Spiritmonger (Apocalypse #121)

Trafiquant d'esprits {3}{B}{G}

Créature : bête

À chaque fois que le Trafiquant d'esprits inflige des blessures à une créature, mettez un marqueur +1/+1 sur le Trafiquant d'esprits.

{B}: Régénérez le Trafiquant d'esprits.

{G}: Le Trafiquant d'esprits devient de la couleur de votre choix jusqu'à la fin du tour.

6/6

Illustrated by Glen Angus

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Trafiquant d'esprits:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Activating the regeneration ability creates a replacement effect that acts like a shield, replacing the next time Spiritmonger would be destroyed that turn. This shield works against effects that try to destroy Spiritmonger or lethal damage that would be dealt to Spiritmonger. (2022-12-08)
  • Spiritmonger can regenerate even if it isn’t in combat, it’s already tapped, or it’s undamaged. (2022-12-08)
  • You can activate the regeneration ability even if Spiritmonger isn’t at risk of being destroyed. (2022-12-08)
  • Spiritmonger’s last ability causes it to become only the chosen color. It will no longer be the colors it was previously. (2022-12-08)