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← Wind DrakeStarterAbyssal Horror →

Wind Sail

Sorcery, 1U (2)
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Illus. Matt Stawicki

Crystal Keep Rulings Summaries

  • Vintage tournaments (see Rule 801) banned this card until 2005/10/20 because it only appears in Starter.
  • Legacy tournaments (see Rule 802) banned this card until 2005/10/20 because it only appears in Starter.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/7) Starter (Uncommon)
Portal Second Age (Common)


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