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Clay Pigeon

Artifact Creature 1/1, 3 (3)
Flying
{1}, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it.
1
Illus. D. Alexander Gregory

Crystal Keep Rulings Summaries

  • The ability can be used while it is tapped. [D'Angelo 1998/09/07]
  • "Catch" means the same thing that it does in Baseball and Cricket - you have to catch it before it hits the ground/table/etc. [Barclay 1998/08/13]
  • Deflections off opponents or anything other than your one hand is not legal. [QAS 1998/09/09]
  • You must stay seated while throwing and catching. [QAS 1998/09/09]
  • From the time that the Pigeon is thrown to the time its ability resolves, it is considered to be in the "In the Air" zone, so you can't use its ability again until it resolves. This means that if you fail to catch it, it will be sacrificed before you can use its ability again. [Barclay 1998/08/13]
  • Two feet is 61 cm. [TomHa 1998/09/15]
  • All tournament formats have banned cards from Unglued.
  • Note - Also see Unglued rulings, Rule 507.

Format Legality Banned in Vintage, Legacy, Extended, Standard

Printings (1/1) Unglued (Uncommon)


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