Menu:
Home
Random
Advanced Search
Preferences

Editions: (new)
Shards of Alara
Eventide
Shadowmoor
Tenth Edition
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

← Hypnotic SpecterUnlimited EditionLord of the Pit →

Lich

Enchantment, BBBB (4)
As Lich comes into play, your life total becomes 0.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many permanents.
When Lich leaves play, you lose the game.
1
Illus. Daniel Gelon

Crystal Keep Rulings Summaries

  • You can lose life and take damage, and thereby have a negative life total, while Lich is in play. [D'Angelo 2001/08/31]
  • You cannot pay life, just like any player at less than one life cannot pay life. You can pay zero life if you want. [D'Angelo 1998/02/03]
  • You cannot play this on an opponent. [PPG Page 221]
  • The phrase "When Lich leaves play, you lose the game" is an absolute statement. Casting a Healing Salve or using some other life gain after the destruction (or other means of leaving play) will not save you. [WotC Rules Team 1994/01/29] Note that you will normally lose when Lich leaves play as a State-Based Effect before you can take any actions because your life total is normally zero or less while you control Lich. If you have a positive life total or are otherwise prevented from losing due to a zero life total, this triggered ability will cause you to lose the game anyway. [D'Angelo 2000/09/09]
  • If you have multiple Lich cards in play, you must sacrifice a permanent for each damage done to you for each Lich. This is because the sacrifice is a triggered ability (see Rule 404). But you only draw one card for each life gained regardless of how many Liches you have. This is because the draw is a replacement effect (see Rule 419) and not a triggered one. [WotC Rules Team 1996/12/03] You lose if any one of the Liches leaves play.
  • If you take more than one damage at a time, sacrifice the permanents for that damage simultaneously. [WotC Rules Team 1995/06/15] This allows you to sacrifice both a creature and any enchantment that is on it all at once.
  • If an opponent steals control of Lich, their life total does not change. The life total changes for a player only when it comes into play under that player's control. [DeLaney 2000/08/19]
  • If an opponent steals control of Lich and no other effect prevents you from losing with a life total of zero, you will lose the game due to a zero life total as a State-Based Effect before you can take any actions. The last sentence doesn't apply in this case since the Lich didn't leave play. [DeLaney 2000/08/19]
  • If you are at somehow at negative life points when Lich comes into play, it will try to raise your life total to 0 by making you gain enough life to do so. This life gain, however, will be replaced by you drawing that many cards instead. [DeLaney 2001/09/21]
  • Extended tournaments (see Rule 803) have always banned this card.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/3) Unlimited Edition (Rare)
Limited Edition (Beta) (Rare)
Limited Edition (Alpha) (Rare)


Rules Questions

MOTL Price Lists

Print Proxies: [ 1 ] [ 2 ] [ 3 ] [ 4 ]

HTML link to this card:

BBCode link to this card: