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Onslaught  Aufmarsch Carnage Assalto Embestida Investida
| Instant |
2W (3) |
Onslaught (Uncommon) |
| Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card from your hand: Draw a card.) |
| Sorcery |
4WW (6) |
Onslaught (Rare) |
Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card from your hand: Draw a card.) |
| Creature - Cleric Lord 1/5 |
4W (5) |
Onslaught (Rare) |
| Tap five untapped Clerics you control: You gain 10 life. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Cleric Lord" until Oracle 2007/10/01, when it became "Human Cleric".
| Enchantment |
2W (3) |
Onslaught (Uncommon) |
| Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn. |
- If a player cycles a card during the end of turn step, the creature that is removed from the game won't come back into play until the end of the next turn. [Onslaught FAQ 2002/09/24]
- If a face down card is removed from the game, it turns face up and remains face up when it returns to play. [Onslaught FAQ 2002/09/24]
| Instant |
1W (2) |
Onslaught (Uncommon) |
Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Enchantment |
2WW (4) |
Onslaught (Rare) |
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types. (Walls can't attack.) When Aurification leaves play, remove all gold counters from all creatures. |
| Creature - Bird Soldier 3/5 |
3WWW (6) |
Onslaught (Rare) |
Flying. All other Birds get +1/+1. All other Soldiers get +1/+1. |
- It gives +2/+2 to creatures that are both Birds and Soldiers. [Onslaught FAQ 2002/09/24]
| Creature - Bird Cleric 3/3 |
3WW (5) |
Onslaught (Uncommon) |
Flying. {2}{W}: Look at target face-down creature. |
| Creature - Cleric 1/1 |
1W (2) |
Onslaught (Common) |
| {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics in play. |
- The value of X is determined when this resolves, not later when damage would be dealt. [Onslaught FAQ 2002/09/24]
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Creature - Soldier Lord 3/3 |
3WW (5) |
Onslaught (Rare) |
| Tap five untapped Soldiers you control: Remove target creature from the game. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Soldier Lord" until Oracle 2007/10/01, when it became "Human Soldier".
| Creature - Soldier 2/1 |
1W (2) |
Onslaught (Uncommon) |
| Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Instant |
1W (2) |
Onslaught (Uncommon) |
| Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. |
| Enchantment |
3W (4) |
Onslaught (Rare) |
As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. |
| Enchantment |
1WW (3) |
Onslaught (Rare) |
| At the beginning of your upkeep, if you have 5 life or less, you gain 3 life and draw a card. |
| Creature - Soldier 4/4 |
6W (7) |
Onslaught (Uncommon) |
{3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. |
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Enchant Creature |
1W (2) |
Onslaught (Common) |
Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. |
| Creature - Wall 4/5 |
3W (4) |
Onslaught (Uncommon) |
(Walls can't attack.) Morph {4}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Soldier 2/2 |
3W (4) |
Onslaught (Common) |
First strike. When Daru Cavalier comes into play, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. |
| Creature - Cleric 1/2 |
2W (3) |
Onslaught (Common) |
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Soldier 3/4 |
4WW (6) |
Onslaught (Common) |
First strike. Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Cleric 3/3 |
4W (5) |
Onslaught (Common) |
| If a source would deal damage to a Cleric you control, prevent 1 of that damage. |
- If more than one of these is in play, each one will prevent 1 damage. [D'Angelo 2008/03/16]
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Creature - Cleric 2/2 |
2W (3) |
Onslaught (Uncommon) |
Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
3W (4) |
Onslaught (Common) |
| Creatures of the type of your choice get +0/+4 until end of turn. |
| Instant |
W (1) |
Onslaught (Common) |
| Destroy target enchantment. |
| Creature - Cleric 1/2 |
1W (2) |
Onslaught (Common) |
Protection from black. Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Creature - Bird Soldier 2/2 |
3W (4) |
Onslaught (Common) |
Flying. {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. |
| Creature - Cleric Avatar X/X |
3W (4) |
Onslaught (Uncommon) |
Doubtless One's power and toughness are each equal to the number of Clerics in play. Whenever Doubtless One deals damage, you gain that much life. |
| Creature - Angel 4/5 |
4WW (6) |
Onslaught (Rare) |
Flying. Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Cleric 1/1 |
W (1) |
Onslaught (Common) |
Protection from Goblins. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Protection from Goblins prevents damage from Goblin creatures, cannot have any Goblin creatures assigned to block it, and cannot be targeted by the abilities of Goblin creatures. [D'Angelo 2003/03/11]
- Note - Also see Morph, Rule 502.26.
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Creature - Bird Cleric 3/3 |
4WW (6) |
Onslaught (Rare) |
Flying. {5}{W}: The next time damage would be dealt to Glarecaster or you this turn, that damage is dealt to target creature or player instead. |
- If both you and this card would be dealt damage at the same time, or if either you or this card would be dealt damage from multiple sources at the same time, the redirection will apply to both chunks of damage. [Onslaught FAQ 2002/09/24]
| Creature - Soldier 2/2 |
1W (2) |
Onslaught (Common) |
- Note - This card was of creature type "Soldier" and not "Human Soldier" until Ninth Edition and Oracle 2005/08/01.
| Creature - Cleric Soldier 2/4 |
5W (6) |
Onslaught (Common) |
| {T}: Target Elf or Soldier gets +2/+2 until end of turn. |
- Note - This card was creature type "Cleric Soldier" until Oracle 2007/10/01, when it became "Human Cleric Soldier".
| Creature - Soldier 1/3 |
3W (4) |
Onslaught (Common) |
{T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Creature - Bird Soldier 2/2 |
1WW (3) |
Onslaught (Common) |
Flying. Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. |
| Creature - Soldier 1/1 |
W (1) |
Onslaught (Common) |
| Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. |
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Creature - Bird Soldier 3/4 |
4W (5) |
Onslaught (Rare) |
Flying. Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. |
| Creature - Soldier 3/3 |
2WW (4) |
Onslaught (Uncommon) |
| Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. |
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Creature - Bird Soldier 2/3 |
3W (4) |
Onslaught (Uncommon) |
Flying. Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. |
| Sorcery |
2W (3) |
Onslaught (Rare) |
| Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. |
| Enchant Creature |
3W (4) |
Onslaught (Uncommon) |
Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card from your hand: Draw a card.) |
| Instant |
2W (3) |
Onslaught (Uncommon) |
| Untap target creature. It gets +2/+4 until end of turn. |
| Creature - Soldier 2/4 |
4W (5) |
Onslaught (Uncommon) |
Ironfist Crusher may block any number of creatures. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Creature - Cat Giant Legend 4/7 |
3WWW (6) |
Onslaught (Rare) |
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. |
| Enchantment |
2W (3) |
Onslaught (Rare) |
Attacking doesn't cause Soldiers to tap. {2}{W}: Put a 1/1 white Soldier creature token into play. |
| Creature - Cleric 1/2 |
W (1) |
Onslaught (Uncommon) |
| {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. |
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Instant |
2W (3) |
Onslaught (Rare) |
| The owner of target nonland permanent shuffles it into his or her library, then draws two cards. |
| Enchant Creature |
1W (2) |
Onslaught (Common) |
| Enchanted creature can't attack or block. |
| Creature - Soldier 2/1 |
2W (3) |
Onslaught (Uncommon) |
You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: As long as Pearlspear Courier remains tapped, target Soldier gets +2/+2 and has Attacking doesn't cause this creature to tap. |
- It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
- Note - Also see Vigilance, Rule 502.14.
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
| Instant |
W (1) |
Onslaught (Common) |
| Choose one - Destroy target enchant creature; or target Soldier gets +2/+2 until end of turn; or attacking doesn't cause creatures you control to tap this turn. |
| Instant |
2W (3) |
Onslaught (Common) |
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card from your hand: Draw a card.) When you cycle Renewed Faith, you may gain 2 life. |
| Enchantment |
3WW (5) |
Onslaught (Uncommon) |
| Whenever a creature attacks, you gain 1 life. |
| Enchant Creature |
2W (3) |
Onslaught (Common) |
| Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
| Enchantment |
1W (2) |
Onslaught (Rare) |
As Shared Triumph comes into play, choose a creature type. Creatures of the chosen type get +1/+1. |
| Creature - Cleric Wizard 2/3 |
5W (6) |
Onslaught (Uncommon) |
Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- If the ability is played on a spell that becomes a permanent, it also prevents any damage from that permanent this turn. [Onslaught FAQ 2002/09/24]
- Note - This card was creature type "Cleric Wizard" until Oracle 2007/10/01, when it became "Human Cleric Wizard".
| Enchantment |
3W (4) |
Onslaught (Rare) |
| Whenever a creature is put into your graveyard from play, you may pay {1}{W}. If you do, return that card to your hand. |
| Instant |
2W (3) |
Onslaught (Uncommon) |
Prevent the next 4 damage that would be dealt to target creature or player this turn. Cycling {1}{W} ({1}{W}, Discard this card from your hand: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or |
| Creature - Cleric 2/2 |
WW (2) |
Onslaught (Rare) |
| You can't be the target of spells or abilities. |
- Note - Also see Shroud, Rule 502.36.
- Note - This card was of creature type "Cleric" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric".
| Instant |
W (1) |
Onslaught (Common) |
| Remove target attacking creature from the game if its power is less than or equal to the number of Soldiers in play. |
| Creature - Nomad Cleric 1/1 |
W (1) |
Onslaught (Rare) |
| {W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you. |
- Note - This card was of creature type "Nomad Cleric" and not "Human Nomad Cleric" until Ninth Edition and Oracle 2005/08/01.
| Creature - Soldier Rebel 2/2 |
WW (2) |
Onslaught (Uncommon) |
{W}, {T} Tap target creature. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Soldier Rebel" until Oracle 2007/10/01, when it became "Human Soldier Rebel".
| Enchantment |
2W (3) |
Onslaught (Rare) |
| {1}: The next time you would draw a card this turn, you gain 5 life instead. |
- If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card. [Onslaught FAQ 2002/09/24]
| Sorcery |
3U (4) |
Onslaught (Common) |
| Draw a card for each Bird in play. |
| Enchant Land |
2UU (4) |
Onslaught (Uncommon) |
| You control enchanted land. |
| Creature - Wizard 1/2 |
1U (2) |
Onslaught (Uncommon) |
{T}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Wizard 1/1 |
2U (3) |
Onslaught (Uncommon) |
| Tap two untapped Wizards you control: Tap target permanent. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Wizard Legend 3/4 |
3UUU (6) |
Onslaught (Rare) |
{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. |
| Instant |
U (1) |
Onslaught (Rare) |
| Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Legend or Wall. (This effect doesn't end at end of turn.) |
- It changes creature type words in the text box and on the card's type line. [Onslaught FAQ 2002/09/24]
- It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent. [Onslaught FAQ 2002/09/24]
- If a creature's creature type has been changed by a spell or ability, changing the card's text won't affect or alter the new creature type. [Onslaught FAQ 2002/09/24]
- The creature type "Legend" was prohibited until the type was removed from the game on 2004/10/01. [D'Angelo 2005/11/01] Creature type Wall was allowed from 2005/11/01 until 2007/09/01. [D'Angelo 2007/09/08]
- It can change creature types on a Tribal card. [Future Sight FAQ 2007/05/01]
| Creature - Bird Soldier 3/2 |
2UU (4) |
Onslaught (Common) |
Flying. Ascending Aven may block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Bird Wizard 4/5 |
6U (7) |
Onslaught (Uncommon) |
Flying. When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. |
| Instant |
1U (2) |
Onslaught (Common) |
Turn target creature with morph face down. Cycling {U} ({U}, Discard this card from your hand: Draw a card.) |
| Sorcery |
4UUU (7) |
Onslaught (Rare) |
| For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) |
- You gain control of only one permanent from each player. [Onslaught FAQ 2002/09/24]
- If a permanent changes controller after being targeted but before this spell resolves, you won't gain control of that permanent. [Onslaught FAQ 2002/09/24]
| Creature - Cephalid 1/2 |
1UU (3) |
Onslaught (Rare) |
You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor comes into play, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped |
| Instant |
U (1) |
Onslaught (Uncommon) |
| Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. |
| Instant |
3U (4) |
Onslaught (Common) |
Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card from your hand: Draw a card.) When you cycle Choking Tethers, you may tap target creature. |
| Creature - Clone 0/0 |
3U (4) |
Onslaught (Rare) |
| As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. |
- Note - Also see Copying Objects, Rule 503. There are enough important rules there that they are worth reading first.
- As a copy, the Clone copies all characteristics of the chosen creature. This includes name, color, power/toughness, abilities, and more. [CompRules 2001/07/23 - 503.2/3] For example, a copy of an artifact creature can be Disenchanted.
- Can be used to copy a Vesuvan Doppelganger. You get a Doppelganger and the Clone is mimicking the same creature the Doppelganger was until the next upkeep. It also copies the ability to change forms. See Vesuvan Doppelganger for details. [D'Angelo 2001/08/31]
- The Clone is not treated as a Creature - Clone card in addition to the type of its target. [Duelist Magazine #10, Page 43]
- Clone is not a targeted creature spell. [D'Angelo 2001/08/15]
- If there is nothing to copy or you choose not to copy something, the Clone is 0/0 and will die if nothing prevents that. [D'Angelo 2001/10/31]
- Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/11/01.
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Clone and not of type Shapeshifter.
| Instant |
2U (3) |
Onslaught (Uncommon) |
Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card from your hand: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. |
| Creature - Wizard 1/1 |
2U (3) |
Onslaught (Common) |
| {T}: Target creature with power 2 or less is unblockable this turn. |
- Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Wizard and not Human Wizard.
| Enchant Creature |
1U (2) |
Onslaught (Common) |
Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. |
| Instant |
2UU (4) |
Onslaught (Uncommon) |
| Counter target spell. Look at the top four cards of your library, then put them back in any order. |
| Enchantment |
3UU (5) |
Onslaught (Uncommon) |
| {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. |
| Creature - Wizard 1/1 |
2U (3) |
Onslaught (Common) |
{T}: Counter target spell unless its controller pays {1}. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
3UU (5) |
Onslaught (Uncommon) |
Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card from your hand: Draw a card.) |
| Creature - Bird Wizard 2/2 |
1UU (3) |
Onslaught (Uncommon) |
Flying. Whenever a player cycles a card, return Fleeting Aven to its owner's hand. |
| Enchantment |
2UUU (5) |
Onslaught (Rare) |
Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand. |
- If you draw multiple cards at once, reveal each one before you draw it. [Onslaught FAQ 2002/09/24]
- If the top card is a land, you can play it as a land. [Onslaught FAQ 2002/09/24]
- If the top card has the Cycle ability, you cannot play that ability. [Onslaught FAQ 2002/09/24]
| Creature - Wizard 2/1 |
2U (3) |
Onslaught (Uncommon) |
You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: As long as Ghosthelm Courier remains tapped, target Wizard gets +2/+2 and can't be the target of spells or abilities. |
- It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Beast 3/4 |
5U (6) |
Onslaught (Uncommon) |
| Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. |
| Creature - Wizard 1/1 |
U (1) |
Onslaught (Common) |
| {T}: Choose a creature type other than Legend or Wall. Target creature's type becomes that type until end of turn. |
- Choosing Legend does not make the creature legendary. [D'Angelo 2005/11/01]
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Wizard 1/1 |
1U (2) |
Onslaught (Common) |
| {T}: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order. |
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Wizard Legend 3/4 |
3UU (5) |
Onslaught (Rare) |
Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. |
- When you turn a card face up, its controller does not have to pay its Morph cost. [Onslaught FAQ 2002/09/24]
- Note - Also see Legendary, Rule G12.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became "Wizard". Then with Oracle 2007/10/01 it became "Human Wizard".
| Instant |
2U (3) |
Onslaught (Common) |
| Counter target spell unless its controller pays {2} for each Wizard in play. |
| Instant |
1U (2) |
Onslaught (Common) |
Target creature can't be the target of spells or abilities this turn. Cycling {U} ({U}, Discard this card from your hand: Draw a card.) |
| Instant |
1U (2) |
Onslaught (Uncommon) |
| If target spell has only one target and that target is a creature, change that spell's target to another creature. |
- Only works on spells with a single target, where that target is a creature. Will not work on spells that target a single creature and a player, for example. [bethmo 1996/12/07]
- Does not work on "comes into play" abilities. It only targets spells. [D'Angelo 1997/02/17]
- Note - The Mirage version of this card was of type Interrupt.
| Creature - Illusion 2/1 |
2U (3) |
Onslaught (Common) |
Flying. {1}: Mistform Dreamer's type becomes the creature type of your choice until end of turn. |
| Enchant Creature |
1U (2) |
Onslaught (Common) |
| {1}: Enchanted creature's type becomes the creature type of your choice until end of turn. |
| Creature - Illusion Mutant 3/4 |
4UU (6) |
Onslaught (Uncommon) |
| {1}{U}: Choose a creature type other than Legend or Wall. Target creature's type becomes that type until end of turn. |
- Choosing "Legend" will not make the creature Legendary. [D'Angelo 2005/11/01]
- Choosing "Wall" will not make it gain Defender and be unable to attack. [D'Angelo 2005/11/01]
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
- Note - Also see changing creature types, Rule 212.1.
| Creature - Illusion 3/3 |
3UU (5) |
Onslaught (Uncommon) |
Flying. {1}: Mistform Shrieker's type becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Illusion 6/6 |
5UU (7) |
Onslaught (Rare) |
Flying. {1}: Mistform Skyreaver's type becomes the creature type of your choice until end of turn. |
| Creature - Illusion 1/1 |
1U (2) |
Onslaught (Uncommon) |
{1}: Mistform Stalker's type becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. |
| Creature - Illusion Wall 1/4 |
2U (3) |
Onslaught (Common) |
(Walls can't attack.) {1}: Mistform Wall's type becomes the creature type of your choice until end of turn. |
| Creature - Wizard Avatar X/X |
3U (4) |
Onslaught (Uncommon) |
Nameless One's power and toughness are each equal to the number of Wizards in play. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
3U (4) |
Onslaught (Rare) |
| Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.) |
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
| Instant |
2UU (4) |
Onslaught (Rare) |
| Until end of turn, Wizards you control gain "{T}: Counter target spell." |
| Creature - Dragon 5/5 |
4UU (6) |
Onslaught (Rare) |
Flying. {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
XU (1) |
Onslaught (Rare) |
| Draw X cards. For each card drawn this way, discard a card from your hand unless you sacrifice a permanent. |
- You draw the cards, then sacrifice any permanents you want to sacrifice, then discard the required number of card from your hand. [Onslaught FAQ 2002/09/24] There is no chance to play any cards in between these actions. [D'Angelo 2002/10/15]
- You are never forced to sacrifice any cards. You can choose to discard your entire hand if your hand is smaller than the number of cards you are required to discard. [Onslaught FAQ 2002/09/24]
- Note - Also see X Costs, Rule G24.1.
| Sorcery |
2U (3) |
Onslaught (Uncommon) |
| Target player shuffles his or her graveyard into his or her library. |
| Creature - Wizard 1/2 |
1U (2) |
Onslaught (Common) |
Protection from Beasts. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Protection from beasts prevents damage from beast sources, cannot have any beasts assigned to block it, and cannot be targeted by the abilities of beasts. [Onslaught FAQ 2002/09/24]
- Note - Also see Morph, Rule 502.26.
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Wizard 1/3 |
3UU (5) |
Onslaught (Uncommon) |
| {U}, Sacrifice Riptide Chronologist: Untap all creatures of the type of your choice. |
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Wizard 1/1 |
1UU (3) |
Onslaught (Rare) |
Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect doesn't end at end of turn.) Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Shapeshifter 3/3 |
3UU (5) |
Onslaught (Uncommon) |
| {2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card into play and shuffle the rest into your library. |
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
| Creature - Wizard 2/2 |
3U (4) |
Onslaught (Uncommon) |
| {2}{U}: Look at the top card of your library. You may put that card into your graveyard. |
- Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".
| Creature - Bird Wizard 1/3 |
3U (4) |
Onslaught (Common) |
Flying. When Sage Aven comes into play, look at the top four cards of your library, then put them back in any order. |
| Creature - Bird 2/2 |
4U (5) |
Onslaught (Common) |
Flying. When Screaming Seahawk comes into play, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. |
- The "If you do" means "If you search". [D'Angelo 2002/10/09]
| Enchant Land |
U (1) |
Onslaught (Common) |
| Enchanted land is an island. |
| Creature - Beast 6/6 |
5UU (7) |
Onslaught (Common) |
Slipstream Eel can't attack unless defending player controls an island. Cycling {1}{U} ({1}{U}, Discard this card from your hand: Draw a card.) |
| Instant |
U (1) |
Onslaught (Common) |
| Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. |
- Only you get to look. You cannot show them to others. [Onslaught FAQ 2002/09/24]
| Instant |
UU (2) |
Onslaught (Rare) |
| Choose a creature type other than Legend or Wall. Each creature's type becomes that type until end of turn. |
- Choosing Legend as a creature type does not make it Legendary. [D'Angelo 2005/11/01]
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
- This spell only affects creatures in play when it resolves. [Onslaught FAQ 2002/09/24]
| Creature - Wizard Lord 1/3 |
3UU (5) |
Onslaught (Rare) |
| Tap five untapped Wizards you control: Search target player's library for up to five cards and remove them from the game. Then that player shuffles his or her library. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Wizard Lord" until Oracle 2007/10/01, when it became "Human Wizard".
| Sorcery |
1UU (3) |
Onslaught (Rare) |
| Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. |
| Instant |
U (1) |
Onslaught (Common) |
| Choose one - Target creature gains flying until end of turn; or target creature's type becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. |
| Creature - Wizard 2/1 |
UU (2) |
Onslaught (Rare) |
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Note - Also see Morph, Rule 502.26.
- Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2006/10/01 and Time Spiral.
| Instant |
3U (4) |
Onslaught (Rare) |
Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. |
- You can choose to target zero opponents. [Onslaught 2002/09/24]
- You cannot target yourself. [Onslaught 2002/09/24]
| Enchantment |
2U (3) |
Onslaught (Rare) |
| {1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. |
- If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card. [Onslaught FAQ 2002/09/24]
| Creature - Zombie Centaur 2/2 |
B (1) |
Onslaught (Common) |
| When Accursed Centaur comes into play, sacrifice a creature. |
- If it is the only creature in play, you must sacrifice it. [Onslaught FAQ 2002/09/24]
| Creature - Zombie Beast 4/3 |
4BB (6) |
Onslaught (Common) |
| Swampwalk |
- Note - Also see Landwalk, Rule 502.6.
- Note - This card was creature type "Zombie Beast" until Oracle 2007/10/01, when it became "Zombie Frog Beast".
| Sorcery |
3B (4) |
Onslaught (Common) |
| Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. |
- You need to choose the creature type before choosing the targets. [Onslaught FAQ 2002/09/24]
| Creature - Zombie Bird 3/2 |
4BB (6) |
Onslaught (Uncommon) |
Flying. When Aphetto Vulture is put into a graveyard from play, you may put target Zombie card from your graveyard on top of your library. |
- The ability can be used to return itself to the top of your library if it is still in your graveyard when the ability resolves. [Onslaught FAQ 2002/09/24]
| Sorcery |
B (1) |
Onslaught (Uncommon) |
| Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. |
- If the player has less than 3 cards, all of them are revealed. [Onslaught FAQ 2002/09/24]
| Creature - Zombie Cleric 1/1 |
1B (2) |
Onslaught (Uncommon) |
{1}{B}: Regenerate target Zombie. Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Cleric 2/2 |
2B (3) |
Onslaught (Uncommon) |
| {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. |
- It can sacrifice itself. [Onslaught FAQ 2002/09/24]
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Creature - Cleric 2/2 |
2BB (4) |
Onslaught (Uncommon) |
Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Cleric 2/1 |
2B (3) |
Onslaught (Uncommon) |
| Whenever a Goblin deals combat damage to a player, that player discards a card from his or her hand. |
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
| Sorcery |
1B (2) |
Onslaught (Uncommon) |
| Target player discards two cards from his or her hand. That player may copy this spell and may choose a new target for that copy. |
| Enchantment |
1B (2) |
Onslaught (Rare) |
As Cover of Darkness comes into play, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) |
| Enchant Creature |
1B (2) |
Onslaught (Common) |
Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. |
| Instant |
4B (5) |
Onslaught (Common) |
| Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
| Enchantment |
3B (4) |
Onslaught (Rare) |
| Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. |
| Instant |
2BB (4) |
Onslaught (Uncommon) |
Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card from your hand: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. |
| Sorcery |
2B (3) |
Onslaught (Common) |
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card from your hand: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear u |
| Creature - Cleric 1/2 |
1B (2) |
Onslaught (Common) |
Protection from white. Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Creature - Cleric Mercenary 2/2 |
2B (3) |
Onslaught (Rare) |
| {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. |
- Note - This card was of creature type "Cleric Mercenary" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric Mercenary".
| Creature - Cleric 1/1 |
2B (3) |
Onslaught (Rare) |
Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
3B (4) |
Onslaught (Rare) |
As an additional cost to play Endemic Plague, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. |
| Creature - Zombie Cat 1/1 |
B (1) |
Onslaught (Rare) |
| At the beginning of your upkeep, you may remove a creature card in a graveyard from the game. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. |
| Instant |
B (1) |
Onslaught (Uncommon) |
Remove target card in a graveyard from the game. Cycling {B} ({B}, Discard this card from your hand: Draw a card.) |
| Creature - Zombie Cleric 4/2 |
4B (5) |
Onslaught (Common) |
Protection from Clerics. Morph {4}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
BB (2) |
Onslaught (Rare) |
| Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. |
| Instant |
2B (3) |
Onslaught (Uncommon) |
| Target creature gets -X/-X until end of turn, where X is the number of Zombies in play. |
| Creature - Zombie Goblin 1/1 |
B (1) |
Onslaught (Common) |
| When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn. |
| Creature - Zombie 2/1 |
2B (3) |
Onslaught (Uncommon) |
You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: As long as Frightshroud Courier remains tapped, target Zombie gets +2/+2 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
- It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
- Note - Also see Fear, Rule 502.25.
| Creature - Zombie Giant 4/4 |
3BB (5) |
Onslaught (Rare) |
| Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. |
- The ability can only be played while this card is in your graveyard. [Onslaught FAQ 2002/09/24]
| Creature - Zombie 3/3 |
4B (5) |
Onslaught (Uncommon) |
| Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) |
| Creature - Zombie Lord 3/3 |
4BB (6) |
Onslaught (Rare) |
| Tap five untapped Zombies you control: Put target creature card from a graveyard into play under your control. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - This card was creature type "Zombie Lord" until Oracle 2007/10/01, when it became "Zombie".
| Creature - Demon 6/6 |
2BB (4) |
Onslaught (Rare) |
At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Zombie 2/2 |
3B (4) |
Onslaught (Common) |
Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards from his or her hand. Morph {1}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
3BB (5) |
Onslaught (Rare) |
| Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. |
| Creature - Cleric 1/1 |
1B (2) |
Onslaught (Uncommon) |
Whenever Headhunter deals combat damage to a player, that player discards a card from his or her hand. Morph {B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
1BB (3) |
Onslaught (Uncommon) |
| All creatures get -2/-2 until end of turn. |
- Affects all creatures in play when it resolves, but not ones that enter play later in the turn. [D'Angelo 2007/03/03] See Rule 418.3b.
| Instant |
B (1) |
Onslaught (Common) |
| Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. |
| Creature - Zombie Insect 2/2 |
2B (3) |
Onslaught (Common) |
| Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. |
| Enchantment |
1B (2) |
Onslaught (Rare) |
| At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. |
- The check for four or more creature cards is performed on resolution as well as at the beginning of upkeep. So the trigger may not do anything if there are not enough creatures any longer. [Onslaught FAQ 2002/09/24]
| Sorcery |
3BB (5) |
Onslaught (Rare) |
| Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play. |
| Sorcery |
2BB (4) |
Onslaught (Common) |
| Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics in play. |
| Creature - Beast 6/5 |
3BB (5) |
Onslaught (Uncommon) |
| When Prowling Pangolin comes into play, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. |
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Anteater Beast".
| Creature - Zombie Cleric 2/2 |
2B (3) |
Onslaught (Rare) |
| Whenever Rotlung Reanimator or another Cleric is put into a graveyard from play, put a 2/2 black Zombie creature token into play. |
| Creature - Bird 2/2 |
3B (4) |
Onslaught (Common) |
Flying. When Screeching Buzzard is put into a graveyard from play, each opponent discards a card from his or her hand. |
| Creature - Zombie 2/2 |
1BB (3) |
Onslaught (Common) |
| Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) |
| Instant |
1B (2) |
Onslaught (Uncommon) |
| Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains {B}: This creature gets +1/+1 until end of turn. |
| Creature - Zombie Cleric 1/1 |
1B (2) |
Onslaught (Common) |
| {T}: Each player loses 1 life for each Zombie in play. |
| Creature - Specter 4/4 |
4BB (6) |
Onslaught (Rare) |
Flying. Whenever Silent Specter deals combat damage to a player, that player discards two cards from his or her hand. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
1B (2) |
Onslaught (Uncommon) |
| Destroy target creature with converted mana cost 3 or less. It can't be regenerated. |
| Creature - Zombie Avatar X/X |
3B (4) |
Onslaught (Uncommon) |
| Soulless One's power and toughness are each equal to the number of Zombies in play plus the number of Zombie cards in all graveyards. |
| Creature - Zombie Beast 3/1 |
2B (3) |
Onslaught (Common) |
| Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
1B (2) |
Onslaught (Rare) |
| Each player discards a card from his or her hand. Then each player who didn't discard a creature card this way loses 4 life. |
| Instant |
1BB (3) |
Onslaught (Common) |
Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Sorcery |
3B (4) |
Onslaught (Common) |
| Each other player discards a card from his or her hand. You draw a card for each card discarded this way. |
| Sorcery |
2B (3) |
Onslaught (Common) |
| Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. |
- Extended tournaments (see Rule 803) banned this card until 1999/06/01 when it was reprinted in Sixth Edition.
| Creature - Beast 4/4 |
3BB (5) |
Onslaught (Uncommon) |
Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Zombie Barbarian 3/1 |
1BB (3) |
Onslaught (Rare) |
{1}{B}, Discard a card from your hand: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card from your hand: Draw a card.) |
- The ability to return to your hand can only be played while this card is in your graveyard. [Onslaught FAQ 2002/09/24]
- Note - Also see Cycling, Rule 502.18.
| Creature - Gorgon Legend 5/5 |
3BBB (6) |
Onslaught (Rare) |
Flying. {T}: Destroy target creature. It can't be regenerated. |
| Creature - Zombie 1/1 |
2B (3) |
Onslaught (Uncommon) |
| {B}, {T}: Creatures of the type of your choice attack this turn if able. |
| Enchant Creature |
B (1) |
Onslaught (Uncommon) |
Whenever a player cycles a card, put a plague counter on Withering Hex. Enchanted creature gets -1/-1 for each plague counter on Withering Hex. |
| Enchantment |
2B (3) |
Onslaught (Rare) |
| {1}: The next time you would draw a card this turn, each opponent discards a card from his or her hand instead. |
- If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card. [Onslaught FAQ 2002/09/24]
| Creature - Zombie Beast 3/3 |
1B (2) |
Onslaught (Common) |
| Whenever another creature comes into play, you lose 1 life. |
- Note - This card was creature type "Zombie Beast" until Oracle 2007/10/01, when it became "Zombie Frog Beast".
| Enchantment |
4R (5) |
Onslaught (Uncommon) |
| Whenever a Beast comes into play under your control, you may have it deal 4 damage to target opponent. |
| Enchantment |
2R (3) |
Onslaught (Rare) |
| {3}{R}{R}: Untap all creatures you control. After this phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. |
- You will normally use this during your post-combat main phase so you can untap any creatures that attacked. [Onslaught FAQ 2002/09/24]
- If you have enough mana, the ability may be played more than once in a turn. [Onslaught FAQ 2002/09/24]
| Creature - Bird 2/2 |
4R (5) |
Onslaught (Uncommon) |
Flying. {1}{R}, Sacrifice a Goblin: Airdrop Condor deals damage equal to the sacrificed Goblin's power to target creature or player. |
| Creature - Beast 3/3 |
3RR (5) |
Onslaught (Uncommon) |
Haste. When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. |
| Creature - Beast 3/1 |
2RR (4) |
Onslaught (Common) |
First strike. Morph {1}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Cat 7/1 |
1RRR (4) |
Onslaught (Rare) |
Trample, haste. At end of turn, sacrifice Blistering Firecat. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
1R (2) |
Onslaught (Common) |
| Turn target face-down creature an opponent controls face up. |
- The player does not have to pay the Morph cost (if any) of the creature. [Onslaught FAQ 2002/09/24]
| Instant |
R (1) |
Onslaught (Common) |
| Add {R} to your mana pool for each Goblin in play. |
| Creature - Orgg 6/6 |
4RRR (7) |
Onslaught (Rare) |
| You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls. |
- You can use the ability to divide damage even if it is not blocked. [Onslaught FAQ 2002/09/24]
- If it is blocked but then all of its blockers are removed before combat damage is assigned, then it won't be able to deal combat damage and you won't be able to use its ability. [Onslaught FAQ 2002/09/24]
- You can choose to assign damage normally to the blocking creature(s) or to the defending player if there were no blockers assigned. [D'Angelo 2003/06/14]
- If you choose to use the ability to divide up the damage (and there is at least one point of damage to be assigned), you must choose at least one creature or the defending player, and cannot choose more total creatures and players than the amount of damage being assigned (minimum 1 point per player or creature). [DeLaney 2003/05/19]
| Instant |
1R (2) |
Onslaught (Uncommon) |
| Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card from his or her hand. If the player does, he or she may copy this spell and may choose a new target for that copy. |
| Creature - Beast 4/3 |
4R (5) |
Onslaught (Common) |
Charging Slateback can't block. Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
2R (3) |
Onslaught (Uncommon) |
| Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." |
| Enchant Creature |
1R (2) |
Onslaught (Common) |
Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. |
| Enchant Creature |
1R (2) |
Onslaught (Uncommon) |
| Enchanted creature has At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land. |
| Enchantment |
4RR (6) |
Onslaught (Rare) |
| {5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. |
| Creature - Dwarf 1/1 |
1R (2) |
Onslaught (Uncommon) |
{2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Goblin Wizard 1/1 |
3R (4) |
Onslaught (Uncommon) |
When Embermage Goblin comes into play, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. |
| Sorcery |
2R (3) |
Onslaught (Common) |
| Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your l |
| Instant |
R (1) |
Onslaught (Common) |
| Choose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard. |
| Creature - Goblin 2/1 |
2R (3) |
Onslaught (Uncommon) |
You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: As long as Flamestick Courier remains tapped, target Goblin gets +2/+2 and has haste. |
- It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
- Note - Also see Haste, Rule 502.5.
| Creature - Goblin 0/5 |
4R (5) |
Onslaught (Uncommon) |
| {2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. |
| Creature - Goblin 1/2 |
1R (2) |
Onslaught (Rare) |
Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. |
- The number of Goblins is counted when this ability resolves. [Onslaught FAQ 2002/09/24]
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Warrior".
| Creature - Goblin Wizard 2/2 |
3R (4) |
Onslaught (Rare) |
When Goblin Pyromancer comes into play, all Goblins get +3/+0 until end of turn. At end of turn, destroy all Goblins. |
- It only destroys goblins if it is in play at the end of turn. [Jordan 2002/10/12]
| Creature - Goblin 1/1 |
2R (3) |
Onslaught (Rare) |
Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from play, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. |
| Creature - Goblin 1/2 |
2R (3) |
Onslaught (Common) |
| Flying |
- Note - This card was of creature type "Goblin" and not "Goblin Warrior" until Ninth Edition and 2005/08/01.
| Creature - Goblin 1/1 |
R (1) |
Onslaught (Common) |
| Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. |
| Creature - Goblin 1/1 |
R (1) |
Onslaught (Common) |
{1}{R}: Target Goblin gets +1/+0 until end of turn. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Enchantment |
3R (4) |
Onslaught (Rare) |
All creatures attack each turn if able. All creatures block each turn if able. |
| Enchantment |
2RRR (5) |
Onslaught (Rare) |
| If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. |
| Sorcery |
5RRR (8) |
Onslaught (Rare) |
| Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. |
- You untap all creatures, control all creatures, and give all creatures Haste. [Onslaught FAQ 2002/09/24]
- Note - Also see Haste, Rule 502.5.
| Sorcery |
4R (5) |
Onslaught (Rare) |
| Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom! deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. |
- If all the cards in your library are lands, this card deals zero damage. [Onslaught FAQ 2002/09/24]
- If you target more than one player, you do the whole thing for each player and you do each player in turn order. [Onslaught FAQ 2002/09/24]
- Note - Also see Converted Mana Cost, Rule G3.30.
| Enchant Creature |
1R (2) |
Onslaught (Common) |
Enchanted creature has "{T}: This creature deals 1 damage to target creature." If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." |
- If this card enchants a Wizard, the Wizard has both abilities and its controller can use either one. [Onslaught FAQ 2002/09/24]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Sorcery |
3R (4) |
Onslaught (Common) |
Destroy target land. Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Enchantment |
1R (2) |
Onslaught (Uncommon) |
| Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player. |
- You choose the target when this ability is put on the stack, but you do not decide whether or not to pay the mana until the ability resolves. [Onslaught FAQ 2002/09/24]
| Enchantment |
2RR (4) |
Onslaught (Rare) |
| Whenever a creature comes into play, you may add {1} to your mana pool for each creature you control that shares a creature type with it. |
- You do get to count the creature itself, you even get one mana if it is the only creature you have in play (assuming it has at least one creature type). [Barclay 2003/02/21]
- You either get zero mana or all the mana. You cannot choose an amount in between. [Onslaught FAQ 2002/09/24]
| Creature - Ogre 3/3 |
3RR (5) |
Onslaught (Rare) |
Trample, haste. When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. |
| Creature - Goblin 2/1 |
2R (3) |
Onslaught (Common) |
| {T}, Sacrifice Nosy Goblin: Destroy target face-down creature. |
- If the target is turned face up before the ability resolves, the creature is no longer a legal target and is not destroyed. [Onslaught 2002/09/24]
| Instant |
3RR (5) |
Onslaught (Common) |
| Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. |
| Creature - Goblin Avatar X/X |
3R (4) |
Onslaught (Uncommon) |
Haste. Reckless One's power and toughness are each equal to the number of Goblins in play. |
| Enchantment |
3RRR (6) |
Onslaught (Rare) |
At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of th |
- The change of control of creatures does not end at end of turn or even when this card leaves play. [Onslaught FAQ 2002/09/24]
- This card does not target any creatures or players. [Onslaught FAQ 2002/09/24]
| Creature - Dragon Legend 6/5 |
3RRR (6) |
Onslaught (Rare) |
| Flying, haste. |
| Sorcery |
6R (7) |
Onslaught (Uncommon) |
| Searing Flesh deals 7 damage to target opponent. |
| Creature - Beast 4/4 |
6R (7) |
Onslaught (Uncommon) |
Trample. Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. |
| Instant |
R (1) |
Onslaught (Common) |
| Shock deals 2 damage to target creature or player. |
| Creature - Goblin 2/1 |
1RR (3) |
Onslaught (Common) |
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Goblin Lord 2/2 |
3RR (5) |
Onslaught (Rare) |
Protection from red. Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Goblin Lord" until Oracle 2007/10/01, when it became "Goblin".
| Creature - Goblin 1/1 |
R (1) |
Onslaught (Common) |
| Sacrifice a Goblin: Add {R} to your mana pool. |
| Creature - Beast 5/5 |
6R (7) |
Onslaught (Uncommon) |
At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Sorcery |
4RR (6) |
Onslaught (Uncommon) |
Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card from your hand: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. |
| Creature - Beast 3/3 |
4R (5) |
Onslaught (Uncommon) |
Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
3R (4) |
Onslaught (Common) |
Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card from your hand: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. |
| Creature - Goblin 1/1 |
1R (2) |
Onslaught (Common) |
| {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins in play. |
| Creature - Goblin 1/1 |
1R (2) |
Onslaught (Uncommon) |
Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. |
| Creature - Beast 3/2 |
4R (5) |
Onslaught (Common) |
| Tap two untapped Beasts you control: Target creature gains first strike until end of turn. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - Also see First Strike, Rule 502.2.
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Wolverine Beast".
| Instant |
XRR (2) |
Onslaught (Rare) |
Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card from your hand: Draw a card.) |
| Creature - Beast 4/5 |
4R (5) |
Onslaught (Rare) |
Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. |
- The second ability triggers even if this card is dealt lethal damage. [Onslaught FAQ 2002/09/24]
| Creature - Bird Beast 2/3 |
2R (3) |
Onslaught (Uncommon) |
Flying. At the beginning of your upkeep, if a player controls more Wizards than any other player, he or she gains control of Thoughtbound Primoc. |
| Sorcery |
2R (3) |
Onslaught (Uncommon) |
| Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. |
- You can play it on your own creature to untap it and give it haste. [D'Angelo 2007/01/24]
- You can play this on a creature that is already untapped. [D'Angelo 2008/01/20]
- Note - Also see Haste, Rule 502.5.
| Sorcery |
3R (4) |
Onslaught (Uncommon) |
| Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts in play. |
| Sorcery |
XR (1) |
Onslaught (Common) |
| X target creatures can't block this turn. |
| Enchantment |
2R (3) |
Onslaught (Rare) |
| {1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. |
- If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card. [Onslaught FAQ 2002/09/24]
| Sorcery |
4G (5) |
Onslaught (Rare) |
| Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. |
| Creature - Beast 4/4 |
4G (5) |
Onslaught (Common) |
| Cycling {2} ({2}, Discard this card from your hand: Draw a card.) |
| Sorcery |
6GG (8) |
Onslaught (Rare) |
| Each player's life total becomes the number of creatures he or she controls. |
- This spell causes the player to "lose" or "gain" enough life to change to the new life total. [Onslaught FAQ 2002/09/24]
- If a player controls no creatures when this resolves, their life total will become zero and he or she will lose the game. [Onslaught FAQ 2002/09/24]
| Creature - Elf 1/1 |
G (1) |
Onslaught (Common) |
Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Druid".
| Creature - Elf Wizard 1/1 |
1G (2) |
Onslaught (Uncommon) |
| {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. |
- You choose the creature type during resolution. [D'Angelo 2008/02/05]
- This card was creature type "Elf Wizard" until Oracle 2008/01/01, when it became "Elf Wizard Shaman".
| Creature - Insect Druid 1/1 |
1G (2) |
Onslaught (Uncommon) |
Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play. Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Enchantment |
3GG (5) |
Onslaught (Uncommon) |
| {2}{G}{G}: Put a 3/3 green Centaur creature token into play. |
| Sorcery |
3G (4) |
Onslaught (Uncommon) |
| Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. |
| Enchant Creature |
1G (2) |
Onslaught (Common) |
Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. |
| Creature - Elf 3/3 |
3GG (5) |
Onslaught (Uncommon) |
| Elven Riders can't be blocked except by creatures with flying and/or Walls. |
- It cannot be blocked by a creature with Reach. [Future Sight FAQ 2007/05/01]
- Note - In Fifth Edition (and before) this card was of creature type Riders.
| Enchant Land |
2G (3) |
Onslaught (Common) |
| Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf in play. |
| Creature - Elf 1/2 |
3G (4) |
Onslaught (Common) |
| {2}{G}: Target Elf gains forestwalk until end of turn. |
| Creature - Elf Druid 1/1 |
G (1) |
Onslaught (Common) |
| When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped. |
| Creature - Elf 1/1 |
G (1) |
Onslaught (Uncommon) |
| {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. |
| Creature - Elf 1/1 |
1G (2) |
Onslaught (Rare) |
| Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard. |
- If this card comes into play at the same time as another Elf, the ability will trigger due to that Elf. [Onslaught FAQ 2002/09/24]
- Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Warrior".
| Creature - Elf 2/3 |
GG (2) |
Onslaught (Common) |
- Note - This card was of creature type "Elf" and not "Elf Warrior" until Ninth Edition or Oracle 2005/08/01.
| Enchantment |
2G (3) |
Onslaught (Rare) |
| Whenever you play an enchantment spell, draw a card. |
- It does not trigger for itself being played. [Onslaught FAQ 2002/09/24]
| Creature - Elf 2/1 |
2G (3) |
Onslaught (Uncommon) |
You may choose not to untap Everglove Courier during your untap step. {2}{G}, {T}: As long as Everglove Courier remains tapped, target Elf gets +2/+2 and has trample. |
- It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
- Note - Also see Trample, Rule 502.9.
| Sorcery |
3G (4) |
Onslaught (Uncommon) |
| Search your library for up to two basic land cards and put them into play tapped. Then shuffle your library. |
| Creature - Insect 6/1 |
3GG (5) |
Onslaught (Rare) |
Gigapede can't be the target of spells or abilities. At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card from your hand. If you do, return Gigapede to your hand. |
| Creature - Elf Avatar X/X |
3G (4) |
Onslaught (Uncommon) |
Trample. Heedless One's power and toughness are each equal to the number of Elves in play. |
| Creature - Beast 3/4 |
4G (5) |
Onslaught (Rare) |
Trample. Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Enchantment |
1G (2) |
Onslaught (Uncommon) |
| Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
| Creature - Druid Legend 4/3 |
4GG (6) |
Onslaught (Rare) |
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. |
- The second ability only applies to creatures you control at the time it resolves. [Onslaught FAQ 2002/09/24]
- This card can be in play at the same time as Kamahl, Pit Fighter. [Onslaught FAQ 2002/09/24]
- Note - Also see Legendary, Rule G12.9.
- Note - Also see Trample, Rule 502.9.
- Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became "Druid". Then with Oracle 2007/10/01 it became "Human Druid".
| Sorcery |
3G (4) |
Onslaught (Uncommon) |
| Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token into play for each card he or she revealed this way. |
| Creature - Beast 9/9 |
6GGG (9) |
Onslaught (Rare) |
| Morph {6}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Beast 6/6 |
4GGG (7) |
Onslaught (Uncommon) |
| {G}: Target Beast gains trample until end of turn. |
| Creature - Beast 6/5 |
5GG (7) |
Onslaught (Common) |
Cycling {2}{G} ({2}{G}, Discard this card from your hand: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. |
- You search your library due to the triggered ability before the Cycling ability resolves. [Onslaught FAQ 2002/09/24]
- Note - Also see Cycling, Rule 502.18.
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Boar Beast".
| Creature - Beast 4/2 |
2G (3) |
Onslaught (Common) |
| Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. |
| Enchant Creature |
4GGG (7) |
Onslaught (Rare) |
| Enchanted creature gets +8/+8 and has trample. |
| Instant |
1G (2) |
Onslaught (Common) |
| Destroy target artifact or enchantment. |
| Enchantment |
2G (3) |
Onslaught (Uncommon) |
| Whenever you attack with three or more creatures, draw a card. |
| Instant |
2G (3) |
Onslaught (Uncommon) |
Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card from your hand: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. |
| Creature - Beast 4/4 |
2GG (4) |
Onslaught (Rare) |
| Sacrifice a Beast: You gain 4 life. |
| Instant |
G (1) |
Onslaught (Uncommon) |
| Until end of turn, target creature gains trample and {G}: Regenerate this creature. |
| Creature - Basilisk 2/3 |
2GG (4) |
Onslaught (Uncommon) |
Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Spider 2/7 |
3GG (5) |
Onslaught (Rare) |
Silklash Spider may block as though it had flying. {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. |
| Creature - Elemental Legend 8/5 |
3GGG (6) |
Onslaught (Rare) |
Trample. {G}: Regenerate Silvos, Rogue Elemental. |
| Creature - Beast 3/3 |
2GG (4) |
Onslaught (Common) |
{2}{G}: Target Beast gets +1/+1 until end of turn. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Beast 3/4 |
3GG (5) |
Onslaught (Common) |
Spitting Gourna may block as though it had flying. Morph {4}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Insect 0/0 |
3GG (5) |
Onslaught (Rare) |
| Stag Beetle comes into play with X +1/+1 counters on it, where X is the number of other creatures in play. |
- The value of X is calculated once when the ability resolves. [Onslaught FAQ 2002/09/24]
| Enchantment |
1G (2) |
Onslaught (Rare) |
As Steely Resolve comes into play, choose a creature type. Creatures of the chosen type can't be the targets of spells or abilities. |
| Creature - Beast 4/4 |
4GG (6) |
Onslaught (Uncommon) |
| When Symbiotic Beast is put into a graveyard from play, put four 1/1 green Insect creature tokens into play. |
| Creature - Elf 2/2 |
3G (4) |
Onslaught (Common) |
| When Symbiotic Elf is put into a graveyard from play, put two 1/1 green Insect creature tokens into play. |
| Creature - Wurm 7/7 |
5GGG (8) |
Onslaught (Rare) |
| When Symbiotic Wurm is put into a graveyard from play, put seven 1/1 green Insect creature tokens into play. |
| Creature - Elf 0/1 |
G (1) |
Onslaught (Common) |
| All creatures able to block Taunting Elf do so. |
| Creature - Wurm 5/5 |
1G (2) |
Onslaught (Rare) |
| When Tempting Wurm comes into play, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand into play. |
| Creature - Beast 7/6 |
6GG (8) |
Onslaught (Uncommon) |
| Morph {6}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Creature - Beast 5/4 |
5G (6) |
Onslaught (Common) |
| Morph {5}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
X2G (3) |
Onslaught (Uncommon) |
| Creatures of the type of your choice get +X/+X until end of turn. |
| Creature - Beast 5/5 |
6G (7) |
Onslaught (Uncommon) |
{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Instant |
G (1) |
Onslaught (Common) |
| Choose one - Put a 1/1 green Insect creature token into play; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. |
| Creature - Elf Lord 2/2 |
3GG (5) |
Onslaught (Rare) |
| Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play. |
- Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
- It can tap itself but is not required to do so. [D'Angelo 2002/10/15]
- The ability can tap an untapped creature that entered play this turn. Summoning sickness does not prevent tapping a creature as part of a different creature's ability. [D'Angelo 2005/12/26]
- Note - Also see Token Creatures, Rule 216.
- Note - Also see Trample, Rule 502.9.
- Note - This card was creature type "Elf Lord" until Oracle 2007/10/01, when it became "Elf".
| Creature - Wall 0/4 |
1G (2) |
Onslaught (Uncommon) |
| (Walls can't attack.) {G}, Sacrifice a Wall: Draw a card. |
| Sorcery |
XGG (2) |
Onslaught (Rare) |
| Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. |
| Creature - Elf 1/1 |
1G (2) |
Onslaught (Common) |
| {T}: You gain 1 life for each Elf in play. |
| Creature - Elf 1/2 |
1G (2) |
Onslaught (Common) |
| {T}: Add {G} to your mana pool. |
- Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Druid".
| Creature - Elf 1/1 |
1G (2) |
Onslaught (Common) |
| When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card. If you do, reveal that card and put it into your hand. Then shuffle your library. |
| Instant |
G (1) |
Onslaught (Common) |
| Target creature gets +X/+X until end of turn, where X is the number of Elves in play. |
| Creature - Elf 2/2 |
2G (3) |
Onslaught (Common) |
| Whenever a Beast comes into play, you may draw a card. |
| Enchantment |
2G (3) |
Onslaught (Rare) |
| {1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token into play instead. |
- If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card. [Onslaught FAQ 2002/09/24]
- Note - Also see Token Creatures, Rule 216.
| Artifact |
5 (5) |
Onslaught (Rare) |
| Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way. |
- For this to be useful, either both creatures have to have a common creature type that the one in your hand also has, or the card in your hand needs to have at least two creature types so each tapped creature can match a different one. [Onslaught FAQ 2002/09/24]
| Artifact |
6 (6) |
Onslaught (Rare) |
As Doom Cannon comes into play, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. |
| Artifact |
2 (2) |
Onslaught (Rare) |
| Face-down creature spells you play cost 1 less to play. |
| Artifact |
X4 (4) |
Onslaught (Rare) |
As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. {4}, {T}: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters |
| Artifact |
4 (4) |
Onslaught (Rare) |
| {4}, {T}, Discard your hand: Draw a card for each creature you control. |
| Artf Crt - Golem 4/4 |
6 (6) |
Onslaught (Rare) |
| Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "B: Regenerate Tribal Golem" as long as you control a Zombie. |
| Land |
|
Onslaught (Common) |
Barren Moor comes into play tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card from your hand: Draw a card.) |
| Land |
|
Onslaught (Rare) |
| {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a swamp or mountain card and put it into play. Then shuffle your library. |
| Land |
|
Onslaught (Rare) |
{T}: Add {1} to your mana pool. {R}{G}, {T}: Choose target Beast you control and target creature an opponent controls. Each creature deals damage equal to its power to the other. |
- If either target is illegal when the ability resolves, it will do nothing. [Onslaught FAQ 2002/09/24]
| Land |
|
Onslaught (Uncommon) |
{T}: Add {1} to your mana pool. {W}, {T}: Target Soldier gets +1/+1 until end of turn. |
| Land |
|
Onslaught (Rare) |
| {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a plains or island card and put it into play. Then shuffle your library. |
| Land |
|
Onslaught (Common) |
Forgotten Cave comes into play tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card from your hand: Draw a card.) |
| Land |
|
Onslaught (Uncommon) |
{T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin gets +2/+0 until end of turn. |
| Land |
|
Onslaught (Rare) |
Grand Coliseum comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. |
| Land |
|
Onslaught (Common) |
Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card from your hand: Draw a card.) |
| Land |
|
Onslaught (Rare) |
| {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an island or swamp card and put it into play. Then shuffle your library. |
| Land |
|
Onslaught (Rare) |
{T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. |
| Land |
|
Onslaught (Uncommon) |
{T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. |
| Land |
|
Onslaught (Common) |
Secluded Steppe comes into play tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card from your hand: Draw a card.) |
| Land |
|
Onslaught (Uncommon) |
{T}: Add {1} to your mana pool. {W}, {T}, Sacrifice a Cleric: You gain life equal to that Cleric's toughness. {B}, {T}, Sacrifice a Cleric: Target player loses life equal to that Cleric's power. |
| Land |
|
Onslaught (Common) |
Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card from your hand: Draw a card.) |
| Land |
|
Onslaught (Rare) |
{T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. |
| Land |
|
Onslaught (Rare) |
| {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a forest or plains card and put it into play. Then shuffle your library. |
| Land |
|
Onslaught (Uncommon) |
{T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. |
| Land |
|
Onslaught (Rare) |
| {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a mountain or forest card and put it into play. Then shuffle your library. |
| Land |
|
Onslaught (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {W} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {U} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {B} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {R} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
| Land |
|
Onslaught (Land) |
| {G} |
- Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]
|