Unnatural Selection (Apocalypse #32)

Unnatural Selection {1}{U}

Enchantment

{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

What nature makes, magic can modify.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Unnatural Selection:
  • You must choose a creature type that already exists in Magic. (2004-10-04)