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Conjuro, 4W (5)
Recuperar {2}{W}{W} (Puedes pagar {2}{W}{W} adicionales en cuanto juegues este hechizo. Si lo haces, pon esta carta en tu mano en cuanto se resuelve.) Gana el control de la criatura objetivo que elija y controle un oponente.
Desplazada mil años de su hogar, sus noticias de la guerra han perdido su contexto, pero no su relevancia.
Illus. Randy Elliott
Sorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls.1
Gatherer Card Rulings [Nov 2009]
- 9/25/2006: When you put the spell on the stack, you choose an opponent, then that opponent chooses the target. This is not a choice made on resolution.
- 9/25/2006: The target of the spell is a creature the chosen opponent controls. As Evangelize resolves, if the target isn't a creature controlled by the chosen opponent, Evangelize will be countered. If Evangelize's target is changed (via Shunt, for example), the new target must be a creature controlled by the chosen opponent.
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