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Sengir Vampire

Creature - Vampire 4/4, 3BB (5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.
1
Illus. Anson Maddocks

Crystal Keep Rulings Summaries

  • Gets counters when creatures go to the graveyard. If it dies at the same time as a creature it killed, it does not get the counter. If it regenerates or otherwise lives past the creature going to the graveyard, it gets the counter. [bethmo 1994/06/01]
  • Does not get a counter if it damages a creature and that creature's permanent is no longer a creature at the time it is put in the graveyard. [WotC Rules Team 1997/06/01] [Duelist Magazine #19, Page 31]
  • Extended tournaments (see Rule 803) banned this card from 1999/10/01 until 2002/03/01, when it was put back into print.

Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (10/44) Tenth Edition (Rare)
Core Set - Ninth Edition (Rare)
Torment (Rare)
Beatdown (Special)
Battle Royale (Special)
Unlimited Edition (Uncommon)
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