Ink-Treader Nephilim (Guildpact #117)

Nefilim Rastro de Tinta {R}{G}{W}{U}

Criatura — Nefilim

Toda vez que um jogador jogar uma mágica instantânea ou de feitiço, se Nefilim Rastro de Tinta for o único alvo daquela mágica, copie a mágica para cada criatura que aquela mágica poderia ter como alvo. Cada cópia tem uma criatura diferente como alvo.

Quando ele acordou, os espelhos do mundo refletiram apenas escuridão.

3/3

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Nefilim Rastro de Tinta:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Ink-Treader Nephilim’s ability is mandatory and will create a copy targeting each possible creature whether you want it to or not. You control all the copies of the spell (even if you didn’t control the original spell), so you choose the order to put them on the stack. (2006-02-01)
  • Even though you control the copies, the ability cares about who cast the original spell when determining which other creatures that spell could target. If the original spell has a targeting restriction that refers to “an opponent,” the copies will see that from the perspective of the original spell’s controller. For example, if your opponent casts a spell that says “Destroy target creature an opponent controls” targeting your Ink-Treader Nephilim, its ability will create a copy for each other creature the original spell could target: the rest of your creatures. However, since you control the copies, all the copies won’t resolve for having illegal targets. (2006-02-01)
  • Ink-Treader Nephilim’s ability will trigger off a spell with multiple targets if all of those targets are Ink-Treader Nephilim. For example, Seeds of Strength cast with Ink-Treader Nephilim as each of the three targets will cause the ability to trigger. (2006-02-01)