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Saviors of Kamigawa  Retter von Kamigawa Libérateurs de Kamigawa Liberatori di Kamigawa Salvadores de Kamigawa Salvadores Kamigawa 神河救済 Saviors of Kamigawa
| Instant |
3W (4) |
Saviors of Kamigawa (Uncommon) |
| Choose one - Tap all Spirits; or tap all non-Spirit creatures. |
| Creature - Human Samurai 1/1 |
1W (2) |
Saviors of Kamigawa (Common) |
Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) |
| Legendary Creature - Kirin Spirit 3/3 |
2WW (4) |
Saviors of Kamigawa (Rare) |
Flying Whenever you play a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. |
| Instant - Arcane |
4W (5) |
Saviors of Kamigawa (Uncommon) |
| Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. |
| Enchant Creature |
W (1) |
Saviors of Kamigawa (Common) |
| Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. (This cost is paid as attackers or blockers are declared.) |
- The cost is paid as attackers are being declared. [D'Angelo 2007/02/04]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
| Instant |
1W (2) |
Saviors of Kamigawa (Common) |
Target attacking unblocked creature becomes blocked. Draw a card. |
| Creature - Human Soldier 2/3 |
1WW (3) |
Saviors of Kamigawa (Uncommon) |
| As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." |
| Creature - Human Soldier 3/4 |
3W (4) |
Saviors of Kamigawa (Uncommon) |
Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. |
| Sorcery |
5WW (7) |
Saviors of Kamigawa (Rare) |
Search your library for an enchantment card and put it into play. Then shuffle your library. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
- You look in your library but do not have to find an enchantment card even if you have one. See Rule G19.4. [D'Angelo 2005/12/01]
- Note - Also see Epic, Rule 502.44.
| Creature - Spirit 1/1 |
W (1) |
Saviors of Kamigawa (Uncommon) |
{W}, {T}: You gain 2 life. Channel - {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. |
| Instant |
XW (1) |
Saviors of Kamigawa (Uncommon) |
| Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. |
| Creature - Human Samurai 2/2 |
WW (2) |
Saviors of Kamigawa (Uncommon) |
Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) |
| Creature - Human Samurai 0/2 |
1W (2) |
Saviors of Kamigawa (Uncommon) |
| Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) |
| Legendary Creature - Spirit 2/1 |
1W (2) |
Saviors of Kamigawa (Rare) |
| All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." |
- If more than one of these is in play, each of them requires a payment of {1} if the player wants to keep the artifact. [D'Angelo 2005/12/01]
- Note - Also see Legendary, Rule G12.9.
| Creature - Fox Cleric 0/1 |
2W (3) |
Saviors of Kamigawa (Common) |
| {T}: Prevent the next 3 damage that would be dealt to target creature this turn. Play this ability only if you have more cards in hand than each opponent. |
| Creature - Fox Samurai 2/3 |
4W (5) |
Saviors of Kamigawa (Common) |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade comes into play, you may tap target creature. |
| Creature - Fox Cleric 2/1 |
1W (2) |
Saviors of Kamigawa (Common) |
| {1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. |
| Legendary Creature - Spirit X/X |
3WW (5) |
Saviors of Kamigawa (Rare) |
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. |
| Legendary Creature - Human Advisor 2/2 |
3W (4) |
Saviors of Kamigawa (Rare) |
| Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. |
| Creature - Insect 2/1 |
1WW (3) |
Saviors of Kamigawa (Common) |
Flying {W}: Moonwing Moth gets +0/+1 until end of turn. |
| Creature - Spirit 2/2 |
2W (3) |
Saviors of Kamigawa (Uncommon) |
When Nikko-Onna comes into play, destroy target enchantment. Whenever you play a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. |
| Instant - Arcane |
1W (2) |
Saviors of Kamigawa (Common) |
| Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. |
| Sorcery |
2WW (4) |
Saviors of Kamigawa (Uncommon) |
| You gain 2 life for each card in your hand. |
| Enchantment |
2W (3) |
Saviors of Kamigawa (Rare) |
| Whenever a creature you control is put into a graveyard from play, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens into play. |
| Instant - Arcane |
W (1) |
Saviors of Kamigawa (Rare) |
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at end of turn. |
- The first ability is the one you get when this spell resolves. You would usually play this spell in response to a spell or ability that will make you discard. [D'Angelo 2005/12/01]
- Note - Also see Instant Type for Arcane, Rule G19.23.
| Enchantment |
2WW (4) |
Saviors of Kamigawa (Rare) |
| Creatures with power 2 or less can't attack you. |
| Legendary Creature - Fox Monk 2/2 |
2W (3) |
Saviors of Kamigawa (Rare) |
| When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. |
| Creature - Spirit 2/1 |
2W (3) |
Saviors of Kamigawa (Common) |
First strike Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. |
| Instant - Arcane |
W (1) |
Saviors of Kamigawa (Common) |
Put a 1/1 colorless Spirit creature token into play. Splice onto Arcane {W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Creature - Spirit 3/3 |
4W (5) |
Saviors of Kamigawa (Common) |
Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) |
| Legendary Creature - Kirin Spirit 4/4 |
3UU (5) |
Saviors of Kamigawa (Rare) |
Flying Whenever you play a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. |
| Instant - Arcane |
U (1) |
Saviors of Kamigawa (Common) |
| Return target enchanted permanent to its owner's hand. |
| Creature - Human Wizard 2/3 |
3U (4) |
Saviors of Kamigawa (Common) |
| {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. |
| Creature - Spirit 1/1 |
U (1) |
Saviors of Kamigawa (Common) |
| Whenever you play a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. |
| Legendary Creature - Moonfolk Monk 1/1 |
1U (2) |
Saviors of Kamigawa (Rare) |
Flying Whenever the fourth spell of a turn is played, flip Erayo, Soratami Ascendant. |
- The game looks back in time to count spells played that turn. So if this card is the third played in the turn, then when you play one more there will have been four and it will trigger. It cannot, however, trigger on itself being the fourth since it will not be in play at the time that spell is played. [D'Angelo 2007/09/08]
- Note - The flip side is named Erayo's Essence.
- The flip is not optional. [D'Angelo 2005/12/01]
- Note - Also see Flip Cards, Rule G6.12.
- Note - Also see Legendary, Rule G12.9.
| Sorcery |
7UUU (10) |
Saviors of Kamigawa (Rare) |
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card into play under your control. Then that player shuffles his or her library. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) |
- You look in your opponent's library, but you don't have to find any cards if you don't want to. See Rule G19.4. [D'Angelo 2005/12/01]
- Note - Also see Epic, Rule 502.44.
| Instant - Arcane |
|
Saviors of Kamigawa (Uncommon) |
(Spells without mana costs can't be played.) Draw a card. Evermind is blue. Splice onto Arcane 1U (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
- This card is blue in all zones. See Rule 402.8a. [D'Angelo 2007/06/04]
- The only way to play this card is by splicing it. [D'Angelo 2005/12/01] Another way is using Isochron Scepter. [D'Angelo 2006/11/11]
- It can be played if an effect allows you to play a spell without paying its cost. See Rule 203.1b. For example with Mind's Desire. [D'Angelo 2007/10/20]
- Note - Also see Instant Type for Arcane, Rule G19.23.
- Note - Also see Splice, Rule 502.40.
| Enchant Creature |
2U (3) |
Saviors of Kamigawa (Common) |
{U}: Tap enchanted creature. {U}: Untap enchanted creature. |
| Creature - Spirit 1/1 |
1U (2) |
Saviors of Kamigawa (Uncommon) |
{3}{U}, {T}: Counter target spell unless its controller pays {2}. Channel - {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}. |
| Sorcery - Arcane |
UU (2) |
Saviors of Kamigawa (Common) |
| Draw three cards. Discard three cards at end of turn. |
| Legendary Creature - Human Wizard 2/2 |
2UU (4) |
Saviors of Kamigawa (Rare) |
When Kaho, Minamo Historian comes into play, search your library for up to three instant cards and remove them from the game. Then shuffle your library. {X}, {T}: You may play a card with converted mana cost X removed from the game with Kaho without paying its mana cost. |
| Legendary Creature - Spirit 1/3 |
UU (2) |
Saviors of Kamigawa (Rare) |
| At the beginning of each player's draw step, that player draws a card. |
| Creature - Spirit 2/2 |
4U (5) |
Saviors of Kamigawa (Uncommon) |
When Kiri-Onna comes into play, return target creature to its owner's hand. Whenever you play a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. |
| Legendary Enchantment |
4UUU (7) |
Saviors of Kamigawa (Rare) |
| All creatures get -X/-0, where X is the number of cards in your hand. |
| Creature - Human Wizard 2/3 |
1U (2) |
Saviors of Kamigawa (Common) |
Defender (This creature can't attack.) Your maximum hand size is increased by one. |
| Creature - Moonfolk Wizard 2/1 |
2U (3) |
Saviors of Kamigawa (Common) |
Flying {2}, Return a land you control to its owner's hand: Target land's type becomes the basic land type of your choice until end of turn. |
| Instant - Arcane |
2U (3) |
Saviors of Kamigawa (Common) |
| Reveal the top three cards of your library. An opponent chooses one. Put that card into your graveyard and the rest into your hand. |
| Creature - Moonfolk Wizard 1/1 |
1U (2) |
Saviors of Kamigawa (Common) |
Flying {2}, Return a land you control to its owner's hand: Untap target land. |
| Creature - Moonfolk Wizard 1/3 |
3U (4) |
Saviors of Kamigawa (Uncommon) |
Flying 2, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. |
| Instant |
2U (3) |
Saviors of Kamigawa (Common) |
| Counter target spell unless its controller pays {1} for each card in your hand. |
| Instant |
4UU (6) |
Saviors of Kamigawa (Uncommon) |
| Counter target creature spell. Draw cards equal to that spell's converted mana cost. |
| Creature - Zubera Spirit 3/3 |
2UU (4) |
Saviors of Kamigawa (Uncommon) |
| When Rushing-Tide Zubera is put into a graveyard from play, if 4 or more damage was dealt to it this turn, draw three cards. |
| Legendary Creature - Human Rogue 3/1 |
2UU (4) |
Saviors of Kamigawa (Rare) |
| As Sakashima the Impostor comes into play, you may choose a creature in play. If you do, Sakashima comes into play as a copy of that creature, except its name is still Sakashima the Impostor, it's still legendary, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at end of turn." |
| Creature - Spirit 2/2 |
3U (4) |
Saviors of Kamigawa (Uncommon) |
| As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. |
| Creature - Shapeshifter Spirit 1/1 |
UU (2) |
Saviors of Kamigawa (Uncommon) |
| Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. |
| Instant - Arcane |
3U (4) |
Saviors of Kamigawa (Uncommon) |
Exchange control of two target lands. Splice onto Arcane {3}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Creature - Spirit 3/3 |
4U (5) |
Saviors of Kamigawa (Common) |
Flying Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. |
| Legendary Creature - Spirit X/X |
4UU (6) |
Saviors of Kamigawa (Rare) |
Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. |
| Creature - Human Advisor 1/2 |
U (1) |
Saviors of Kamigawa (Uncommon) |
Your maximum hand size is increased by two. At the beginning of your upkeep, return a blue creature you control to its owner's hand. |
| Instant |
UU (2) |
Saviors of Kamigawa (Rare) |
| Copy target instant or sorcery spell. You may choose new targets for the copy. |
| Legendary Creature - Spirit 3/2 |
2BB (4) |
Saviors of Kamigawa (Rare) |
Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to play. |
| Sorcery - Arcane |
5B (6) |
Saviors of Kamigawa (Rare) |
| Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. |
| Instant - Arcane |
XBB (2) |
Saviors of Kamigawa (Common) |
| Return X target creature cards from your graveyard to your hand. |
| Instant - Arcane |
4B (5) |
Saviors of Kamigawa (Common) |
Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. |
| Creature - Spirit 0/1 |
1B (2) |
Saviors of Kamigawa (Common) |
Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at end of turn. Soulshift 1 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) |
| Creature - Rat Shaman 2/2 |
2B (3) |
Saviors of Kamigawa (Common) |
| As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. |
| Sorcery |
4B (5) |
Saviors of Kamigawa (Uncommon) |
Target player sacrifices a creature with converted mana cost 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. |
| Sorcery - Arcane |
2B (3) |
Saviors of Kamigawa (Uncommon) |
| Return target creature card from your graveyard to play. Sacrifice that creature at end of turn. |
| Creature - Spirit 1/1 |
B (1) |
Saviors of Kamigawa (Uncommon) |
{4}{B}, {T}: Target player discards two cards. Play this ability only any time you could play a sorcery. Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Play this ability only any time you could play a sorcery. |
| Creature - Rat Shaman 1/1 |
B (1) |
Saviors of Kamigawa (Common) |
| Each opponent's maximum hand size is reduced by one. |
- If more than one of these is in play, they are cummulative. [D'Angelo 2005/12/01]
| Creature - Human Samurai 2/2 |
BB (2) |
Saviors of Kamigawa (Uncommon) |
Protection from white Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) |
| Legendary Creature - Kirin Spirit 3/3 |
2BB (4) |
Saviors of Kamigawa (Rare) |
Flying Whenever you play a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost. |
| Legendary Creature - Demon Spirit X/X |
3BB (5) |
Saviors of Kamigawa (Rare) |
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. |
| Enchant Creature |
3B (4) |
Saviors of Kamigawa (Common) |
| Enchanted creature gets -X/-X, where X is the number of cards in your hand. |
| Creature - Spirit 4/1 |
3B (4) |
Saviors of Kamigawa (Common) |
| Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) |
| Creature - Spirit 3/3 |
4B (5) |
Saviors of Kamigawa (Uncommon) |
When Kemuri-Onna comes into play, target player discards a card. Whenever you play a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. |
| Sorcery |
BB (2) |
Saviors of Kamigawa (Uncommon) |
| Target creature deals damage to itself equal to its power. |
| Legendary Creature - Ogre Monk 2/4 |
BBB (3) |
Saviors of Kamigawa (Rare) |
| At end of turn, if three or more creatures were put into graveyards from play this turn, flip Kuon, Ogre Ascendant. |
| Creature - Rat Samurai 1/1 |
1B (2) |
Saviors of Kamigawa (Common) |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate Kuro's Taken. |
| Creature - Rat Shaman 2/2 |
2BB (4) |
Saviors of Kamigawa (Uncommon) |
| Each opponent's maximum hand size is reduced by two. |
| Legendary Creature - Human Wizard 0/0 |
XBBB (3) |
Saviors of Kamigawa (Rare) |
Maga, Traitor to Mortals comes into play with X +1/+1 counters on it. When Maga comes into play, target player loses life equal to the number of +1/+1 counters on it. |
| Enchantment |
3B (4) |
Saviors of Kamigawa (Uncommon) |
At the end of your turn, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. |
- If you lose control of this card, it won't trigger until the end of your opponent's turn. [D'Angelo 2005/12/01]
- It can change back and forth between players during a single turn. [D'Angelo 2005/12/01]
- The card does not change controllers until the triggered ability resolves. If more than one card goes to a graveyard at once, or if additional cards go to the graveyard before the trigger resolves, then it will still be under your control and only able to trigger for you during that time. [D'Angelo 2005/12/01]
| Sorcery |
4BB (6) |
Saviors of Kamigawa (Rare) |
Search target player's library for X cards, where X is the number of cards in your hand, and remove them from the game. Then that player shuffles his or her library. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) |
- You look in that player's library but are not required to find X cards. You can find fewer if you want to. See Rule G19.4. [D'Angelo 2005/12/01]
- Note - Also see Epic, Rule 502.44.
| Instant |
B (1) |
Saviors of Kamigawa (Rare) |
| Discard your hand. |
| Sorcery |
2B (3) |
Saviors of Kamigawa (Rare) |
| You bid any amount of life. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. |
| Creature - Ogre Warrior 3/3 |
1B (2) |
Saviors of Kamigawa (Common) |
When Raving Oni-Slave comes into play, you lose 3 life if you don't control a Demon. When Raving Oni-Slave leaves play, you lose 3 life if you don't control a Demon. |
| Creature - Demon Spirit 4/5 |
3B (4) |
Saviors of Kamigawa (Uncommon) |
| Black creatures can't block. |
| Creature - Spirit 3/2 |
4B (5) |
Saviors of Kamigawa (Common) |
Shinen of Fear's Chill can't block. Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. |
| Sorcery - Arcane |
3B (4) |
Saviors of Kamigawa (Common) |
| Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. |
| Creature - Ogre Warrior 3/3 |
1BB (3) |
Saviors of Kamigawa (Uncommon) |
At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate Skull Collector. |
| Legendary Creature - Spirit X/X |
1RR (3) |
Saviors of Kamigawa (Rare) |
| Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. |
| Creature - Goblin Shaman 2/2 |
2R (3) |
Saviors of Kamigawa (Common) |
| {T}: Target creature gains haste until end of turn. |
| Creature - Goblin Warrior 2/1 |
1R (2) |
Saviors of Kamigawa (Common) |
| As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. |
| Instant - Arcane |
2R (3) |
Saviors of Kamigawa (Common) |
| Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. |
| Creature - Zubera Spirit 3/3 |
2RR (4) |
Saviors of Kamigawa (Uncommon) |
| When Burning-Eye Zubera is put into a graveyard from play, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. |
| Enchantment |
2R (3) |
Saviors of Kamigawa (Uncommon) |
| {R}: Target creature gets +1/+0 until end of turn. |
| Sorcery |
3RRR (6) |
Saviors of Kamigawa (Uncommon) |
| Put three 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. |
| Instant - Arcane |
2RR (4) |
Saviors of Kamigawa (Uncommon) |
| Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. |
| Creature - Spirit 2/1 |
2R (3) |
Saviors of Kamigawa (Uncommon) |
{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel - {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature. |
| Creature - Spirit 1/1 |
R (1) |
Saviors of Kamigawa (Common) |
Haste At end of turn, return Glitterfang to its owner's hand. |
| Creature - Human Warrior 1/1 |
R (1) |
Saviors of Kamigawa (Uncommon) |
| {R}: Godo's Irregulars deals 1 damage to target creature blocking it. |
| Instant |
3R (4) |
Saviors of Kamigawa (Rare) |
| If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. |
| Legendary Creature - Human Monk 4/4 |
4RR (6) |
Saviors of Kamigawa (Rare) |
Homura, Human Ascendant can't block. When Homura is put into a graveyard from play, return it to play flipped. |
| Legendary Creature - Human Samurai 3/3 |
3RR (5) |
Saviors of Kamigawa (Rare) |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai you control gain double strike until end of turn. |
| Sorcery |
3R (4) |
Saviors of Kamigawa (Common) |
| Add {R} to your mana pool for each card in your hand. |
| Instant - Arcane |
R (1) |
Saviors of Kamigawa (Common) |
Target creature attacks this turn if able. Splice onto Arcane {R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Legendary Creature - Spirit 3/3 |
3RR (5) |
Saviors of Kamigawa (Rare) |
{X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel - {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. |
| Creature - Demon Spirit 6/5 |
5R (6) |
Saviors of Kamigawa (Uncommon) |
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. |
- You can choose to have it return itself, and in fact you must do so if there are no other red creatures to choose from. [D'Angelo 2005/12/01]
- Note - Also see Haste, Rule 502.5.
| Instant - Arcane |
2R (3) |
Saviors of Kamigawa (Common) |
| Creatures you control get +2/+0 until end of turn. |
| Sorcery |
5R (6) |
Saviors of Kamigawa (Rare) |
| Remove the top three cards of your library from the game. If the last card removed isn't a land, repeat this process until the last card removed is a land. Put a 1/1 red Warrior creature token into play for each nonland card removed from the game this way. |
| Creature - Human Samurai 4/3 |
5R (6) |
Saviors of Kamigawa (Common) |
| Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) |
| Creature - Spirit 2/1 |
2R (3) |
Saviors of Kamigawa (Common) |
Haste Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. |
| Legendary Creature - Kirin Spirit 3/3 |
2RR (4) |
Saviors of Kamigawa (Rare) |
Flying Whenever you play a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. |
| Creature - Ogre Samurai Mercenary 3/3 |
2R (3) |
Saviors of Kamigawa (Uncommon) |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade. |
| Creature - Ogre Samurai Shaman 2/3 |
4R (5) |
Saviors of Kamigawa (Common) |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. |
| Sorcery - Arcane |
3R (4) |
Saviors of Kamigawa (Common) |
| Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. |
| Sorcery - Arcane |
2RR (4) |
Saviors of Kamigawa (Uncommon) |
| Destroy target artifact or land. |
| Sorcery |
2RR (4) |
Saviors of Kamigawa (Rare) |
| Each player sacrifices a land for each card in your hand. |
| Sorcery |
4RR (6) |
Saviors of Kamigawa (Rare) |
Remove cards from the top of your library from the game until you remove a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) |
| Creature - Spirit 3/1 |
3R (4) |
Saviors of Kamigawa (Uncommon) |
When Yuki-Onna comes into play, destroy target artifact. Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. |
| Legendary Creature - Spirit 5/5 |
3GG (5) |
Saviors of Kamigawa (Rare) |
{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. |
| Legendary Creature - Spirit 7/3 |
3GG (5) |
Saviors of Kamigawa (Rare) |
| Legendary landwalk |
| Legendary Creature - Kirin Spirit 4/4 |
5GG (7) |
Saviors of Kamigawa (Rare) |
Flying Whenever you play a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. |
| Creature - Spirit 3/3 |
3GG (5) |
Saviors of Kamigawa (Uncommon) |
| Whenever you play a Spirit or Arcane spell, put a +1/+1 counter on target creature. |
| Enchantment |
1G (2) |
Saviors of Kamigawa (Uncommon) |
| Creatures with flying can't block creatures without flying. |
| Creature - Human Monk 1/1 |
2G (3) |
Saviors of Kamigawa (Uncommon) |
| At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. |
| Sorcery |
4G (5) |
Saviors of Kamigawa (Common) |
You gain 6 life. Draw a card. |
| Creature - Spirit 2/1 |
2G (3) |
Saviors of Kamigawa (Common) |
Whenever you play a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 |
| Sorcery |
5GGG (8) |
Saviors of Kamigawa (Rare) |
Put a 1/1 green Snake creature token into play for each card in your hand. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
| Creature - Spirit 3/3 |
4G (5) |
Saviors of Kamigawa (Common) |
| Whenever you play a Spirit or Arcane spell, regenerate Fiddlehead Kami. |
| Creature - Spirit 2/1 |
2G (3) |
Saviors of Kamigawa (Uncommon) |
{2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel - {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. |
| Creature - Spirit 2/1 |
3G (4) |
Saviors of Kamigawa (Uncommon) |
When Haru-Onna comes into play, draw a card. Whenever you play a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. |
| Instant - Arcane |
2G (3) |
Saviors of Kamigawa (Common) |
| Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. |
| Creature - Spirit 4/4 |
3G (4) |
Saviors of Kamigawa (Uncommon) |
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) |
| Creature - Snake Warrior 2/3 |
1GG (3) |
Saviors of Kamigawa (Uncommon) |
Legendary Snakes you control can't be the targets of spells or abilities. Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. |
| Legendary Creature - Spirit */* |
3GGG (6) |
Saviors of Kamigawa (Rare) |
| Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. |
| Creature - Snake Warrior Archer 2/2 |
2GG (4) |
Saviors of Kamigawa (Common) |
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: Matsu-Tribe Birdstalker may block as though it had flying until end of turn. |
| Enchantment |
2G (3) |
Saviors of Kamigawa (Uncommon) |
| Return Molting Skin to its owner's hand: Regenerate target creature. |
| Creature - Spirit 6/4 |
4GG (6) |
Saviors of Kamigawa (Common) |
| Soulshift 5 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) |
| Creature - Human Monk 4/3 |
4G (5) |
Saviors of Kamigawa (Common) |
| As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. |
| Creature - Human Druid 1/1 |
G (1) |
Saviors of Kamigawa (Common) |
| Soulshift 7 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) |
| Legendary Creature - Human Shaman 1/2 |
2G (3) |
Saviors of Kamigawa (Rare) |
| Whenever you play a legendary spell, draw a card. |
| Instant - Arcane |
1GG (3) |
Saviors of Kamigawa (Common) |
Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. Draw a card. |
| Creature - Snake Shaman Scout 1/1 |
G (1) |
Saviors of Kamigawa (Common) |
| {T}: You may put a land card from your hand into play. |
| Legendary Creature - Snake Monk 2/3 |
1GG (3) |
Saviors of Kamigawa (Rare) |
| Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. |
| Enchantment |
2GG (4) |
Saviors of Kamigawa (Rare) |
| Whenever a land comes into play, its controller puts a 1/1 green Snake creature token into play. |
| Sorcery |
3G (4) |
Saviors of Kamigawa (Uncommon) |
| Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. |
- You look in your library but are not required to find three or even any basic land cards even if you have have them. See Rule G19.4. [D'Angelo 2005/12/01]
| Legendary Creature - Spirit 0/0 |
5GGG (8) |
Saviors of Kamigawa (Rare) |
Sekki, Seasons' Guide comes into play with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens into play. Sacrifice eight Spirits: Return Sekki from your graveyard to play. |
| Creature - Spirit 1/2 |
1G (2) |
Saviors of Kamigawa (Common) |
All creatures able to block Shinen of Life's Roar do so. Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so. |
| Creature - Beast 5/4 |
2GG (4) |
Saviors of Kamigawa (Uncommon) |
Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. |
- You can choose to return this card with the ability, and in fact must do so if there are no other green creatures to choose from. [D'Angelo 2005/12/01]
- Note - Also see Trample, Rule 502.9.
- Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Antelope Beast".
| Legendary Creature - Spirit 8/8 |
8BBGG (12) |
Saviors of Kamigawa (Rare) |
When Iname as One comes into play, if you played it from your hand, you may search your library for a Spirit card, put it into play, then shuffle your library. When Iname as One is put into a graveyard from play, you may remove it from the game. If you do, return target Spirit card from your graveyard to play. |
- You look in your library but are not required to find a Spirit card even if you have one. See Rule G19.4. [D'Angelo 2005/12/01]
- Note - Also see Legendary, Rule G12.9.
| Artifact |
2 (2) |
Saviors of Kamigawa (Rare) |
As Ashes of the Fallen comes into play, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. |
| Artifact |
4 (4) |
Saviors of Kamigawa (Rare) |
| At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. |
| Artifact |
2 (2) |
Saviors of Kamigawa (Uncommon) |
| At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. |
| Artifact |
2 (2) |
Saviors of Kamigawa (Uncommon) |
| At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. |
| Artifact - Equipment |
2 (2) |
Saviors of Kamigawa (Uncommon) |
Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Artifact - Equipment |
1 (1) |
Saviors of Kamigawa (Uncommon) |
O-Naginata can be attached only to a creature with 3 or more power. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Artifact |
1 (1) |
Saviors of Kamigawa (Rare) |
As Pithing Needle comes into play, name a card. Activated abilities of the named card can't be played unless they're mana abilities. |
- The choice of a named card refers to all cards of that name in the game, even ones that have not entered play. And it even prevents the use of activated abilities of cards with that name in the graveyard or hand. [D'Angelo 2005/12/01]
| Artifact |
2 (2) |
Saviors of Kamigawa (Rare) |
| {2}, {T}: Draw a card if you have seven or more cards in hand. |
| Artifact |
5 (5) |
Saviors of Kamigawa (Uncommon) |
{2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. |
| Artifact |
3 (3) |
Saviors of Kamigawa (Rare) |
| {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at end of turn. |
| Legendary Land |
|
Saviors of Kamigawa (Rare) |
{T}: Add {1} to your mana pool. {2}, {T}: Each player draws a card. |
| Legendary Land |
|
Saviors of Kamigawa (Rare) |
{T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. |
| Legendary Land |
|
Saviors of Kamigawa (Rare) |
{T}: Add {U} to your mana pool. {1}: Return Oboro, Palace in the Clouds to its owner's hand. |
| Legendary Land |
|
Saviors of Kamigawa (Rare) |
{T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami into play. |
| Legendary Enchantment |
2W (3) |
Saviors of Kamigawa (Rare) |
| Prevent all damage that would be dealt to creatures you control. |
| Legendary Enchantment |
1U (2) |
Saviors of Kamigawa (Rare) |
| Whenever an opponent plays a spell for the first time in a turn, counter that spell. |
| Legendary Enchantment |
BBB (3) |
Saviors of Kamigawa (Rare) |
| At the beginning of each player's upkeep, that player sacrifices a creature. |
| Legendary Enchantment |
4RR (6) |
Saviors of Kamigawa (Rare) |
| Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." |
| Legendary Enchantment |
1GG (3) |
Saviors of Kamigawa (Rare) |
| + Text(SK+errata): Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana of to your mana pool of any type that land produced. |
|