Torre di Guardia Minacciosa Eredità di Urza Pozza d'Incubazione

Accampamento Ghitu Accampamento Ghitu Italian

(Missing!),

(Missing!)

Land

Ghitu Encampment enters the battlefield tapped.

{T}: Add {R} to your mana pool.

{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Illus. Hazeltine

Gatherer Card Rulings?, Legality?

  • 8/1/2008: A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of his or her most recent turn.
  • 10/1/2009: The layering rules have changed. Now if you animate a land and it's power and toughness are lowered by Mutilate or a similar effect, reactivating the land's ability won't reset the values. This is because you apply all effects that set power and tougness to specific values before you apply any that modify power and toughness, regardless of the order in which the effects resolve.
Printings:
#141 (Hazeltine)

Editions:
Italian Decima Edizione (Uncommon)
Italian Eredità di Urza (Uncommon)

Languages:
English Ghitu Encampment
German Ghitulager
French Campement guitûk
Spanish Campamento ghitu
Portuguese Acampamento Ghitu
Japanese ギトゥの宿営地
Simplified Chinese 基图营地
Russian Лагерь Гиту
Traditional Chinese 基圖營地


all prints in all languages

Rules Questions / Links
View All Prices for Accampamento Ghitu
View Decks with Accampamento Ghitu
Crystal Keep Rulings Summaries
Cranial Insertion (MTG Salvation)

MOTL Price Lists
Non-Foil · Foil · MTGO

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