Call for Unity (Aether Revolt #9)

團結呼聲 {3}{W}{W}

結界

反抗~在你的結束步驟開始時,若本回合中曾有由你操控的永久物離開戰場,則在團結呼聲上放置一個團結指示物。

團結呼聲上每有一個團結指示物,由你操控的生物便得+1/+1。

「滲漏尖塔」含義是從執政院治下得到解脫。

Illustrated by John Severin Brassell

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 團結呼聲:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to. (2017-02-09)
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust. (2017-02-09)
  • Tokens that leave the battlefield will satisfy a revolt ability. (2017-02-09)
  • Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability. (2017-02-09)
  • All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability. (2017-02-09)