Menu:
Home
Random
Advanced Search
Preferences

Editions:
Zendikar (new)
Magic 2010
Alara Reborn
Conflux
Shards of Alara
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

Starter

→ Checklist → Cards

1. Angel of Light

Creature - Angel 3/3 4W (5) Starter (Uncommon)
Flying
Attacking doesn't cause Angel of Light to tap.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - Also see Vigilance, Rule 502.14.

2. Angel of Mercy

Creature - Angel 3/3 4W (5) Starter (Uncommon)
Flying
When Angel of Mercy comes into play, you gain 3 life.

3. Angelic Blessing

Sorcery 2W (3) Starter (Common)
Target creature gets +3/+3 and gains flying until end of turn.

4. Archangel

Creature - Angel 5/5 5WW (7) Starter (Rare)
Flying
Attacking doesn't cause Archangel to tap.

5. Ardent Militia

Creature - Soldier 2/5 4W (5) Starter (Uncommon)
Attacking doesn't cause Ardent Militia to tap.
  • Note - The Portal version had no creature type. It was then of creature type "Soldier" until Oracle 2007/05/01 when it became "Human Soldier".
  • Note - Also see Vigilance, Rule 502.14.

6. Armageddon

Sorcery 3W (4) Starter (Rare)
Destroy all lands. (This includes your lands.)
  • The destruction can be prevented normally, such as with Consecrate Land, Pyramids, or regeneration if the land is also a creature. [Aahz 1994/06/01]

7. Bargain

Sorcery 2W (3) Starter (Uncommon)
Target opponent draws a card. You gain 7 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

8. Blinding Light

Sorcery 2W (3) Starter (Rare)
Tap all nonwhite creatures.
  • Will not tap a creature that is both white and another color. [Invasion FAQ 2000/10/03]

9. Border Guard

Creature - Soldier 1/4 2W (3) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type. Then with Starter it had creature type "Soldier". Then with Oracle 2007/10/01 it became "Human Soldier".

10. Breath of Life

Sorcery 3W (4) Starter (Uncommon)
Put target creature card from your graveyard into play.

11. Champion Lancer

Creature - Knight 3/3 4WW (6) Starter (Rare)
Prevent all damage from creatures that would be dealt to Champion Lancer by creatures.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".

12. Charging Paladin

Creature - Knight 2/2 2W (3) Starter (Uncommon)
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
  • Note - The Portal version had no creature type, even though the Exodus version was already type "Knight". With Oracle 2007/10/01 it became "Human Knight".

13. Devoted Hero

Creature - Soldier 1/2 W (1) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type. Then with Starter it became "Soldier". Then with Oracle 2007/10/01 it became "Human Soldier". Then with Oracle 2008/01/01 it became "Elf Soldier".

14. Devout Monk

Creature - Cleric 1/1 W (1) Starter (Common)
When Devout Monk comes into play, you gain 1 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Monk Cleric".

15. Eager Cadet

Creature - Soldier 1/1 W (1) Starter (Special)
  • Note - This card was of creature type "Soldier" and not "Human Soldier" until Ninth Edition and Oracle 2005/08/01.

16. False Peace

Sorcery W (1) Starter (Uncommon)
Target player can't attack on his or her next turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

17. Foot Soldiers

Creature - Soldier 2/4 3W (4) Starter (Common)
  • All tournament formats banned this card until 2005/08/20 when it was added to Ninth Edition.
  • Note - The Portal version had no creature type.
  • Note - This card was of creature type "Soldier" and not "Human Soldier" until Ninth Edition and Oracle 2005/08/01.

18. Gerrard's Wisdom

Sorcery 2WW (4) Starter (Rare)
For each card in your hand, you gain 2 life. (Don't count this card.)

19. Knight Errant

Creature - Knight 2/2 1W (2) Starter (Common)
  • Note - The Portal version had no creature type. With Starter it became creature type "Knight". Then with Oracle 2007/10/01 it became "Human Knight".

20. Loyal Sentry

Creature - Soldier 1/1 W (1) Starter (Rare)
When Loyal Sentry blocks. destroy it and the creature it blocks. (Destroy both creatures before dealing damage.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it was reprinted in Tenth Edition.
  • Standard (Type 2) tournaments (see Rule 804) banned this card untl 2007/07/20 when it was reprinted in Tenth Edition.
  • Note - This card was of creature type "Soldier" and not "Human Soldier" until Tenth Edition and Oracle 2007/07/13]

21. Path of Peace

Sorcery 3W (4) Starter (Common)
Destroy target creature. Its owner gains 4 life.
  • If the spell fails because the target is not there or isn't legal, the owner does not gain any life. [D'Angelo 1998/10/05]

22. Righteous Charge

Sorcery 1WW (3) Starter (Uncommon)
Creatures you control get +2/+2 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

23. Righteous Fury

Sorcery 4WW (6) Starter (Rare)
Destroy all tapped creatures. For each creature destroyed this way, you gain 2 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

24. Royal Falcon

Creature - Bird 1/1 1W (2) Starter (Special)
Flying
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

25. Royal Trooper

Creature - Soldier 2/2 2W (3) Starter (Uncommon)
When Royal Trooper blocks, it gets +2/+2 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

26. Sacred Nectar

Sorcery 1W (2) Starter (Common)
You gain 4 life.

27. Steadfastness

Sorcery 1W (2) Starter (Common)
Creatures you control get +0/+3 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

28. Venerable Monk

Creature - Cleric 2/2 2W (3) Starter (Common)
When Venerable Monk comes into play, you gain 2 life.

29. Vengeance

Sorcery 3W (4) Starter (Uncommon)
Destroy target tapped creature.

30. Veteran Cavalier

Creature - Knight 2/2 WW (2) Starter (Uncommon)
Attacking doesn't cause Veteran Cavalier to tap.
  • All tournament formats banned this card until 2005/08/20 because it only appeared in Starter.
  • Note - Also see Vigilance, Rule 502.14.
  • Note - This card was of creature type "Knight" and not "Human Knight" until Ninth Edition and Oracle 2005/08/01.

31. Wild Griffin

Creature - Griffin 2/2 2W (3) Starter (Common)
Flying
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it appeared in Tenth Edition.
  • Standard (Type 2) tournaments (see Rule 804) banned this card until 2007/07/20 when it appeared in Tenth Edition.

32. Air Elemental

Creature - Elemental 4/4 3UU (5) Starter (Uncommon)
Flying

33. Coral Eel

Creature - Eel 2/1 1U (2) Starter (Common)
  • Note - The Portal version had no creature type. Starting with Starter it had creature type "Eel", until Oracle 2007/10/01 when it became "Fish".

34. Counterspell

Instant UU (2) Starter (Uncommon)
Counter target spell.
  • Note - In Fifth Edition (and before) this was an Interrupt. All such spells are now Instants.

35. Denizen of the Deep

Creature - Serpent 11/11 6UU (8) Starter (Rare)
When Denizen of the Deep comes into play, return all other creatures you control from play to their owner's hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

36. Exhaustion

Sorcery 2U (3) Starter (Uncommon)
Creatures and lands target opponent controls don't untap during his or her next untap step.
  • The effect applies to the creatures controlled by the opponent when this spell resolves. [Jackson 1999/11/22]
  • The creatures and lands are only prevented from untapping during the targeted player's next untap step. They can still can untap during other player's untap steps. [Jackson 1999/10/25]

37. Extinguish

Instant 1U (2) Starter (Common)
Counter target sorcery spell.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal: Second Age version was of type Sorcery.

38. Eye Spy

Sorcery U (1) Starter (Uncommon)
Look at the top card of target player's library. Put that card back on top of that library or into that player's graveyard.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

39. Giant Octopus

Creature - Octopus 3/3 3U (4) Starter (Common)
  • Note - The Portal version had no creature type.

40. Ingenious Thief

Creature - Thief 1/1 1U (2) Starter (Common)
Flying
When Ingenious Thief comes into play, look at target player's hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type. Then with Starter it became "Thief". Then with Oracle 2007/10/01 it became "Human Rogue".

41. Man-o'-War

Creature - Jellyfish 2/2 2U (3) Starter (Uncommon)
When Man-o'-War comes into play, return target creature to its owner's hand.

42. Merfolk of the Pearl Trident

Creature - Merfolk 1/1 U (1) Starter (Special)
  • Note - The Portal version had no creature type.

43. Owl Familiar

Creature - Bird 1/1 1U (2) Starter (Uncommon)
Flying
When Owl Familiar comes into play, draw a card, then choose and discard a card from your hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

44. Phantom Warrior

Creature - Illusion 2/2 1UU (3) Starter (Rare)
Phantom Warrior is unblockable.
  • Note - The Portal version had no creature type. Then it was of creature type "Illusion" until Oracle 2007/05/01 when it became "Illusion Warrior"

45. Piracy

Sorcery UU (2) Starter (Rare)
This turn, you may tap lands you don't control to help pay for your spells.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

46. Psychic Transfer

Sorcery 4U (5) Starter (Rare)
If the difference between your life total and target player's life total is 5 or less. exchange life totals with that player.
  • A player with less than 0 life is considered to have 0 life for the check in difference of life and for the effective life total being swapped. [Duelist Magazine #16, Page 24]

47. Ransack

Sorcery 3U (4) Starter (Rare)
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

48. Relearn

Sorcery 1UU (3) Starter (Uncommon)
Return target instant or sorcery card from your graveyard to your hand.
  • Note - Older cards of type interrupt have errata to be of type instant.

49. Remove Soul

Instant 1U (2) Starter (Common)
Counter target creature spell.
  • Works on Creature and Artifact Creature cards. [D'Angelo 1999/05/01]
  • Note - In Fifth Edition (and before) this card was of type Interrupt.
  • Note - Older cards of type "Summon" have errata to be of type "Creature".

50. Sea Eagle

Creature - Bird 1/1 1U (2) Starter (Special)
Flying

51. Sleight of Hand

Sorcery U (1) Starter (Common)
Look at the top two cards of your library. Put one of them into your hand and the other one on the bottom of your library.
  • If there is only one card in your library, it goes to your hand. [D'Angelo 2000/06/05]

52. Snapping Drake

Creature - Drake 3/2 3U (4) Starter (Common)
Flying
  • All tournament formats have banned this card until 2005/10/20 because it only appeares in Portal or Starter prior to then.
  • Note - The Portal version had no creature type.

53. Storm Crow

Creature - Bird 1/2 1U (2) Starter (Common)
Flying
  • Note - The Portal version had no creature type.

54. Tidings

Sorcery 3UU (5) Starter (Uncommon)
Draw four cards.
  • All tournament formats banned this card until 2005/08/20 because it only appeared in Starter until then.

55. Time Ebb

Sorcery 2U (3) Starter (Common)
Put target creature on the top of its owner's library.

56. Time Warp

Sorcery 3UU (5) Starter (Rare)
Target player takes another turn after this one.
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. [CompRules 2002/02/20 - 300.6] See Rule 300.6.

57. Touch of Brilliance

Sorcery 3U (4) Starter (Common)
Draw two cards.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

58. Undo

Sorcery 1UU (3) Starter (Uncommon)
Return two target creatures to their owner's hand. (You can't play this card unless you can choose two creatures in play.)
  • The two creatures may have different owners and return to their respective owner's hands. [DeLaney 1997/02/12]

59. Vizzerdrix

Creature - Beast 6/6 6U (7) Starter (Rare)
  • This card was creature type "Beast" until Oralce 2008/01/01 when it became "Rabbit Beast".

60. Water Elemental

Creature - Elemental 5/4 3UU (5) Starter (Uncommon)
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.

61. Wind Drake

Creature - Drake 2/2 2U (3) Starter (Common)
Flying
  • Note - The Portal version had no creature type.

62. Wind Sail

Sorcery 1U (2) Starter (Uncommon)
One or two target creatures gain flying until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

63. Abyssal Horror

Creature - Horror 2/2 4BB (6) Starter (Rare)
Flying
When Abyssal Horror comes into play, target player chooses and discards two cards from his or her hand. (If that player has only one card. he or she discards it.)

64. Ancient Craving

Sorcery 3B (4) Starter (Rare)
Draw three cards. You lose 3 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

65. Bog Imp

Creature - Imp 1/1 1B (2) Starter (Common)
Flying
  • Note - The Portal version had no creature type.

66. Bog Raiders

Creature - Zombie 2/2 2B (3) Starter (Common)
Swampwalk (This creature is unblockable as long as defending player has a swamp in play.)

67. Bog Wraith

Creature - Wraith 3/3 3B (4) Starter (Uncommon)
Swampwalk (This creature is unblockable as long as defending player has a swamp in play.)

68. Chorus of Woe

Sorcery B (1) Starter (Common)
Creatures you control get +1/+0 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

69. Coercion

Sorcery 2B (3) Starter (Uncommon)
Look at target player's hand and choose a card from it. That player discards that card.

70. Dakmor Ghoul

Creature - Zombie 2/2 2BB (4) Starter (Uncommon)
When Dakmor Ghoul comes into play, target opponent loses 2 life. You gain 2 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

71. Dakmor Lancer

Creature - Knight 3/3 4BB (6) Starter (Rare)
When Dakmor Lancer comes into play, destroy target nonblack creature.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".

72. Dakmor Plague

Sorcery 3BB (5) Starter (Uncommon)
Dakmor Plague deals 3 damage to each creature and each player. (This includes your creatures and you.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

73. Dakmor Scorpion

Creature - Scorpion 2/1 1B (2) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

74. Dakmor Sorceress

Creature - Wizard X/4 5B (6) Starter (Rare)
Dakmor Sorceress's power is equal to the number of swamps you control. (Count only the swamps you have in play, including both tapped and untapped swamps.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard".

75. Dark Offering

Sorcery 4BB (6) Starter (Uncommon)
Destroy target nonblack creature. You gain 3 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

76. Dread Reaper

Creature - Horror 6/5 3BBB (6) Starter (Rare)
Flying
When Dread Reaper comes into play, you lose 5 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

77. Feral Shadow

Creature - Night Stalker 2/1 2B (3) Starter (Common)
Flying
  • Note - This card is referred to by Urborg Panther.
  • Note - Before errata, the creature type was Night Stalker as two words. [Oracle 1999/07/01]
  • Note - The Portal version had no creature type.

78. Gravedigger

Creature - Zombie 2/2 3B (4) Starter (Uncommon)
When Gravedigger comes into play, return target creature card from your graveyard to your hand.

79. Grim Tutor

Sorcery 1BB (3) Starter (Rare)
Search your library for a card and put that card into your hand. You lose 3 life.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

80. Hand of Death

Sorcery 2B (3) Starter (Common)
Destroy target nonblack creature.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

81. Hollow Dogs

Creature - Hound 3/3 4B (5) Starter (Common)
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
  • If it attacks more than once per turn (due to Relentless Assault, for example), it gets the bonus each time. [DeLaney 1998/10/05]
  • Note - This card was creature type "Hound" until Oracle 2007/10/01, when it became "Zombie Hound".

82. Howling Fury

Sorcery 2B (3) Starter (Uncommon)
Target creature gets +4/+0 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

83. Mind Rot

Sorcery 2B (3) Starter (Common)
Target player chooses and discards two cards from his or her hand. (If that player has only one card, he or she discards it.)

84. Muck Rats

Creature - Rat 1/1 B (1) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

85. Raise Dead

Sorcery B (1) Starter (Common)
Return target creature card from your graveyard to your hand.
  • A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
  • You must show the card you bring out of the graveyard to your opponent. [bethmo 1994/10/01]
  • You can Raise Dead a creature which was discarded from your hand and was therefore never in play. [D'Angelo 1994/10/01]
  • The creature being brought back is chosen on announcement and not on resolution of the spell because it is targeted. [Duelist Magazine #5, Page 123]
  • Although the text isn't totally clear, the targeted creature card must be in your graveyard. [D'Angelo 2007/02/28]

86. Ravenous Rats

Creature - Rat 1/1 1B (2) Starter (Uncommon)
When Ravenous Rats comes into play, target player chooses and discards a card from his or her hand.

87. Scathe Zombies

Creature - Zombie 2/2 2B (3) Starter (Special)

88. Serpent Warrior

Creature - Soldier 3/3 2B (3) Starter (Common)
When Serpent Warrior comes into play, you lose 3 life.
  • You can play this if you have less than 3 life, since the life is lost as an effect and not a payment. [Duelist Magazine #25, Page 30]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - The Portal version had no creature type.
  • Note - This card was of creature type "Soldier" and not "Snake Warrior" until Ninth Edition and Oracle 2005/08/01.

89. Shrieking Specter

Creature - Specter 2/2 5B (6) Starter (Uncommon)
Flying
When Shrieking Specter attacks, defending player chooses and discards a card from his or her hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

90. Soul Feast

Sorcery 3BB (5) Starter (Uncommon)
Target player loses 4 life. You gain 4 life.

91. Stream of Acid

Sorcery 2BB (4) Starter (Uncommon)
Destroy target land or nonblack creature.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

92. Wicked Pact

Sorcery 1BB (3) Starter (Rare)
Destroy two target nonblack creatures. You lose 5 life. (You can't play this card unless you can choose two creatures in play.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

93. Cinder Storm

Sorcery 6R (7) Starter (Uncommon)
Cinder Storm deals 7 damage to target creature or player.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

94. Devastation

Sorcery 5RR (7) Starter (Rare)
Destroy all creatures and all lands. (This includes your creatures and lands.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

95. Earth Elemental

Creature - Elemental 4/5 3RR (5) Starter (Uncommon)
  • Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2007/07/20 when it was reprinted in Tenth Edition.

96. Fire Elemental

Creature - Elemental 5/4 3RR (5) Starter (Uncommon)

97. Fire Tempest

Sorcery 5RR (7) Starter (Rare)
Fire Tempest deals 6 damage to each creature and each player. (This includes your creatures and you.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

98. Goblin Cavaliers

Creature - Goblin 3/2 2R (3) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

99. Goblin Chariot

Creature - Goblin 2/2 2R (3) Starter (Common)
Haste (This creature may attack the turn it comes into play.)
  • Note - Also see Haste, Rule 502.5.
  • Note - This card was of creature type "Goblin" instead of "Goblin Warrior" until Ninth Edition and Oracle 2005/08/01.

100. Goblin Commando

Creature - Goblin 2/2 4R (5) Starter (Uncommon)
When Goblin Commando comes into play, it deals 2 damage to target creature.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

101. Goblin General

Creature - Goblin 1/1 1RR (3) Starter (Uncommon)
When Goblin General attacks. all Goblins you control get +1/+1 until end of turn.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Warrior".

102. Goblin Glider

Creature - Goblin 1/1 1R (2) Starter (Uncommon)
Flying
Goblin Glider can't block.

103. Goblin Hero

Creature - Goblin 2/2 2R (3) Starter (Special)

104. Goblin Lore

Sorcery 1R (2) Starter (Uncommon)
Draw four cards, then discard three cards at random from your hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it was printed in Tenth Edition.
  • Standard (Type 2) tournaments (see Rule 804) banned this card until 2007/07/20 when it was printed in Tenth Edition.

105. Goblin Mountaineer

Creature - Goblin 1/1 R (1) Starter (Common)
Mountainwalk (This creature is unblockable as long as defending player has a mountain in play.)
  • All tournament formats banned this card until 2005/08/20, because it only appeared in Portal and Starter.
  • Note - Also see Landwalk, Rule 502.6.
  • Note - This card was of creature type "Goblin" and not "Goblin Scout" until Ninth Edition and Oracle 2005/08/01.

106. Goblin Settler

Creature - Goblin 1/1 3R (4) Starter (Uncommon)
When Goblin Settler comes into play, destroy target land.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

107. Hulking Goblin

Creature - Goblin 2/2 1R (2) Starter (Common)
Hulking Goblin can't block.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

108. Hulking Ogre

Creature - Ogre 3/3 2R (3) Starter (Uncommon)
Hulking Ogre can't block.

109. Jagged Lightning

Sorcery 3RR (5) Starter (Uncommon)
Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature. (You can't play this card unless you can choose two creatures in play.)

110. Last Chance

Sorcery RR (2) Starter (Rare)
Take another turn after this one. You lose the game at the end of that turn. (You won't lose if you've won before the end of that turn.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

111. Lava Axe

Sorcery 4R (5) Starter (Common)
Lava Axe deals 5 damage to target opponent.

112. Mons's Goblin Raiders

Creature - Goblin 1/1 R (1) Starter (Special)

113. Ogre Warrior

Creature - Ogre 3/3 3R (4) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - This card was creature type "Ogre" until Oracle 2007/10/01, when it became "Ogre Warrior".

114. Raging Goblin

Creature - Goblin 1/1 R (1) Starter (Common)
Haste (This creature may attack the turn it comes into play.)
  • Note - Also see Haste, Rule 502.5.
  • Note - The Portal version had no creature type.
  • Note - This card had creature type "Goblin" and not "Goblin Berserker" until Ninth Edition and Oracle 2005/08/01.

115. Relentless Assault

Sorcery 2RR (4) Starter (Rare)
Untap all creatures that attacked this turn. You get another combat phase, followed by another main phase, this turn.
  • A creature that must attack each turn, must only attack once that turn. It is not forced into each attack that turn. [Duelist Magazine #17, Page 48]
  • If a creature becomes forced to attack by an ability such as the Norritt, it must attack in the next available attack. Once it attacks once, it removes all "you must attack" restrictions of existing effects on it. [WotC Rules Team 1997/03/14]
  • If a spell or ability can only be played "before combat", it can be played after this spell is played because it is now before another combat phase. [Duelist Magazine #17, Page 48]
  • If a creature has a cost that must be paid in order to attack or block, it need only pay once to attack in any other combats that turn. [WotC Rules Team 1997/03/14] This is true even if the wording on the card makes it sound otherwise.
  • Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn. Thus, a creature with Rampage will get the bonus added during each attack. [WotC Rules Team 1997/03/14]
  • Forking this card during your opponents turn will not allow you to attack during their turn. [WotC Rules Team 1997/03/14]
  • If you manage to resolve this spell on another player's turn, that player gets the extra combat phase, not you. [bethmo 1999/09/27] Can happen if you Fork another player's casting of this spell.
  • It only creates an additional attack and main phase if it resolves during a main phase. [WotC Rules Team 2003/12/01]

116. Scorching Spear

Sorcery R (1) Starter (Common)
Scorching Spear deals 1 damage to target creature or player.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Stater.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

117. Spitting Earth

Sorcery 1R (2) Starter (Uncommon)
Spitting Earth deals to target creature damage equal to the number of mountains you control. (Count only the mountains you have in play. including both tapped and untapped mountains.)

118. Stone Rain

Sorcery 2R (3) Starter (Common)
Destroy target land.

119. Thunder Dragon

Creature - Dragon 5/5 5RR (7) Starter (Rare)
Flying
When Thunder Dragon comes into play, it deals 3 damage to each creature without flying. (This includes your creatures.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

120. Trained Orgg

Creature - Beast 6/6 6R (7) Starter (Rare)
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Orgg Beast". Then with Oracle 2007/01/01 it became "Orgg".

121. Tremor

Sorcery R (1) Starter (Common)
Tremor deals 1 damage to each creature without flying. (This includes your creatures.)

122. Volcanic Dragon

Creature - Dragon 4/4 4RR (6) Starter (Rare)
Flying; haste (This creature may attack the turn it comes into play.)

123. Volcanic Hammer

Sorcery 1R (2) Starter (Common)
Volcanic Hammer deals 3 damage to target creature or player.

124. Alluring Scent

Sorcery 1GG (3) Starter (Rare)
All creatures able to block target creature this turn do so.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it was only in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it was only in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

125. Barbtooth Wurm

Creature - Wurm 6/4 5G (6) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

126. Bull Hippo

Creature - Hippo 3/3 3G (4) Starter (Uncommon)
Islandwalk (This creature is unblockable as long as defending player has an island in play.)

127. Durkwood Boars

Creature - Boar 4/4 4G (5) Starter (Common)

128. Gorilla Warrior

Creature - Ape 3/2 2G (3) Starter (Common)
  • It is not a creature of type Gorilla, it is of type Ape. [DeLaney 1998/10/05]
  • Note - The Portal version had no creature type even though the Urza's Saga version was already type "Ape". Then with Oracle 2007/10/01, it became "Ape Warrior".

129. Grizzly Bears

Creature - Bear 2/2 1G (2) Starter (Common)
  • Note - The Portal version had no creature type.

130. Lone Wolf

Creature - Wolf 2/2 2G (3) Starter (Common)
Lone Wolf may deal its combat damage to defending player as though it weren't blocked.
  • All damage is done to blockers or to the defending player. You cannot split the damage up between the two. [Urza's Legacy FAQ 1999/02/03]

131. Lynx

Creature - Cat 2/1 1G (2) Starter (Uncommon)
Forestwalk (This creature is unblockable as long as defending play has a forest in play.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - Also see Landwalk, Rule 502.6.

132. Monstrous Growth

Sorcery 1G (2) Starter (Common)
Target creature gets +4/+4 until end of turn.

133. Moon Sprite

Creature - Faerie 1/1 1G (2) Starter (Uncommon)
Flying
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

134. Natural Spring

Sorcery 3GG (5) Starter (Uncommon)
You gain 8 life.

135. Nature's Cloak

Sorcery 2G (3) Starter (Rare)
Green creatures you control gain forestwalk until end of turn. (They're unblockable as long as defending player has a forest in play.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - Also see Landwalk, Rule 502.6.

136. Nature's Lore

Sorcery 1G (2) Starter (Common)
Search your library for a forest card and put that card into play. Then shuffle your library.
  • Basic forests and lands that say "counts as a Forest" can be drawn. [Duelist Magazine #7, Page 8]
  • Can get a Snow-Covered Forest out. [Duelist Magazine #6, Page 132]
  • You do not have to find a forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]

137. Norwood Archers

Creature - Elf 3/3 3G (4) Starter (Common)
Norwood Archers can block as though it had flying.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - Also see Reach, Rule 502.70.
  • Note - This card was creature type "Elf" until Oracle 2007/10/01, when it became "Elf Archer".

138. Norwood Ranger

Creature - Elf 1/2 G (1) Starter (Common)
  • Note - This card was of creature type "Elf" and not "Elf Scout" until Ninth Edition and Oracle 2005/08/01.

139. Pride of Lions

Creature - Cat 4/4 3GG (5) Starter (Uncommon)
You may have Pride of Lions deal its combat damage to defending player as though it weren't blocked.

140. Renewing Touch

Sorcery G (1) Starter (Uncommon)
Choose any number of creature cards in your graveyard and shuffle them back into your library.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

141. Silverback Ape

Creature - Ape 5/5 3GG (5) Starter (Uncommon)

142. Southern Elephant

Creature - Elephant 3/4 3G (4) Starter (Common)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

143. Squall

Sorcery 2G (3) Starter (Common)
Squall deals 2 damage to each creature with flying. (This includes your creatures.)
  • Note - The Starter version of this card has a mana cost of {1}{G}, but it does not override the Mercadian Masques card's cost.

144. Summer Bloom

Sorcery 1G (2) Starter (Rare)
Put up to three land cards from your hand into play.
  • This spell increases the number of lands you can play in a turn. The land cards are played as you would normally play lands. [DeLaney 2002/08/25]

145. Sylvan Basilisk

Creature - Basilisk 2/4 3GG (5) Starter (Rare)
When Sylvan Basilisk becomes blocked, destroy all creatures blocking it. (Destroy the creatures before they deal damage. Sylvan Basilisk still doesn't deal damage to defending player.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) banned this card until 2007/07/20 when it was printed in Tenth Edition.
  • Standard (Type 2) tournaments (see Rule 804) banned this card until 2007/07/20 when it was printed in Tenth Edition.

146. Sylvan Yeti

Creature - Elemental X/4 2GG (4) Starter (Rare)
Sylvan Yeti's power is equal to the number of cards in your hand.
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal: Second Age version was creature type "Beast". Then with Starter it became "Elemental". Then with Oracle 2007/10/01 it became "Yeti".

147. Thorn Elemental

Creature - Elemental 7/7 5GG (7) Starter (Rare)
You may have Thorn Elemental may deal its combat damage to defending player as though it weren't blocked.
  • You decide when assigning combat damage. [D'Angelo 1999/06/01]
  • You assign damage to blockers, or to the player. You cannot split it up. [Urza's Destiny FAQ 1999/05/25]
  • You can decide to assign damage to the defending player even if the blocking creature has protection from green or damage preventing effects on it. [D'Angelo 1999/07/28]
  • If a creature with banding blocks the Thorn Elemental, the defending player decides whether or not the Thorn Elemental deals damage as normal or to the defending player "as though it weren't blocked". [bethmo 1999/09/22]

148. Untamed Wilds

Sorcery 2G (3) Starter (Uncommon)
Search your library for a plains, island, swamp, mountain, or forest card and put that card into play. Then shuffle your library.
  • Can get a Snow-Covered land. [Duelist Magazine #6, Page 132]
  • You do not have to find a basic land card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]

149. Whiptail Wurm

Creature - Wurm 8/5 6G (7) Starter (Uncommon)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - The Portal version had no creature type.

150. Whirlwind

Sorcery 2GG (4) Starter (Rare)
Destroy all creatures with flying. (This includes your creatures.)

151. Wild Ox

Creature - Ox 3/3 3G (4) Starter (Uncommon)
Swampwalk (This creature is unblockable s long as defending player has a swamp in play.)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Portal and Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.
  • Note - Also see Landwalk, Rule 502.6.

152. Willow Elf

Creature - Elf 1/1 G (1) Starter (Special)
  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

153. Wood Elves

Creature - Elf 1/1 2G (3) Starter (Uncommon)
When Wood Elves comes into play, search your library for a forest card and put that card into play. Then shuffle your library.
  • You do not have to find a forest card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - The Portal version had no creature type.
  • Note - This card was of creature type "Elf" and not "Elf Scout" until Ninth Edition and Oracle 2005/08/01.

154. Plains

Land Starter (Land)
{W}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

155. Plains

Land Starter (Land)
{W}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

156. Plains

Land Starter (Land)
{W}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

157. Plains

Land Starter (Land)
{W}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

158. Island

Land Starter (Land)
{U}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

159. Island

Land Starter (Land)
{U}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

160. Island

Land Starter (Land)
{U}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

161. Island

Land Starter (Land)
{U}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

162. Swamp

Land Starter (Land)
{B}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

163. Swamp

Land Starter (Land)
{B}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

164. Swamp

Land Starter (Land)
{B}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

165. Swamp

Land Starter (Land)
{B}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

166. Mountain

Land Starter (Land)
{R}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

167. Mountain

Land Starter (Land)
{R}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

168. Mountain

Land Starter (Land)
{R}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

169. Mountain

Land Starter (Land)
{R}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

170. Forest

Land Starter (Land)
{G}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

171. Forest

Land Starter (Land)
{G}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

172. Forest

Land Starter (Land)
{G}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]

173. Forest

Land Starter (Land)
{G}
  • Any land of this type is considered to have the above text, even if the text does not appear on the card. [CompRules 1999/04/23]