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Knight of the Mists

Creature - Human Knight 2/2, 2U (3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.
1
Fear the mists, for they are armed.
Illus. Harold McNeill

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: If no other Knights are on the battlefield, pay the mana or destroy this card.
  • 10/4/2004: Can destroy an opponent's knight.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Visions (Common)


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