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Mirage  Mirage Trugbilder Mirage Espejismo Miragem
| Creature - Human Assassin 1/1 |
3B (4) |
Mirage (Rare) |
| {B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. |
- The ability can be used on an already tapped creature. [bethmo 1997/10/14]
- Note - This card was creature type "Hunter" until Sixth Edition, when it became "Minion". Then with Oracle 2005/08/01 it became "Human Assassin".
| Sorcery |
2BB (4) |
Mirage (Rare) |
| Put target creature card from an opponent's graveyard onto the battlefield under your control. |
| Creature - Wurm 4/3 |
4B (5) |
Mirage (Uncommon) |
| {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. |
| Enchantment - Aura |
1B (2) |
Mirage (Common) |
Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. |
| Creature - Human Cleric Shaman 1/1 |
1B (2) |
Mirage (Uncommon) |
{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. |
- Note - This card was creature type "Cleric" until Sixth Edition, when it became "Wizard". Then with Oracle 2005/08/01 it became "Human Shaman". Then with Oracle 2008/01/01 it became "Human Cleric Shaman".
| Instant |
2B (3) |
Mirage (Common) |
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. |
- You have to show the creatures you put on top of your library, but not the order you put them there. [D'Angelo 2000/02/18]
| Creature - Nightstalker 2/2 |
2B (3) |
Mirage (Common) |
| {B}: Breathstealer gets +1/-1 until end of turn. |
- Note - This card is referred to by Urborg Panther.
- Note - Before errata, it was of creature type Night Stalker (with two words). [Oracle 1999/07/01]
| Creature - Zombie Knight 2/2 |
2B (3) |
Mirage (Common) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. |
| Instant |
1BB (3) |
Mirage (Rare) |
As an additional cost to cast Carrion, sacrifice a creature. Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. |
| Creature - Dragon 4/4 |
4BB (6) |
Mirage (Rare) |
Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. |
- The value of X is calculated when the ability resolves. It is not recalculated later if something changes. [D'Angelo 2001/03/17] (REVERSAL)
| Sorcery |
1BB (3) |
Mirage (Common) |
| Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. |
| Creature - Snake 3/3 |
3B (4) |
Mirage (Uncommon) |
| Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) |
- The player gets a poison counter as a triggered ability on not blocking the Cobra. Killing the Cobra after declaring blockers or preventing its damage will not prevent the poison counter. [D'Angelo 1999/07/01]
- Note - Also see Poison, Rule G16.21.
- Note - This card was of creature type "Cobra" and not "Snake" until Oracle 2005/08/01.
| Instant |
2B (3) |
Mirage (Common) |
| Destroy target nonblack creature. It can't be regenerated. |
| Instant |
B (1) |
Mirage (Common) |
| Add {B}{B}{B} to your mana pool. |
- This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 1999/05/01]
- Extended tournaments (see Rule 803) have banned this card since 2000/04/01.
- Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.
| Creature - Wraith 1/3 |
3B (4) |
Mirage (Common) |
Swampwalk
{B}: Dirtwater Wraith gets +1/+0 until end of turn. |
| Sorcery |
X1B (2) |
Mirage (Common) |
Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. |
- You can put as much black mana as you want into this spell's X value, but you cannot gain more life than the creature's toughness. [D'Angelo 1996/07/01]
- You may gain up to the total toughness of the creature even if it was already damaged. [PPG Page 70]
- Cost reducers, such as Helm of Awakening can be used to reduce the X part of the mana cost. [WotC Rules Team 1997/06/01]
- Note - Also see X Costs, Rule G24.1.
- Note - Before errata, the X part of the cost was not part of the mana cost; it was part of the card's text. [Oracle 1999/07/01] This means the X cost is now part of the cost for things like Spell Blast.
- Note - The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.
| Creature - Specter 2/2 |
3B (4) |
Mirage (Uncommon) |
| Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. |
| Instant |
B (1) |
Mirage (Common) |
| Choose one - Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
| Enchantment - Aura |
BB (2) |
Mirage (Common) |
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. |
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" prior to Ninth Edition and Oracle 2005/08/01.
| Creature - Nightstalker 2/1 |
2B (3) |
Mirage (Common) |
| Flying |
- Note - This card is referred to by Urborg Panther.
- Note - Before errata, the creature type was Night Stalker as two words. [Oracle 1999/07/01]
- Note - The Portal version had no creature type.
| Creature - Shade Horror 1/2 |
3B (4) |
Mirage (Common) |
| {B}: Fetid Horror gets +1/+1 until end of turn. |
- Note - This card was creature type "Shade" until Oracle 2007/10/01, when it became "Shade Horror".
| Enchantment |
3BB (5) |
Mirage (Rare) |
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. |
- The "if you can't" in the first ability refers to putting the card in your hand, as well as being unable to choose a card. Thus, if you cannot choose a card during resolution, you lose the game. [D'Angelo 1999/07/03]
- The second ability is a replacement effect, not a triggered ability. The card never gets to the graveyard. [D'Angelo 1999/05/01]
- It will replace itself being sent to the graveyard, and remove itself from the game. [D'Angelo 1999/05/01]
- If more than one card is being drawn due to a single effect, apply the replacement as if the cards were being drawn one at a time. [D'Angelo 2000/04/20]
| World Enchantment |
2B (3) |
Mirage (Rare) |
Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. |
- The loss of life from targeting this card does not work until after this card enters play, so you can counterspell it without losing life. [Aahz 1996/09/19]
- There are currently no cards that get around this card blocking players from gaining life. [Aahz 1997/02/16]
- It will not stop a life-giving effect from being altered by replacement abilities. Thus, if you have Lich in play when you play Healing Salve to gain 3 life, the replacement effect of the Lich will take place and cause there to be no life gain for Forsaken Wastes to affect. [D'Angelo 1999/07/10]
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Enchantment - Aura |
1B (2) |
Mirage (Common) |
You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black. |
- The color change lasts only while this card is on the creature. [Duelist Magazine #16, Page 30]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Creature - Zombie 3/2 |
3B (4) |
Mirage (Common) |
| If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead. |
- This is a replacement effect, so this card never actually goes to the graveyard. [D'Angelo 1999/05/01]
| Creature - Spirit 2/3 |
2BB (4) |
Mirage (Rare) |
| At the beginning of your upkeep, put a -1/-1 counter on each creature. |
| Sorcery |
BBB (3) |
Mirage (Rare) |
| Draw four cards. You lose half your life, rounded up. |
| Sorcery |
3B (4) |
Mirage (Uncommon) |
| Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. |
| Creature - Shade 1/1 |
1B (2) |
Mirage (Uncommon) |
| {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. |
| Instant |
2BB (4) |
Mirage (Uncommon) |
| Black creatures get +2/+0 until end of turn. |
- On resolution, all black creatures in play get the bonus. Ones that enter play later in the turn do not get it. [bethmo 1997/11/03]
| Sorcery |
1B (2) |
Mirage (Uncommon) |
| Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. |
| Sorcery |
2B (3) |
Mirage (Rare) |
As an additional cost to cast Phyrexian Tribute, sacrifice two creatures. Destroy target artifact. |
| Legendary Creature - Cat Warrior 2/3 |
3BB (5) |
Mirage (Rare) |
Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. |
| Creature - Vampire 3/3 |
3BB (5) |
Mirage (Uncommon) |
Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. |
- If sacrificed to itself, it goes to the graveyard before getting the +1/+1 counter. [Jordan 2001/05/20]
| Sorcery |
3BB (5) |
Mirage (Uncommon) |
| Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way. |
| Creature - Skeleton 1/1 |
1B (2) |
Mirage (Common) |
| {B}: Regenerate Restless Dead. |
| Creature - Rat 1/1 |
B (1) |
Mirage (Common) |
| {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. |
| Creature - Human Wizard 1/1 |
B (1) |
Mirage (Common) |
{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. |
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2005/08/01.
| Instant |
1B (2) |
Mirage (Rare) |
| Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
- Only removes the creature from the game if the creature is still in play at the end of the turn. [D'Angelo 1998/05/28]
- Note - Also see Haste, Rule 502.5.
| Legendary Creature - Vampire 5/5 |
5BB (7) |
Mirage (Rare) |
Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Exile target creature and put a +1/+1 counter on Shauku. |
| Creature - Spirit 2/1 |
1B (2) |
Mirage (Common) |
Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. |
- The sacrifice is triggered on the announcement of a spell that targets it and is placed on the stack before responses can be announced. [D'Angelo 1999/07/10]
- You can move an enchantment onto this card using Enchantment Alteration or a similar effect without causing this card to be sacrificed. [D'Angelo 1997/12/15]
- Note - This card was of creature type "Ghost" and not "Spirit" until Oracle 2005/08/01.
| Instant |
1B (2) |
Mirage (Uncommon) |
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep. |
- Only checks the color of the creature on resolution. [D'Angelo 1998/06/10]
| Instant |
B (1) |
Mirage (Common) |
| Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. |
| Legendary Creature - Demon Spirit 6/5 |
6BBB (9) |
Mirage (Rare) |
Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. |
| Sorcery |
2B (3) |
Mirage (Uncommon) |
| Target opponent discards a card at random, then discards a card. |
| Creature - Specter 2/2 |
3B (4) |
Mirage (Rare) |
Flying {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery. |
- When put into the graveyard, this is not a discard. [D'Angelo 1999/07/10]
| World Enchantment |
2BB (4) |
Mirage (Rare) |
Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. At the beginning of the end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated. |
- You control the triggered ability, but each player controls the token creature they put into play due to the ability's effect. [D'Angelo 1999/07/10]
- All the tokens are put into play simultaneously. [D'Angelo 1998/11/16]
- All tokens are owned by the controller of this card, and when the tokens go to the graveyard, they go to that player's graveyard. [D'Angelo 1997/11/14]
- Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve. [D'Angelo 1999/07/10]
- The haste ability is an initial ability of the tokens. This ability can be removed by Humility. [D'Angelo 1999/07/10]
- Does not put the Zombies into play if this card is not still in play when its ability resolves. [D'Angelo 2001/06/01] (This puts the ruling back to the way it was before 2001/03/07 errata changed it.)
- If something changes the names of the tokens, then the "at end of turn" ability will still destroy them. [D'Angelo 2003/08/01]
- Note - Also see Cumulative Upkeep, Rule 502.13.
- Note - Also see Enchant World, Rule G23.5.
- Note - Also see Haste, Rule 502.5.
- Note - Also see Token Creatures, Rule 216.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
- Note - The tokens were of creature type and name "Tombspawn Zombie" until Oracle 2005/08/01.
| Creature - Nightstalker Cat 2/2 |
2B (3) |
Mirage (Common) |
{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. |
- You do not have to find a Spirit of the Night card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
- Note - This card refers to Feral Shadow.
- Note - This card refers to Breathstealer.
- Note - This card refers to Spirit of the Night.
- Note - This card was of creature type "Night Stalker" until Oracle 1999/07/01. Then it was of type "Nightstalker" and not "Nightstalker Cat" until Oracle 2005/08/01.
| Creature - Wall 0/2 |
1B (2) |
Mirage (Common) |
Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. |
| Instant |
1B (2) |
Mirage (Uncommon) |
As an additional cost to cast Withering Boon, pay 3 life. Counter target creature spell. |
- The loss of life is now an additional cost instead of being part of the effect. [D'Angelo 2005/08/01]
- Note - Before errata, this card was of type Interrupt. [Oracle 1999/07/01]
| Creature - Zombie 2/0 |
2BB (4) |
Mirage (Uncommon) |
Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. |
- A creature card is any Creature or Artifact Creature card. Older cards of type Summon are also creature cards. [D'Angelo 1999/07/10]
| Sorcery |
2UUU (5) |
Mirage (Rare) |
| Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. |
- If there are less than 7 cards in the library, look at all of them. Put two into your hand, and the rest in the graveyard. [D'Angelo 1998/06/16]
- This is not considered a draw or a discard. [D'Angelo 1998/06/16]
| Creature - Drake 1/3 |
2U (3) |
Mirage (Common) |
Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. |
| Creature - Bird 1/1 |
1U (2) |
Mirage (Common) |
| Flying, vigilance |
| World Enchantment |
3UU (5) |
Mirage (Rare) |
When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. |
- Because it only looks in play and in the graveyard, you can cast several of the same spell in the same stack of spells/abilities. This is because a spell which has been announced but has not yet resolved is on the stack and is not checked. [D'Angelo 1999/07/10]
- This card will trigger on every spell being played. It does not check if there's a card of that name in the gravyard until it resolves. If a card named X is in the graveyard at the time it checks as the result of triggering on a spell named X, it will counter that spell. [D'Angelo 2008/12/20]
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Instant |
UU (2) |
Mirage (Common) |
| Return target permanent to its owner's hand. |
| Creature - Drake 3/3 |
4U (5) |
Mirage (Uncommon) |
| Flying, protection from green |
| Enchantment - Aura |
U (1) |
Mirage (Common) |
Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Creature - Merfolk Soldier 1/1 |
1U (2) |
Mirage (Uncommon) |
| Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. |
- Note - This card was of creature type "Merfolk" and not "Merfolk Soldier" until Oracle 2005/08/01.
| Creature - Human Wizard 1/1 |
1UU (3) |
Mirage (Rare) |
| {T}, Sacrifice Daring Apprentice: Counter target spell. |
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Wizard and not Human Wizard.
| Instant |
1UU (3) |
Mirage (Uncommon) |
| Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
- The card does not go to the graveyard before being removed from the game. [DeLaney 1999/01/04]
- If the spell is not countered (because the spell it targets cannot be countered), then it does not get removed from the game. [D'Angelo 2001/04/16]
- Note - Before errata, this card was of type Interrupt. [Oracle 1999/07/01]
| Sorcery |
2U (3) |
Mirage (Common) |
| Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. |
| Creature - Human Soldier 1/1 |
2U (3) |
Mirage (Common) |
| Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step. ) |
- Affects all creatures that end up blocking it, including ones that are members of bands. [bethmo 1996/09/17]
- If Dream Fighter is assigned to block a creature with Flanking, the Flanking ability and the Dream Fighter ability both trigger. The active player's Flanking effect is put on the stack first and resolves after the Dream Fighter's phasing out effect happen, so the Flanking does nothing. [D'Angelo 1999/07/10]
- Note - Also see Phasing Out and In, Rule 502.15.
- Note - This card was of creature type "Soldier" and not "Human Soldier" until Oracle 2005/08/01.
| Enchantment |
3UU (5) |
Mirage (Rare) |
As Energy Vortex enters the battlefield, choose an opponent. At the beginning of your upkeep, remove all energy counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. |
- Does a flat 3 damage, not 3 damage per counter. [bethmo 1996/09/27]
| Instant |
3U (4) |
Mirage (Uncommon) |
| Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. |
- The choice of where to put the creature is made on resolution. [bethmo 1996/09/17]
| Instant |
1U (2) |
Mirage (Rare) |
| You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. |
- The mana cost you pay includes colored mana. It effectively means that you cast the other spell as normal but pay 2 less generic mana in doing so. [D'Angelo 1999/05/01]
- Any X in the creature's mana cost is zero. [Aahz 1996/11/15]
- If a Clone is played, you pay the Clone's mana cost (reduced by up to {2}), and not the new form's cost. [DeLaney 2000/03/31]
- The creature does enter play first before you make the choice on whether or not to sacrifice it. Any abilities that trigger on it entering play, however, do not get put on the stack until after you sacrifice it or pay the cost. [D'Angelo 2007/05/15]
- Legacy tournaments (see Rule 802) have banned this card since 2007/06/20.
- Vintage tournaments (see Rule 801) have restricted this card since 2008/06/20.
| Creature - Wall 0/5 |
3U (4) |
Mirage (Uncommon) |
Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. |
| Legendary Creature - Human Wizard 2/4 |
3UU (5) |
Mirage (Rare) |
Flying {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. |
- If you pick an Aura (Enchant Creature) that cannot legally enchant this card, then the enchantment stays in the graveyard. [DeLaney 2000/04/10]
- You can use the ability multiple times in one spell stack and can get multiple enchantments on him this way. You only check if he has no enchantments when announcing the ability. [Duelist Magazine #16, Page 28] The Duelist page somewhat contradicts itself, and the above is correct. [D'Angelo 1997/03/02]
- Note - Also see Aura, Rule G1.30.
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" and not "Human Wizard"
- until Oracle 2004/10/01.
| Creature - Efreet 2/2 |
2UU (4) |
Mirage (Uncommon) |
Flying
{1}{U}{U}: Target creature gains flying until end of turn. |
| Instant |
2U (3) |
Mirage (Common) |
You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
| Creature - Human Pirate 2/2 |
3U (4) |
Mirage (Rare) |
| Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. |
- Note - This card was of creature type "Pirate" and not "Human Pirate" until Oracle 2005/08/01.
| Creature - Serpent 4/3 |
3U (4) |
Mirage (Common) |
Kukemssa Serpent can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent. |
| Instant |
1U (2) |
Mirage (Uncommon) |
| If target spell has only one target and that target is a creature, change that spell's target to another creature. |
- Only works on spells with a single target, where that target is a creature. Will not work on spells that target a single creature and a player, for example. [bethmo 1996/12/07]
- Does not work on "comes into play" abilities. It only targets spells. [D'Angelo 1997/02/17]
- Note - The Mirage version of this card was of type Interrupt.
| Instant |
1U (2) |
Mirage (Common) |
| Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. |
- The card does not go to the graveyard before being put on the library. [bethmo 1997/10/19]
- If the spell is not countered (because the spell it targets cannot be countered), then it does not go to its owner's library. [D'Angelo 2001/04/16]
- This card has a self replacement (see Rule 419.6c). This means that it replaces going to the graveyard before any other effect can replace that event. [Rules Team 2001/05/01] If Flashback is applied using Recoup, however, Flashback will change the destination. [DeLaney 2001/10/13]
- Note - In Fifth Edition (and before) this card was of type Interrupt.
| Creature - Merfolk Soldier 2/3 |
1U (2) |
Mirage (Common) |
Islandwalk Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Creature - Merfolk Wizard 2/2 |
2U (3) |
Mirage (Common) |
| When Merfolk Seer is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, draw a card. |
- Note - This card was of creature type "Merfolk" and not "Merfolk Wizard" until Oracle 2005/08/01.
| Instant |
U (1) |
Mirage (Uncommon) |
| Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) |
- It can be used to change a land's type from one basic land type to another. For example, a Forest can be change to an Island so it produces blue mana. [8E FAQ 2003/07/28]
- If you respond to your opponent's use of this spell with another use so that the color word changes before the opponent's resolves, the opponent's will do nothing since no instances of the words they chose will be there. [bethmo 1996/11/05]
- You can play this spell on a permanent which has no color or land words on it. It doesn't do anything useful, but it is legal to do. [D'Angelo 2000/10/14]
- Note - Also see Text Changing, Rule 418.6.
| Enchantment - Aura |
U (1) |
Mirage (Uncommon) |
Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. |
| Creature - Dragon 4/4 |
4UU (6) |
Mirage (Rare) |
{0}: Mist Dragon gains flying. (This effect lasts indefinitely.) {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) |
| Instant |
U (1) |
Mirage (Uncommon) |
| Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. |
- You do not have to find an instant or sorcery card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
- Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
- Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2004/09/20.
- Note - Old interrupt and mana source cards have errata to be of type instant now. Refer to specific cards for information.
| Sorcery |
2U (3) |
Mirage (Rare) |
| Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) |
- If you use this spell and then respond by sacrificing your land, then Political Trickery will not do anything. [bethmo 1996/11/06]
- Note - Also see Exchange, Rule G5.20.
| Sorcery |
3U (4) |
Mirage (Rare) |
| Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. |
- If there are no creatures in the player's library, then the target creature is still destroyed, you see all the cards in that player's library, and then they shuffle and continue play. [Duelist Magazine #16, Page 30]
| Instant |
XU (1) |
Mirage (Common) |
| Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. |
- When this spell resolves, you either pay X mana or let all your lands become tapped. The lands that become tapped are not "tapped for mana". [bethmo 1997/10/09] If you choose to pay, you may pay the X mana using whatever mana abilities you want to use.
- Special lands which do not provide mana are also tapped by this card. [D'Angelo 2000/11/06]
- If the land provides mana only for specific purposes (like Mishra's Workshop), it cannot be used to pay the X mana (unless that purpose is being filled). Mishra's Workshop, like most purposed mana, could not be used to pay for Power Sink. [WotC Rules Team 1994/09/30]
- Does not increase the mana cost of the spell. It just requires a separate expenditure in order for it to succeed. [bethmo 1994/05/05]
- Note - Also see X Costs, Rule G24.1.
| Instant |
U (1) |
Mirage (Rare) |
| Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) |
| Sorcery |
4U (5) |
Mirage (Rare) |
| If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. |
- A player with less than 0 life is considered to have 0 life for the check in difference of life and for the effective life total being swapped. [Duelist Magazine #16, Page 24]
| Instant |
3U (4) |
Mirage (Common) |
| Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
- Can be used on an untapped creature. Being tapped is not a targeting requirement. [Aahz 1995/06/08]
- The creature returns to the opponent when the "until end of turn" effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time. [D'Angelo 1999/07/10]
- Note that the creature gets summoning sickness again when it returns so it cannot be tapped for an ability or attack until it begins that player's turn under their control again. [D'Angelo 1995/08/02]
- This effect ends if the creature phases out. The creature will phase back in during your next untap phase without the Ray of Command's control effect, which typically means it will be under its original controller's control. [D'Angelo 1997/09/02]
- Note - Also see Haste, Rule 502.5.
| Instant |
1U (2) |
Mirage (Common) |
| Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) |
| Creature - Crocodile 6/5 |
4U (5) |
Mirage (Common) |
| Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Instant |
U (1) |
Mirage (Common) |
| Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. ) |
| Creature - Merfolk Wizard 1/1 |
1U (2) |
Mirage (Common) |
{T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. |
- Note - This card was of creature type "Merfolk" and not "Merfolk Wizard" until Oracle 2005/08/01.
| Creature - Human Wizard 1/1 |
U (1) |
Mirage (Common) |
{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. |
| Enchantment |
2UU (4) |
Mirage (Rare) |
As Shimmer enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) |
- Can affect basic or non-basic types, but it must be for a specific type. Examples include, Mountains, Maze of Ith, and Tolaria. Entire classes of lands (like Legendary Lands or Snow-Covered lands) are not supported. [Duelist Magazine #16, Page 28]
- You cannot restrict the land type based on a characteristic such as color or whether or not it is Snow-Covered. [WotC Rules Team 1998/05/01]
- Will give multilands phasing if one of the land types they count as is affected. [D'Angelo 1996/11/07]
- Note - Also see Phasing, Rule 502.15.
| Enchantment - Aura |
1U (2) |
Mirage (Common) |
You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying. |
| Creature - Human Wizard 0/1 |
1UU (3) |
Mirage (Uncommon) |
Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. |
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2005/08/01.
| Legendary Creature - Serpent 7/7 |
3UU (5) |
Mirage (Rare) |
Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) |
| Enchantment - Aura |
1U (2) |
Mirage (Common) |
Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Creature - Drake 3/2 |
2U (3) |
Mirage (Common) |
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Creature - Imp 1/1 |
2U (3) |
Mirage (Rare) |
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. |
- There is no negative effect if you cannot discard when it phases out. You still get to draw a card when it phases in. [bethmo 1996/12/08]
- Note - Also see Phasing, Rule 502.15.
| Enchantment - Aura |
2U (3) |
Mirage (Common) |
Enchant creature When Thirst enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. |
| Instant |
2U (3) |
Mirage (Uncommon) |
| Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step. |
| Creature - Djinn 3/4 |
2UU (4) |
Mirage (Uncommon) |
Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) |
| Creature - Elemental 2/3 |
2UU (4) |
Mirage (Uncommon) |
| {U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. |
| Enchantment |
1G (2) |
Mirage (Rare) |
Afiya Grove enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. |
- If there are any creatures in play, even if they are just your opponent's, you must put a +1/+1 on one of them. If there are no creatures in play, then no counter is removed from this card. [bethmo 1996/12/13]
| Enchantment - Aura |
1G (2) |
Mirage (Common) |
You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2. |
| Enchantment |
2GG (4) |
Mirage (Uncommon) |
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. |
| Creature - Brushwagg 3/2 |
1GG (3) |
Mirage (Rare) |
| Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. |
| Creature - Dragon 4/4 |
4GG (6) |
Mirage (Rare) |
Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. |
| Creature - Rhino 8/4 |
6GG (8) |
Mirage (Common) |
| Trample |
| Enchantment |
1GG (3) |
Mirage (Rare) |
| Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. |
- Does not work on creatures which are put into play by an effect instead of by being played. [bethmo 1996/12/03]
| Enchantment - Aura |
1G (2) |
Mirage (Uncommon) |
Enchant black creature Enchanted creature has "Cumulative upkeep-Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) When enchanted creature is put into a graveyard, its controller loses 2 life. |
| Instant |
1GG (3) |
Mirage (Rare) |
| Target player untaps all basic lands he or she controls. |
| Sorcery |
2G (3) |
Mirage (Uncommon) |
| Put target land on top of its owner's library. |
| Creature - Human Archer 2/2 |
2G (3) |
Mirage (Uncommon) |
| {T}: Femeref Archers deals 4 damage to target attacking creature with flying. |
- Note - This card was of creature type "Archer" until Sixth Edition, and then creature type "Soldier" and not "Human Archer" until Oracle 2005/08/01.
| Instant |
G (1) |
Mirage (Common) |
| Prevent all combat damage that would be dealt this turn. |
| Creature - Atog 1/2 |
2G (3) |
Mirage (Uncommon) |
| {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. |
| Creature - Insect 2/4 |
3G (4) |
Mirage (Common) |
| Reach (This creature can block creatures with flying.) |
| Creature - Hyena 3/2 |
2G (3) |
Mirage (Common) |
| Gibbering Hyenas can't block black creatures. |
- Note - This card was creature type "Hyena" until Oracle 2007/10/01, when it became "Hound". Then with Oracle 2008/01/01 it became "Hyena".
| Creature - Human Wizard 1/1 |
G (1) |
Mirage (Common) |
{W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. |
| World Enchantment |
1GG (3) |
Mirage (Rare) |
| At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. |
- Will affect lands that normally produce colorless mana. [Aahz 1996/11/07]
- Will not affect lands that do not produce mana. [D'Angelo 1998/02/03]
- Although the color may be altered, any restrictions on the use of the mana are not removed. So Mishra's Workshop may produce colored mana which can only be used on artifacts. [Aahz 1996/11/07]
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Creature - Centaur Archer 2/2 |
1GG (3) |
Mirage (Common) |
Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
| Creature - Human Soldier 3/2 |
3G (4) |
Mirage (Rare) |
{1}{G}, {T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool. |
| Creature - Wurm 5/5 |
3GG (5) |
Mirage (Common) |
| Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. |
| Creature - Mongoose 2/1 |
1G (2) |
Mirage (Uncommon) |
| Protection from blue |
| Creature - Insect 1/1 |
3G (4) |
Mirage (Uncommon) |
Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn. |
- Note - This card was of creature type "Swarm" and not "Insect" until Oracle 2005/08/01.
| Instant |
2GG (4) |
Mirage (Rare) |
Cast Lure of Prey only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield. |
- Does work for artifact creatures played by your opponent. [D'Angelo 1999/07/10]
| Creature - Elemental X/X |
2GG (4) |
Mirage (Rare) |
| Maro's power and toughness are each equal to the number of cards in your hand. |
- Can be sacrificed to a spell that is being cast, and which would leave your hand empty. Your hand is not actually empty until the announcement is done and by that time Maro has been sacrificed. [Duelist Magazine #18, Page 28]
- If Infernal Harvest is the last card in your hand and it is announced, Maro doesn't die. This is because the Swamps return to your hand as a cost and are in your hand before state-based effects are checked. [Jordan 2001/12/16]
- His toughness is checked as a state-based effect (see Rule 420). This happens right before a player gains priority to play a spell or ability. If a spell had your number of cards go to zero during the middle of resolution, but you did not have zero when the spell ended, then Maro would live. [D'Angelo 1999/05/01]
| Creature - Fungus Wall 0/1 |
2G (3) |
Mirage (Rare) |
Defender (This creature can't attack.) Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." |
| Creature - Cat 2/1 |
G (1) |
Mirage (Common) |
| Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. |
- Note - This card was of creature type "Lion" and not "Cat" until Oracle 2005/08/01.
| Sorcery |
2GG (4) |
Mirage (Rare) |
| Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. |
- The sacrifice is made on resolution, not on announcement. Even the caster does not have to choose lands to sacrifice until their turn at the resolution comes around. [Duelist Magazine #18, Page 28]
- You are not required to find all the basic lands you are entitled to. See Rule G19.4. [D'Angelo 2001/07/14]
| Creature - Djinn 4/4 |
3G (4) |
Mirage (Uncommon) |
| At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. |
| Enchantment |
2GG (4) |
Mirage (Rare) |
| At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. |
- The errata moved this effect from your Draw step to your Upkeep step. [D'Angelo 2006/01/01]
| Creature - Elf Druid 1/1 |
1G (2) |
Mirage (Common) |
As Quirion Elves enters the battlefield, choose a color. {T}: Add {G} to your mana pool. {T}: Add one mana of the chosen color to your mana pool. |
- Note - Also see Color, Rule 203.2d, for rules on choosing a color.
- Note - This card was of creature type "Elf" and not "Elf Druid" until Oracle 2005/08/01.
| Sorcery |
1G (2) |
Mirage (Common) |
| Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. |
- The land does not count toward your one per turn limit because it was put into play by an effect. [Duelist Magazine #16, Page 30]
- You do not have to find a basic land card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Enchantment - Aura |
1G (2) |
Mirage (Common) |
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
| Enchantment |
1GG (3) |
Mirage (Uncommon) |
As Roots of Life enters the battlefield, choose Islands or Swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. |
- A Magical Hack that targets this spell on the stack will allow you to change the land types it affects. Once it is in play, changing the text does not change the behavior. [D'Angelo 2000/06/10]
- It affects all opponents in a multiplayer game. [D'Angelo 1999/07/01]
| Creature - Snake 2/2 |
2G (3) |
Mirage (Common) |
| Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) |
- The ability still gives a poison counter even if Sabertooth Cobra leaves play before the next upkeep. [D'Angelo 1998/06/05]
- Note - Also see Poison, Rule G16.21.
- Note - This card was of creature type "Cobra" and not "Snake" until Oracle 2005/08/01.
| Instant |
G (1) |
Mirage (Common) |
| Sandstorm deals 1 damage to each attacking creature. |
- Only affects attacking creatures, which means it only works during the attack phase. If used at other times, it does nothing. [D'Angelo 1994/02/01]
- Creatures receive the damage immediately and may be killed before they can deal damage. [Arab FAQ 1994/01/05]
| Instant |
G (1) |
Mirage (Common) |
| Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn. |
| Sorcery |
1GG (3) |
Mirage (Rare) |
| Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. |
| Instant |
1G (2) |
Mirage (Common) |
| Destroy all Auras. |
| Creature - Cat 3/3 |
3G (4) |
Mirage (Common) |
| Stalking Tiger can't be blocked by more than one creature. |
- Note - This card was of creature type "Tiger" and not "Cat" until Oracle 2005/08/01.
- Note - The Portal version had no creature type.
| Sorcery |
GG (2) |
Mirage (Uncommon) |
| Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. |
- You can target a different player than the one that controls the creature. [D'Angelo 2008/07/12]
| Instant |
1G (2) |
Mirage (Common) |
| Destroy all non-Aura enchantments. |
| Sorcery |
XG (1) |
Mirage (Uncommon) |
| Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. |
| Creature - Faerie 1/1 |
1G (2) |
Mirage (Common) |
Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. |
| Creature - Cat X/X |
4G (5) |
Mirage (Rare) |
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. |
- Note - In Mirage this card was of creature type Wildcats and in Sixth Edition it was of type Cat Warrior. It is now of type Cat.
| Creature - Dryad 1/1 |
1G (2) |
Mirage (Uncommon) |
Forestwalk
{1}{G}{G}: Target creature gains forestwalk until end of turn. |
| Sorcery |
3G (4) |
Mirage (Uncommon) |
| Unyaro Bee Sting deals 2 damage to target creature or player. |
| Creature - Human Druid 1/1 |
G (1) |
Mirage (Common) |
| {G}, {T}, Sacrifice a Forest: Regenerate target creature. |
- Note - This card was of creature type "Druid" and not "Human Druid" until Oracle 2005/08/01.
| Sorcery |
1GG (3) |
Mirage (Rare) |
| Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. |
| Creature - Plant Wall 0/5 |
1G (2) |
Mirage (Common) |
Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn. |
| Creature - Elephant 3/3 |
3G (4) |
Mirage (Common) |
| Trample |
| Instant |
G (1) |
Mirage (Uncommon) |
| Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. |
- You do not have to find a creature card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Enchantment - Aura |
1R (2) |
Mirage (Common) |
Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
| Instant |
1R (2) |
Mirage (Uncommon) |
Cast Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
- You pick the target on announcement and flip the coin on resolution. [Duelist Magazine #16, Page 28]
| Creature - Human Wizard 1/1 |
R (1) |
Mirage (Common) |
{B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. |
- Note - This card was of creature type "Wizard" until Oracle 2005/08/01.
| Instant |
2RR (4) |
Mirage (Rare) |
| Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. |
- The effect only counts creatures blocking the creature upon resolution of this spell. [Duelist Magazine #16, Page 25]
- Both the +1/+1 and trample last only until end of turn. [D'Angelo 1999/07/10]
- Note - Also see Trample, Rule 502.9.
| Instant |
2RR (4) |
Mirage (Uncommon) |
Cast Blind Fury only before the combat damage step. All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. |
| Creature - Wall 5/2 |
2R (3) |
Mirage (Common) |
| Defender (This creature can't attack.) |
| Sorcery |
XXR (2) |
Mirage (Common) |
| Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. |
| Creature - Efreet 2/2 |
2RR (4) |
Mirage (Uncommon) |
| {1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. |
| Creature - Human Knight 2/2 |
2R (3) |
Mirage (Common) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. |
| Instant |
R (1) |
Mirage (Common) |
| Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. |
| World Enchantment |
2R (3) |
Mirage (Rare) |
Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.) |
| Instant |
3RR (5) |
Mirage (Uncommon) |
| Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. |
| Enchantment - Aura |
1R (2) |
Mirage (Uncommon) |
Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. |
| Creature - Dragon 6/6 |
6RRR (9) |
Mirage (Rare) |
Flying
{X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. |
| Creature - Bird 2/2 |
4R (5) |
Mirage (Uncommon) |
Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. |
- It gets the bonus only once no matter how many non-flying creatures it blocks. [bethmo 1999/02/24]
- Note - Also see First Strike, Rule 502.2.
- Note - This card was of creature type "Roc" and not "Bird" until Oracle 2005/08/01.
| Creature - Dwarf 1/2 |
1R (2) |
Mirage (Uncommon) |
| {2}{R}, {T}: Destroy target nonbasic land. |
| Creature - Dwarf Nomad 1/1 |
2R (3) |
Mirage (Common) |
| {T}: Target creature with power 2 or less is unblockable this turn. |
- See Dwarven Warriors for rulings.
- Note - This card was creature type "Dwarf" until Oracle 2007/10/01, when it became "Dwarf Nomad".
| Creature - Cyclops 3/4 |
3R (4) |
Mirage (Common) |
| If a creature you control attacks, Ekundu Cyclops also attacks if able. |
- If Errantry is put on it, then it will not be able to attack if other creatures attack. This is because Errantry will prevent it. It either attacks alone or not at all. [Aahz 1997/06/14]
- Note - This card was creature type "Cyclops" until Oracle 1999/07/01, when it became "Giant". Then with Oracle 2007/10/01 it became "Cyclops".
| Creature - Djinn 5/4 |
2RR (4) |
Mirage (Rare) |
Flying
At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. |
- Comes to your side with summoning sickness when you pay for him. You need to start a turn with him in play in order to attack with him. [Duelist Magazine #16, Page 30]
| Instant |
RR (2) |
Mirage (Rare) |
| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
- If you end up skipping the extra turn that is gained, you do not lose the game. For example, you can feed the extra turn to untap a Time Vault. [Duelist Magazine #16, Page 25] The turn is not "saved" by the Time Vault, so when you use the Vault, that turn does not have the Final Fortune disadvantage. [Duelist Magazine #16, Page 25]
- If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. [CompRules 2002/02/20 - 300.6] See Rule 300.6.
| Enchantment - Aura |
R (1) |
Mirage (Common) |
Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. |
| Creature - Elemental 3/2 |
2RR (4) |
Mirage (Uncommon) |
| {R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature. |
| Instant |
2R (3) |
Mirage (Common) |
Flare deals 1 damage to target creature or player.
Draw a card at the beginning of the next turn's upkeep. |
| Creature - Goblin Warrior 2/2 |
1R (2) |
Mirage (Common) |
| Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. |
- Note - This card was of creature type "Goblin" and not "Goblin Warrior" until Oracle 2005/08/01.
| Sorcery |
3RR (5) |
Mirage (Uncommon) |
| Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. |
| Creature - Goblin Shaman 1/1 |
R (1) |
Mirage (Uncommon) |
| {R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. |
- Note - This card was of creature type "Goblin" and not "Goblin Shaman" until Oracle 2005/08/01.
| Creature - Goblin Artificer 1/2 |
1R (2) |
Mirage (Common) |
| {R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer. |
| Sorcery |
1RR (3) |
Mirage (Rare) |
Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. |
| Legendary Creature - Viashino Shaman 3/4 |
3RR (5) |
Mirage (Rare) |
You may choose not to untap Hivis of the Scale during your untap step. {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped. |
| Sorcery |
3RR (5) |
Mirage (Rare) |
| Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) |
- This is a life loss and not a life payment so you can bid more life than you have. [bethmo 1996/11/27]
| Instant |
1R (2) |
Mirage (Common) |
| Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. |
| Sorcery |
XR (1) |
Mirage (Common) |
As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. Kaervek's Torch deals X damage to target creature or player. |
| Enchantment - Aura |
1R (2) |
Mirage (Common) |
You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +1/+0 and has first strike. |
| Creature - Salamander 1/1 |
1R (2) |
Mirage (Common) |
| {R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. |
- Note - This card was creature type "Salamander" until Oracle 2005/08/01, when it became "Lizard". Then with Oracle 2007/10/01 it became "Salamander".
| Creature - Spirit 3/3 |
3R (4) |
Mirage (Common) |
| {2}: Raging Spirit becomes colorless until end of turn. |
| Creature - Human Wizard 2/2 |
3R (4) |
Mirage (Rare) |
| {1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. |
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2005/08/01.
| Sorcery |
2RR (4) |
Mirage (Uncommon) |
| Choose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature. |
| Creature - Human Knight 2/2 |
2R (3) |
Mirage (Common) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. |
- The ability only does something if used before blockers are declared. You can use it afterwards but to no useful effect. [Duelist Magazine #16, Page 30]
- Note - Also see Flanking, Rule 502.3.
- Note - This card was of creature type "Knight" and not "Human Knight" until Oracle 2005/08/01.
| Instant |
1R (2) |
Mirage (Uncommon) |
| Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. |
| Sorcery |
1R (2) |
Mirage (Common) |
| Spitting Earth deals damage equal to the number of Mountains you control to target creature. |
| Sorcery |
2R (3) |
Mirage (Common) |
| Destroy target land. |
| Creature - Elemental Spirit 3/3 |
3RR (5) |
Mirage (Rare) |
Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. |
| Creature - Minotaur Berserker 3/3 |
2RR (4) |
Mirage (Common) |
| Haste |
- Note - Also see Haste, Rule 502.5.
- Note - This card was of creature type "Minotaur" and not "Minotaur Berserker" until Oracle 2005/08/01.
| Legendary Creature - Human Knight 2/2 |
4R (5) |
Mirage (Rare) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. |
| Instant |
R (1) |
Mirage (Rare) |
Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. |
| Sorcery |
XRR (2) |
Mirage (Rare) |
Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." |
- If X is zero, it deals zero damage (not -1 damage) to non-flying creatures that become tapped. [DeLaney 1999/11/17]
- Note - Also see X Costs, Rule G24.1.
| Creature - Viashino Warrior 4/2 |
3R (4) |
Mirage (Common) |
- Note - This card was of creature type "Viashino" and not "Viashino Warrior" until Oracle 2005/08/01.
| Creature - Dragon 4/4 |
4RR (6) |
Mirage (Rare) |
| Flying, haste |
| Instant |
XRR (2) |
Mirage (Uncommon) |
| Volcanic Geyser deals X damage to target creature or player. |
| Creature - Efreet 2/4 |
3R (4) |
Mirage (Uncommon) |
Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. |
| Legendary Creature - Viashino Shaman 3/4 |
3RR (5) |
Mirage (Rare) |
| {1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. |
- If the Dragon is brought into play and then phases out, the "At end of turn remove it from the game" will be forgotten. [D'Angelo 1998/10/30]
- You do not have to find a Dragon card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
- Note - Also see Haste, Rule 502.5.
- Note - This card was of creature type "Legend" and not "Viashino Shaman" until Oracle 2004/10/01.
| Instant |
2W (3) |
Mirage (Uncommon) |
| Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. |
| Instant |
1W (2) |
Mirage (Common) |
| Untap target nonattacking creature. It gets +1/+3 until end of turn. |
| Creature - Human Cleric 2/3 |
3W (4) |
Mirage (Rare) |
When Auspicious Ancestor is put into a graveyard from the battlefield, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. |
- Note - This card was of creature type "Ancestor" until Oracle 2005/08/01.
| Creature - Unicorn 1/2 |
1W (2) |
Mirage (Common) |
| If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. |
| Sorcery |
2W (3) |
Mirage (Uncommon) |
| Tap all nonwhite creatures. |
- Will not tap a creature that is both white and another color. [Invasion FAQ 2000/10/03]
| Enchantment |
1WW (3) |
Mirage (Rare) |
Lands you control are Plains. Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |
- Does not change the color of mana produced by anything. It just allows you to spend it as if it were of a color or as if it were colorless. [Time Spiral FAQ 2006/08/30]
- If a permanent spell is played while Celestial Dawn is in play, then Celestial Dawn leaves play, the permanent's color reverts to the colors in its mana cost. [D'Angelo 2001/05/19]
- The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability that will override the color as set prior to Celestial Dawn's effect. Thus, a Deathlace on casting of a spell or prior to Celestial Dawn entering play will be overridden by Celestial Dawn's effect. [Aahz 1997/03/18]
- A color change effect which enters play after Celestial Dawn can override the color changing effect of Celestial Dawn. [D'Angelo 1997/03/18]
- If an effect like Vampire Bats or Dragon Whelp is used by paying white mana, then the limitations on playing the ability still apply as if you spent the proper color. [D'Angelo 2002/07/21]
- You may use a different color mana than the color required for spells and abilities such as Soul Burn. If you do, if the spell or ability checks the actual color of the mana, it can tell the difference. For example, if you use white mana on Soul Burn, you will not gain any life. The same goes for Vigor Mortis and similar spells. [Time Spiral FAQ 2006/08/30]
- Does not change the type of lands which are not in play. Lands out of play are what they say they are. [Time Spiral FAQ 2006/08/30]
- Any "comes into play" effects of playing a land will not happen since the lands will enter play as Plains. [Time Spiral FAQ 2006/08/30]
- Will not add or remove Snow-Covered nature from a land. [D'Angelo 1998/08/11]
- If you use Magical Hack (or a similar effect) to change the word "plains" to a different land type, your lands are all of that new land type. [Time Spiral FAQ 2006/08/30]
- It no longer changes mana symbols on cards. [Rules Team 2001/05/01]
- It no longer causes your spells and abilities to produce white mana instead of other colors. [Oracle 2006/07/14]
| Creature - Human Wizard 1/1 |
W (1) |
Mirage (Common) |
{G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. |
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2005/08/01.
| Instant |
2W (3) |
Mirage (Common) |
Cast Dazzling Beauty only during the declare blockers step. Target attacking unblocked creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. |
- Does not trigger most blocking abilities since most of them say they happen when a creature blocks, not when they are blocked without a creature. [D'Angelo 1996/11/11] Keeper of Tresserhorn's effect can be stopped, as can effects of "Is Not Blocked Ability" creatures.
- Works on unblockable creatures. [bethmo 1996/11/18] Or on creatures that have special blocking requirements such as when Goblin War Drums is in effect. [bethmo 1997/01/22]
- Is not very useful against Trample creatures since Trample damage comes through as if a zero toughness creature blocked the Trampler. [Duelist Magazine #16, Page 28] See Rule 502.9.
| Instant |
1W (2) |
Mirage (Common) |
| Put target artifact or enchantment on top of its owner's library. |
| Instant |
1W (2) |
Mirage (Common) |
| Destroy target artifact or enchantment. |
- Artifact creatures can regenerate from destroy effects like this. [D'Angelo 1998/02/03]
- This spell is not modal. If the target changes from an artifact to an enchantment or vice versa (as with Transmogrifying Licid), this spell still destroys it. [WotC Rules Team 1998/07/01]
| Instant |
1W (2) |
Mirage (Common) |
| Destroy target artifact. You gain life equal to its converted mana cost. |
- You may regenerate the artifact without losing the life bonus. [Duelist Magazine #2, Page 8]
- It can be used on your opponent's artifacts and you still gain the life. [bethmo 1994/09/05]
- If the target artifact becomes illegal before resolution, you do not gain any life. [Duelist Magazine #5, Page 23]
- Note - Also see Converted Mana Cost, Rule G3.30.
| Instant |
1W (2) |
Mirage (Rare) |
| Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. |
| Creature - Griffin 2/2 |
3W (4) |
Mirage (Common) |
| Flying, first strike |
| Instant |
W (1) |
Mirage (Uncommon) |
| Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. |
- The "shuffle and put the card on top" is a single action. If Field of Dreams was in play, the second card down on the library is not revealed. [Aahz 1996/12/07]
- You do not have to find an artifact or enchantment card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
- Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
- Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2004/09/20.
| Creature - Avatar 3/4 |
2WWW (5) |
Mirage (Rare) |
| Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. |
| Enchantment - Aura |
1W (2) |
Mirage (Uncommon) |
Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) |
| Creature - Human Cleric 1/1 |
1W (2) |
Mirage (Common) |
| {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. |
- Note - This card was of creature type "Cleric" and not "Human Cleric" until Oracle 2005/08/01.
| Creature - Human Knight 2/2 |
2W (3) |
Mirage (Common) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. |
| Creature - Human Scout 1/4 |
2W (3) |
Mirage (Common) |
- Note - This card was of creature type "Scout" until Oracle 1999/07/01. Then it was type "Soldier" and not "Human Scout" until Oracle 2005/08/01.
| Instant |
W (1) |
Mirage (Common) |
| Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. |
| Instant |
WW (2) |
Mirage (Uncommon) |
| Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. |
| Creature - Elephant 3/3 |
4W (5) |
Mirage (Uncommon) |
| Trample |
| Instant |
W (1) |
Mirage (Common) |
| Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn. |
| Instant |
3WW (5) |
Mirage (Rare) |
Cast Jabari's Influence only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. |
| Instant |
2W (3) |
Mirage (Uncommon) |
You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step. |
- The 2 life from having it discarded is gained when the triggered ability resolves, not at end of turn. Only the return to hand is done at end of turn. [Oracle Update 1998/11/11]
- The Mangara's Blessing card is only returned if it is still in the graveyard at end of turn and never left the graveyard in the meantime. [D'Angelo 1998/11/13]
| Enchantment |
1WW (3) |
Mirage (Uncommon) |
As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. |
| Creature - Angel Spirit 3/3 |
3WW (5) |
Mirage (Uncommon) |
| Flying, protection from black |
- Note - Also see Protection, Rule 502.7.
- Note - This card was of creature type "Angel" until Oracle 2005/08/01, when it became "Spirit". Then with Oracle 2007/10/01 it became "Angel Spirit".
| Creature - Griffin 2/2 |
3W (4) |
Mirage (Uncommon) |
Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep. |
- Must have a Griffin in the graveyard to use this ability because it requires a target. [D'Angelo 1996/10/15]
| Creature - Human Scout 1/1 |
W (1) |
Mirage (Common) |
| Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
| Creature - Elephant 2/2 |
3W (4) |
Mirage (Common) |
| Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
| World Enchantment |
3W (4) |
Mirage (Rare) |
As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. The named cards can't be played. |
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 1998/02/01]
- Cannot stop a creature from being put into play through an effect, such as Flash. [bethmo 1996/11/07] Also Animate Dead, Ivory Gargoyle's trigger, and so on.
- Does not stops cards from being put into play under Eureka. [D'Angelo 1999/02/16]
- The caster chooses before the opponent. [bethmo 1997/09/13]
- Note - Also see Enchant World, Rule G23.5.
- Note - This card was of type "Enchant World" until Oracle 2005/08/01.
| Enchantment - Aura |
1W (2) |
Mirage (Common) |
Enchant creature Enchanted creature can't attack or block. |
| Creature - Dragon 4/4 |
4WW (6) |
Mirage (Rare) |
Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. |
| Enchantment |
2W (3) |
Mirage (Common) |
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle enters the battlefield, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
| Legendary Creature - Human Soldier 3/4 |
3WW (5) |
Mirage (Rare) |
| {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. |
| Enchantment - Aura |
2W (3) |
Mirage (Common) |
Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. |
| Enchantment |
2W (3) |
Mirage (Rare) |
At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. |
| Instant |
1W (2) |
Mirage (Uncommon) |
| The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. |
- This card used to be targeted but it no longer is. [D'Angelo 2006/01/01]
| Legendary Creature - Human Knight 2/2 |
3W (4) |
Mirage (Rare) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. |
| Enchantment |
XWW (2) |
Mirage (Rare) |
Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, an opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove 1 echo counter from Soul Echo instead. |
- If this card runs out of counters before your next upkeep, the effect still replaces the damage and uselessly tries to remove counters from the now empty card. [WotC Rules Team 1996/10/03]
- If this card leaves play before your next upkeep, the effect still replaces the damage and uselessly tries to remove counters from the now missing card. [Duelist Magazine #15, Page 29]
- If you have more than one Soul Echo, the opponent chooses which ones will be replacing damage that turn (if any). [Duelist Magazine #15, Page 29] And when damage happens, you decide which one of the ones the opponent selected that you want the damage to be replaced with, but the damage all goes to one of them. [Aahz 1997/01/17]
- If you take damage between the start of the upkeep step and the time in which the upkeep trigger resolves, then Soul Echo will not affect that damage and you will be affected by the damage as normal. [D'Angelo 1999/07/10]
- It does not target the opponent, but you still choose an opponent. [WotC Rules Team 1998/02/01]
- In a multi-player game, you choose a new opponent during each of your upkeeps. [D'Angelo 1997/12/29]
- Note - Also see X Costs, Rule G24.1.
| Creature - Spirit 2/3 |
2WW (4) |
Mirage (Rare) |
| Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) |
| Creature - Wall 5/6 |
3W (4) |
Mirage (Rare) |
Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. |
| Creature - Griffin 2/2 |
3W (4) |
Mirage (Common) |
| Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
| Creature - Griffin 2/2 |
3W (4) |
Mirage (Uncommon) |
Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. |
- Note - In Mirage this could only counter a red spell that was going to assign damage to you or a creature you control.
| Creature - Human Cleric 1/1 |
W (1) |
Mirage (Uncommon) |
Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. |
- Note - This card was of creature type "Martyr" and not "Human Cleric" until Oracle 2005/08/01.
| Creature - Wall 0/3 |
1W (2) |
Mirage (Common) |
Defender (This creature can't attack.) Flying At the beginning of the end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. |
| Enchantment - Aura |
WW (2) |
Mirage (Common) |
You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
| Instant |
2W (3) |
Mirage (Rare) |
| Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. |
| Creature - Human Knight 2/2 |
2W (3) |
Mirage (Uncommon) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. |
| Creature - Human Knight 2/2 |
2W (3) |
Mirage (Common) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. |
| Legendary Creature - Griffin 3/3 |
4W (5) |
Mirage (Rare) |
Flying Other Griffin creatures get +1/+1. |
| Artifact |
4 (4) |
Mirage (Rare) |
| {4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared. |
- If used on a creature with first strike, the Dagger ability will destroy the blocked/blocking creature at the end of first strike damage resolution, so if the other creature did not have first strike, it may never get to go at all. [bethmo 1996/10/27]
- Does not affect the creature if all damage is prevented or redirected. [D'Angelo 1996/10/15]
| Artifact |
4 (4) |
Mirage (Rare) |
You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. |
| Artifact |
5 (5) |
Mirage (Rare) |
| {5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. |
| Artifact Creature - Golem 2/4 |
5 (5) |
Mirage (Uncommon) |
Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield. |
| Artifact |
4 (4) |
Mirage (Rare) |
| {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, exile the top card of your library. |
- If you do not have enough cards in your library, the damage is still prevented and all the cards in your library are removed. [D'Angelo 1997/01/22]
| Artifact |
2 (2) |
Mirage (Uncommon) |
Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. |
| Artifact |
3 (3) |
Mirage (Uncommon) |
| {2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. |
- The entire effect lasts until end of turn, not just the toughness reduction. [bethmo 1997/01/22]
| Artifact Creature - Golem 3/3 |
4 (4) |
Mirage (Uncommon) |
| At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) |
| Artifact |
2 (2) |
Mirage (Rare) |
| Activated abilities of creatures can't be activated. |
- Affects anything with an activation cost, which is anything written as "Cost: effect", or as "you may pay to do ". [D'Angelo 1999/05/01]
- Remember this is only creature abilities and not abilities of Auras which are on creatures. [bethmo 1996/09/19]
- Does not prevent creature cards which are not in play from having their abilities used. For example, Elvish Spirit Guide and Ashen Ghoul. This is because they are not "creatures", they are "creature cards" when they are not in play. [Duelist Magazine #19, Page 30]
- Can prevent mana abilities from being played. [D'Angelo 1999/05/01]
| Artifact |
4 (4) |
Mirage (Uncommon) |
Elixir of Vitality enters the battlefield tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. |
| Artifact Creature - Gnome 1/1 |
3 (3) |
Mirage (Uncommon) |
{T}: Target spell is colorless.
{T}: Target permanent becomes colorless until end of turn. |
- If used on a spell which becomes a permanent when cast, the permanent enters play colorless and remains colorless. Remember that the permanent is not an artifact just because it is colorless. [Duelist Magazine #16, Page 28]
- Note - Before errata, this card had no creature type. [Oracle 1999/07/01]
| Artifact |
2 (2) |
Mirage (Uncommon) |
Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. |
| Artifact |
4 (4) |
Mirage (Rare) |
| {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. |
- You must find a card. You can't fail to find something unless the library is empty. [Time Spiral FAQ 2006/08/30]
- The ability to play the card ends at the beginning of upkeep, so there is no chance to play it after upkeep begins but before the triggered ability puts it into the graveyard. Your last change to play the card is usually the end-of-turn step of the previous turn. [Time Spiral FAQ 2006/08/30]
- The removed card is played normally in all ways. The only difference is that you play it from the removed-from-the-game zone instead of from your hand. [Time Spiral FAQ 2006/08/30]
| Artifact Creature - Spirit 2/2 |
3 (3) |
Mirage (Uncommon) |
| Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) |
- If it blocks at least one creature in a combat phase and there is another combat phase, all creatures blocking it in the second combat phase cause it to get the bonus. [D'Angelo 1999/07/26]
- Note - Also see Rampage, Rule 502.12.
- Note - This card was had no creature type until Oracle 2005/08/01.
| Artifact Creature - Golem 3/4 |
5 (5) |
Mirage (Uncommon) |
| {2}: Igneous Golem gains trample until end of turn. |
| Artifact Creature - Golem 3/5 |
5 (5) |
Mirage (Uncommon) |
| Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. |
- Note - In Mirage this card did not have a creature type. [Oracle 1999/05/01]
| Artifact |
0 (0) |
Mirage (Rare) |
| Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant. |
- The ability is a mana ability, so it is played and resolves as a mana ability, but it can only be played at times when you can play an instant. [bethmo 1999/11/17] Yes, this is a bit weird, but it does mean that this ability does not go on the stack and cannot be countered. [D'Angelo 2007/08/23]
- You can discard a hand of zero cards to use this effect. [Duelist Magazine #16, Page 28]
- Vintage tournaments (see Rule 801) have restricted this card since 2004/01/01.
- Legacy tournaments (see Rule 802) banned this card from 2004/01/01 until 2004/09/20.
| Artifact |
3 (3) |
Mirage (Uncommon) |
{T}: Add {1} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool. |
| Artifact |
5 (5) |
Mirage (Rare) |
When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. |
- The getting of cards with the Tome is not considered a "draw". [Aahz 1996/10/21]
- The ability is a replacement effect (see Rule 419) that replaces a draw. [D'Angelo 1996/11/11]
- If there are no cards left, you can still use the ability to turn a draw into a "do nothing". [DeLaney 1997/12/22]
- If you lose control of this card, the cards removed stay out of the game and face down. [bethmo 1998/11/24]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
| Artifact |
2 (2) |
Mirage (Uncommon) |
Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. |
| Artifact |
3 (3) |
Mirage (Rare) |
| At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. |
- It affects all opponents. [D'Angelo 1999/07/10]
| Artifact |
2 (2) |
Mirage (Uncommon) |
Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. |
| Artifact Creature - Golem 2/3 |
4 (4) |
Mirage (Uncommon) |
| {3}: Patagia Golem gains flying until end of turn. |
- Note - In Mirage, this card did not have a creature type.
| Artifact |
3 (3) |
Mirage (Rare) |
| At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. |
| Artifact Creature - Dreadnought 12/12 |
1 (1) |
Mirage (Rare) |
Trample When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. |
- It is sacrificed as a triggered ability. When it enters play put the ability on the stack. Players may respond to this before it resolves. When the ability resolves you choose whether to sacrifice it or 12 power in creatures. [D'Angelo 2007/07/15]
- When it phases in, it is not "coming into play" due to the phasing rules. So you don't have to sacrifice again when it phases in. [D'Angelo 1999/07/29]
- The sacrifices are simultaneous, not one at a time. So if have a Keldon Warlord and 6 other creatures, you have a 7/7 Warlord, and you can sacrifice it and 5 other creatures all at once to pay the cost. [D'Angelo 2000/02/25]
- Note - Also see Trample, Rule 502.9.
- Note - This card had no creature type until Oracle 2005/08/01.
| Artifact |
3 (3) |
Mirage (Uncommon) |
| {2}, {T}, Sacrifice a creature: Draw a card. |
| Artifact |
4 (4) |
Mirage (Rare) |
| At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her. |
| Artifact Creature - Golem 3/3 |
5 (5) |
Mirage (Uncommon) |
| When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. |
- Note - Before errata, this card did not have a creature type. [Oracle 1999/07/01]
| Artifact |
2 (2) |
Mirage (Uncommon) |
Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. |
| Artifact Creature - Dragon 5/5 |
9 (9) |
Mirage (Rare) |
| Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) |
| Artifact |
2 (2) |
Mirage (Uncommon) |
| {2}, {T}: Telim'Tor's Darts deals 1 damage to target player. |
| Artifact |
3 (3) |
Mirage (Uncommon) |
| {3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. |
| Artifact |
3 (3) |
Mirage (Rare) |
{X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Then add {1} to your mana pool for each charge counter removed this way. |
| Land |
|
Mirage (Uncommon) |
Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. |
- You do not have to find an island or swamp if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Land |
|
Mirage (Uncommon) |
{T}: Add {1} to your mana pool.
{T}, Sacrifice Crystal Vein: Add {2} to your mana pool. |
| Land |
|
Mirage (Uncommon) |
Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. |
- You do not have to find a plains or island card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Basic Land - Forest |
|
Mirage (Land) |
| [G] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirage (Land) |
| [G] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirage (Land) |
| [G] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Forest |
|
Mirage (Land) |
| [G] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Mirage (Uncommon) |
Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. |
- You do not have to find a plains or forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Basic Land - Island |
|
Mirage (Land) |
| [U] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirage (Land) |
| [U] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirage (Land) |
| [U] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Island |
|
Mirage (Land) |
| [U] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirage (Land) |
| [R] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirage (Land) |
| [R] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirage (Land) |
| [R] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Mountain |
|
Mirage (Land) |
| [R] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Mirage (Uncommon) |
Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. |
- You do not have to find a mountain or forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Basic Land - Plains |
|
Mirage (Land) |
| [W] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirage (Land) |
| [W] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirage (Land) |
| [W] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Plains |
|
Mirage (Land) |
| [W] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Mirage (Uncommon) |
Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. |
- You do not have to find a swamp or mountain card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
| Basic Land - Swamp |
|
Mirage (Land) |
| [B] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirage (Land) |
| [B] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirage (Land) |
| [B] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Basic Land - Swamp |
|
Mirage (Land) |
| [B] |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Legendary Land |
|
Mirage (Rare) |
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U} to your mana pool. |
| Legendary Creature - Human Cleric 2/3 |
2WG (4) |
Mirage (Rare) |
Flying At the beginning of the end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. |
- Counts creatures that went to the graveyard before this card came into play. [D'Angelo 1998/06/08]
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" and not "Human Cleric" until Oracle 2004/10/01.
| Creature - Djinn 5/3 |
2UB (4) |
Mirage (Rare) |
Islandwalk
At the beginning of your upkeep, you lose 2 life. |
| Enchantment |
3BG (5) |
Mirage (Rare) |
| Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool. |
| Enchantment |
1WB (3) |
Mirage (Rare) |
| {1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. |
| Instant |
1BR (3) |
Mirage (Uncommon) |
Cast Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. |
- Tapping the creature is part of the effect and not the cost, therefore you can play it on a tapped creature. [Duelist Magazine #16, Page 28]
| Creature - Spirit 2/2 |
2BR (4) |
Mirage (Rare) |
At the beginning of the end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters on Discordant Spirit. |
- Will not count damage that was prevented. [D'Angelo 1999/07/10]
| Creature - Djinn 4/4 |
2UR (4) |
Mirage (Rare) |
Flying, trample
Emberwilde Caliph attacks each turn if able.
Whenever Emberwilde Caliph deals damage, you lose that much life. |
| Sorcery |
XWR (2) |
Mirage (Rare) |
| Choose one - Energy Bolt deals X damage to target player; or target player gains X life. |
| Creature - Efreet 2/1 |
1UR (3) |
Mirage (Rare) |
Flying {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step. ) |
| Enchantment |
1BG (3) |
Mirage (Rare) |
At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness. |
- It affects all opposing players in a multiplayer game. [D'Angelo 1999/07/10]
| Creature - Gargoyle 3/4 |
2WU (4) |
Mirage (Uncommon) |
Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. |
| Creature - Spirit X+1/2 |
1UB (3) |
Mirage (Uncommon) |
Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. |
- You choose one opposing player when it comes into play and it only affects that one player. This choice is not changed even if this card changes controllers. This card becomes useless but stays in play if the chosen player leaves the game. [D'Angelo 1999/07/10]
- Note - This card was of creature type "Ghost" and not "Spirit" until Oracle 2005/08/01.
| Creature - Drake 2/3 |
2WU (4) |
Mirage (Uncommon) |
| Flying, protection from red |
| Creature - Troll 2/1 |
1RG (3) |
Mirage (Uncommon) |
{R}: Regenerate Jungle Troll.
{G}: Regenerate Jungle Troll. |
| Sorcery |
XBR (2) |
Mirage (Uncommon) |
| Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. |
| Creature - Gargoyle 2/2 |
1WU (3) |
Mirage (Rare) |
Flying
{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. |
| Enchantment |
3UG (5) |
Mirage (Rare) |
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. |
| Sorcery |
2BR (4) |
Mirage (Rare) |
Destroy any number of target creatures. Phyrexian Purge costs 3 life more to cast for each target. |
- The life loss occurs even if the target is not actually destroyed. [D'Angelo 2006/01/01]
| Instant |
XWU (2) |
Mirage (Uncommon) |
| X target creatures gain protection from the color of your choice until end of turn. |
| Enchantment |
2WB (4) |
Mirage (Rare) |
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. |
- Is used only once each upkeep. [D'Angelo 1996/10/15]
- If destroyed at the same time some creatures are destroyed, the destroyed creatures are removed from the game and stay removed. [D'Angelo 1998/11/16]
- If an opponent takes control of this card and plays the upkeep ability, the creatures will come into play under their control even if you removed them. [Oracle Update 1998/11/11]
- If this card changes controllers between putting the triggered ability on the stack and resolving it, the creature is put into play under the control of the player who controlled this card when the trigger was put on the stack. [D'Angelo 1999/07/10]
| Creature - Spirit 2/3 |
1WG (3) |
Mirage (Uncommon) |
| Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. |
- In a multiplayer game, it gets the bonus if at least one player controls a black permanent. [D'Angelo 1999/07/10]
| Instant |
3WR (5) |
Mirage (Rare) |
| The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. |
| Enchantment |
1WU (3) |
Mirage (Rare) |
| Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. |
| Creature - Basilisk 4/5 |
4RG (6) |
Mirage (Rare) |
| Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. |
| Sorcery |
XRG (2) |
Mirage (Uncommon) |
| Savage Twister deals X damage to each creature. |
| Creature - Manticore 2/4 |
3RG (5) |
Mirage (Rare) |
{4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn. |
| Sorcery |
XUB (2) |
Mirage (Uncommon) |
| Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. |
| Creature - Human Minion 2/2 |
1BR (3) |
Mirage (Uncommon) |
| {B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature. |
- Note - This card was of creature type "Minion" and not "Human Minion" until Oracle 2005/08/01.
| Enchantment |
UB (2) |
Mirage (Uncommon) |
| Pay 1 life: Until your next upkeep, target permanent can't phase out. |
- If played on an Aura and the subject of the enchantment phases out, the enchantment will not phase out. It will stay in play and then immediately be put into the graveyard since its subject left play. [Duelist Magazine #15, Page 29]
- There was a misprinted answer in Inquest saying that Spatial Binding would only delay the phase-out until the beginning of upkeep instead of doing it earlier. This is incorrect. The effect really does prevent phasing out due to having Phasing ability. [bethmo 1997/01/12]
| Enchantment |
1UB (3) |
Mirage (Rare) |
| {1}, Pay 1 life: Draw a card, then discard a card. |
| Instant |
XWG (2) |
Mirage (Uncommon) |
| You gain X plus 3 life. |
| Creature - Wurm 1/1 |
2UG (4) |
Mirage (Rare) |
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. When Warping Wurm phases in, put a +1/+1 counter on it. |
| Enchantment - Aura |
1WG (3) |
Mirage (Rare) |
Enchant land When Wellspring enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. |
- If the land is animated, it has summoning sickness when you gain control of it. [D'Angelo 1999/07/10]
- If Wellspring leaves play, the control effect still lasts until end of turn. [D'Angelo 1999/07/10]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Land" until Oracle 2005/08/01.
| Creature - Bird 1/1 |
1RG (3) |
Mirage (Uncommon) |
| Flying, protection from blue |
| Creature - Unicorn 2/2 |
2WG (4) |
Mirage (Uncommon) |
| Whenever Zebra Unicorn deals damage, you gain that much life. |
|