Kalastria Nightwatch (Battle for Zendikar #115)

Guardia nocturna de Kalastria {4}{B}

Criatura — Guerrero vampiro aliado

Siempre que ganes vidas, la Guardia nocturna de Kalastria gana la habilidad de volar hasta el final del turno.

“Puede que Kalitas haya regresado a su servidumbre insensata bajo el yugo de los Eldrazi, pero nosotros decimos: nunca jamás”.—Drana, jefe de sangre Kalastria

4/5

Illustrated by Jama Jurabaev

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Guardia nocturna de Kalastria:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal. (2015-08-25)
  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2015-08-25)
  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase. (2015-08-25)