Opal Palace (Commander 2016 #312)

Palais d'opale

Terrain

{T} : Ajoutez {C} à votre réserve.

{1}, {T} : Ajoutez à votre réserve un mana de n'importe quelle couleur de l'identité couleur de votre commandant. Si vous dépensez ce mana pour lancer votre commandant, il arrive sur le champ de bataille avec, sur lui, un nombre de marqueurs +1/+1 supplémentaires égal au nombre de fois qu'il a été lancé depuis la zone de commandement pendant cette partie.

Illustrated by Andreas Rocha

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Palais d'opale:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you have two commanders, the last ability adds one mana of any color in their combined color identities. (2020-11-10)
  • If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}. (2020-11-10)
  • If you don't have a commander, Opal Palace's last ability produces no mana. (2020-11-10)
  • The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter. (2020-11-10)
  • If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game. (2020-11-10)