Menu:
Home
Random
Advanced Search
Preferences

Editions:
Zendikar (new)
Magic 2010
Alara Reborn
Conflux
Shards of Alara
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

Mirrodin

 Mirrodin  Mirrodin  Mirrodin  Mirrodin  Mirrodin  ミラディン

→ Checklist → Cards

1. La luz del altar

Instant 2WW (4) Mirrodin (Uncommon)
Exile target artifact or enchantment.

2. Arresto

Enchantment - Aura 2W (3) Mirrodin (Common)
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

3. Cuidaespada áuriok

Creature - Human Soldier 1/1 1W (2) Mirrodin (Uncommon)
{T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

4. Moldea acero áuriok

Creature - Human Soldier 1/1 1W (2) Mirrodin (Rare)
Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.

5. Transfiguradora áuriok

Creature - Human Scout 1/1 W (1) Mirrodin (Common)
{W}, {T}: Tap target artifact.

6. Golpe de veneración

Instant W (1) Mirrodin (Common)
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

7. Haz cegador

Instant 2W (3) Mirrodin (Common)
Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step.
Entwine {1} (Choose both if you pay the entwine cost.)

8. Abunas leonino

Creature - Cat Cleric 2/5 3W (4) Mirrodin (Rare)
Artifacts you control can't be the targets of spells or abilities your opponents control.

9. Vigilante de la guarida leonina

Creature - Cat Soldier 1/3 1W (2) Mirrodin (Common)
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

10. Anciano leonino

Creature - Cat Cleric 1/1 W (1) Mirrodin (Common)
Whenever an artifact enters the battlefield, you may gain 1 life.

11. Cazacielos leonina

Creature - Cat Knight 2/2 WW (2) Mirrodin (Uncommon)
Flying (This creature can't be blocked except by creatures with flying or reach.)

12. Reparador loxodón

Creature - Elephant Cleric 3/3 5W (6) Mirrodin (Common)
{W}, {T}: Regenerate target artifact.

13. Pacificador loxodón

Creature - Elephant Soldier 4/4 1W (2) Mirrodin (Rare)
At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

14. Castigador loxodón

Creature - Elephant Soldier 2/2 3W (4) Mirrodin (Rare)
Loxodon Punisher gets +2/+2 for each Equipment attached to it.

15. Ángel luminoso

Creature - Angel 4/4 4WWW (7) Mirrodin (Rare)
Flying
At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.

16. Dar la alarma

Instant 1W (2) Mirrodin (Common)
Put two 1/1 white Soldier creature tokens onto the battlefield.

17. Barrera de navajas

Instant 1W (2) Mirrodin (Common)
Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

18. Rugido del Kha

Instant 1W (2) Mirrodin (Uncommon)
Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.
Entwine {1}{W} (Choose both if you pay the entwine cost.)

19. Imperio de la ley

Enchantment 2W (3) Mirrodin (Rare)
Each player can't cast more than one spell each turn.

20. Segundo amanecer

Instant 1WW (3) Mirrodin (Rare)
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.

21. Cachorra cazacielo

Creature - Cat Knight 2/2 2W (3) Mirrodin (Common)
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

22. Patrulla cazacielo

Creature - Cat Knight 2/3 2WW (4) Mirrodin (Common)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

23. Slit ascendente

Creature - Slith 1/1 1WW (3) Mirrodin (Uncommon)
Flying
Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.

24. Marea solar

Sorcery 4WW (6) Mirrodin (Rare)
Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater.
Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.)

25. Nova del alma

Instant 3WW (5) Mirrodin (Uncommon)
Exile target attacking creature and all Equipment attached to it.

26. Esfera de la pureza

Enchantment 3W (4) Mirrodin (Common)
If an artifact would deal damage to you, prevent 1 of that damage.

27. Forjaespadas de Taj-Nar

Creature - Cat Soldier 2/3 3W (4) Mirrodin (Uncommon)
When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.

28. Tempestad de luz

Instant 2W (3) Mirrodin (Uncommon)
Destroy all enchantments.

29. Anular

Instant U (1) Mirrodin (Common)
Counter target artifact or enchantment spell.
  • It works on Artifact Creature spells and Enchant spells. [DeLaney 1998/10/05]
  • Note - The Urza's Saga version was of type Interrupt.

30. Imponer la autoridad

Instant 5UU (7) Mirrodin (Uncommon)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

31. Estrella sombría

Creature - Beast X/X 8UU (10) Mirrodin (Rare)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.

32. Desarmar

Instant U (1) Mirrodin (Common)
Unattach all Equipment from target creature.

33. Dominio

Enchantment - Aura 1UU (3) Mirrodin (Uncommon)
Enchant artifact creature
You control enchanted artifact creature.

34. Abrazo del sueño

Instant U (1) Mirrodin (Common)
Choose one - Tap target permanent; or untap target permanent.
Entwine {1} (Choose both if you pay the entwine cost.)

35. Fabricar

Sorcery 2U (3) Mirrodin (Uncommon)
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

36. Tuercedestino

Creature - Human Wizard 1/2 1UU (3) Mirrodin (Rare)
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
  • If multiple phases with the same name as the one chosen occur in a turn, you skip all phases with that name. [Mirrodin FAQ 2003/10/01]
  • If more than one Fatespinner affects you, you can choose the same phase for all of them. [Mirrodin FAQ 2003/10/01]

37. Burbuja de inercia

Enchantment - Aura 1U (2) Mirrodin (Common)
Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.

38. Aeroguarda amenazante

Creature - Drone 3/3 4UU (6) Mirrodin (Uncommon)
Flying
When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.

39. Presagio de Lúmengrid

Creature - Vedalken Wizard 2/2 3U (4) Mirrodin (Rare)
{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

40. Centinela de Lúmengrid

Creature - Human Wizard 1/2 2U (3) Mirrodin (Uncommon)
Flying
Whenever an artifact enters the battlefield under your control, you may tap target permanent.

41. Encargado de Lúmengrid

Creature - Human Wizard 1/3 1U (2) Mirrodin (Common)

42. Marcha de las máquinas

Enchantment 3U (4) Mirrodin (Rare)
Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
  • If a noncreature artifact was also a land or enchantment, it keeps those types and gains the creature type. [Mirrodin FAQ 2003/10/01]
  • If an Equipment becomes a creature, it can no longer equip something and so it "falls off" and stays in play. [Mirrodin FAQ 2003/10/01]
  • The Artifact Land cards have a mana cost of zero, so they will become 0/0 creatures and die. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Converted Mana Cost, Rule G3.30.

43. Familiar néurok

Creature - Bird 1/1 1U (2) Mirrodin (Common)
Flying
When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

44. Espía néurok

Creature - Human Rogue 2/2 2U (3) Mirrodin (Common)
Neurok Spy is unblockable as long as defending player controls an artifact.

45. Sobrecargar

Instant 2U (3) Mirrodin (Common)
Counter target spell unless its controller pays {1} for each artifact you control.

46. Membrana psíquica

Creature - Wall 0/3 2U (3) Mirrodin (Uncommon)
Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.

47. Elemental de mercurio

Creature - Elemental 3/4 3UU (5) Mirrodin (Rare)
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
  • Treat the target creature's name in the copied abilities as having Quicksilver Elemental's name there instead. [Mirrodin FAQ 2003/10/01]
  • You can play the ability more than once, collecting abilities from multiple creatures (or the same creature more than once). [D'Angelo 2003/10/17]
  • If you make two copies of an ability that can be played once a turn, you can play each of them once a turn. [Barclay 2003/10/10]
  • If you use this card to gain Wall of Deceit's ability to turn itself face down, you will not be able to turn this card face up because it will not have the Morph ability. [WotC Rules Team 2003/12/01]

48. Regresión

Instant 2U (3) Mirrodin (Common)
Return target permanent to its owner's hand.

49. Destino compartido

Enchantment 4U (5) Mirrodin (Rare)
If a player would draw a card, that player exiles the top card of an opponent's library face down instead.
Each player may look at and play cards he or she exiled with Shared Fate.
  • A Shared Fate tracks cards removed from the game only by the same copy of Shared Fate. It will not see cards removed by other copies of this card. [D'Angelo 2008/07/12]

50. Montaraz slit

Creature - Slith 1/1 1UU (3) Mirrodin (Uncommon)
Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

51. Aeroguarda sombrío

Creature - Drone 3/2 5U (6) Mirrodin (Common)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying

52. Cascada temporal

Sorcery 5UU (7) Mirrodin (Rare)
Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards.
Entwine {2} (Choose both if you pay the entwine cost.)

53. Sed de conocimiento

Instant 2U (3) Mirrodin (Uncommon)
Draw three cards. Then discard two cards unless you discard an artifact card.

54. Idea expandida

Sorcery 4U (5) Mirrodin (Common)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Draw two cards.

55. Archimago vedalken

Creature - Vedalken Wizard 0/2 2UU (4) Mirrodin (Rare)
Whenever you cast an artifact spell, draw a card.

56. Centinela vagabundo

Creature - Drone 3/3 4U (5) Mirrodin (Common)
When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

57. Trueque en sangre

Sorcery 2BB (4) Mirrodin (Uncommon)
Each player sacrifices two creatures.

58. Traición de la carne

Instant 5B (6) Mirrodin (Uncommon)
Choose one - Destroy target creature; or return target creature card from your graveyard to the battlefield.
Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.)

59. Diablillo de la chimenea

Creature - Imp 1/2 4B (5) Mirrodin (Common)
Flying
When Chimney Imp is put into a graveyard from the battlefield, target opponent puts a card from his or her hand on top of his or her library.

60. Consumir el espíritu

Sorcery X1B (2) Mirrodin (Common)
Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.

61. Vínculo contaminado

Enchantment - Aura 1B (2) Mirrodin (Common)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
  • Note - Also see Aura, Rule G1.30.
  • Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of type Enchant Creature.

62. Discípulo de la Bóveda

Creature - Human Cleric 1/1 B (1) Mirrodin (Common)
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
  • Extended tournaments (see Rule 803) have banned this card since 2005/09/20.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.

63. Cosechador del Dros

Creature - Horror 4/4 1BB (3) Mirrodin (Rare)
Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature is put into a graveyard from the battlefield, you gain 2 life.

64. Rondador del Dros

Creature - Zombie 2/1 2B (3) Mirrodin (Common)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

65. Nim degollado

Creature - Skeleton 2/2 3B (4) Mirrodin (Uncommon)
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
{2}{B}: Regenerate Flayed Nim.

66. Recordatorio siniestro

Instant 2B (3) Mirrodin (Rare)
Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library.
{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.

67. Irradiar

Instant 3B (4) Mirrodin (Common)
Target creature gets -1/-1 until end of turn for each artifact you control.

68. Carroñera móriok

Creature - Human Rogue 2/3 3B (4) Mirrodin (Common)
When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.

69. Nieblas necrógenas

Enchantment 2B (3) Mirrodin (Rare)
At the beginning of each player's upkeep, that player discards a card.

70. Devorador nim

Creature - Zombie 4/1 3BB (5) Mirrodin (Rare)
Nim Devourer gets +1/+0 for each artifact you control.
{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

71. Azotador nim

Creature - Zombie 1/1 2B (3) Mirrodin (Common)
Nim Lasher gets +1/+0 for each artifact you control.

72. Desollador nim

Creature - Zombie 2/1 2BB (4) Mirrodin (Uncommon)
Nim Shambler gets +1/+0 for each artifact you control.
Sacrifice a creature: Regenerate Nim Shambler.

73. Gritón nim

Creature - Zombie 0/1 3B (4) Mirrodin (Common)
Flying
Nim Shrieker gets +1/+0 for each artifact you control.

74. Promesa de poder

Sorcery 2BBB (5) Mirrodin (Rare)
Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.
Entwine {4} (Choose both if you pay the entwine cost.)

75. Demonio incursor

Creature - Demon 6/6 4BBBB (8) Mirrodin (Rare)
Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

76. Ruina de la reliquia

Enchantment - Aura 1BB (3) Mirrodin (Uncommon)
Enchant artifact
Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

77. Slit letrasanguínea

Creature - Slith 1/1 BB (2) Mirrodin (Uncommon)
Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
{1}{B}: Regenerate Slith Bloodletter.

78. Despojos de la Bóveda

Instant B (1) Mirrodin (Rare)
Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

79. Terror

Instant 1B (2) Mirrodin (Common)
Destroy target nonartifact, nonblack creature. It can't be regenerated.
  • As with all targeted spells, the requirements for targeting are checked when declaring the effect and when resolving it. So, if the creature becomes a black or artifact creature after this spell is declared and before it is resolved, then the spell is countered. [D'Angelo 1999/05/01]

80. Vermículos

Creature - Horror 1/1 4B (5) Mirrodin (Rare)
Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.

81. Lamento de los nim

Instant 2B (3) Mirrodin (Common)
Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B} (Choose both if you pay the entwine cost.)

82. Muro de sangre

Creature - Wall 0/2 2B (3) Mirrodin (Uncommon)
Defender (This creature can't attack.)
Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

83. Portadora de la miseria

Creature - Zombie 2/3 4B (5) Mirrodin (Uncommon)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

84. Retorcer la mente

Sorcery BB (2) Mirrodin (Common)
Target player discards two cards unless he or she discards an artifact card.

85. Pasolento voltaico

Creature - Beast 4/5 3RR (5) Mirrodin (Rare)
{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.

86. Atog

Creature - Atog 1/2 1R (2) Mirrodin (Uncommon)
Sacrifice an artifact: Atog gets +2/+2 until end of turn.

87. Confusión en las filas

Enchantment 3RR (5) Mirrodin (Rare)
Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
  • The exchange isn't optional. If there is a legal choice, you must make one. [D'Angelo 2003/10/01]
  • The permanents have to share a permanent type both when the target is chosen and when the ability resolves. [Mirrodin FAQ 2003/10/01]
  • The permanents are exchanged only if both are in play when the ability resolves. [Mirrodin FAQ 2003/10/01]
  • It does trigger on itself coming into play. If your opponent controls an appropriate permanent, you have to swap this card for that one. [Mirrodin FAQ 2003/10/01]

88. Detonar

Sorcery XR (1) Mirrodin (Uncommon)
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

89. Rayo electrostático

Instant R (1) Mirrodin (Common)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.

90. Jugada ardiente

Sorcery 2R (3) Mirrodin (Rare)
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
  • If the target is not legal on resolution, this spell is countered and does nothing. [Mirrodin FAQ 2003/10/01]
  • You choose whether to continue flipping after seeing the results of each flip. [Mirrodin FAQ 2003/10/01]

91. Puños del yunque

Instant 1R (2) Mirrodin (Common)
Target creature gets +4/+0 until end of turn.

92. Forjar armadura

Instant 4R (5) Mirrodin (Uncommon)
As an additional cost to cast Forge Armor, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost.

93. Lealtad traicionada

Enchantment - Aura 1R (2) Mirrodin (Uncommon)
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

94. Golpeador trasgo

Creature - Goblin Berserker 1/1 1R (2) Mirrodin (Common)
First strike, haste

95. Tomar las riendas

Instant 3R (4) Mirrodin (Uncommon)
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player.
Entwine {2}{R} (Choose both if you pay the entwine cost.)
  • If you pay the Entwine cost, you can sacrifice the creature you gain control of with the first part. [Mirrodin FAQ 2003/10/01]
  • If you choose the second option, you must choose and sacrifice a creature during resolution. If you cannot sacrifice, it deals no damage. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Entwine, Rule 502.32.
  • Note - Also see Haste, Rule 502.5.

96. Incitar a la guerra

Instant 2R (3) Mirrodin (Common)
Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn.
Entwine {2} (Choose both if you pay the entwine cost.)

97. Soldado raso del clan Krark

Creature - Goblin Warrior 2/2 2R (3) Mirrodin (Common)
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.

98. Chamán del clan Krark

Creature - Goblin Shaman 1/1 R (1) Mirrodin (Common)
Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.

99. Histeria masiva

Enchantment R (1) Mirrodin (Rare)
All creatures have haste.

100. Megatog

Creature - Atog 3/4 4RR (6) Mirrodin (Rare)
Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

101. Lluvia fundida

Sorcery 1RR (3) Mirrodin (Common)
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

102. Ogro pies de plomo

Creature - Ogre 3/3 4R (5) Mirrodin (Common)
Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.

103. Ogro bocacorrosiva

Creature - Ogre 5/4 4RR (6) Mirrodin (Uncommon)
Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

104. Canción hirviente

Instant 2R (3) Mirrodin (Common)
Add {R}{R}{R}{R}{R} to your mana pool.

105. Romper

Instant 1R (2) Mirrodin (Common)
Destroy target artifact.
  • Regenerating artifacts can regenerate from this. [D'Angelo 1998/02/03]

106. Ráfaga de metralla

Instant 1R (2) Mirrodin (Uncommon)
As an additional cost to cast Shrapnel Blast, sacrifice an artifact.
Shrapnel Blast deals 5 damage to target creature or player.

107. Caminafuego slit

Creature - Slith 1/1 RR (2) Mirrodin (Uncommon)
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

108. Tirapúas trasgo

Creature - Goblin Shaman 1/2 2R (3) Mirrodin (Common)
{R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player.

109. Oro por baratijas

Sorcery 2R (3) Mirrodin (Rare)
As an additional cost to cast Trash for Treasure, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.

110. Maestra de guerra vúlshok

Creature - Human Warrior 2/2 4R (5) Mirrodin (Rare)
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

111. Berserker vúlshok

Creature - Human Berserker 3/2 3R (4) Mirrodin (Common)
Haste

112. Elemental de guerra

Creature - Elemental 1/1 RRR (3) Mirrodin (Rare)
When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.

113. Crecimiento de combate

Instant G (1) Mirrodin (Common)
Put a +1/+1 counter on target creature.

114. Esencia de sangre

Instant 3G (4) Mirrodin (Uncommon)
All creatures able to block target creature this turn do so.

115. Oufé pardo

Creature - Ouphe 1/1 G (1) Mirrodin (Uncommon)
{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
  • Attacking is not an activation and cannot be countered. [D'Angelo 1995/07/24]

116. Vórrac cascocúpreo

Creature - Boar Beast 2/2 3GG (5) Mirrodin (Rare)
Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Boar Beast".

117. Moho reptante

Sorcery 2GG (4) Mirrodin (Uncommon)
Destroy target artifact, enchantment, or land.

118. Deconstruir

Sorcery 2G (3) Mirrodin (Common)
Destroy target artifact. Then add {G}{G}{G} to your mana pool.

119. Cazador fangren

Creature - Beast 4/4 3GG (5) Mirrodin (Common)
Trample

120. Glissa Buscasol

Legendary Creature - Elf 3/2 2GG (4) Mirrodin (Rare)
First strike
{T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.

121. Groskitor

Creature - Beast 3/3 5G (6) Mirrodin (Common)
Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.

122. Zumbido del Rádix

Enchantment 2GG (4) Mirrodin (Rare)
Each artifact spell costs {1} more to cast for each artifact its controller controls.

123. Viaje de descubrimiento

Sorcery 2G (3) Mirrodin (Common)
Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)

124. Colmena viviente

Creature - Elemental Insect 6/6 6GG (8) Mirrodin (Rare)
Trample
Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield.

125. Babosa enmohecedora

Creature - Slug Beast 4/6 3GG (5) Mirrodin (Rare)
At the beginning of each player's upkeep, that player sacrifices an artifact.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Slug Beast".

126. Una docena de ojos

Sorcery 5G (6) Mirrodin (Uncommon)
Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.
Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)

127. Sierpescoria con placas

Creature - Wurm 8/8 4GGG (7) Mirrodin (Rare)
Plated Slagwurm can't be the target of spells or abilities your opponents control.

128. Ataque del depredador

Instant 1G (2) Mirrodin (Common)
Target creature gets +3/+3 and gains trample until end of turn.

129. Depredador slit

Creature - Slith 1/1 GG (2) Mirrodin (Uncommon)
Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

130. Adivinación silvana

Sorcery 1G (2) Mirrodin (Uncommon)
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

131. Arqueros de Tel-Jilad

Creature - Elf Archer 2/4 4G (5) Mirrodin (Common)
Protection from artifacts; reach (This creature can block creatures with flying.)

132. Elegido de Tel-Jilad

Creature - Elf Warrior 2/1 1G (2) Mirrodin (Common)
Protection from artifacts

133. Exiliado de Tel-Jilad

Creature - Troll Warrior 2/3 3G (4) Mirrodin (Common)
{1}{G}: Regenerate Tel-Jilad Exile.

134. Uñas y dientes

Sorcery 5GG (7) Mirrodin (Rare)
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.
Entwine {2} (Choose both if you pay the entwine cost.)

135. Asceta trol

Creature - Troll Shaman 3/2 1GG (3) Mirrodin (Rare)
Troll Ascetic can't be the target of spells or abilities your opponents control.
{1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

136. Trol de Tel-Jilad

Creature - Troll Shaman 5/6 5GG (7) Mirrodin (Uncommon)
{1}{G}: Regenerate target green creature.

137. Convertir en polvo

Instant G (1) Mirrodin (Common)
Destroy target Equipment. Then add {G} to your mana pool.

138. Unificador viridiano

Creature - Elf Druid 1/2 2G (3) Mirrodin (Common)
{T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power.

139. Chamán viridiana

Creature - Elf Shaman 2/2 2G (3) Mirrodin (Uncommon)
When Viridian Shaman enters the battlefield, destroy target artifact.

140. Forjadora de piel de sierpe

Creature - Elf Warrior 2/2 5GG (7) Mirrodin (Common)
When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among any number of target creatures.

141. Bombahechizo de éter

Artifact 1 (1) Mirrodin (Common)
{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Æther Spellbomb: Draw a card.

142. Myr alfa

Artifact Creature - Myr 2/1 2 (2) Mirrodin (Common)

143. Altar de sombras

Artifact 7 (7) Mirrodin (Rare)
At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows.
{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
  • You put a counter on this even if the creature regenerates. [Mirrodin FAQ 2003/10/01]
  • The precombat main phase is the first main phase of the turn. All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]

144. Cuchilla de la banshee

Artifact - Equipment 2 (2) Mirrodin (Uncommon)
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

145. Urna de polillas titilantes

Artifact 5 (5) Mirrodin (Rare)
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls.
  • The precombat main phase is the first main phase of the turn. All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]

146. Quebrantahuesos

Artifact - Equipment 1 (1) Mirrodin (Common)
Equipped creature gets +2/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

147. Bosh, golem de hierro

Legendary Artifact Creature - Golem 6/7 8 (8) Mirrodin (Rare)
Trample
{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.

148. Gnomos del frasco

Artifact Creature - Gnome 1/3 3 (3) Mirrodin (Uncommon)
Sacrifice Bottle Gnomes: You gain 3 life.
  • Note - The Tempest version of this card did not have a creature type. It is now of creature type Gnome. [Oracle 1999/05/01]

149. Catodion

Artifact Creature - Construct 3/3 3 (3) Mirrodin (Uncommon)
When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool.
  • If it goes to the graveyard in combat, you get the 3 mana and can spend it on instants during the final steps of combat. [D'Angelo 1999/05/01]
  • You cannot choose not to get the 3 mana when Cathodion is destroyed. [D'Angelo 1998/10/17]
  • The ability is never a mana ability. [bethmo 1999/12/10]
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

150. Cáliz del vacio

Artifact XX (0) Mirrodin (Rare)
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
  • To have it come into play with 3 counters, X must be 3, which means you have to pay {3}{3} or {6} mana. You pay twice of whatever value you want X to be. [Mirrodin FAQ 2003/10/01]
  • It only checks the number of counters on this card at the time the spell is being played. Changing the number of counters after that will not change the outcome. [Mirrodin FAQ 2003/10/01]
  • If it has zero counters on it, then it triggers for spells of cost {0}. [Mirrodin FAQ 2003/10/01]
  • It has to be in play at the end of the playing of a spell to trigger. If you sacrifice it during the playing of a spell, it will not trigger. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Converted Mana Cost, Rule G3.30.
  • Note - Also see X Costs, Rule G24.1.

151. Esfera cromática

Artifact 1 (1) Mirrodin (Common)
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

152. Mox de cromo

Artifact 0 (0) Mirrodin (Rare)
Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
{T}: Add one mana of any of the exiled card's colors to your mana pool.
  • If no card is imprinted on this card, it cannot generate any mana. [Mirrodin FAQ 2003/10/01]
  • If a card with multiple colors is imprinted, you can choose a color when the ability resolves. [Mirrodin FAQ 2003/10/01]
  • Vintage tournaments (see Rule 801) restricted this card from 2004/01/01 until 2008/09/20.
  • Legacy tournaments (see Rule 802) banned this card from 2004/01/01 until 2004/09/20.
  • Note - Also see Imprint, Rule 502.34.

153. Escarabajo mecánico

Artifact Creature - Insect 0/0 1 (1) Mirrodin (Common)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

154. Cóndor mecánico

Artifact Creature - Bird 0/0 4 (4) Mirrodin (Common)
Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

155. Dragón mecánico

Artifact Creature - Dragon 0/0 7 (7) Mirrodin (Rare)
Flying
Clockwork Dragon enters the battlefield with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on Clockwork Dragon.

156. Vorrac mecánico

Artifact Creature - Boar Beast 0/0 5 (5) Mirrodin (Uncommon)
Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
{T}: Put a +1/+1 counter on Clockwork Vorrac.

157. Golem de cobalto

Artifact Creature - Golem 2/3 4 (4) Mirrodin (Common)
{1}{U}: Cobalt Golem gains flying until end of turn.

158. Myr de cobre

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Common)
{T}: Add {G} to your mana pool.

159. Fragmento de cristal

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
  • You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]

160. Balanza selectiva

Artifact 3 (3) Mirrodin (Rare)
At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)
  • If the chosen permanent no longer has the lowest cost at the time the ability resolves, the ability is countered and the permanent isn't destroyed. [Mirrodin FAQ 2003/10/01]
  • If the lowest converted mana cost is 3, this card can destroy itself. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Converted Mana Cost, Rule G3.30.

161. Matriz de amortiguamiento

Artifact 3 (3) Mirrodin (Rare)
Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

162. Maza de hierro muerto

Artifact - Equipment 1 (1) Mirrodin (Uncommon)
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

163. Sangre de dragón

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T}: Put a +1/+1 counter on target creature.

164. Escorpión del Dros

Artifact Creature - Scorpion 3/1 4 (4) Mirrodin (Common)
Whenever Dross Scorpion or another artifact creature is put into a graveyard from the battlefield, you may untap target artifact.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Scorpion".

165. Duplicante

Artifact Creature - Shapeshifter 2/4 6 (6) Mirrodin (Rare)
Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
  • If no card is imprinted on this one, use the power, toughness, and creature type printed on this card. [Mirrodin FAQ 2003/10/01]
  • If the imprinted card has a * for its power or toughness, the * is zero. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Imprint, Rule 502.34.

166. Trabajador del crepúsculo

Artifact Creature - Construct 2/2 4 (4) Mirrodin (Uncommon)
Whenever Duskworker becomes blocked, regenerate it.
{3}: Duskworker gets +1/+0 until end of turn.
  • The first ability sets up a regeneration shield that will regenerate it if it would be destroyed this turn. Setting up the shield does not remove it from combat. If it actually regenerates, then the side-effects of regeneration apply. [Mirrodin FAQ 2003/10/01]
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

167. Reéplica de elfo

Artifact Creature - Elf 2/2 3 (3) Mirrodin (Common)
{1}{G}, Sacrifice Elf Replica: Destroy target enchantment.

168. Placa empírea

Artifact - Equipment 2 (2) Mirrodin (Rare)
Equipped creature gets +1/+1 for each card in your hand.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

169. Lente extraplanar

Artifact 3 (3) Mirrodin (Rare)
Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

170. Máscara de la visión distante

Artifact 5 (5) Mirrodin (Uncommon)
Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
  • You draw one card each time the source damages you no matter how much damage the source deals to you each time. [Mirrodin FAQ 2003/10/01]
  • You only draw if this card is untapped both when you are dealt damage and when you would draw a card. [Mirrodin FAQ 2003/10/01]
  • Each creature's combat damage is considered a separate source. [Mirrodin FAQ 2003/10/01]

171. Escupefuego

Artifact - Equipment 3 (3) Mirrodin (Uncommon)
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

172. Ranácaro

Artifact Creature - Frog 2/2 4 (4) Mirrodin (Common)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

173. Llave galvánica

Artifact 2 (2) Mirrodin (Common)
Flash
{3}, {T}: Untap target artifact.

174. Puerta al éter

Artifact 6 (6) Mirrodin (Rare)
At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.

175. Loto de oropel

Artifact 5 (5) Mirrodin (Rare)
{T}: Add three mana of any one color to your mana pool.

176. Lanzaesquirlas trasgo

Artifact 4 (4) Mirrodin (Rare)
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
  • If there are no more land cards in your library, you reveal all cards in your library, do damage equal to the count, and then put your library in any order you want. [D'Angelo 2009/01/18]

177. Dirigible trasgo

Artifact Creature - Construct 4/4 6 (6) Mirrodin (Uncommon)
Flying
Goblin Dirigible doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

178. Reéplica de trasgo

Artifact Creature - Goblin 2/2 3 (3) Mirrodin (Common)
{3}{R}, Sacrifice Goblin Replica: Destroy target artifact.

179. Carro de guerra trasgo

Artifact Creature - Juggernaut 3/3 4 (4) Mirrodin (Common)
Goblin War Wagon doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Juggernaut".

180. Myr de oro

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Common)
{T}: Add {W} to your mana pool.

181. Guantes de piel de gólem

Artifact - Equipment 1 (1) Mirrodin (Uncommon)
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

182. Fragmento de granito

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player.
  • You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]

183. Monitor de la rejilla

Artifact Creature - Construct 4/6 4 (4) Mirrodin (Rare)
You can't cast creature spells.
  • You can still put creature tokens or cards into play directly via spells and abilities. You just can't play creature spells normally. [Mirrodin FAQ 2003/10/01]
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

184. Fragmento de duramen

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
  • You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Trample, Rule 502.9.

185. Gólem de hematite

Artifact Creature - Golem 1/4 4 (4) Mirrodin (Common)
{1}{R}: Hematite Golem gets +2/+0 until end of turn.

186. Manipulador gélido

Artifact 4 (4) Mirrodin (Uncommon)
{1}, {T}: Tap target artifact, creature, or land.
  • Tapping a card with an effect like this will never pay the cost of an ability. For example, tapping a land with this card will not put a point of mana into a player's pool. And tapping a Prodigal Sorcerer will not make them have to deal a point of damage to something. [D'Angelo 1998/02/03]
  • This card's ability is played on the stack. That means that any instants or abilities announced in response to it will resolve first. Also, any card which is tapped as a cost will be tapped before this resolves. What this means is that the Icy Manipulator cannot be used to stop someone from using an ability of the permanent you plan to tap. [D'Angelo 1998/06/03] It can be used to make a player use the ability now or to not use it. For example, you can use the Icy on your opponent's Prodigal Sorcerer and force them to use it or let it get tapped. Then you can play a 6/1 Ball Lightning, knowing the creature will at least live long enough to damage your opponent.
  • If you want to stop someone from attacking with a creature by using this card, you must do so before attackers are declared. You cannot wait until after attackers are declared and then try to use it to make a creature stop attacking. [D'Angelo 1998/06/03] Note that your opponent cannot start declaring attackers without letting you use the Icy.
  • Tapping an attacking creature which did not tap to attack does not remove the creature from the attack or cause the creature to stop dealing damage. [D'Angelo 1998/06/03]
  • Any cards which might trigger off a card becoming tapped will trigger. Thus, a Psychic Venom on a land that becomes tapped will cause 2 damage. [D'Angelo 1995/03/12]
  • Can target a tapped card, but tapping a tapped card does nothing useful. [Duelist Magazine #5, Page 23] And it will not trigger "if the card becomes tapped" effects.
  • Vintage tournaments (see Rule 801) restricted this card from 1994/01/25 to 1994/03/23.

187. Myr de hierro

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Common)
{T}: Add {R} to your mana pool.

188. Cetro isócrono

Artifact 2 (2) Mirrodin (Uncommon)
Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
  • When the activated ability is resolving, you play the copy onto the stack. [Mirrodin FAQ 2003/10/01]
  • You do not pay the spell's mana cost and any X in that cost is zero. You do still pay any additional costs that might apply, and may pay any optional costs such as Kicker or Buyback that apply. [Mirrodin FAQ 2003/10/01] [WotC Rules Team 2003/10/06]
  • You can imprint a split card if either side has converted cost 2 or less. After imprinting, you can play either side even if the cost is higher. [WotC Rules Team 2003/10/06]
  • If the imprinted card is a split card, you can choose which side to play at the time you play the copy. [Mirrodin FAQ 2003/10/01]
  • You can't play the copy if an effect would prevent it from being played from your hand. [Mirrodin FAQ 2003/10/01]
  • If this card leaves play while the ability to make a copy is on the stack, the ability will still make a copy using last-known-information rule. [WotC Rules Team 2003/10/06]
  • If the imprinted card leaves the removed-from-game zone while the ability to make a copy is on the stack, then no copy will be made. [WotC Rules Team 2003/10/06]
  • Note - Also see Converted Mana Cost, Rule G3.30.
  • Note - Also see Imprint, Rule 502.34.

189. Gargantilla de la desdicha

Artifact 3 (3) Mirrodin (Rare)
At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.
At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.
{3}: Put a charge counter on Jinxed Choker or remove one from it.
  • You choose whether to add or remove a counter when the ability resolves. [Mirrodin FAQ 2003/10/01]

190. Pulgar de Krark

Legendary Artifact 2 (2) Mirrodin (Rare)
If you would flip a coin, instead flip two coins and ignore one.
  • If you and your opponent both flip at the same time (as with Mana Clash), you can see your opponent's result before choosing which result to keep. [WotC Rules Team 2003/12/01]
  • Note - Also see Legendary, Rule G12.9.

191. Myr de plomo

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Common)
{T}: Add {B} to your mana pool.

192. Trampafilosa leonina

Artifact 3 (3) Mirrodin (Uncommon)
Flash
{2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.

193. Cimitarra leonina

Artifact - Equipment 1 (1) Mirrodin (Common)
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

194. Estandarte solar leonino

Artifact 2 (2) Mirrodin (Rare)
{1}{W}: Creatures you control get +1/+1 until end of turn.

195. Nivelador

Artifact Creature - Juggernaut 10/10 5 (5) Mirrodin (Rare)
When Leveler enters the battlefield, exile all cards from your library.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Juggernaut".

196. Péndulo del mentiroso

Artifact 1 (1) Mirrodin (Rare)
{2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
  • You don't have to reveal your hand, but if you don't then you can't draw a card. [Mirrodin FAQ 2003/10/01]

197. Bombahechizo chispa de vida

Artifact 1 (1) Mirrodin (Common)
{G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land.
{1}, Sacrifice Lifespark Spellbomb: Draw a card.

198. Bobinas relampagueantes

Artifact 3 (3) Mirrodin (Rare)
Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils.
At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

199. Grebas relámpago

Artifact - Equipment 2 (2) Mirrodin (Uncommon)
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

200. Myr de piedraimán

Artifact Creature - Myr 2/2 4 (4) Mirrodin (Rare)
Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.

201. Martillo de guerra loxodón

Artifact - Equipment 3 (3) Mirrodin (Uncommon)
Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

202. Gólem de malaquita

Artifact Creature - Golem 5/3 6 (6) Mirrodin (Common)
{1}{G}: Malachite Golem gains trample until end of turn.

203. Máscara de la memoria

Artifact - Equipment 2 (2) Mirrodin (Uncommon)
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

204. Orbe hipnótica

Artifact 2 (2) Mirrodin (Rare)
Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.
  • Triggers for each permanent that untaps. [Mirrodin FAQ 2003/10/01]

205. Ojo de la mente

Artifact 5 (5) Mirrodin (Rare)
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

206. Esclavista mental

Legendary Artifact 6 (6) Mirrodin (Rare)
{4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player.)
  • You control the entire turn, from untap step to the cleanup step. This includes playing spells, abilities, declaring attackers, assigning combat damage, and so on. [Mirrodin FAQ 2003/10/01]
  • You can see everything that player can see but you normally could not, including that player's hand, face-down creatures, and any cards in his or her library that they are allowed to look at. [Mirrodin FAQ 2003/10/01]
  • You can take control of your own turn, but this has no real effect. You still lose life from mana burn. [Mirrodin FAQ 2003/10/01]
  • You cannot make the other player concede. [Mirrodin FAQ 2003/10/01]
  • If another effect occurs that takes control of the player's actions, such as Defensive Formation taking control of combat decision, then the other effect takes precedence. [Barclay 2003/10/10]
  • Note - Also see Legendary, Rule G12.9.

207. Corona de inspiración

Artifact 3 (3) Mirrodin (Uncommon)
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
  • The ability always goes on the stack at the beginning of upkeep. [Mirrodin FAQ 2003/10/01]
  • It counts the number of cards in hand at the start of the turn, not when it resolves. [Mirrodin FAQ 2003/10/01]

208. Gólem de espejo

Artifact Creature - Golem 3/4 6 (6) Mirrodin (Uncommon)
Imprint - When Mirror Golem enters the battlefield, you may exile target card from a graveyard.
Mirror Golem has protection from each of the exiled card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)

209. Escudo del doliente

Artifact 4 (4) Mirrodin (Uncommon)
Imprint - When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.
{2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.

210. Adaptador myr

Artifact Creature - Myr 1/1 3 (3) Mirrodin (Common)
Myr Adapter gets +1/+1 for each Equipment attached to it.

211. Coaccionador myr

Artifact Creature - Myr 4/4 7 (7) Mirrodin (Common)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

212. Incubador myr

Artifact 6 (6) Mirrodin (Rare)
{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library.

213. Siervo mental myr

Artifact Creature - Myr 1/1 1 (1) Mirrodin (Uncommon)
{2}, {T}: Shuffle your library.

214. Prototipo myr

Artifact Creature - Myr 2/2 5 (5) Mirrodin (Uncommon)
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.
  • The cost is paid as attackers or blockers are declared. [D'Angelo 2007/02/04]

215. Recuperador myr

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Uncommon)
When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand.

216. Bombahechizo necrógena

Artifact 1 (1) Mirrodin (Common)
{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.
{1}, Sacrifice Necrogen Spellbomb: Draw a card.

217. Bichoaguja

Artifact Creature - Insect 2/2 4 (4) Mirrodin (Uncommon)
Flash
Protection from artifacts

218. Aerovela néurok

Artifact - Equipment 1 (1) Mirrodin (Common)
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

219. Látigo de pesadilla

Artifact - Equipment 4 (4) Mirrodin (Rare)
Equipped creature gets +1/+1 for each Swamp you control.
Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

220. Réplica de nim

Artifact Creature - Zombie 3/1 3 (3) Mirrodin (Common)
{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

221. Motor fastidioso

Artifact 3 (3) Mirrodin (Uncommon)
{2}, {T}: Put a 0/1 colorless Pest artifact creature token onto the battlefield.

222. Piedra del olvido

Artifact 3 (3) Mirrodin (Rare)
{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

223. Myr omega

Artifact Creature - Myr 1/2 2 (2) Mirrodin (Common)

224. Ornitóptero

Artifact Creature - Thopter 0/2 0 (0) Mirrodin (Uncommon)
Flying
  • Note - This card had no creature type until Ninth Edition and Oracle 2005/08/01.

225. Fragmento de perla

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
  • You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]

226. Péntavo

Artifact Creature - Construct 0/0 7 (7) Mirrodin (Rare)
Pentavus enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.

227. Gólem de peltre

Artifact Creature - Golem 4/2 5 (5) Mirrodin (Common)
{1}{B}: Regenerate Pewter Golem.

228. Angel de platino

Artifact Creature - Angel 4/4 7 (7) Mirrodin (Rare)
Flying
You can't lose the game and your opponents can't win the game.
  • Effects that say the game is a draw still work. [Mirrodin FAQ 2003/10/01]
  • In multiplayer games, your teammates can still lose, but opponents can't win. [Mirrodin FAQ 2003/10/01]
  • You can concede the game with this card in play. [Mirrodin FAQ 2003/10/01]
  • In tournament play, if the game ends with this card in play, the "highest total life" rule can declare a player the winner. [Mirrodin FAQ 2003/10/01]
  • If your life total is 20 or more and you control both this card and Transcendence, then an infinite loop is formed. If neither player wants to end the loop by removing one of these two cards from play, the game ends in a draw. [WotC Rules Team 2003/10/01]
  • If an effect like Door to Nothingness tries to cause you to lose the game, you do not lose. This card wins out due to Rule 103.2. [D'Angelo 2006/02/07] Same for Phage the Untouchable. [D'Angelo 2006/03/11]

229. Conducto de poder

Artifact 2 (2) Mirrodin (Uncommon)
{T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature.

230. Bastón proteico

Artifact 3 (3) Mirrodin (Rare)
{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.

231. Sonda psicogénica

Artifact 2 (2) Mirrodin (Rare)
Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.

232. Bombahechizo de pirita

Artifact 1 (1) Mirrodin (Common)
{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player.
{1}, Sacrifice Pyrite Spellbomb: Draw a card.

233. Fuente de mercurio

Artifact 3 (3) Mirrodin (Rare)
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of the end step, if all lands on the battlefield are Islands, remove all flood counters from them.
  • If this card leaves play, the flood counters continue to make the lands be Islands until they are removed. [Mirrodin FAQ 2003/10/01]

234. Elemental de herrumbre

Artifact Creature - Elemental 4/4 4 (4) Mirrodin (Uncommon)
Flying
At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
  • The sacrifice is not optional. You must do it if possible. If not, then you lose the life. [Mirrodin FAQ 2003/10/01]

235. Carnero espora corrosiva

Artifact Creature - Sheep 1/3 4 (4) Mirrodin (Uncommon)
When Rustspore Ram enters the battlefield, destroy target Equipment.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Sheep".

236. Escama de Chiss-Goria

Artifact 3 (3) Mirrodin (Common)
Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +0/+1 until end of turn.

237. Garras escarbadoras

Artifact 1 (1) Mirrodin (Uncommon)
{T}: Target player exiles a card from his or her graveyard.
{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

238. Acero esculpido

Artifact 3 (3) Mirrodin (Rare)
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

239. Guadaña de El Maldito

Artifact - Equipment 2 (2) Mirrodin (Rare)
Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.
Equip {4}
  • The triggered ability triggers even if it was not the damage from the equipped creature that caused that other creature to go to the graveyard. [Mirrodin FAQ 2003/10/01]
  • If the card isn't a creature when it comes back into play, this card will not move onto it. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Equip, Rule 502.33.
  • Note - Also see Equipment, Rule G5.15.

240. Tanque de suero

Artifact 3 (3) Mirrodin (Uncommon)
Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.
{3}, {T}, Remove a charge counter from Serum Tank: Draw a card.

241. Myr de plata

Artifact Creature - Myr 1/1 2 (2) Mirrodin (Common)
{T}: Add {U} to your mana pool.

242. Fragmento de esqueleto

Artifact 3 (3) Mirrodin (Uncommon)
{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
  • You can pay either of the two costs (but not both at the same time) to play the ability. [Mirrodin FAQ 2003/10/01]

243. Armadura de sierpescoria

Artifact - Equipment 1 (1) Mirrodin (Common)
Equipped creature gets +0/+6.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

244. Réplica de soldado

Artifact Creature - Soldier 1/3 3 (3) Mirrodin (Common)
{1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature.

245. Simulacro solemne

Artifact Creature - Golem 2/2 4 (4) Mirrodin (Rare)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
When Solemn Simulacrum is put into a graveyard from the battlefield, you may draw a card.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Golem".

246. Fundición de almas

Artifact 4 (4) Mirrodin (Rare)
Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand.
{X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.

247. Hélice tejehechizos

Artifact 3 (3) Mirrodin (Rare)
Imprint - When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
  • If you imprint zero or one card, then nothing happens. [Mirrodin FAQ 2003/10/01]
  • If you imprint two cards with the same name, it still only makes one copy each time. [Mirrodin FAQ 2003/10/01]
  • You play the copy while the triggered ability is resolving. [Mirrodin FAQ 2003/10/01]
  • You do not pay the spell's mana cost and any X in that cost is zero. You do still pay any additional costs that might apply, and may pay any optional costs such as Kicker or Buyback that apply. [Mirrodin FAQ 2003/10/01] [WotC Rules Team 2003/10/06]
  • If you imprint a split card, Spellweaver Helix will not trigger for it. This is because the spell being played will only have one of the two names, while the imprinted one has both. Thus, there is no match. [Mirrodin FAQ 2003/10/01]
  • You can't play the copy if an effect would prevent it from being played from your hand. [Mirrodin FAQ 2003/10/01]
  • If this card leaves play while the ability to make a copy is on the stack, the ability will still make a copy using last-known-information rule. [WotC Rules Team 2003/10/06]
  • If the imprinted card leaves the removed-from-game zone while the ability to make a copy is on the stack, then no copy will be made. [WotC Rules Team 2003/10/06]
  • Note - Also see Imprint, Rule 502.34.

248. Muro de acero

Artifact Creature - Wall 0/4 1 (1) Mirrodin (Common)
Defender (This creature can't attack.)

249. Gota solar

Artifact 2 (2) Mirrodin (Uncommon)
Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
  • You can remove a counter during each player's upkeep, not just your own. [D'Angelo 2006/05/13]

250. Bombahechizo de rayo solar

Artifact 1 (1) Mirrodin (Common)
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.

251. Espada de Kaldra

Legendary Artifact - Equipment 4 (4) Mirrodin (Rare)
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

252. Santuario del sínodo

Artifact 1 (1) Mirrodin (Uncommon)
{2}, {T}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

253. Talismán de la dominancia

Artifact 2 (2) Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.

254. Talismán del impulso

Artifact 2 (2) Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.

255. Talismán de la indulgencia

Artifact 2 (2) Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.

256. Talismán del progreso

Artifact 2 (2) Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.

257. Talismán de la unidad

Artifact 2 (2) Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you.

258. Fruto de la maraña

Artifact 1 (1) Mirrodin (Common)
{1}, {T}: You gain 1 life.

259. Raízmaraña

Artifact 3 (3) Mirrodin (Rare)
Whenever a player casts a creature spell, that player adds {G} to his or her mana pool.

260. Pluma de Tel-Jilad

Artifact 1 (1) Mirrodin (Uncommon)
{T}: Put target permanent you own on the bottom of your library.
  • It can target tokens. They go to the library and cease to exist. [Mirrodin FAQ 2003/10/01]

261. Prisión del pensamiento

Artifact 5 (5) Mirrodin (Uncommon)
Imprint - When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card.
Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.

262. Tamizatiempo

Artifact 5 (5) Mirrodin (Rare)
At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.
  • If your library is empty so you cannot remove a card, then you cannot win the extra turn. [Mirrodin FAQ 2003/10/01]
  • Remember which player would have been next the first time this triggers, because once this card leaves play and the extra turn is completed, it becomes that player's turn. [Mirrodin FAQ 2003/10/01]
  • If multiple extra turns are created, take them in the reverse order they are created. [Mirrodin FAQ 2003/10/01]
  • This happens on each player's upkeep, not just your own. [D'Angelo 2006/05/13]
  • Lands have a converted mana cost of zero. [Mirrodin FAQ 2003/10/01]
  • Note - Also see Converted Mana Cost, Rule G3.30.

263. Gólem de titanio

Artifact Creature - Golem 3/3 5 (5) Mirrodin (Common)
{1}{W}: Titanium Golem gains first strike until end of turn.

264. Diente de Chiss-Goria

Artifact 3 (3) Mirrodin (Common)
Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +1/+0 until end of turn.

265. Torre de los campeones

Artifact 4 (4) Mirrodin (Rare)
{8}, {T}: Target creature gets +6/+6 until end of turn.

266. Torre de los eones

Artifact 4 (4) Mirrodin (Rare)
{8}, {T}: You gain 10 life.

267. Torre de la fortuna

Artifact 4 (4) Mirrodin (Rare)
{8}, {T}: Draw four cards.

268. Torre de los murmullos

Artifact 4 (4) Mirrodin (Rare)
{8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard.

269. Trisquelión

Artifact Creature - Construct 1/1 6 (6) Mirrodin (Rare)
Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
  • Counters are removed one at a time, so as soon as you remove one that causes its toughness to drop to the amount of damage it has, it is destroyed. [D'Angelo 1996/11/08]
  • Counters can be used on the turn it enters play because it does not require tapping. [bethmo 1994/06/01]
  • Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2003/10/19.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Construct".

270. Arco largo viridiano

Artifact - Equipment 1 (1) Mirrodin (Common)
Equipped creature has "{T}: This creature deals 1 damage to target creature or player."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

271. Cuernos de combate vórrac

Artifact - Equipment 2 (2) Mirrodin (Common)
Equipped creature has trample and can't be blocked by more than one creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

272. Equipo de combate vulshok

Artifact - Equipment 3 (3) Mirrodin (Uncommon)
Equipped creature gets +3/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

273. Guantes vulshok

Artifact - Equipment 2 (2) Mirrodin (Common)
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

274. Jarra de soldadura

Artifact 0 (0) Mirrodin (Common)
Sacrifice Welding Jar: Regenerate target artifact.

275. Réplica del hechicero

Artifact Creature - Wizard 1/3 3 (3) Mirrodin (Common)
Flying
{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.

276. Destruyemundos

Artifact - Equipment 5 (5) Mirrodin (Rare)
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

277. Soldado yotiano

Artifact Creature - Soldier 1/4 3 (3) Mirrodin (Common)
Vigilance
  • Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2003/10/19.
  • Note - Also see Vigilance, Rule 502.14.
  • Note - The Antiquities and Fourth Edition versions of this card had no creature type. A creature type "Soldier" was added in Mirrodin.

278. Guarida antigua

Artifact Land Mirrodin (Common)
(Ancient Den isn't a spell.)
{T}: Add {W} to your mana pool.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
  • Note - Also see Artifact Land, Rule G1.18

279. Pozo de polillas titilantes

Land Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{2}, {T}: Tap target noncreature artifact.

280. Atalaya en las nubes

Land - Locus Mirrodin (Common)
Cloudpost enters the battlefield tapped.
{T}: Add {1} to your mana pool for each Locus on the battlefield.

281. Campo resplandeciente

Land Mirrodin (Rare)
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
{T}: Add one mana of any color to your mana pool.
  • It checks at the end of each player's turn, not just your own. [D'Angelo 2006/12/07]

282. Gran horno

Artifact Land Mirrodin (Common)
(Great Furnace isn't a spell.)
{T}: Add {R} to your mana pool.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
  • Note - Also see Artifact Land, Rule G1.18

283. Sede del sínodo

Artifact Land Mirrodin (Common)
(Seat of the Synod isn't a spell.)
{T}: Add {U} to your mana pool.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
  • Note - Also see Artifact Land, Rule G1.18

284. Rocas acechantes

Land Mirrodin (Uncommon)
{T}: Add {1} to your mana pool.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [D'Angelo 2002/06/18] See Rule G19.39.
  • Note - This card did not have a creature type when animated until Oracle 2007/10/01, when it became "Elemental".

285. Arbol de los cuentos

Artifact Land Mirrodin (Common)
(Tree of Tales isn't a spell.)
{T}: Add {G} to your mana pool.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
  • Note - Also see Artifact Land, Rule G1.18

286. Bóveda de los susurros

Artifact Land Mirrodin (Common)
(Vault of Whispers isn't a spell.)
{T}: Add {B} to your mana pool.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 2005/03/20.
  • Mirrodin Block tournaments (see Rule 806.10) have banned this card since 2006/03/20.
  • Note - Also see Artifact Land, Rule G1.18

287. Llanura

Basic Land - Plains Mirrodin (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

288. Llanura

Basic Land - Plains Mirrodin (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

289. Llanura

Basic Land - Plains Mirrodin (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

290. Llanura

Basic Land - Plains Mirrodin (Land)
[W]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

291. Isla

Basic Land - Island Mirrodin (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

292. Isla

Basic Land - Island Mirrodin (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

293. Isla

Basic Land - Island Mirrodin (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

294. Isla

Basic Land - Island Mirrodin (Land)
[U]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

295. Pantano

Basic Land - Swamp Mirrodin (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

296. Pantano

Basic Land - Swamp Mirrodin (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

297. Pantano

Basic Land - Swamp Mirrodin (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

298. Pantano

Basic Land - Swamp Mirrodin (Land)
[B]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

299. Montaña

Basic Land - Mountain Mirrodin (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

300. Montaña

Basic Land - Mountain Mirrodin (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

301. Montaña

Basic Land - Mountain Mirrodin (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

302. Montaña

Basic Land - Mountain Mirrodin (Land)
[R]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

303. Bosque

Basic Land - Forest Mirrodin (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

304. Bosque

Basic Land - Forest Mirrodin (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

305. Bosque

Basic Land - Forest Mirrodin (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

306. Bosque

Basic Land - Forest Mirrodin (Land)
[G]
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]