Enchantment, 1BB (3) At end of turn, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller.1 "Kill a creature, destroy the present. Kill the land, destroy the future." -Kaervek
Illus. George Pratt
Each Desolation only causes up to one land per turn to be sacrificed. If you have more than one, each will do this. [Duelist Magazine #17, Page 28]
It works even if it was not in play when the land was tapped for mana. It only has an end of turn effect of checking each player to see if they did tap a land that turn. [bethmo 1997/02/13]
It only works if Desolation is in play at the end of the turn. [bethmo 1997/02/26]