Hollowhenge Spirit (Dark Ascension #10)

Hollowhenge Spirit {3}{W}

Creature — Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

2/2

Illustrated by Lars Grant-West

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Hollowhenge Spirit:
  • Removing an attacking creature from combat doesn’t untap that creature. (2011-01-22)
  • Removing a blocking creature from combat doesn’t cause the creature it was blocking to become unblocked. If no other creatures are blocking that attacking creature, it won’t assign combat damage (unless it has trample). (2011-01-22)
  • If there are multiple combat phases in a turn, a creature that’s been removed from combat can still attack or block in future combat phases that turn. (2011-01-22)