Aethergeode Miner (Aether Revolt #4)

霊気晶の鉱夫 {1}{W}

クリーチャー — ドワーフ・スカウト

霊気晶の鉱夫が攻撃するたび、あなたは{E}{E}(エネルギー・カウンター2個)を得る。

{E}{E}を支払う:霊気晶の鉱夫を追放し、その後これをオーナーのコントロール下で戦場に戻す。

野生のグレムリンは純粋な霊気を食べる。これは鉱夫にとっての貴重品でもある。

3/1

Illustrated by Winona Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 霊気晶の鉱夫:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • After Aethergeode Miner returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached. (2017-02-09)
  • {E} is the energy symbol. It represents one energy counter. (2017-02-09)
  • Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.) (2017-02-09)
  • Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method. (2017-02-09)
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. (2017-02-09)
  • Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters. (2017-02-09)
  • You can’t pay more energy counters than you have. (2017-02-09)