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Urza's Legacy

 Urzas Vermächtnis  Héritage d'Urza  Eredità di Urza  El Legado de Urza  O Legado de Urza

→ Checklist → Cards

1. Angelic Curator

Summon Spirit 1/1 1W (2) Urza's Legacy (Common)
Flying, protection from artifacts
  • It will not reduce colorless damage to zero which is not from an artifact. [Barclay 1999/02/09]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Angel Spirit".

2. Blessed Reversal

Instant 1W (2) Urza's Legacy (Rare)
Gain 3 life for each creature attacking you.
  • The creatures are counted on resolution. [Barclay 1999/02/03]
  • Can be cast when there are no attacking creatures, and even out of combat, to gain zero life. [DeLaney 1999/02/10]
  • Note - The Portal version was a Sorcery.

3. Burst of Energy

Instant W (1) Urza's Legacy (Common)
Untap target permanent.

4. Cessation

Enchant Creature 2W (3) Urza's Legacy (Common)
Enchanted creature cannot attack.
When Cessation is put into a graveyard from play, return Cessation to owner's hand.

5. Defender of Law

Summon Knight 2/1 2W (3) Urza's Legacy (Common)
Protection from red
You may play Defender of Law any time you could play an instant.
  • If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 1999/02/03]
  • Note - Also see Flash, Rule 502.57.
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".

6. Devout Harpist

Summon Townsfolk 1/1 W (1) Urza's Legacy (Common)
{T}: Destroy target creature enchantment.
  • It can only target "Enchant Creature" cards. [Urza's Legacy FAQ 1999/02/03] And cards changed into Enchant Creatures, such as a Licid or Animate Dead. [DeLaney 1999/02/14]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was creature type "Townsfolk" until Oracle 2007/10/01, when it became "Human".

7. Erase

Instant W (1) Urza's Legacy (Common)
Remove target enchantment from the game.
  • The card does not go to the graveyard first. [Urza's Legacy FAQ 1999/02/03]

8. Expendable Troops

Summon Soldiers 2/1 1W (2) Urza's Legacy (Common)
{T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.
  • Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".

9. Hope and Glory

Instant 1W (2) Urza's Legacy (Uncommon)
Untap two target creatures. Each of them gets +1/+1 until end of turn.
  • Must target two different creatures. [Urza's Legacy FAQ 1999/02/03]

10. Iron Will

Instant W (1) Urza's Legacy (Common)
Target creature gets +0/+4 until end of turn.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

11. Karmic Guide

Summon Spirit 2/2 3WW (5) Urza's Legacy (Rare)
Flying; protection from black; echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Karmic Guide comes into play, choose target creature card in your graveyard and put that creature into play.

12. Knighthood

Enchantment 2W (3) Urza's Legacy (Uncommon)
All creatures you control gain first strike.

13. Martyr's Cause

Enchantment 2W (3) Urza's Legacy (Uncommon)
Sacrifice a creature: Prevent all damage to a creature or player from one source.

14. Mother of Runes

Summon Cleric 1/1 W (1) Urza's Legacy (Uncommon)
{T}: Target creature you control gains protection from a color of your choice until end of turn.
  • You can only pick black, blue, green, red, or white. See Rule 203.2d. [DeLaney 1999/02/10]
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".

15. Opal Avenger

Enchantment 2W (3) Urza's Legacy (Rare)
When you have 10 life or less, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 creature that counts as a Guardian.
  • When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
  • Note - It animated into a "Guardian" creature until Oracle 2007/10/01, when it became a "Soldier".

16. Opal Champion

Enchantment 2W (3) Urza's Legacy (Common)
When one of your opponents successfully casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 creature with first strike that counts as a Knight.
  • When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
  • It changes into a creature even if the spell is countered. [D'Angelo 1999/05/01]
  • It becomes a creature when the spell is played (which is when it is announced), which is before the spell resolves. A Cloudchaser Eagle cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's Saga FAQ 1998/10/05]
  • A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 1999/05/01] Older cards of type "Summon" are also Creatures.
  • Note - Also see First Strike, Rule 502.2.

17. Peace and Quiet

Instant 1W (2) Urza's Legacy (Uncommon)
Destroy two target enchantments.
  • Must target two different enchantments. [Urza's Legacy FAQ 1999/02/03]

18. Planar Collapse

Enchantment 1W (2) Urza's Legacy (Rare)
During your upkeep, if there are four or more creatures in play, sacrifice Planar Collapse and destroy all creatures. Those creatures cannot be regenerated this turn.
  • This ability does not trigger at all if there are not 4 or more creatures in play. It also checks this at the start of resolution and does nothing if this is not still true. [D'Angelo 1999/05/01]
  • The ability is not optional. [Barclay 1999/02/09]
  • If this card is not in play when the ability resolves, then you cannot sacrifice it and it will not destroy any creatures. The sacrifice is a cost paid during resolution. [WotC Rules Team 1999/03/18]

19. Purify

Sorcery 3WW (5) Urza's Legacy (Rare)
Destroy all artifacts and enchantments in play.

20. Radiant, Archangel

Summon Legend 3/3 3WW (5) Urza's Legacy (Rare)
Flying
Radiant, Archangel counts as an Angel.
Attacking does not cause Radiant to tap.
Radiant gets +1/+1 for each other creature with flying in play.

21. Radiant's Dragoons

Summon Soldier 2/5 3W (4) Urza's Legacy (Uncommon)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Radiant's Dragoons comes into play, gain 5 life.

22. Radiant's Judgment

Instant 2W (3) Urza's Legacy (Common)
Destroy target creature with power 4 or greater.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

23. Sustainer of the Realm

Summon Angel 2/3 2WW (4) Urza's Legacy (Uncommon)
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
  • It gets the bonus only once, not once per creature it blocks. [Urza's Legacy FAQ 1999/02/03]

24. Tragic Poet

Summon Townsfolk 1/1 W (1) Urza's Legacy (Common)
{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
  • Note - This card was creature type "Townsfolk" until Oracle 2007/10/01, when it became "Human".

25. Anthroplasm

Summon Shapeshifter 0/0 2UU (4) Urza's Legacy (Rare)
Anthroplasm comes into play with two +1/+1 counters on it.
{X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.
  • It does not kill itself when the ability is used. It is not 0/0 long enough to be killed. [Urza's Legacy FAQ 1999/02/03]

26. Archivist

Summon Wizard 1/1 2UU (4) Urza's Legacy (Rare)
{T}: Draw a card.
  • Note - Prior to Ninth Edition and Oracle 2005/08/01, this card was of creature type Wizard and not Human Wizard.

27. Aura Flux

Enchantment 2U (3) Urza's Legacy (Common)
Each other enchantment gains "During your upkeep, pay {2} or sacrifice this enchantment."
  • This card adds a triggered ability to all other enchantments. [D'Angelo 1999/05/01]
  • If two or more Aura Fluxes are in play, they will give the text to each other. [DeLaney 1999/02/14] And they will cause each other enchantment to have two triggered abilities the player would have to pay. [D'Angelo 1999/05/01]
  • You choose whether to pay {2} or not on resolution. If not, then you sacrifice the enchantment. [D'Angelo 1999/06/01]

28. Bouncing Beebles

Summon Beebles 2/2 2U (3) Urza's Legacy (Common)
Bouncing Beebles is unblockable if defending player controls an artifact.

29. Cloud of Faeries

Summon Faeries 1/1 1U (2) Urza's Legacy (Common)
Flying
When Cloud of Faeries comes into play, untap up to two lands.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card . Play this ability as an instant.)
  • You can untap 0 to 2 lands. [D'Angelo 1999/02/13]
  • Does not target the lands. [D'Angelo 1999/02/13]
  • Can be used on already untapped lands (with no effect). [D'Angelo 1999/02/13]
  • Can be used on another player's lands. [D'Angelo 1999/02/13]
  • From March 1999 to July 2006 this card had errata to not trigger when coming into play from locations other than your hand. [D'Angelo 2006/08/01]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.
  • Note - Also see Cycling, Rule 502.18.

30. Delusions of Mediocrity

Enchantment 3U (4) Urza's Legacy (Rare)
When Delusion of Mediocrity comes into play, gain 10 life.
When Delusion of Mediocrity leaves play, lose 10 life.

31. Fleeting Image

Summon Illusion 2/1 2U (3) Urza's Legacy (Rare)
Flying
{1}{U}: Return Fleeting Image to owner's hand.

32. Frantic Search

Instant 2U (3) Urza's Legacy (Common)
Draw two cards, then choose and discard two cards. Untap up to three lands.
  • You can untap 0 to 3 lands. [D'Angelo 1999/02/13]
  • Does not target the lands. [D'Angelo 1999/02/13]
  • Can be used on already untapped lands (with no effect). [D'Angelo 1999/02/13]
  • Can be used on another player's lands. [D'Angelo 1999/02/13]
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.
  • Extended tournaments (see Rule 803) have banned this card since 2003/10/01.

33. Intervene

Interrupt U (1) Urza's Legacy (Common)
Counter target spell that targets a creature.
  • Can only target a spell that is currently targeting a creature. [D'Angelo 1999/02/15]
  • The spell targets the creature if it uses the word "target" in its text. If the word "target" isn't there, then the spell is not targeted. [Urza's Legacy FAQ 1999/02/03] One exception, local enchantments target even if they don't use the word target. [D'Angelo 1999/02/18]
  • If a spell is modal (see Rule G13.13), use the target(s) of the current mode only for this check. [D'Angelo 1999/02/15] Targets for the other modes are never selected.
  • It means "targeting at least one creature" not "exactly one creature". [D'Angelo 1999/03/12]
  • If the spell's target leaves play before this spell resolves, Intervene will be countered since it no longer targets a spell that targets a creature. [Jordan 2001/02/12]
  • Note - This card was of type Interrupt. It is now an Instant. [Oracle 1999/05/01]

34. King Crab

Summon Crab 4/5 4UU (6) Urza's Legacy (Uncommon)
{1}{U}, {T}: Put target green creature on top of owner's library.

35. Levitation

Enchantment 2UU (4) Urza's Legacy (Uncommon)
All creatures you control gain flying.

36. Miscalculation

Interrupt 1U (2) Urza's Legacy (Common)
Counter target spell unless its caster pays an additional {2}.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

37. Opportunity

Instant 4UU (6) Urza's Legacy (Uncommon)
Target player draws four cards.

38. Palinchron

Summon Illusion 4/5 5UU (7) Urza's Legacy (Rare)
Flying
When Palinchron comes into play, untap up to seven lands.
{2}{U}{U}: Return Palinchron to owner's hand.
  • You can untap 0 to 7 lands. [D'Angelo 1999/02/13]
  • Does not target the lands. [D'Angelo 1999/02/13]
  • Can be used on already untapped lands (with no effect). [D'Angelo 1999/02/13]
  • Can be used on another player's lands. [D'Angelo 1999/02/13]
  • From March 1999 to July 2006 this card had errata to not trigger when coming into play from locations other than your hand. [D'Angelo 2006/08/01]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

39. Raven Familiar

Summon Bird 1/2 2U (3) Urza's Legacy (Uncommon)
Flying, echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Raven Familiar comes into play, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

40. Rebuild

Instant 2U (3) Urza's Legacy (Uncommon)
Return all artifacts to owners' hands.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
  • Remember that cards only affect things which are in play unless they specifically say otherwise. So this only applies to artifacts in play. [Urza's Legacy FAQ 1999/02/03]
  • Note - Also see Cycling, Rule 502.18.

41. Second Chance

Enchantment 2U (3) Urza's Legacy (Rare)
During your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
  • The ability will only trigger if you have 5 or less life at the beginning of upkeep. This is checked again at the start of resolution and nothing happens if you do not still have 5 or less life. [D'Angelo 1999/05/01]
  • It is not optional. [D'Angelo 1999/02/13]
  • On resolution of the trigger you have to sacrifice this card if you have 5 life or less. If you cannot (because it is not in play, for example), then nothing happens. [WotC Rules Team 1999/03/18]
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. [CompRules 2002/02/20 - 300.6]

42. Slow Motion

Enchant Creature 2U (3) Urza's Legacy (Common)
During the upkeep of enchanted creature's controller, that player pays {2} or sacrifices that creature.
When Slow Motion is put into a graveyard from play, return Slow Motion to owner's hand.
  • You can use abilities of the creature during upkeep before dealing with the cost this card imposes. [Urza's Legacy FAQ 1999/02/03]
  • You choose whether to pay or not on resolution. If not, then you sacrifice the creature. You can choose to not pay if you no longer control the creature on resolution. [D'Angelo 1999/06/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

43. Snap

Instant 1U (2) Urza's Legacy (Common)
Return target creature to owner's hand. Untap up to two lands.
  • You can untap 0 to 2 lands. [D'Angelo 1999/02/13]
  • Does not target the lands. [D'Angelo 1999/02/13]
  • Can be used on already untapped lands (with no effect). [D'Angelo 1999/02/13]
  • Can be used on another player's lands. [D'Angelo 1999/02/13]

44. Thornwind Faeries

Summon Faeries 1/1 1UU (3) Urza's Legacy (Common)
Flying
{T}: Thornwind Faeries deals 1 damage to target creature or player.

45. Tinker

Sorcery 2U (3) Urza's Legacy (Uncommon)
At the time you play Tinker, sacrifice an artifact.
Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
  • Sacrificing an artifact is part of the play cost of this spell. [Barclay 1999/02/09]
  • You are not forced to play an artifact if you don't want to. You can look in your library and not choose any card. See Rule G19.4. [D'Angelo 2000/12/07]
  • You do not have to find an artifact card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.
  • Extended tournaments (see Rule 803) have banned this card since 2004/01/01.

46. Vigilant Drake

Summon Drake 3/3 4U (5) Urza's Legacy (Common)
Flying
{2}{U}: Untap Vigilant Drake.

47. Walking Sponge

Summon Sponge 1/1 1U (2) Urza's Legacy (Uncommon)
{T}: Target creature loses first strike, flying, or trample until end of turn.

48. Weatherseed Faeries

Summon Faeries 2/1 2U (3) Urza's Legacy (Common)
Flying, protection from red

49. Bone Shredder

Summon Minion 1/1 2B (3) Urza's Legacy (Uncommon)
Flying; echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Bone Shredder comes into play, destroy target nonartifact, nonblack creature.

50. Brink of Madness

Enchantment 2BB (4) Urza's Legacy (Rare)
During your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.
  • It counts the number of cards in your hand during the resolution of the triggered ability. [D'Angelo 1999/05/01]
  • If this card is not in play at the time it is to be sacrificed, then you can't and the opponent does not discard their hand. [WotC Rules Team 1999/03/18]

51. Engineered Plague

Enchantment 2B (3) Urza's Legacy (Uncommon)
When Engineered Plague comes into play, choose a creature type.
All creatures of the chosen type get -1/-1.
  • The creature type is chosen just before this card comes into play. This is not a "comes into play" triggered ability. [D'Angelo 1999/05/01]
  • Note - See Rule 212.1e for details on picking a creature type.
  • Note - Also see Creature Type, Rule 205.3 and Rule 212.3.

52. Eviscerator

Summon Horror 5/5 3BB (5) Urza's Legacy (Rare)
Protection from white
When Eviscerator comes into play, lose 5 life.

53. Fog of Gnats

Summon Insects 1/1 BB (2) Urza's Legacy (Common)
Flying
{B}: Regenerate Fog of Gnats.

54. Giant Cockroach

Summon Insect 4/2 3B (4) Urza's Legacy (Common)

55. Lurking Skirge

Enchantment 1B (2) Urza's Legacy (Rare)
When a creature is put into one of your opponents' graveyards, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 creature with flying that counts as an Imp.

56. No Mercy

Enchantment 2BB (4) Urza's Legacy (Rare)
Whenever a creature successfully deals damage to you, destroy it.
  • If the damage to you is all prevented or redirected, then damage was not dealt to you, and this does not trigger. [Urza's Legacy FAQ 1999/02/03]

57. Ostracize

Sorcery B (1) Urza's Legacy (Common)
Look at target opponent's hand and choose a creature card there. That player discards that card.
  • A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.

58. Phyrexian Broodlings

Summon Minions 2/2 1BB (3) Urza's Legacy (Common)
{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.

59. Phyrexian Debaser

Summon Carrier 2/2 3B (4) Urza's Legacy (Common)
Flying
{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

60. Phyrexian Defiler

Summon Carrier 3/3 2BB (4) Urza's Legacy (Uncommon)
{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.

61. Phyrexian Denouncer

Summon Carrier 1/1 1B (2) Urza's Legacy (Common)
{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.

62. Phyrexian Plaguelord

Summon Carrier 4/4 3BB (5) Urza's Legacy (Rare)
{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.

63. Phyrexian Reclamation

Enchantment B (1) Urza's Legacy (Uncommon)
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
  • A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.

64. Plague Beetle

Summon Insect 1/1 B (1) Urza's Legacy (Common)
Swampwalk (If defending player controls a swamp, this creature is unblockable.)

65. Rank and File

Summon Zombies 3/3 2BB (4) Urza's Legacy (Uncommon)
When Rank and File comes into play, all green creatures get -1/-1 until end of turn.
  • The -1/-1 penalty is given to all green creatures in play when the triggered ability (see Rule 404) resolves. It's a one shot effect and will not apply to green creatures that enter play later in the turn. [Urza's Legacy FAQ 1999/02/03]
  • Note - Also see Comes Into Play Abilities, Rule 410.10a.

66. Sick and Tired

Instant 2B (3) Urza's Legacy (Common)
Two target creatures each get -1/-1 until end of turn.
  • Must target two different creatures. [Urza's Legacy FAQ 1999/02/03]

67. Sleeper's Guile

Enchant Creature 2B (3) Urza's Legacy (Common)
Enchanted creature cannot be blocked except by artifact creatures and black creatures.
When Sleeper's Guile is put into a graveyard from play, return Sleeper's Guile to owner's hand.

68. Subversion

Enchantment 3BB (5) Urza's Legacy (Rare)
During your upkeep, each of your opponents loses 1 life. Gain 1 life for each 1 life lost this way.
  • This is loss of life, not damage. It cannot be prevented. [Barclay 1999/02/09]

69. Swat

Instant 1BB (3) Urza's Legacy (Common)
Destroy target creature with power 2 or less.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

70. Tethered Skirge

Summon Imp 2/2 2B (3) Urza's Legacy (Uncommon)
Flying
Whenever Tethered Skirge becomes the target of a spell or ability, lose 1 life.
  • You lose the life before any responses are allowed, so countering the spell won't prevent you from losing the life. [Urza's Legacy FAQ 1999/02/03]

71. Treacherous Link

Enchant Creature 1B (2) Urza's Legacy (Uncommon)
Redirect to its controller all damage dealt to enchanted creature.

72. Unearth

Sorcery B (1) Urza's Legacy (Common)
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
Choose target creature card in your graveyard with total casting cost 3 or less and put that creature into play.

73. About Face

Instant R (1) Urza's Legacy (Common)
Switch target creature's power and toughness until end of turn. Effects that alter the creature's power alter its toughness and vice versa, this turn.
  • As per Rule 418.5a, power and toughness switching is applied after any effects that modify power/toughness. This means that even if new spells and abilities are played to modify power/toughness, they are applied before the switch. [D'Angelo 2006/01/01]
  • Note - See Transmutation for additional rulings.

74. Avalanche Riders

Summon Nomads 2/2 3R (4) Urza's Legacy (Uncommon)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
Avalanche Riders is unaffected by Summing sickness.
When Avalanche Riders comes into play, destroy target land.

75. Defender of Chaos

Summon Knight 2/1 2R (3) Urza's Legacy (Common)
Protection from white
You may play Defender of Chaos any time you could play an instant.
  • If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 1999/02/03]
  • Note - Also see Flash, Rule 502.57.
  • Note - Also see Protection, Rule 502.7.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".

76. Ghitu Fire-Eater

Summon Nomad 2/2 2R (3) Urza's Legacy (Uncommon)
{T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.
  • Note - This card was creature type "Nomad" until Oracle 2007/10/01, when it became "Human Nomad".

77. Ghitu Slinger

Summon Nomad 2/2 2R (3) Urza's Legacy (Common)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Ghitu Slinger comes into play, it deals 2 damage to target creature or player.

78. Ghitu War Cry

Enchantment 2R (3) Urza's Legacy (Uncommon)
{R}: Target creature gets +1/+0 until end of turn.

79. Goblin Medics

Summon Goblins 1/1 2R (3) Urza's Legacy (Common)
Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.
  • The ability does trigger when it taps to attack. [Barclay 1999/02/09]
  • Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Shaman".

80. Goblin Welder

Summon Goblin 1/1 R (1) Urza's Legacy (Rare)
{T}: Choose a player. Exchange target artifact that player controls with target artifact in that player's graveyard.
  • The artifact in play is put on top of its owner's graveyard. It is not placed into the same spot in the graveyard the other artifact was. [WotC Rules Team 1999/03/18]
  • The exchange fails (and nothing happens) if either target is not legal at the start of resolution. [D'Angelo 1999/02/13]
  • The effect works exactly like "Put target artifact a player controls into the graveyard, and put target artifact in that player's graveyard into play. This entire effect is canceled if either target is not legal at the start of resolution." [D'Angelo 1999/02/13]
  • Note - This card was creature type "Goblin" until Oracle 2007/10/01, when it became "Goblin Artificer".

81. Granite Grip

Enchant Creature 2R (3) Urza's Legacy (Common)
Enchanted Creature gets +1/+0 for each mountain you control.

82. Impending Disaster

Enchantment 1R (2) Urza's Legacy (Rare)
During your upkeep, if there are 7 or more lands in play, sacrifice Impending Disaster and destroy all lands in play.
  • This ability does not trigger at all if there are not seven lands in play at the beginning of upkeep. It checks this number again when it is going to resolve and does not do anything if the land count is below 7. [D'Angelo 1999/05/01]
  • The ability is not optional. [Barclay 1999/02/09]
  • If this card is not in play at the times its ability resolves, then you cannot sacrifice it and it will not destroy any lands. This is because the sacrifice is a cost paid during resolution to get the effect. [WotC Rules Team 1999/03/18]

83. Last-Ditch Effort

Instant R (1) Urza's Legacy (Uncommon)
Sacrifice X creatures. Last-Ditch Effort deals X damage to target creature or player.
  • The creatures are chosen and sacrificed on resolution. [Barclay 1999/02/09]
  • It deals one damage for each creature sacrificed. [D'Angelo 1999/05/01]

84. Lava Axe

Sorcery 4R (5) Urza's Legacy (Common)
Lava Axe deals 5 damage to target player.

85. Molten Hydra

Summon Hydra 1/1 1R (2) Urza's Legacy (Rare)
{1}{R}{R}: Put a +1/+1 counter on Molten Hydra.
{T}, Remove all counters on Molten Hydra: Molten Hydra deals 1 damage to target creature or player for each +1/+1 counter removed this way.

86. Parch

Instant 1R (2) Urza's Legacy (Common)
Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.
  • You choose the mode (see Rule G13.13) when you announce the spell. [Urza's Legacy FAQ 1999/02/03]
  • You can choose to use the 2 damage mode on a blue creature if you want. [Urza's Legacy FAQ 1999/02/03]
  • Note - Also see Modal Spells and Abilities, Rule G13.13.

87. Pygmy Pyrosaur

Summon Lizard 1/1 1R (2) Urza's Legacy (Common)
Pygmy Pyrosaur cannot block.
{R}: Pygmy Pyrosaur gets +1/+0 until end of turn.

88. Pyromancy

Enchantment 2RR (4) Urza's Legacy (Rare)
{3}, Discard a card at random: Pyromancy deals to target creature or player an amount of damage equal to the total casting cost of the discarded card.
  • You pick the target before you pick the random card to discard. [bethmo 1999/02/11]
  • A card with X in the cost is treated as X=0. See Rule G24.1. [D'Angelo 1999/03/23]
  • Note - Also see Converted Mana Cost, Rule G3.29.

89. Rack and Ruin

Instant 2R (3) Urza's Legacy (Uncommon)
Destroy two target artifacts.
  • Must target two different artifacts. [Urza's Legacy FAQ 1999/02/03]

90. Rivalry

Enchantment 2R (3) Urza's Legacy (Rare)
During each player's upkeep if that player controls more lands than any other player, Rivalry deals 2 damage to him or her.
  • This ability will only trigger if the player controls more lands at the beginning of upkeep. This condition is checked again at the start of resolution, and if not true, then nothing happens. [D'Angelo 1999/05/01]

91. Shivan Phoenix

Summon Phoenix 3/4 4RR (6) Urza's Legacy (Rare)
Flying
When Shivan Phoenix is put into graveyard from play, return Shivan Phoenix to your hand.

92. Sluggishness

Enchant Creature 1R (2) Urza's Legacy (Common)
Enchanted creature cannot block.
When Sluggishness is put into a graveyard from play, return Sluggishness to owner's hand.

93. Viashino Bey

Summon Viashino 4/3 2RR (4) Urza's Legacy (Common)
When Viashino Bey attacks, all creatures you control attack if able.
  • The ability is not a triggered ability. It is a constraint on declaring an attack. [Barclay 1999/02/09]

94. Viashino Cutthroat

Summon Viashino 5/3 2RR (4) Urza's Legacy (Uncommon)
Viashino Cutthroat is unaffected by summoning sickness.
At the end of turn, return Viashino Cutthroat to owner's hand.
  • It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 1999/03/24]
  • Note - Also see Haste, Rule 502.5.

95. Viashino Heretic

Summon Viashino 1/3 2R (3) Urza's Legacy (Uncommon)
{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals to that artifact's controller damage equal to the artifact's total casting cost.

96. Viashino Sandscout

Summon Viashino 2/1 1R (2) Urza's Legacy (Common)
Viashino Sandscout is unaffected by summoning sickness.
At the end of turn, return Viashino Sandscout to owner's hand.
  • It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 1999/03/24]
  • Note - Also see Haste, Rule 502.5.
  • Note - This card was of creature type "Viashino" and not "Viashino Scout" until Tenth Edition and Oracle 2007/07/13.

97. Bloated Toad

Summon Toad 2/2 2G (3) Urza's Legacy (Uncommon)
Protection from blue
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

98. Crop Rotation

Instant G (1) Urza's Legacy (Common)
At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.
  • Sacrificing a land is part of the play cost of this spell. [Barclay 1999/02/09]
  • You do not have to find a land card if you do not want to. See Rule G19.4. [D'Angelo 2001/07/14]
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2004/09/20.

99. Darkwatch Elves

Summon Elves 2/2 2G (3) Urza's Legacy (Uncommon)
Protection from black
Cycling {2} (You ma pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

100. Defense of the Heart

Enchantment 3G (4) Urza's Legacy (Rare)
During your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those creatures into play. Shuffle your library afterward.
  • This triggered ability only triggers if your opponent controls 3 or more creatures at the beginning of upkeep. This condition is checked again on resolution. [D'Angelo 1999/05/01]
  • A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Note that older cards of type Summon are creature cards.
  • You choose how many cards to put into play during the resolution after you look through your library. You do not choose on announcement. [bethmo 1999/03/05]
  • If this card is not in play at the time it resolves, then you cannot sacrifice it, so you do not get to look in your library for cards. The sacrifice is a cost paid during resolution. [WotC Rules Team 1999/03/18]
  • In a multiplayer game, it triggers if at least one opponent controls three or more creatures. [Barclay 1999/02/28]

101. Deranged Hermit

Summon Elf 1/1 3GG (5) Urza's Legacy (Rare)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Deranged Hermit comes into play, put four Squirrel tokens into play. Treat these tokens as 1/1 green creatures.
All Squirrels get +1/+1.

102. Gang of Elk

Summon Beasts 5/4 5G (6) Urza's Legacy (Uncommon)
Whenever a creature blocks it, Gang of Elk gets +2/+2 until end of turn.
  • Gets the bonus once for each blocker. [Urza's Legacy FAQ 1999/02/03]
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Elk Beast".

103. Harmonic Convergence

Instant 2G (3) Urza's Legacy (Uncommon)
Return all enchantments to top of owners' libraries.
  • If any player needs to put more than one enchantment on top of their library, they choose the order. [Barclay 1999/02/09]

104. Hidden Gibbons

Enchantment G (1) Urza's Legacy (Rare)
When one of your opponents successfully casts an instant or interrupt spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 creature that counts as an ape.
  • When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
  • It changes into a creature even if the spell is countered. [D'Angelo 1999/05/01]
  • It becomes a creature when the spell is played (which means announced), which is before the spell resolves. A Disenchant cannot be used to destroy this card, since it will no longer be an enchantment when the Disenchant resolves. [D'Angelo 1999/02/13]
  • Note - All cards of type interrupt have errata to be of type instant.

105. Lone Wolf

Summon Wolf 2/2 2G (3) Urza's Legacy (Uncommon)
You may have Lone Wolf deal combat damage to defending player instead of to creatures blocking it.
  • All damage is done to blockers or to the defending player. You cannot split the damage up between the two. [Urza's Legacy FAQ 1999/02/03]

106. Might of Oaks

Instant 3G (4) Urza's Legacy (Rare)
Target creature gets +7/+7 until end of turn.

107. Multani, Maro-Sorcerer

Summon Legend X/X 4GG (6) Urza's Legacy (Rare)
Multani, Maro-Sorcerer has power and toughness each equal to the total number of cards in all players' hands.
Multani cannot be the target of spells or abilities.

108. Multani's Acolyte

Summon Elf 2/1 GG (2) Urza's Legacy (Common)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Multani's Acolyte comes into play, draw a card.

109. Multani's Presence

Enchantment G (1) Urza's Legacy (Uncommon)
Whenever one of your spells is countered, draw a card.
  • Will trigger when a spell is countered due to all of its targets being illegal. [D'Angelo 1999/05/01]

110. Rancor

Enchant Creature G (1) Urza's Legacy (Common)
Enchanted creature gains +2/+0 and trample.
When Rancor is put into a graveyard from play, return Rancor to owner's hand.

111. Repopulate

Instant 1G (2) Urza's Legacy (Common)
Shuffle all creature cards from target player's graveyard into that player's library.
Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)
  • A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
  • Note - Also see Cycling, Rule 502.18.

112. Silk Net

Instant G (1) Urza's Legacy (Common)
Target creature gets +1/+1 and can block creatures with flying until end of turn.

113. Simian Grunts

Summon Apes 3/4 2G (3) Urza's Legacy (Common)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
You may play Simian Grunts any time you could play an instant.

114. Treefolk Mystic

Summon Treefolk 2/4 3G (4) Urza's Legacy (Common)
Whenever a creature blocks or is blocked by a Treefolk Mystic, destroy all enchantments on that creature.

115. Weatherseed Elf

Summon Elf 1/1 G (1) Urza's Legacy (Common)
{T}: Target creature gains forestwalk until end of turn.

116. Weatherseed Treefolk

Summon Treefolk 5/3 2GGG (5) Urza's Legacy (Rare)
Trample
When Weatherseed Treefolk is put into a graveyard from play, return Weatherseed Treefolk to owner's hand.

117. Wing Snare

Sorcery 2G (3) Urza's Legacy (Uncommon)
Destroy target creature with flying.

118. Yavimaya Granger

Summon Elf 2/2 2G (3) Urza's Legacy (Common)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
When Yavimaya Granger comes into play, you may search your library for a basic land card and put that land into play tapped. Shuffle your library afterward.

119. Yavimaya Scion

Summon Treefolk 4/4 4G (5) Urza's Legacy (Common)
Protection from artifacts

120. Yavimaya Wurm

Summon Wurm 6/4 4GG (6) Urza's Legacy (Common)
Trample

121. Angel's Trumpet

Artifact 3 (3) Urza's Legacy (Uncommon)
Attacking does not cause creatures to tap.
At the end of each player's turn, tap all untapped creatures he or she controls that did not attack this turn. Angel's Trumpet deals 1 damage to that player for each creature tapped this way.
  • It does not affect creatures which did not attack, but which are tapped before the end of turn. [DeLaney 1999/02/10]
  • Creatures which are newly played and have summoning sickness will be tapped and cause damage at end of turn (unless they become tapped before then). [D'Angelo 1999/06/14]
  • Note - Also see Vigilance, Rule 502.14.

122. Beast of Burden

Artifact Creature X/X 6 (6) Urza's Legacy (Rare)
Beast of Burden has power and toughness each equal to the total number of creatures in play.
  • Note - Apparently some (but not all) of the UL foil versions of this card are missing the expansion symbol. [DeLaney 1999/02/14]
  • Note - Prior to Ninth Edition and Oracle 2005/08/01, this card had no creature type instead of creature type Golem.

123. Crawlspace

Artifact 3 (3) Urza's Legacy (Rare)
No more than 2 creatures can attack you each turn.

124. Damping Engine

Artifact 4 (4) Urza's Legacy (Rare)
A player who controls more permanents than any other cannot play lands or artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn.
  • It prevents players from playing a land by the normal means or from casting artifact, summon, or enchantment spells. It does not prevent a land, artifact, creature or enchantment from being put into play by some other means. [Urza's Legacy FAQ 1999/02/03]
  • Sacrificing a permanent to this card is played as an instant. [Barclay 1999/02/13]
  • You can only sacrifice a permanent to this card if you have more permanents than any other player, and you have not already resolved a use of the sacrifice ability this turn. The ability to sacrifice a card is itself part of the effect that is ignored once you use it. [Barclay 1999/02/09]

125. Defense Grid

Artifact 2 (2) Urza's Legacy (Rare)
During each player's turn, spells played by another player cost an additional {3}.
  • The additional cost is not part of the mana cost (such as for Spell Blast). [Urza's Legacy FAQ 1999/02/03]
  • The additional cost can be reduced by effects such as Helm of Awakening. [Urza's Legacy FAQ 1999/02/03]

126. Grim Monolith

Artifact 2 (2) Urza's Legacy (Rare)
Grim Monolith does not untap during your untap phase.
{4}: Untap Grim Monolith.
{T}: Add three colorless mana to your mana pool. Play this ability as a mana source.
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/10/01.
  • Extended tournaments (see Rule 803) have banned this card since 2004/01/01.

127. Iron Maiden

Artifact 3 (3) Urza's Legacy (Rare)
During each of your opponent's upkeep, Iron Maiden deals 1 damage to that player for each card more than four in his or her hand.

128. Jhoira's Toolbox

Artifact Creature 1/1 2 (2) Urza's Legacy (Uncommon)
{2}: Regenerate target artifact creature.
  • Note - This card had no creature type until Oracle 2007/10/01, when it became "Insect".

129. Memory Jar

Artifact 5 (5) Urza's Legacy (Rare)
{T}, Sacrifice Memory Jar: Each player sets aside his or her hand, face down, and draws seven cards. At the end of turn, each player discards his or her hand and returns to his or her hand each card he or she set aside this way.
  • You cannot look at the cards you removed from game until they return to your hand at end of turn. [bethmo 1999/03/13]
  • Vintage tournaments (see Rule 801) have restricted this card since 1999/04/01.
  • Legacy tournaments (see Rule 802) have banned this card since 1999/04/01.
  • Extended tournaments (see Rule 803) have banned this card since 1999/04/01.
  • Standard (Type 2) tournaments (see Rule 804) have banned this card since 1999/04/01.
  • Urza's Cycle block tournaments (see Rule 806.6) have banned this card since 1999/04/01.

130. Quicksilver Amulet

Artifact 4 (4) Urza's Legacy (Rare)
{4}, {T}: Choose a creature card in your hand and put that creature into play.
  • A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
  • Any 'X' in the creature's cost is zero. [D'Angelo 1999/02/13]

131. Ring of Gix

Artifact 3 (3) Urza's Legacy (Rare)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
{1}, {T}: Tap target artifact, creature, or land.

132. Scrapheap

Artifact 3 (3) Urza's Legacy (Rare)
Whenever an artifact or enchantment is put into your graveyard from play, gain 1 life.

133. Thran Lens

Artifact 2 (2) Urza's Legacy (Rare)
All permanents are colorless.
  • Does not prevent a spell or ability from adding color to permanents after this effect is applied. [Barclay 1999/02/09]
  • Does not make the permanents into artifacts. They are simply without color. [DeLaney 1999/02/10]

134. Thran War Machine

Artifact Creature 4/5 4 (4) Urza's Legacy (Uncommon)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
Thran War Machine attacks each turn if able.

135. Thran Weaponry

Artifact 4 (4) Urza's Legacy (Rare)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
You may choose to not to untap Thran Weaponry during your untap phase.
{2}, {T}: All creatures get +2/+2 as long as Thran Weaponry remains tapped.

136. Ticking Gnomes

Artifact Creature 3/3 3 (3) Urza's Legacy (Uncommon)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.

137. Urza's Blueprints

Artifact 6 (6) Urza's Legacy (Rare)
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.)
{T}: Draw a card.

138. Wheel of Torture

Artifact 3 (3) Urza's Legacy (Rare)
During each of your opponent's upkeep, Wheel of Torture deals 1 damage to that player for each card fewer than three in his or her hand.
  • The number of cards is counted during resolution. [D'Angelo 1999/05/01]

139. Faerie Conclave

Land Urza's Legacy (Uncommon)
Faerie Conclave comes into play tapped.
{T}: Add one blue mana to your mana pool.
{1}{U}: Faerie Conclave becomes a 2/1 blue creature with flying until end of turn. This creature still counts as a land.
  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Faerie" ever since Oracle 2007/07/13. [D'Angelo 2007/07/15]

140. Forbidding Watchtower

Land Urza's Legacy (Uncommon)
Forbidden Watchtower comes into play tapped.
{T}: Add one white mana to your mana pool.
{1}{W}, {T}: Forbidden Watchtower becomes a 1/5 white creature until end of turn. This creature still counts as a land.
  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Soldier" since Tenth Edition and Oracle 2007/07/13. [D'Angelo 2007/07/15]

141. Ghitu Encampment

Land Urza's Legacy (Uncommon)
Ghitu Encampment comes into play tapped.
{T}: Add one red mana to your mana pool.
{1}{R}: Ghitu Encampment becomes a 2/1 red creature with first strike until end of turn. This creature still counts as a land.
  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Warrior" since Tenth Edition and Oracle 2007/07/13. [D'Angelo 2007/07/15]
  • Note - Also see First Strike, Rule 502.2.

142. Spawning Pool

Land Urza's Legacy (Uncommon)
Spawning Pool comes into play tapped.
{T}: Add one black mana to your mana pool.
{1}{B}: Spawning Pool becomes a 1/1 black creature with "{B}: Regenerate" until end of turn. This creature still counts as a land.
  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Skeleton" since Tenth Edition and Oracle 2007/07/13. [D'Angelo 2007/07/15]

143. Treetop Village

Land Urza's Legacy (Uncommon)
Treetop Village comes into play tapped.
{T}: Add one green mana to your mana pool.
{1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Ape" since Tenth Edition and Oracle 2007/07/13. [D'Angelo 2007/07/15]
  • Note - Also see Trample, Rule 502.9.