Emeria, the Sky Ruin (Zendikar #213)

Emeria, la Ruina Celeste

Tierra

Emeria, la Ruina Celeste, entra al campo de batalla girada.

Al comienzo de tu mantenimiento, si controlas siete o más llanuras, puedes regresar al campo de batalla la carta de criatura objetivo de tu cementerio.

{T}: Agrega {W} a tu reserva de maná.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Emeria, la Ruina Celeste:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Emeria, the Sky Ruin’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control seven or more Plains as your upkeep starts, and (2) the ability will do nothing if you control fewer than seven Plains by the time it resolves. (2009-10-01)