X |
8UU (10) |
Mirrodin (Rare) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. |
| Instant |
U (1) |
Mirrodin (Common) |
| Unattach all Equipment from target creature. |
| Enchant Artifact Creature |
1UU (3) |
Mirrodin (Uncommon) |
| You control enchanted artifact creature. |
| Instant |
U (1) |
Mirrodin (Common) |
Choose one - Tap target permanent; or untap target permanent. Entwine {1}(Choose both if you pay the entwine cost.) |
| Sorcery |
2U (3) |
Mirrodin (Uncommon) |
| Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. |
| Creature - Human Wizard 1/2 |
1UU (3) |
Mirrodin (Rare) |
| At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. |
- If multiple phases with the same name as the one chosen occur in a turn, you skip all phases with that name. [Mirrodin FAQ 2003/10/01]
- If more than one Fatespinner affects you, you can choose the same phase for all of them. [Mirrodin FAQ 2003/10/01]
| Enchant Artifact |
1U (2) |
Mirrodin (Common) |
| Enchanted artifact doesn't untap during its controller's untap step. |
| Creature - Drone 3/3 |
4UU (6) |
Mirrodin (Uncommon) |
Flying When Looming Hoverguard comes into play, put target artifact on top of its owner's library. |
| Creature - Vedalken Wizard 2/2 |
3U (4) |
Mirrodin (Rare) |
| {1}, {T}: Target player draws a card, then discards a card from his or her hand. If that player discards an artifact card this way, untap Lumengrid Augur. |
| Creature - Human Wizard 1/2 |
2U (3) |
Mirrodin (Uncommon) |
Flying Whenever an artifact comes into play under your control, you may tap target permanent. |
| Creature - Human Wizard 1/3 |
1U (2) |
Mirrodin (Common) |
| Enchantment |
3U (4) |
Mirrodin (Rare) |
| Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) |
- If a noncreature artifact was also a land or enchantment, it keeps those types and gains the creature type. [Mirrodin FAQ 2003/10/01]
- If an Equipment becomes a creature, it can no longer equip something and so it "falls off" and stays in play. [Mirrodin FAQ 2003/10/01]
- The Artifact Land cards have a mana cost of zero, so they will become 0/0 creatures and die. [Mirrodin FAQ 2003/10/01]
- Note - Also see Converted Mana Cost, Rule G3.30.
| Creature - Bird 1/1 |
1U (2) |
Mirrodin (Common) |
Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. |
| Creature - Human Rogue 2/2 |
2U (3) |
Mirrodin (Common) |
| Neurok Spy is unblockable as long as defending player controls an artifact. |
| Instant |
2U (3) |
Mirrodin (Common) |
| Counter target spell unless its controller pays {1} for each artifact you control. |
| Creature - Wall 0/3 |
2U (3) |
Mirrodin (Uncommon) |
(Walls can't attack.) Whenever Psychic Membrane blocks, you may draw a card. |
| Creature - Elemental 3/4 |
3UU (5) |
Mirrodin (Rare) |
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. |
- Treat the target creature's name in the copied abilities as having Quicksilver Elemental's name there instead. [Mirrodin FAQ 2003/10/01]
- You can play the ability more than once, collecting abilities from multiple creatures (or the same creature more than once). [D'Angelo 2003/10/17]
- If you make two copies of an ability that can be played once a turn, you can play each of them once a turn. [Barclay 2003/10/10]
- If you use this card to gain Wall of Deceit's ability to turn itself face down, you will not be able to turn this card face up because it will not have the Morph ability. [WotC Rules Team 2003/12/01]
| Instant |
2U (3) |
Mirrodin (Common) |
| Return target permanent to its owner's hand. |
| Enchantment |
4U (5) |
Mirrodin (Rare) |
If a player would draw a card, that player removes the top card of an opponent's library from the game face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate as though they were in his or her hand. |
- A Shared Fate tracks cards removed from the game only by the same copy of Shared Fate. It will not see cards removed by other copies of this card. [D'Angelo 2008/07/12]
| Creature - Slith 1/1 |
1UU (3) |
Mirrodin (Uncommon) |
Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. |
| Creature - Drone 3/2 |
5U (6) |
Mirrodin (Common) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying |
| Sorcery |
5UU (7) |
Mirrodin (Rare) |
Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. Entwine {2}(Choose both if you pay the entwine cost.) |
| Instant |
2U (3) |
Mirrodin (Uncommon) |
| Draw three cards. Then discard two cards from your hand unless you discard an artifact card from your hand. |
| Sorcery |
4U (5) |
Mirrodin (Common) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Draw two cards. |
| Creature - Vedalken Wizard 0/2 |
2UU (4) |
Mirrodin (Rare) |
| Whenever you play an artifact spell, draw a card. |
| Creature - Drone 3/3 |
4U (5) |
Mirrodin (Common) |
| When Wanderguard Sentry comes into play, look at target opponent's hand. |
| Sorcery |
2BB (4) |
Mirrodin (Uncommon) |
| Each player sacrifices two creatures. |
| Instant |
5B (6) |
Mirrodin (Uncommon) |
Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine - Sacrifice three lands. (Choose both if you pay the entwine cost.) |
| Creature - Imp 1/2 |
4B (5) |
Mirrodin (Common) |
Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. |
| Sorcery |
X1B (2) |
Mirrodin (Common) |
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life. |
| Enchant Creature |
1B (2) |
Mirrodin (Common) |
| Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
- Note - Also see Aura, Rule G1.30.
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of type Enchant Creature.
| Creature - Human Cleric 1/1 |
B (1) |
Mirrodin (Common) |
| Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life. |
- Extended tournaments (see Rule 803) have banned this card since 2005/09/20.
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
| Creature - Horror 4/4 |
1BB (3) |
Mirrodin (Rare) |
Protection from white At the end of your turn, you lose 4 life. Whenever a creature is put into a graveyard from play, you gain 2 life. |
| Creature - Zombie 2/1 |
2B (3) |
Mirrodin (Common) |
| Fear |
| Creature - Skeleton 2/2 |
3B (4) |
Mirrodin (Uncommon) |
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. |
| Instant |
2B (3) |
Mirrodin (Rare) |
Search your library for a nonland card and reveal it. Each opponent who played a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library. {B}{B}: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep. |
| Instant |
3B (4) |
Mirrodin (Common) |
| Target creature gets -1/-1 until end of turn for each artifact you control. |
| Creature - Human Rogue 2/3 |
3B (4) |
Mirrodin (Common) |
| When Moriok Scavenger comes into play, you may return target artifact creature card from your graveyard to your hand. |
| Enchantment |
2B (3) |
Mirrodin (Rare) |
| At the beginning of each player's upkeep, that player discards a card from his or her hand. |
| Creature - Zombie 4/1 |
3BB (5) |
Mirrodin (Rare) |
Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to play, then sacrifice a creature. Play this ability only during your upkeep. |
| Creature - Zombie 1/1 |
2B (3) |
Mirrodin (Common) |
| Nim Lasher gets +1/+0 for each artifact you control. |
| Creature - Zombie 2/1 |
2BB (4) |
Mirrodin (Uncommon) |
Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. |
| Creature - Zombie 0/1 |
3B (4) |
Mirrodin (Common) |
| Flying Nim Shrieker gets +1/+0 for each artifact you control. |
| Sorcery |
2BBB (5) |
Mirrodin (Rare) |
Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine {4}(Choose both if you pay the entwine cost.) |
| Creature - Demon 6/6 |
4BBBB (8) |
Mirrodin (Rare) |
Flying When Reiver Demon comes into play, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. |
| Enchant Artifact |
1BB (3) |
Mirrodin (Uncommon) |
| Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." |
| Creature - Slith 1/1 |
BB (2) |
Mirrodin (Uncommon) |
| Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. |
| Instant |
B (1) |
Mirrodin (Rare) |
| Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards. |
| Instant |
1B (2) |
Mirrodin (Common) |
| Destroy target nonartifact, nonblack creature. It can't be regenerated. |
- As with all targeted spells, the requirements for targeting are checked when declaring the effect and when resolving it. So, if the creature becomes a black or artifact creature after this spell is declared and before it is resolved, then the spell is countered. [D'Angelo 1999/05/01]
| Creature - Horror 1/1 |
4B (5) |
Mirrodin (Rare) |
| Whenever an artifact comes into play, Vermiculos gets +4/+4 until end of turn. |
| Instant |
2B (3) |
Mirrodin (Common) |
Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine {B}(Choose both if you pay the entwine cost.) |
| Creature - Wall 0/2 |
2B (3) |
Mirrodin (Uncommon) |
(Walls can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. |
| Creature - Zombie 2/3 |
4B (5) |
Mirrodin (Uncommon) |
Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
| Sorcery |
BB (2) |
Mirrodin (Common) |
| Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand. |
| Creature - Beast 4/5 |
3RR (5) |
Mirrodin (Rare) |
| {R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. |
| Creature - Atog 1/2 |
1R (2) |
Mirrodin (Uncommon) |
| Sacrifice an artifact: Atog gets +2/+2 until end of turn. |
| Enchantment |
3RR (5) |
Mirrodin (Rare) |
| Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. |
- The exchange isn't optional. If there is a legal choice, you must make one. [D'Angelo 2003/10/01]
- The permanents have to share a permanent type both when the target is chosen and when the ability resolves. [Mirrodin FAQ 2003/10/01]
- The permanents are exchanged only if both are in play when the ability resolves. [Mirrodin FAQ 2003/10/01]
- It does trigger on itself coming into play. If your opponent controls an appropriate permanent, you have to swap this card for that one. [Mirrodin FAQ 2003/10/01]
| Sorcery |
XR (1) |
Mirrodin (Uncommon) |
| Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
| Instant |
R (1) |
Mirrodin (Common) |
| Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. |
| Sorcery |
2R (3) |
Mirrodin (Rare) |
| Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. |
- If the target is not legal on resolution, this spell is countered and does nothing. [Mirrodin FAQ 2003/10/01]
- You choose whether to continue flipping after seeing the results of each flip. [Mirrodin FAQ 2003/10/01]
| Instant |
1R (2) |
Mirrodin (Common) |
| Target creature gets +4/+0 until end of turn. |
| Instant |
4R (5) |
Mirrodin (Uncommon) |
As an additional cost to play Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. |
| Enchant Creature |
1R (2) |
Mirrodin (Uncommon) |
| Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of enchanted creature. (This effect doesn't end at end of turn.) |
| Creature - Goblin Berserker 1/1 |
1R (2) |
Mirrodin (Common) |
| First strike, haste |
| Instant |
3R (4) |
Mirrodin (Uncommon) |
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R}(Choose both if you pay the entwine cost.) |
- If you pay the Entwine cost, you can sacrifice the creature you gain control of with the first part. [Mirrodin FAQ 2003/10/01]
- If you choose the second option, you must choose and sacrifice a creature during resolution. If you cannot sacrifice, it deals no damage. [Mirrodin FAQ 2003/10/01]
- Note - Also see Entwine, Rule 502.32.
- Note - Also see Haste, Rule 502.5.
| Instant |
2R (3) |
Mirrodin (Common) |
Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. Entwine {2}(Choose both if you pay the entwine cost.) |
| Creature - Goblin Warrior 2/2 |
2R (3) |
Mirrodin (Common) |
| Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. |
| Creature - Goblin Shaman 1/1 |
R (1) |
Mirrodin (Common) |
| Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. |
| Enchantment |
R (1) |
Mirrodin (Rare) |
| All creatures have haste. |
| Creature - Atog 3/4 |
4RR (6) |
Mirrodin (Rare) |
| Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. |
| Sorcery |
1RR (3) |
Mirrodin (Common) |
| Destroy target land. If that land is nonbasic, Molten Rain deals 2 damage to the land's controller. |
| Creature - Ogre 3/3 |
4R (5) |
Mirrodin (Common) |
| Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. |
| Creature - Ogre 5/4 |
4RR (6) |
Mirrodin (Uncommon) |
| Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. |
| Instant |
2R (3) |
Mirrodin (Common) |
| Add {R}{R}{R}{R}{R} to your mana pool. |
| Instant |
1R (2) |
Mirrodin (Common) |
| Destroy target artifact. |
- Regenerating artifacts can regenerate from this. [D'Angelo 1998/02/03]
| Instant |
1R (2) |
Mirrodin (Uncommon) |
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player. |
| Creature - Slith 1/1 |
RR (2) |
Mirrodin (Uncommon) |
Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. |
| Creature - Goblin Shaman 1/2 |
2R (3) |
Mirrodin (Common) |
| {R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. |
| Sorcery |
2R (3) |
Mirrodin (Rare) |
As an additional cost to play Trash for Treasure, sacrifice an artifact. Return target artifact card from your graveyard to play. |
| Creature - Human Warrior 2/2 |
4R (5) |
Mirrodin (Rare) |
| Haste When Vulshok Battlemaster comes into play, attach all Equipment in play to it. (Control of the Equipment doesn't change.) |
| Creature - Human Berserker 3/2 |
3R (4) |
Mirrodin (Common) |
| Haste |
| Creature - Elemental 1/1 |
RRR (3) |
Mirrodin (Rare) |
| When War Elemental comes into play, sacrifice it unless an opponent was dealt damage this turn. Whenever damage is dealt to an opponent, put that many +1/+1 counters on War Elemental. |
| Instant |
G (1) |
Mirrodin (Common) |
| Put a +1/+1 counter on target creature. |
| Instant |
3G (4) |
Mirrodin (Uncommon) |
| All creatures able to block target creature this turn do so. |
| Creature - Ouphe 1/1 |
G (1) |
Mirrodin (Uncommon) |
| {1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be countered.) |
- Attacking is not an activation and cannot be countered. [D'Angelo 1995/07/24]
| Creature - Beast 2/2 |
3GG (5) |
Mirrodin (Rare) |
| Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. |
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Boar Beast".
| Sorcery |
2GG (4) |
Mirrodin (Uncommon) |
| Destroy target artifact, enchantment, or land. |
| Sorcery |
2G (3) |
Mirrodin (Common) |
| Destroy target artifact. Then add {G}{G}{G} to your mana pool. |
| Creature - Beast 4/4 |
3GG (5) |
Mirrodin (Common) |
| Trample |
| Creature - Elf Legend 3/2 |
2GG (4) |
Mirrodin (Rare) |
First strike {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. |
| Creature - Beast 3/3 |
5G (6) |
Mirrodin (Common) |
| Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. |
| Enchantment |
2GG (4) |
Mirrodin (Rare) |
| Each artifact spell costs {1} more to play for each artifact its controller controls. |
| Sorcery |
2G (3) |
Mirrodin (Common) |
Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine {2}{G}(Choose both if you pay the entwine cost.) |
| Creature - Elemental 6/6 |
6GG (8) |
Mirrodin (Rare) |
| Trample Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens into play. |
| Creature - Beast 4/6 |
3GG (5) |
Mirrodin (Rare) |
| At the beginning of each player's upkeep, that player sacrifices an artifact. |
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Slug Beast".
| Sorcery |
5G (6) |
Mirrodin (Uncommon) |
Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine {G}{G}{G}(Choose both if you pay the entwine cost.) |
| Creature - Wurm 8/8 |
4GGG (7) |
Mirrodin (Rare) |
| Plated Slagwurm can't be the target of spells or abilities your opponents control. |
| Instant |
1G (2) |
Mirrodin (Common) |
| Target creature gets +3/+3 and gains trample until end of turn. |
| Creature - Slith 1/1 |
GG (2) |
Mirrodin (Uncommon) |
Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. |
| Sorcery |
1G (2) |
Mirrodin (Uncommon) |
| Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. |
| Creature - Elf Archer 2/4 |
4G (5) |
Mirrodin (Common) |
Protection from artifacts Tel-Jilad Archers may block as though it had flying. |
| Creature - Elf Warrior 2/1 |
1G (2) |
Mirrodin (Common) |
| Protection from artifacts |
| Creature - Troll Warrior 2/3 |
3G (4) |
Mirrodin (Common) |
| {1}{G}: Regenerate Tel-Jilad Exile. |
| Sorcery |
5GG (7) |
Mirrodin (Rare) |
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine {2}(Choose both if you pay the entwine cost.) |
| Creature - Troll Shaman 3/2 |
1GG (3) |
Mirrodin (Rare) |
Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. |
| Creature - Troll Shaman 5/6 |
5GG (7) |
Mirrodin (Uncommon) |
| {1}{G}: Regenerate target green creature. |
| Instant |
G (1) |
Mirrodin (Common) |
| Destroy target Equipment. Then add {G} to your mana pool. |
| Creature - Elf Druid 1/2 |
2G (3) |
Mirrodin (Common) |
| {T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. |
| Creature - Elf Shaman 2/2 |
2G (3) |
Mirrodin (Uncommon) |
| When Viridian Shaman comes into play, destroy target artifact. |
| Creature - Elf Warrior 2/2 |
5GG (7) |
Mirrodin (Common) |
| When Wurmskin Forger comes into play, distribute three +1/+1 counters among any number of target creatures. |
| Artifact |
1 (1) |
Mirrodin (Common) |
{U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. |
| Artifact Creature - Myr 2/1 |
2 (2) |
Mirrodin (Common) |
| Artifact |
7 (7) |
Mirrodin (Rare) |
At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. |
- You put a counter on this even if the creature regenerates. [Mirrodin FAQ 2003/10/01]
- The precombat main phase is the first main phase of the turn. All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]
| Artifact - Equipment |
2 (2) |
Mirrodin (Uncommon) |
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on this card. Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
5 (5) |
Mirrodin (Rare) |
| At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. |
- The precombat main phase is the first main phase of the turn. All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]
| Artifact - Equipment |
1 (1) |
Mirrodin (Common) |
Equipped creature gets +2/+0. Equip {1}({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Golem Legend 6/7 |
8 (8) |
Mirrodin (Rare) |
Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. |
| Artifact Creature - Gnome 1/3 |
3 (3) |
Mirrodin (Uncommon) |
| Sacrifice Bottle Gnomes: You gain 3 life. |
- Note - The Tempest version of this card did not have a creature type. It is now of creature type Gnome. [Oracle 1999/05/01]
| Artifact Creature 3/3 |
3 (3) |
Mirrodin (Uncommon) |
| When Cathodion is put into a graveyard from play, add {3} to your mana pool. |
- If it goes to the graveyard in combat, you get the 3 mana and can spend it on instants during the final steps of combat. [D'Angelo 1999/05/01]
- You cannot choose not to get the 3 mana when Cathodion is destroyed. [D'Angelo 1998/10/17]
- The ability is never a mana ability. [bethmo 1999/12/10]
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".
| Artifact |
XX (0) |
Mirrodin (Rare) |
Chalice of the Void comes into play with X charge counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. |
- To have it come into play with 3 counters, X must be 3, which means you have to pay {3}{3} or {6} mana. You pay twice of whatever value you want X to be. [Mirrodin FAQ 2003/10/01]
- It only checks the number of counters on this card at the time the spell is being played. Changing the number of counters after that will not change the outcome. [Mirrodin FAQ 2003/10/01]
- If it has zero counters on it, then it triggers for spells of cost {0}. [Mirrodin FAQ 2003/10/01]
- It has to be in play at the end of the playing of a spell to trigger. If you sacrifice it during the playing of a spell, it will not trigger. [Mirrodin FAQ 2003/10/01]
- Note - Also see Converted Mana Cost, Rule G3.30.
- Note - Also see X Costs, Rule G24.1.
| Artifact |
1 (1) |
Mirrodin (Common) |
| {1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. |
| Artifact |
0 (0) |
Mirrodin (Rare) |
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {T}: Add one mana of any of the imprinted card's colors to your mana pool. |
- If no card is imprinted on this card, it cannot generate any mana. [Mirrodin FAQ 2003/10/01]
- If a card with multiple colors is imprinted, you can choose a color when the ability resolves. [Mirrodin FAQ 2003/10/01]
- Vintage tournaments (see Rule 801) restricted this card from 2004/01/01 until 2008/09/20.
- Legacy tournaments (see Rule 802) banned this card from 2004/01/01 until 2004/09/20.
- Note - Also see Imprint, Rule 502.34.
| Artifact Creature - Insect 0/0 |
1 (1) |
Mirrodin (Common) |
Clockwork Beetle comes into play with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. |
| Artifact Creature - Bird 0/0 |
4 (4) |
Mirrodin (Common) |
Flying Clockwork Condor comes into play with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. |
| Artifact Creature - Dragon 0/0 |
7 (7) |
Mirrodin (Rare) |
Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. |
| Artifact Creature - Beast 0/0 |
5 (5) |
Mirrodin (Uncommon) |
Trample Clockwork Vorrac comes into play with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. |
| Artifact Creature - Golem 2/3 |
4 (4) |
Mirrodin (Common) |
| {1}{U}: Cobalt Golem gains flying until end of turn. |
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Common) |
| {T}: Add {G} to your mana pool. |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. |
- You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
| Artifact |
3 (3) |
Mirrodin (Rare) |
| At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) |
- If the chosen permanent no longer has the lowest cost at the time the ability resolves, the ability is countered and the permanent isn't destroyed. [Mirrodin FAQ 2003/10/01]
- If the lowest converted mana cost is 3, this card can destroy itself. [Mirrodin FAQ 2003/10/01]
- Note - Also see Converted Mana Cost, Rule G3.30.
| Artifact |
3 (3) |
Mirrodin (Rare) |
| Activated abilities of artifacts and creatures can't be played unless they're mana abilities. |
| Artifact - Equipment |
1 (1) |
Mirrodin (Uncommon) |
Whenever equipped creature blocks or becomes blocked by a creature, destroy that creature and equipped creature. Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T}: Put a +1/+1 counter on target creature. |
| Artifact Creature 3/1 |
4 (4) |
Mirrodin (Common) |
| Whenever Dross Scorpion or another artifact creature is put into a graveyard from play, you may untap target artifact. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Scorpion".
| Artifact Creature - Shapeshifter 2/4 |
6 (6) |
Mirrodin (Rare) |
Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. |
- If no card is imprinted on this one, use the power, toughness, and creature type printed on this card. [Mirrodin FAQ 2003/10/01]
- If the imprinted card has a * for its power or toughness, the * is zero. [Mirrodin FAQ 2003/10/01]
- Note - Also see Imprint, Rule 502.34.
| Artifact Creature 2/2 |
4 (4) |
Mirrodin (Uncommon) |
Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. |
- The first ability sets up a regeneration shield that will regenerate it if it would be destroyed this turn. Setting up the shield does not remove it from combat. If it actually regenerates, then the side-effects of regeneration apply. [Mirrodin FAQ 2003/10/01]
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".
| Artifact Creature - Elf 2/2 |
3 (3) |
Mirrodin (Common) |
| {1}{G}, Sacrifice Elf Replica: Destroy target enchantment. |
| Artifact - Equipment |
2 (2) |
Mirrodin (Rare) |
Equipped creature gets +1/+1 for each card in your hand. Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
3 (3) |
Mirrodin (Rare) |
Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. |
| Artifact |
5 (5) |
Mirrodin (Uncommon) |
| Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |
- You draw one card each time the source damages you no matter how much damage the source deals to you each time. [Mirrodin FAQ 2003/10/01]
- You only draw if this card is untapped both when you are dealt damage and when you would draw a card. [Mirrodin FAQ 2003/10/01]
- Each creature's combat damage is considered a separate source. [Mirrodin FAQ 2003/10/01]
| Artifact - Equipment |
3 (3) |
Mirrodin (Uncommon) |
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature 2/2 |
4 (4) |
Mirrodin (Common) |
| Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) |
| Artifact |
2 (2) |
Mirrodin (Common) |
You may play Galvanic Key any time you could play an instant. {3}, {T}: Untap target artifact. |
| Artifact |
6 (6) |
Mirrodin (Rare) |
| At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it into play. |
| Artifact |
5 (5) |
Mirrodin (Rare) |
| {T}: Add three mana of any one color to your mana pool. |
| Artifact |
4 (4) |
Mirrodin (Rare) |
| {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. |
- If there are no more land cards in your library, you reveal all cards in your library, do damage equal to the count, and then put your library in any order you want. [D'Angelo 2009/01/18]
| Artifact Creature 4/4 |
6 (6) |
Mirrodin (Uncommon) |
Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".
| Artifact Creature - Goblin 2/2 |
3 (3) |
Mirrodin (Common) |
| {3}{R}, Sacrifice Goblin Replica: Destroy target artifact. |
| Artifact Creature 3/3 |
4 (4) |
Mirrodin (Common) |
Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Juggernaut".
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Common) |
| {T}: Add {W} to your mana pool. |
| Artifact - Equipment |
1 (1) |
Mirrodin (Uncommon) |
Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. |
- You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
| Artifact Creature 4/6 |
4 (4) |
Mirrodin (Rare) |
| You can't play creature spells. |
- You can still put creature tokens or cards into play directly via spells and abilities. You just can't play creature spells normally. [Mirrodin FAQ 2003/10/01]
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. |
- You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
- Note - Also see Trample, Rule 502.9.
| Artifact Creature - Golem 1/4 |
4 (4) |
Mirrodin (Common) |
| {1}{R}: Hematite Golem gets +2/+0 until end of turn. |
| Artifact |
4 (4) |
Mirrodin (Uncommon) |
| {1}, {T}: Tap target artifact, creature, or land. |
- Tapping a card with an effect like this will never pay the cost of an ability. For example, tapping a land with this card will not put a point of mana into a player's pool. And tapping a Prodigal Sorcerer will not make them have to deal a point of damage to something. [D'Angelo 1998/02/03]
- This card's ability is played on the stack. That means that any instants or abilities announced in response to it will resolve first. Also, any card which is tapped as a cost will be tapped before this resolves. What this means is that the Icy Manipulator cannot be used to stop someone from using an ability of the permanent you plan to tap. [D'Angelo 1998/06/03] It can be used to make a player use the ability now or to not use it. For example, you can use the Icy on your opponent's Prodigal Sorcerer and force them to use it or let it get tapped. Then you can play a 6/1 Ball Lightning, knowing the creature will at least live long enough to damage your opponent.
- If you want to stop someone from attacking with a creature by using this card, you must do so before attackers are declared. You cannot wait until after attackers are declared and then try to use it to make a creature stop attacking. [D'Angelo 1998/06/03] Note that your opponent cannot start declaring attackers without letting you use the Icy.
- Tapping an attacking creature which did not tap to attack does not remove the creature from the attack or cause the creature to stop dealing damage. [D'Angelo 1998/06/03]
- Any cards which might trigger off a card becoming tapped will trigger. Thus, a Psychic Venom on a land that becomes tapped will cause 2 damage. [D'Angelo 1995/03/12]
- Can target a tapped card, but tapping a tapped card does nothing useful. [Duelist Magazine #5, Page 23] And it will not trigger "if the card becomes tapped" effects.
- Vintage tournaments (see Rule 801) restricted this card from 1994/01/25 to 1994/03/23.
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Common) |
| {T}: Add {R} to your mana pool. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) {2}, {T}: You may copy the imprinted instant card and play the copy without paying its mana cost. |
- When the activated ability is resolving, you play the copy onto the stack. [Mirrodin FAQ 2003/10/01]
- You do not pay the spell's mana cost and any X in that cost is zero. You do still pay any additional costs that might apply, and may pay any optional costs such as Kicker or Buyback that apply. [Mirrodin FAQ 2003/10/01] [WotC Rules Team 2003/10/06]
- You can imprint a split card if either side has converted cost 2 or less. After imprinting, you can play either side even if the cost is higher. [WotC Rules Team 2003/10/06]
- If the imprinted card is a split card, you can choose which side to play at the time you play the copy. [Mirrodin FAQ 2003/10/01]
- You can't play the copy if an effect would prevent it from being played from your hand. [Mirrodin FAQ 2003/10/01]
- If this card leaves play while the ability to make a copy is on the stack, the ability will still make a copy using last-known-information rule. [WotC Rules Team 2003/10/06]
- If the imprinted card leaves the removed-from-game zone while the ability to make a copy is on the stack, then no copy will be made. [WotC Rules Team 2003/10/06]
- Note - Also see Converted Mana Cost, Rule G3.30.
- Note - Also see Imprint, Rule 502.34.
| Artifact |
3 (3) |
Mirrodin (Rare) |
At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. |
- You choose whether to add or remove a counter when the ability resolves. [Mirrodin FAQ 2003/10/01]
| Legendary Artifact |
2 (2) |
Mirrodin (Rare) |
| If you would flip a coin, instead flip two coins and ignore one. |
- If you and your opponent both flip at the same time (as with Mana Clash), you can see your opponent's result before choosing which result to keep. [WotC Rules Team 2003/12/01]
- Note - Also see Legendary, Rule G12.9.
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Common) |
| {T}: Add {B} to your mana pool. |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
You may play Leonin Bladetrap any time you could play an instant. {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. |
| Artifact - Equipment |
1 (1) |
Mirrodin (Common) |
Equipped creature gets +1/+1. Equip {1}({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
2 (2) |
Mirrodin (Rare) |
| {1}{W}: Creatures you control get +1/+1 until end of turn. |
| Artifact Creature 10/10 |
5 (5) |
Mirrodin (Rare) |
| When Leveler comes into play, remove your library from the game. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Juggernaut".
| Artifact |
1 (1) |
Mirrodin (Rare) |
| {2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. |
- You don't have to reveal your hand, but if you don't then you can't draw a card. [Mirrodin FAQ 2003/10/01]
| Artifact |
1 (1) |
Mirrodin (Common) |
{G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. |
| Artifact - Equipment |
2 (2) |
Mirrodin (Uncommon) |
Equipped creature has haste and can't be the target of spells or abilities. Equip {0}({0}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Myr 2/2 |
4 (4) |
Mirrodin (Rare) |
Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. |
| Artifact - Equipment |
3 (3) |
Mirrodin (Uncommon) |
Equipped creature gets +3/+0, has trample, and has "Whenever this creature deals damage, you gain that much life." Equip {3}({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Golem 5/3 |
6 (6) |
Mirrodin (Common) |
| {1}{G}: Malachite Golem gains trample until end of turn. |
| Artifact - Equipment |
2 (2) |
Mirrodin (Uncommon) |
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card from your hand. Equip {1}({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
2 (2) |
Mirrodin (Rare) |
| Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. |
- Triggers for each permanent that untaps. [Mirrodin FAQ 2003/10/01]
| Artifact |
5 (5) |
Mirrodin (Rare) |
| Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. |
| Legendary Artifact |
6 (6) |
Mirrodin (Rare) |
| {4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.) |
- You control the entire turn, from untap step to the cleanup step. This includes playing spells, abilities, declaring attackers, assigning combat damage, and so on. [Mirrodin FAQ 2003/10/01]
- You can see everything that player can see but you normally could not, including that player's hand, face-down creatures, and any cards in his or her library that they are allowed to look at. [Mirrodin FAQ 2003/10/01]
- You can take control of your own turn, but this has no real effect. You still lose life from mana burn. [Mirrodin FAQ 2003/10/01]
- You cannot make the other player concede. [Mirrodin FAQ 2003/10/01]
- If another effect occurs that takes control of the player's actions, such as Defensive Formation taking control of combat decision, then the other effect takes precedence. [Barclay 2003/10/10]
- Note - Also see Legendary, Rule G12.9.
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. |
- The ability always goes on the stack at the beginning of upkeep. [Mirrodin FAQ 2003/10/01]
- It counts the number of cards in hand at the start of the turn, not when it resolves. [Mirrodin FAQ 2003/10/01]
| Artifact Creature - Golem 3/4 |
6 (6) |
Mirrodin (Uncommon) |
Imprint - When Mirror Golem comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) Mirror Golem has protection from each of the imprinted card's card types. (The card types are artifact, creature, enchantment, instant, land, and sorcery.) |
| Artifact |
4 (4) |
Mirrodin (Uncommon) |
Imprint - When Mourner's Shield comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the imprinted card. |
| Artifact Creature - Myr 1/1 |
3 (3) |
Mirrodin (Common) |
| Myr Adapter gets +1/+1 for each Equipment attached to it. |
| Artifact Creature - Myr 4/4 |
7 (7) |
Mirrodin (Common) |
| Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) |
| Artifact |
6 (6) |
Mirrodin (Rare) |
| {6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library. |
| Artifact Creature - Myr 1/1 |
1 (1) |
Mirrodin (Uncommon) |
| {2}, {T}: Shuffle your library. |
| Artifact Creature - Myr 2/2 |
5 (5) |
Mirrodin (Uncommon) |
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. (This cost is paid as attackers or blockers are declared.) |
- The cost is paid as attackers or blockers are declared. [D'Angelo 2007/02/04]
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Uncommon) |
| When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand. |
| Artifact |
1 (1) |
Mirrodin (Common) |
{B}, Sacrifice Necrogen Spellbomb: Target player discards a card from his or her hand. {1}, Sacrifice Necrogen Spellbomb: Draw a card. |
| Artifact Creature - Insect 2/2 |
4 (4) |
Mirrodin (Uncommon) |
Protection from artifacts You may play Needlebug any time you could play an instant. |
| Artifact - Equipment |
1 (1) |
Mirrodin (Common) |
Equipped creature has flying. Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact - Equipment |
4 (4) |
Mirrodin (Rare) |
Equipped creature gets +1/+1 for each Swamp you control. Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Zombie 3/1 |
3 (3) |
Mirrodin (Common) |
| {2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {2}, {T}: Put a 0/1 Pest artifact creature token into play. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. |
| Artifact Creature - Myr 1/2 |
2 (2) |
Mirrodin (Common) |
| Artifact Creature 0/2 |
0 (0) |
Mirrodin (Uncommon) |
| Flying |
- Note - This card had no creature type until Ninth Edition and Oracle 2005/08/01.
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. |
- You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
| Artifact Creature 0/0 |
7 (7) |
Mirrodin (Rare) |
Pentavus comes into play with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 Pentavite artifact creature token with flying into play. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. |
| Artifact Creature - Golem 4/2 |
5 (5) |
Mirrodin (Common) |
| {1}{B}: Regenerate Pewter Golem. |
| Artifact Creature - Angel 4/4 |
7 (7) |
Mirrodin (Rare) |
Flying You can't lose the game and your opponents can't win the game. |
- Effects that say the game is a draw still work. [Mirrodin FAQ 2003/10/01]
- In multiplayer games, your teammates can still lose, but opponents can't win. [Mirrodin FAQ 2003/10/01]
- You can concede the game with this card in play. [Mirrodin FAQ 2003/10/01]
- In tournament play, if the game ends with this card in play, the "highest total life" rule can declare a player the winner. [Mirrodin FAQ 2003/10/01]
- If your life total is 20 or more and you control both this card and Transcendence, then an infinite loop is formed. If neither player wants to end the loop by removing one of these two cards from play, the game ends in a draw. [WotC Rules Team 2003/10/01]
- If an effect like Door to Nothingness tries to cause you to lose the game, you do not lose. This card wins out due to Rule 103.2. [D'Angelo 2006/02/07] Same for Phage the Untouchable. [D'Angelo 2006/03/11]
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
| {T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
| {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery. |
| Artifact |
2 (2) |
Mirrodin (Rare) |
| Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. |
| Artifact |
1 (1) |
Mirrodin (Common) |
{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
| At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls. That land is an Island as long as it has a flood counter on it. At end of turn, if all lands in play are Islands, remove all flood counters from them. |
- If this card leaves play, the flood counters continue to make the lands be Islands until they are removed. [Mirrodin FAQ 2003/10/01]
| Artifact Creature - Elemental 4/4 |
4 (4) |
Mirrodin (Uncommon) |
Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. |
- The sacrifice is not optional. You must do it if possible. If not, then you lose the life. [Mirrodin FAQ 2003/10/01]
| Artifact Creature 1/3 |
4 (4) |
Mirrodin (Uncommon) |
| When Rustspore Ram comes into play, destroy target Equipment. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Sheep".
| Artifact |
3 (3) |
Mirrodin (Common) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) You may play Scale of Chiss-Goria any time you could play an instant. {T}: Target creature gets +0/+1 until end of turn. |
| Artifact |
1 (1) |
Mirrodin (Uncommon) |
{T}: Target player removes a card in his or her graveyard from the game. {1}, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
| As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact. |
| Artifact - Equipment |
2 (2) |
Mirrodin (Rare) |
Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature. Equip {4} |
- The triggered ability triggers even if it was not the damage from the equipped creature that caused that other creature to go to the graveyard. [Mirrodin FAQ 2003/10/01]
- If the card isn't a creature when it comes back into play, this card will not move onto it. [Mirrodin FAQ 2003/10/01]
- Note - Also see Equip, Rule 502.33.
- Note - Also see Equipment, Rule G5.15.
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
Whenever Serum Tank or another artifact comes into play, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. |
| Artifact Creature - Myr 1/1 |
2 (2) |
Mirrodin (Common) |
| {T}: Add {U} to your mana pool. |
| Artifact |
3 (3) |
Mirrodin (Uncommon) |
| {3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. |
- You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
| Artifact - Equipment |
1 (1) |
Mirrodin (Common) |
Equipped creature gets +0/+6. Equip {3}({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Soldier 1/3 |
3 (3) |
Mirrodin (Common) |
| {1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. |
| Artifact Creature 2/2 |
4 (4) |
Mirrodin (Rare) |
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card. |
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Golem".
| Artifact |
4 (4) |
Mirrodin (Rare) |
Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) {X}, {T}: Put a creature token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
Imprint - When Spellweaver Helix comes into play, you may remove two target sorcery cards in a single graveyard from the game. (The removed cards are imprinted on this artifact.) Whenever a card is played, if it has the same name as one of the imprinted sorcery cards, you may copy the other and play the copy without paying its mana cost. |
- If you imprint zero or one card, then nothing happens. [Mirrodin FAQ 2003/10/01]
- If you imprint two cards with the same name, it still only makes one copy each time. [Mirrodin FAQ 2003/10/01]
- You play the copy while the triggered ability is resolving. [Mirrodin FAQ 2003/10/01]
- You do not pay the spell's mana cost and any X in that cost is zero. You do still pay any additional costs that might apply, and may pay any optional costs such as Kicker or Buyback that apply. [Mirrodin FAQ 2003/10/01] [WotC Rules Team 2003/10/06]
- If you imprint a split card, Spellweaver Helix will not trigger for it. This is because the spell being played will only have one of the two names, while the imprinted one has both. Thus, there is no match. [Mirrodin FAQ 2003/10/01]
- You can't play the copy if an effect would prevent it from being played from your hand. [Mirrodin FAQ 2003/10/01]
- If this card leaves play while the ability to make a copy is on the stack, the ability will still make a copy using last-known-information rule. [WotC Rules Team 2003/10/06]
- If the imprinted card leaves the removed-from-game zone while the ability to make a copy is on the stack, then no copy will be made. [WotC Rules Team 2003/10/06]
- Note - Also see Imprint, Rule 502.34.
| Artifact Creature - Wall 0/4 |
1 (1) |
Mirrodin (Common) |
| (Walls can't attack.) |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each player's upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. |
- You can remove a counter during each player's upkeep, not just your own. [D'Angelo 2006/05/13]
| Artifact |
1 (1) |
Mirrodin (Common) |
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. |
| Legendary Artifact - Equipment |
4 (4) |
Mirrodin (Rare) |
Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, remove that creature from the game. Equip {4}({4}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
1 (1) |
Mirrodin (Uncommon) |
{2}, {T}: Remove target permanent you control from the game. {2}, Sacrifice Synod Sanctum: Return to play under your control all cards removed from the game with Synod Sanctum. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. |
| Artifact |
2 (2) |
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. |
| Artifact |
1 (1) |
Mirrodin (Common) |
| {1}, {T}: You gain 1 life. |
| Artifact |
3 (3) |
Mirrodin (Rare) |
| Whenever a player plays a creature spell, that player adds {G} to his or her mana pool. |
| Artifact |
1 (1) |
Mirrodin (Uncommon) |
| {T}: Put target permanent you own on the bottom of your library. |
- It can target tokens. They go to the library and cease to exist. [Mirrodin FAQ 2003/10/01]
| Artifact |
5 (5) |
Mirrodin (Uncommon) |
Imprint - When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.) Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player. |
| Artifact |
5 (5) |
Mirrodin (Rare) |
| At the beginning of each player's upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. |
- If your library is empty so you cannot remove a card, then you cannot win the extra turn. [Mirrodin FAQ 2003/10/01]
- Remember which player would have been next the first time this triggers, because once this card leaves play and the extra turn is completed, it becomes that player's turn. [Mirrodin FAQ 2003/10/01]
- If multiple extra turns are created, take them in the reverse order they are created. [Mirrodin FAQ 2003/10/01]
- This happens on each player's upkeep, not just your own. [D'Angelo 2006/05/13]
- Lands have a converted mana cost of zero. [Mirrodin FAQ 2003/10/01]
- Note - Also see Converted Mana Cost, Rule G3.30.
| Artifact Creature - Golem 3/3 |
5 (5) |
Mirrodin (Common) |
| {1}{W}: Titanium Golem gains first strike until end of turn. |
| Artifact |
3 (3) |
Mirrodin (Common) |
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) You may play Tooth of Chiss-Goria any time you could play an instant. {T}: Target creature gets +1/+0 until end of turn. |
| Artifact |
4 (4) |
Mirrodin (Rare) |
| {8}, {T}: Target creature gets +6/+6 until end of turn. |
| Artifact |
4 (4) |
Mirrodin (Rare) |
| {8}, {T}: You gain 10 life. |
| Artifact |
4 (4) |
Mirrodin (Rare) |
| {8}, {T}: Draw four cards. |
| Artifact |
4 (4) |
Mirrodin (Rare) |
| {8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. |
| Artifact Creature 1/1 |
6 (6) |
Mirrodin (Rare) |
Triskelion comes into play with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. |
- Counters are removed one at a time, so as soon as you remove one that causes its toughness to drop to the amount of damage it has, it is destroyed. [D'Angelo 1996/11/08]
- Counters can be used on the turn it enters play because it does not require tapping. [bethmo 1994/06/01]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2003/10/19.
- Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".
| Artifact - Equipment |
1 (1) |
Mirrodin (Common) |
Equipped creature has "{T}: This creature deals 1 damage to target creature or player." Equip {3}({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact - Equipment |
2 (2) |
Mirrodin (Common) |
Equipped creature has trample and can't be blocked by more than one creature. Equip {1}({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact - Equipment |
3 (3) |
Mirrodin (Uncommon) |
Equipped creature gets +3/+3. Equip {3}({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact - Equipment |
2 (2) |
Mirrodin (Common) |
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3}({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact |
0 (0) |
Mirrodin (Common) |
| Sacrifice Welding Jar: Regenerate target artifact. |
| Artifact Creature - Wizard 1/3 |
3 (3) |
Mirrodin (Common) |
Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. |
| Artifact - Equipment |
5 (5) |
Mirrodin (Rare) |
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5}({5}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) |
| Artifact Creature - Soldier 1/4 |
3 (3) |
Mirrodin (Common) |
| Attacking doesn't cause Yotian Soldier to tap. |
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2003/10/19.
- Note - Also see Vigilance, Rule 502.14.
- Note - The Antiquities and Fourth Edition versions of this card had no creature type. A creature type "Soldier" was added in Mirrodin.
| Artifact Land |
|
Mirrodin (Common) |
(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool. |
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
- Note - Also see Artifact Land, Rule G1.18
| Land |
|
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact. |
| Land - Locus |
|
Mirrodin (Common) |
Cloudpost comes into play tapped. {T}: Add {1} to your mana pool for each Locus in play. |
| Land |
|
Mirrodin (Rare) |
At end of turn, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. |
- It checks at the end of each player's turn, not just your own. [D'Angelo 2006/12/07]
| Artifact Land |
|
Mirrodin (Common) |
(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool. |
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
- Note - Also see Artifact Land, Rule G1.18
| Artifact Land |
|
Mirrodin (Common) |
(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool. |
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
- Note - Also see Artifact Land, Rule G1.18
| Land |
|
Mirrodin (Uncommon) |
{T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 artifact creature that's still a land. (This effect doesn't end at end of turn.) |
- The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [D'Angelo 2002/06/18] See Rule G19.39.
- Note - This card did not have a creature type when animated until Oracle 2007/10/01, when it became "Elemental".
| Artifact Land |
|
Mirrodin (Common) |
(Tree of Tales isn't a spell.) {T}: Add {G} to your mana pool. |
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
- Note - Also see Artifact Land, Rule G1.18
| Artifact Land |
|
Mirrodin (Common) |
(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool. |
- Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
- Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
- Note - Also see Artifact Land, Rule G1.18
| Basic Land - Plains |
|
Mirrodin (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirrodin (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirrodin (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirrodin (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirrodin (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirrodin (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirrodin (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirrodin (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirrodin (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirrodin (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirrodin (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirrodin (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirrodin (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirrodin (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirrodin (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirrodin (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirrodin (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirrodin (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirrodin (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirrodin (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
|