Rootwalla (Tempest #252)

Rootwalla {2}{G}

Creature — Lizard

{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

If you try to sneak up on a rootwalla, you’ll suddenly find yourself dealing with twice the lizard.

2/2

Illustrated by Roger Raupp

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Rootwalla:
  • If this card’s ability is activated by one player, then another player takes control of it on the same turn, the second player can’t activate its ability that turn. (2006-02-01)